platform/upstream/mesa.git
2021-09-30 Jordan Justenintel/blorp: Add brw_blorp_init_cs_prog_key
2021-09-30 Jordan Justenintel/blorp: Add shader_pipeline to brw_blorp_base_key
2021-09-30 Jordan Justenintel/blorp: Add compute support to BLORP_CREATE_NIR_INPUT
2021-09-30 Jordan Justenintel/blorp: Move most of BLORP_CREATE_NIR_INPUT into...
2021-09-30 Ed Bakerfrontends/va: Fix test_va_api VAAPIDisplayAttribs tests
2021-09-30 Gurchetan Singhvirgl/drm: explicit context initialization
2021-09-30 Gurchetan Singhvirgl/drm: query for context init ioctl and supported...
2021-09-30 Gurchetan Singhdrm-uapi: virtgpu_drm.h: context init feature
2021-09-30 Chia-I Wuradv: plug leaks in radv_device_init_accel_struct_build...
2021-09-30 Boris Brezillonpanvk/ci: Enable blend tests
2021-09-30 Boris Brezillonpanvk: Lower blend operations when needed
2021-09-30 Boris Brezillonpanvk: Fill the blend constants sysval
2021-09-30 Boris Brezillonpan/blend: Allow passing blend constants through a...
2021-09-30 Boris Brezillonnir/lower_blend: Shrink blended result if needed
2021-09-30 Boris Brezillonnir/lower_blend: Make sure we're not passed scaled...
2021-09-30 Boris Brezillonnir/lower_blend: Don't lower RTs whose format is set...
2021-09-30 Boris Brezillonnir/lower_blend: Pad src to a 4-component vector
2021-09-30 Boris Brezillonnir: Make sure src->num_components < dst->num_component...
2021-09-30 Icecream95panfrost: Add ASTC 3D texture format entries
2021-09-30 Alyssa Rosenzweigpanfrost: Encode 3D ASTC dimensions
2021-09-30 Alyssa Rosenzweigpanfrost: Use ASTC 2D enums
2021-09-30 Alyssa Rosenzweigpanfrost: Assert ASTC/AFBC are not used on v4
2021-09-30 Alyssa Rosenzweigpanfrost: Add ASTC stretch factor enums
2021-09-30 Vadym Shovkopliasdrirc: Set vs_position_always_precise for Assault Andro...
2021-09-30 Vadym Shovkopliasdriconf, glsl: Add a vs_position_always_precise option
2021-09-30 Boris Brezillonpanfrost: Move genxml related files to a subdir
2021-09-30 Boris Brezillonpanfrost: Split command stream descriptor definitions...
2021-09-30 Boris Brezillonpanfrost: Add a common genxml file so we can share...
2021-09-30 Samuel Pitoisetradv: fix selecting the hash when RADV_FORCE_VRS is...
2021-09-30 Samuel Pitoisetradv: fix adjusting the frag coord when RADV_FORCE_VRS...
2021-09-30 Samuel Pitoisetradv: remove the LLVM stat about the number of private...
2021-09-30 Daniel Schürmannaco/ra: don't rewrite affinities for phi operands after...
2021-09-30 Daniel Schürmannaco/ra: create nested affinities for loop header phis
2021-09-30 Daniel Schürmannaco/ra: create affinities between nested phis
2021-09-30 Daniel Schürmannaco/ra: don't set affinities for ssa-repair phis
2021-09-30 Daniel Schürmannaco/ra: for phis try to find an operand-matching regist...
2021-09-30 Daniel Schürmannaco/ra: try more aggressive to assign phi defs the...
2021-09-30 Daniel Schürmannaco/ra: split register assignment for phis into separat...
2021-09-30 Daniel Schürmannaco/ra: remove some redundant code
2021-09-30 Daniel Schürmannaco/ra: refactor affinities into assignment struct
2021-09-30 Daniel Schürmannaco/ra: fix intersects()
2021-09-30 Samuel Pitoisetradv: fix missing features for BDA
2021-09-30 Jason Ekstrandcompiler/clc: grab opencl-c.h from the system path...
2021-09-30 Jason Ekstrandcompiler/clc: Clean ups
2021-09-30 Jason EkstrandMove a bunch of the CLC stuff from src/microsoft to...
2021-09-30 Lionel Landwerlinmeson: extract libversion checks from clc & clover
2021-09-30 Lionel Landwerlinmicrosoft/clc: fix compiler warning on uninitiailzed...
2021-09-30 Lionel Landwerlinmicrosoft/clc: drop MSVC specific function
2021-09-30 Stéphane Marchesinvirgl: Flush context before waiting on fences
2021-09-30 Yiwei Zhangutil: fix sign comparison
2021-09-30 Jason Ekstrandst/texture: Fall back to single-slice uploads in st_Com...
