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platform/upstream/mesa.git
2023-10-14
Karol Herbst
zink: make spirv_builder_emit_*op compatible with spec...
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2023-10-14
Karol Herbst
zink: support more nir opcodes
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2023-10-14
Karol Herbst
zink: variable shared mem support
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2023-10-14
Karol Herbst
zink: refactor spec constant handling
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2023-10-14
Karol Herbst
zink: pass entire pipe_grid_info into zink_program_upda...
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2023-10-14
Karol Herbst
zink: copy has_variable_shared_mem cs property
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2023-10-14
Karol Herbst
zink: implement get_compute_state_info
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2023-10-14
Mike Blumenkrantz
zink: always clamp shader stage in descriptor handling
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2023-10-14
Karol Herbst
ci: add half-life 2 freedreno flake
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2023-10-13
Alejandro Piñeiro
doc/features: update after last v3d changes
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2023-10-13
Iago Toral...
v3dv: expose scalarBlockLayout on V3D 7.x
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2023-10-13
Iago Toral...
v3dv: expose depthClamp in V3D 7.x
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2023-10-13
Iago Toral...
v3dv: expose fullDrawIndexUint32 in V3D 7.x
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2023-10-13
Juan A. Suarez...
broadcom/simulator: add per-hw version calls
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2023-10-13
Juan A. Suarez...
broadcom: add performance counters for V3D 7.x
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2023-10-13
Iago Toral...
v3d,v3dv: fix compute for V3D 7.1.6+
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2023-10-13
Iago Toral...
v3d,v3dv: fix depth bias for v3d 7.x
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2023-10-13
Iago Toral...
v3dv: fix color write mask for v3d 7.x
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2023-10-13
Iago Toral...
v3dv: use new texture shader state rb_swap and reverse...
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2023-10-13
Iago Toral...
v3d,v3dv: propagate NaNs bits in shader state records...
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2023-10-13
Alejandro Piñeiro
v3dv: implement depthBounds support for v71
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2023-10-13
Iago Toral...
v3d,v3dv: don't use max internal bpp for tile sizing...
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2023-10-13
Iago Toral...
v3d,v3dv: support up to 8 render targets in v7.1+
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2023-10-13
Iago Toral...
v3d/v3dv: fix texture state array stride packing for...
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2023-10-13
Alejandro Piñeiro
v3d: add support for TFU blit in v71
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2023-10-13
Alejandro Piñeiro
v3d: handle Z clipping in v71
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2023-10-13
Alejandro Piñeiro
v3d: don't convert floating point border colors in v71
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2023-10-13
Alejandro Piñeiro
v3d: GFX-1461 does not affect V3D 7.x
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2023-10-13
Alejandro Piñeiro
v3d: setup render pass color clears for any format...
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2023-10-13
Alejandro Piñeiro
v3d: handle new TEXTURE_SHADER_STATE v71 YCbCr fields
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2023-10-13
Alejandro Piñeiro
v3d: handle new texture state transfer functions in v71
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2023-10-13
Alejandro Piñeiro
v3d/uniforms: update VIEWPORT_X/Y_SCALE uniforms for v71
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2023-10-13
Alejandro Piñeiro
v3d: default vertex attributes values are not needed...
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2023-10-13
Alejandro Piñeiro
v3d: no specific separate_segments flag for V3D 7.1
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2023-10-13
Alejandro Piñeiro
v3d: emit CLIPPER_XY_SCALING for v71
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2023-10-13
Alejandro Piñeiro
v3d: just don't fill up early-z fields for CFG_BITS...
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2023-10-13
Alejandro Piñeiro
v3d: emit CLEAR_RENDER_TARGETS for v71
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2023-10-13
Alejandro Piñeiro
v3d: TILE_RENDERING_MODE_CFG_RENDER_TARGET_PART1
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2023-10-13
Alejandro Piñeiro
v3d: emit TILE_BINNING_MODE_CFG and TILE_RENDERING_MODE...
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2023-10-13
Alejandro Piñeiro
v3d: add v71 hw generation
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2023-10-13
Iago Toral...
v3dv: fix depth clipping then Z scale is too small...
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2023-10-13
Iago Toral...
v3dv: make v3dv_viewport_compute_xform depend on the...
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2023-10-13
Alejandro Piñeiro
v3dv: add support for TFU jobs in v71
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2023-10-13
Iago Toral...
v3dv: handle Z clipping in v71
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2023-10-13
Iago Toral...
v3dv: don't convert floating point border colors in v71
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2023-10-13
Alejandro Piñeiro
v3dv: no specific separate_segments flag for V3D 7.1
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2023-10-13
Iago Toral...
v3dv: handle RTs with no color targets in v71
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2023-10-13
Iago Toral...
v3dv: handle early Z/S clears for v71
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2023-10-13
Iago Toral...
broadcom/compiler: update thread end restrictions valid...
