profile/ivi/mesa.git
2010-06-05 Roland Scheideggerst/mesa: fix bug in depthstencil optimizing clear logic
2010-06-05 Roland Scheideggerllvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE query
2010-06-05 José Fonsecallvmpipe: Expose PIPE_CAP_TEXTURE_SWIZZLE.
2010-06-05 Chris Wilsoni915: Only emit a MI_FLUSH when the drawing rectangle...
2010-06-05 Chris Wilsoni915: Fix off-by-one for drawing rectangle.
2010-06-05 Chris Wilsoni915: Inhibit render cache flush when changing drawing...
2010-06-05 Dave Airliemesa/st: add support for EXT_texture_swizzle.
2010-06-05 Marek Olšákr300/compiler: implement SIN+COS+SCS for vertex shaders
2010-06-05 Marek Olšákr300/compiler: implement SNE unwound for r3xx VS, nativ...
2010-06-05 Marek Olšákr300/compiler: implement SEQ unwound for r3xx VS, nativ...
2010-06-05 Marek Olšákr300/compiler: implement SFL for vertex shaders
2010-06-04 Brian Pauldocs: note that the Mesa demos are in a new repo
2010-06-04 Brian Pauldocs: links to the Mesa demos git repo
2010-06-04 Brian Paulmesa: remove PROGRAM_DIRS from config files
2010-06-04 Brian Paulmesa: remove old references to demo files and progs...
2010-06-04 Brian Paulprogs: remove rbug subdir
2010-06-04 Brian Pauldemos: remove fbdev subdir
2010-06-04 Brian Paulprogs: remove beos subdir
2010-06-04 Brian Paulprogs: remove tools subdir
2010-06-04 Brian Paulprogs: remove slang subdir
2010-06-04 Brian Paulvbo: misc clean-ups
2010-06-04 Vinson Leei915g: Rename winsys c file.
2010-06-04 Brian Paulllvmpipe: new -s option to run single test
2010-06-04 Eric Anholti915: Don't use XRGB8888 on 830 and 845.
2010-06-04 Eric Anholti915: Clamp minimum lod to maximum texture level too.
2010-06-04 Eric Anholtintel: Fix intel_compressed_num_bytes for FXT1 after...
2010-06-04 Kristian Høgsbergglsl: Recject rect samplers when GL_ARB_texture_rectang...
2010-06-04 José Fonsecallvmpipe: Do unswizzling in parallel when flushing...
2010-06-04 José Fonsecaprogs: Remove forked/dead files.
2010-06-04 Chia-I Wust/egl: Fix compiler warnings.
2010-06-04 Chia-I Wust/egl: Move sw screen creation to native helper.
2010-06-04 Vinson Leescons: Add cygwin to list of accepted platforms.
2010-06-04 Marek Olšákr600g: implement clear_{render_target, depth_stencil...
2010-06-04 Marek Olšákr600g: make blit functions static (private)
2010-06-04 Marek Olšákr600g: use cast wrappers
2010-06-04 Vinson Leer600g: Move declaration before code.
2010-06-04 Vinson Leeutil: Remove unnecessary header.
2010-06-04 Vinson Leenv50: Remove unnecessary header.
2010-06-04 Vinson Leesvga: Remove unnecessary header.
2010-06-04 Vinson Leellvmpipe: Fix uninitialized variable on non-debug builds.
2010-06-03 Bas Nieuwenhuizenr600g: added code for depthtesting
2010-06-03 Roland Scheideggerr600g: adapt to interface changes
2010-06-03 Roland ScheideggerMerge branch 'gallium-newclear'
2010-06-03 Roland Scheideggergallium: rename clearRT / clearDS to clear_render_targe...
2010-06-01 Jakob Bornecrantzgallium: Don't depend directly on staging dir in Xorg...
2010-06-03 Brian Paultgsi: we don't support indirect input/output registers...
2010-06-03 Brian Paultgsi: whitespace cleanup
2010-06-03 Brian Paulgallium: add interpolation parameter to simple shader...
2010-06-01 Jakob Bornecrantzgallium: Don't always copy the dri driver to the stagin...
2010-06-01 Jakob Bornecrantzgallium: Create a Xorg driver template Makefile
2010-06-03 Brian Paulutil/u_debug: use MAX2 macro
2010-06-03 José Fonsecallvmpipe: Number shaders/variants for more reproducible...