2021-09-30 Jason Ekstrandst/texture: Dedent surface setup in CompressedTexSubImage
2021-09-30 Qiang Yuloader/dri3: fix swap out of order when changing swap...
2021-09-30 Chia-I Wuvenus: keep layouts of descriptor sets alive
2021-09-30 Chia-I Wuvenus: add vn_refcount to vn_descriptor_set_layout
2021-09-30 Chia-I Wuvenus: add a helper to destroy vn_descriptor_set
2021-09-30 Chia-I Wuvenus: convert bo and shmem to use vn_refcount
2021-09-30 Chia-I Wuvenus: add vn_refcount
2021-09-29 Jason Ekstrandv3dv: Use VK_DEFINE_*HANDLE_CASTS instead of rolling...
2021-09-29 Jason Ekstrandvulkan/shader_module: Fix the lifetime of temporary...
2021-09-29 Rob Clarkisaspec: De-duplicate bitset encoding
2021-09-29 Rob Clarkisaspec: Split encode_bitset() into it's own template
2021-09-29 Rob Clarkisaspec: Fix comment
2021-09-29 Rob Clarkisaspec: Remove unused leftovers
2021-09-29 Dylan Bakerdocs: update calendar and link releases notes for 21.2.3
2021-09-29 Dylan Bakerdocs" Add SHA256 sum for mesa 21.2.3
2021-09-29 Dylan Bakerdocs: add release notes for 21.2.3
2021-09-29 Chia-I Wuvenus: copy VkPhysicalDeviceImageDrmFormatModifierInfoEXT
2021-09-29 Dave Airliegallivm: use pmulhrsw to make aos sampling more accurate.
2021-09-29 Rhys Perryradv: workaround incorrect image format with World...
2021-09-29 Jason Ekstrandintel/fs: Emit URB fences when we have LSC
2021-09-29 Jason Ekstrandintel/fs: Add the URB fence message
2021-09-29 Jason Ekstrandintel/fs: Ignore SLM fences if shared is unused
2021-09-29 Jason Ekstrandintel/fs: Rework fence handling in brw_fs_nir.cpp
2021-09-29 Dave Airliellvmpipe: overhaul fs/cs variant keys to be simpler.
2021-09-29 Joshua Ashtonradv: Define extern "C" linkage if C++
2021-09-29 Joshua Ashtonradv: Rename radv_subpass_barrier function to radv_emit...
2021-09-29 Joshua Ashtonvulkan/util: Cast vk_alloc pointers
2021-09-29 Lionel Landwerlinspirv: switch Groups capability to non AMD specific...
2021-09-29 Timur Kristófaco: Don't write m0 register for LDS instructions on...
2021-09-29 mwezdeckmesa: validate texture format against GL/ES ctx
2021-09-29 Samuel Pitoisetradv: remove radv_shader_variant_key completely
2021-09-29 Samuel Pitoisetradv: stop using vs_common_out.{as_es/as_ls/as_ngg...
2021-09-29 Samuel Pitoisetradv: use the pipeline key more when possible
2021-09-29 Samuel Pitoisetradv: pass the pipeline key to the shader info pass
2021-09-29 Samuel Pitoisetradv: remove vs_common_out:export_clip_dists
2021-09-29 Pierre-Eric... radeonsi: disable PIPE_CAP_PREFER_BACK_BUFFER_REUSE
2021-09-29 Pierre-Eric... loader/dri3: avoid reusing the same back buffer with...
2021-09-29 Pierre-Eric... gallium: add PIPE_CAP_PREFER_BACK_BUFFER_REUSE
2021-09-29 Corentin Noëlvirgl: Set GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION...
2021-09-29 Vinson Leepps: Avoid duplicate elements in with_datasources array.
2021-09-29 Guilherme Galloci: Uprev deqp-runner to 0.9.0
2021-09-28 Marek Olšákradeonsi: don't set DX10_DIAMOND_TEST_ENA for better...
2021-09-28 Alejandro Piñeirov3d/v3dv: add unlikely for any V3D_DEBUG check
2021-09-28 Alejandro Piñeirobroadcom/common: remove unused debug helper
2021-09-28 Dave Airlielavapipe: fixup image binding flags.
2021-09-28 Dave Airlielavapipe: cleanup image create function.
2021-09-28 Jason Ekstrandpanvk: Switch to common GetDeviceQueue and DeviceWaitIdle
2021-09-28 Jason Ekstrandlavapipe: Switch to common GetDeviceQueue and DeviceWai...
2021-09-28 Jason Ekstrandlavapipe: Simplify DeviceWaitIdle
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