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2023-10-13
Iago Toral...
v3dv: GFX-1461 does not affect V3D 7.x
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2023-10-13
Iago Toral...
v3dv: handle render pass global clear for v71
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2023-10-13
Iago Toral...
v3dv: implement noop job for v71
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2023-10-13
Iago Toral...
v3dv: handle new texture state transfer functions in v71
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2023-10-13
Iago Toral...
v3dv: fix up texture shader state for v71
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2023-10-13
Iago Toral...
v3dv: setup TLB clear color for meta operations in v71
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2023-10-13
Iago Toral...
v3dv: setup render pass color clears for any format...
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2023-10-13
Alejandro Piñeiro
v3dv/pipeline: handle GL_SHADER_STATE_RECORD changed...
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2023-10-13
Alejandro Piñeiro
v3dv/pipeline: default vertex attributes values are...
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2023-10-13
Alejandro Piñeiro
v3dv: default vertex attribute values are gen dependant
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2023-10-13
Alejandro Piñeiro
v3dv/cmd_buffer: just don't fill up early-z fields...
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2023-10-13
Alejandro Piñeiro
v3dv/uniforms: update VIEWPORT_X/Y_SCALE uniforms for v71
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2023-10-13
Alejandro Piñeiro
v3dv/cmd_buffer: emit CLIPPER_XY_SCALING for v71
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2023-10-13
Alejandro Piñeiro
v3dvx/cmd_buffer: emit CLEAR_RENDER_TARGETS for v71
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2023-10-13
Alejandro Piñeiro
v3dv/cmd_buffer: emit TILE_RENDERING_MODE_CFG_RENDER_TA...
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2023-10-13
Alejandro Piñeiro
v3dv: emit TILE_BINNING_MODE_CFG and TILE_RENDERING_MOD...
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2023-10-13
Iago Toral...
v3dv/device: handle new rpi5 device (bcm2712)
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2023-10-13
Iago Toral...
v3dv: expose V3D revision number in device name
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2023-10-13
Alejandro Piñeiro
v3dv/meson: add v71 hw generation
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2023-10-13
Iago Toral...
broadcom/compiler: only assign rf0 as last resort in...
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2023-10-13
Iago Toral...
broadcom/compiler: don't assign registers to unused...
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2023-10-13
Iago Toral...
broadcom/compiler: improve allocation for final program...
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2023-10-13
Iago Toral...
broadcom/compiler: don't allocate spill base to rf0...
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2023-10-13
Alejandro Piñeiro
broadcom/qpu: new packing/conversion v71 instructions
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2023-10-13
Iago Toral...
broadcom/compiler: fix up copy propagation for v71
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2023-10-13
Iago Toral...
broadcom/compiler: lift restriction on vpmwt in last...
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2023-10-13
Iago Toral...
broadcom/compiler: validate restrictions after TLB...
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2023-10-13
Iago Toral...
broadcom/compiler: start allocating from RF 4 in V7.x
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2023-10-13
Iago Toral...
broadcom/compiler: lift restriction for branch + msfign...
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2023-10-13
Iago Toral...
broadcom/compiler: update ldvary thread switch delay...
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2023-10-13
Iago Toral...
broadcom/compiler: update thread end restrictions for...
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2023-10-13
Iago Toral...
broadcom/compiler: implement small immediates for v71
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2023-10-13
Iago Toral...
broadcom/compiler: convert mul to add when needed to...
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2023-10-13
Iago Toral...
broadcom/compiler: don't assign rf0 to temps that confl...
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2023-10-13
Iago Toral...
broadcom/compiler: try to use ldunif(a) instead of...
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2023-10-13
Iago Toral...
broadcom/compiler: enable ldvary pipelining on v71
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2023-10-13
Iago Toral...
broadcom/compiler: handle rf0 flops storage restriction...
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2023-10-13
Iago Toral...
broadcom/qpu: add packing for fmov on ADD alu
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2023-10-13
Iago Toral...
broadcom/compiler: update peripheral access restriction...
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2023-10-13
Alejandro Piñeiro
broadcom/compiler: update payload registers handling...
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2023-10-13
Alejandro Piñeiro
broadcom/compiler: update ldunif/ldvary comment for v71
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2023-10-13
Alejandro Piñeiro
broadcom/compiler: update one TMUWT restriction for v71
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2023-10-13
Iago Toral...
broadcom/compiler: v71 isn't affected by double-roundin...
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2023-10-13
Iago Toral...
broadcom/compiler: generalize check for shaders using...
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2023-10-13
Iago Toral...
broadcom/qpu: fail packing on unhandled mul pack/unpack
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2023-10-13
Iago Toral...
broadcom/qpu: add MOV integer packing/unpacking variants
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2023-10-13
Iago Toral...
broadcom/compiler: allow instruction merges in v71
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2023-10-13
Iago Toral...
broadcom/compiler: don't schedule rf0 writes right...
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2023-10-13
Iago Toral...
broadcom/compiler: CS payload registers have changed...
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2023-10-13
Iago Toral...
broadcom/compiler: don't assign rf0 to temps across...
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2023-10-13
Iago Toral...
broadcom/compiler: only handle accumulator classes...
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