2010-06-03 José Fonsecagallivm: Register the JIT engine with oprofile on debug...
2010-06-03 José Fonsecagallivm: Factor out the quad derivative code into a...
2010-06-03 Joakim Sindholtr300g: use util/u_debug
2010-06-03 Joakim Sindholtgallium: silence all debug_named_value related warnings
2010-06-03 Joakim Sindholtutil/u_debug: add description field to debug_named_value
2010-06-03 Vinson Leescons: Handle Python OSError exception when missing...
2010-06-03 Marek Olšákr300/compiler: print opcode names instead of numbers
2010-06-03 Marek Olšákr300g: set the minimum texture stride to 64 bytes on...
2010-06-03 Vinson Leedri/swrast: Remove unnecessary header.
2010-06-02 Brian Paulst/mesa: fix indirect addressing of input/output regs
2010-06-02 Brian Paulgallivm: bump up LP_BUILD_FLOW_MAX_VARIABLES
2010-06-02 Kristian Høgsbergintel: Remove a leftover DRI1/DRI2 conditional
2010-06-02 Brian Paulglx: fix indentation and remove extraneous break
2010-06-02 Brian Paulglx: reformat and silence unused expression warning
2010-06-02 Brian Paulglsl: handle indirectly indexed input registers in...
2010-06-02 Brian Paulmesa: use BITFIELD64_BIT() macro
2010-06-02 Brian Paulglsl: fix bad sanity-check assertion
2010-06-02 Brian Paulmesa: whitespace and 80 column wrapping
2010-06-02 Eric Anholtshaders: Don't lose the param binding swizzle for singl...
2010-06-02 José Fonsecallvmpipe: Fix bad logic.
2010-06-02 Vinson Leellvmpipe: Remove unnecessary header.
2010-06-02 José Fonsecallvmpipe: Fix typo in assert.
2010-06-02 José Fonsecallvmpipe: Per quad interpolation.
2010-06-02 José Fonsecallvmpipe: Minor cleanup to the interpolator.
2010-06-02 José Fonsecagallivm: Add a lp_build_const_elem().
2010-06-02 José Fonsecallvmpipe: Store often used LLVM types in the lp_build_c...
2010-06-02 José Fonsecagallivm: Zero min_lod and max_lod when only one view...
2010-06-02 José Fonsecagallivm: Make lp_build_sample_wrap_int usage more accurate.
2010-06-02 José Fonsecagallivm: Don't use reciprocate in lp_build_sample_wrap_...
2010-06-02 José Fonsecagallivm: Avoid fp arithmetic in lp_build_sample_wrap_ne...
2010-06-02 José Fonsecagallivm: Don't use lp_build_sample_wrap_nearest()
2010-06-02 José Fonsecallvmpipe: Centralize all position interpolation in...
2010-06-02 Marek Olšákr300g: use the stored GEM domain in add_buffer/write_reloc
2010-06-02 Marek Olšákr300g: store the GEM domain in buffer and texture structs
2010-06-02 Marek Olšákr300g: use r300_buffer_domain everywhere
2010-06-02 Marek Olšákr300g: blit directly to/from GTT when transfering textures
2010-06-02 Marek Olšákr300g: let the driver determine the GEM domain for...
2010-06-02 Marek Olšákr300g: make texture transfers more pipelined
2010-06-02 Marek Olšákr300g: better describe another flush and move it closer...
2010-06-02 Marek Olšákr300g: remove one flush
2010-06-01 José Fonsecallvmpipe: Obey color interpolation.
2010-06-01 José Fonsecallvmpipe: Use struct lp_shader_input in the interpolator.
2010-06-01 Kristian Høgsbergintel: Fallback to meta if we're asked to CopyTexImage2...
2010-05-31 Thomas Hellstromst/xorg, vmware: Make throttling configurable.
2010-05-31 Thomas Hellstromsvga: Add a winsys callback to get the svga_winsys_context
2010-06-01 José Fonsecatgsi: Drop uses_fogcoord and uses_frontfacing from...
2010-06-01 José Fonsecatgsi: Remove tgsi-instruction-set.txt.
2010-06-01 José Fonsecallvmpipe: Don't waste time interpolating unused input...
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