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platform/upstream/mesa.git
2012-07-23
Vincent Lejeune
radeon/llvm: Fix a bug with IF LOGICALNZ with int operand
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2012-07-23
Tom Stellard
pipe_loader: Try to connect with the X server before...
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2012-07-23
Tom Stellard
configure.ac: Add --with-llvm-prefix option
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2012-07-22
Kenneth Graunke
mesa: Prevent repeated glDeleteShader() from blowing...
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2012-07-22
Matt Turner
imports.h: Correct ceilf typo.
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2012-07-22
Marek Olšák
st/mesa: remove st_flush_bitmap wrapper
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2012-07-21
Jordan Justen
mesa formats: add MESA_FORMAT_ABGR2101010_UINT
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2012-07-21
Jordan Justen
mesa formats: unpack ARGB8888/XRGB8888
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2012-07-21
Jordan Justen
mesa pack: use _mesa_problem instead of assert
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2012-07-21
Jordan Justen
mesa: add glformats integer type/format detection routines
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2012-07-21
Vinson Lee
scons: Add instrumentation component libraries to linki...
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2012-07-21
Matt Turner
Remove unused _mesa_memset16
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2012-07-21
Matt Turner
Remove _mesa_inv_sqrtf in favor of 1/SQRTF
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2012-07-21
Matt Turner
Remove _mesa_sqrt* in favor of plain sqrt
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2012-07-21
Matt Turner
Use INV_SQRT instead of 1/SQRTF
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2012-07-21
José Fonseca
autoconf: Only kink mcjit component when available.
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2012-07-20
Chad Versace
i830: Fix stack corruption
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2012-07-20
José Fonseca
mesa: disable MSVC global optimization in pack.c
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2012-07-20
Brian Paul
mesa: whitespace fixes in pbo.c
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2012-07-20
Brian Paul
mesa: update texstore.c comment
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2012-07-20
Roland Scheidegger
llvmpipe: use runtime loop instead of static loop for...
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2012-07-20
Roy Spliet
nv30: Support negative offsets in indirect constant...
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2012-07-20
Bryan Cain
nv50/ir: set position before i instead of i->next in...
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2012-07-20
Eric Anholt
i965/gen7: Increase the WM threads to hardware limits.
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2012-07-20
Eric Anholt
glsl: Assign locations for uniforms in UBOs using the...
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2012-07-20
Eric Anholt
glsl: Don't resize arrays in uniform blocks.
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2012-07-20
Eric Anholt
glsl: Don't dead-code eliminiate uniforms declared...
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2012-07-20
Eric Anholt
mesa: Implement the UBO-specific pnames of glGetActiveU...
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2012-07-20
Eric Anholt
glsl: Propagate uniform block information into gl_unifo...
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2012-07-20
Eric Anholt
mesa: Add implementation of glGetUniformBlockIndex().
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2012-07-20
Eric Anholt
glsl: Set the uniform_block index for the linked shader...
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2012-07-20
Eric Anholt
mesa: Add support for glGetActiveUniformsiv on non...
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2012-07-20
Eric Anholt
mesa: Add support for glGetUniformIndices().
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2012-07-20
Eric Anholt
mesa: Move the _mesa_uniform_merge_location_offset...
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2012-07-20
Eric Anholt
glsl: Merge the lists of uniform blocks into the linked...
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2012-07-20
Eric Anholt
glsl: Translate the AST for uniform blocks into some...
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2012-07-20
Eric Anholt
glsl: Turn UBO variable declarations into ir_variables...
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2012-07-20
Lucas Stach
st/xorg: fix masked transformations
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2012-07-20
Paul Berry
i965/blorp: Use IMS layout when texturing from depth...
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2012-07-20
Paul Berry
i965/blorp: Loosen assertions in compute_msaa_layout_fo...
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2012-07-20
Paul Berry
i965/blorp: Configure SURFACE_STATE correctly for IMS...
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2012-07-20
Paul Berry
i965/blorp: Optimize manual_blend() for compressed...
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2012-07-20
Paul Berry
i965/blorp: Fix integer downsampling on Gen7.
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2012-07-20
Paul Berry
i965/blorp: Modify manual_blend() to avoid unnecessary...
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2012-07-20
Paul Berry
i965: Add support for AVG instruction.
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2012-07-20
Paul Berry
i965: Replace fs_visitor::kill_emitted with gl_fragment...
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2012-07-20
Paul Berry
mesa: Set gl_fragment_program::UsesKill in do_set_progr...
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2012-07-19
Kristian Høgsberg
gallium-egl: Move wayland query_buffer implementation
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2012-07-19
Olivier Galibert
softpipe: Fix segfault with fbo-cubemap.
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2012-07-19
Kristian Høgsberg
wayland: Support EGL_WIDTH and EGL_HEIGHT queries for...
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2012-07-19
Kristian Høgsberg
wayland: Use existing EGL_TEXTURE_FORMAT for querying...
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2012-07-19
Kristian Høgsberg
gallium-egl: Implement eglQueryWaylandBufferWL
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2012-07-19
Kenneth Graunke
glsl: Remove open coded version of ir_variable::interpo...
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2012-07-19
Paul Berry
i965: Avoid unnecessary recompiles for shaders that...
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2012-07-19
Paul Berry
glsl: Set UsesDFdy appropriately for GLSL shaders.
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2012-07-19
Paul Berry
mesa: Set UsesDFdy appropriately for assembly programs.
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2012-07-19
Paul Berry
mesa: Add UsesDFdy to struct gl_fragment_program.
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2012-07-19
Kenneth Graunke
drirc: Add disable_blend_func_extended workaround for...
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2012-07-19
Kenneth Graunke
i965: Add a driconf option to disable GL_ARB_blend_func...
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2012-07-18
Brian Paul
mesa: remove stale comment
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2012-07-18
Brian Paul
mesa: use gl_program cast wrappers
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2012-07-18
Brian Paul
mesa: add some gl_program cast wrappers
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2012-07-18
Marek Olšák
r600g: setup streamout before calling last r600_need_cs...
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2012-07-18
Eric Anholt
i965/fs: Make register spill/unspill only do the regs...
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2012-07-18
Eric Anholt
i965/fs.h: Refactor tests for instructions modifying...
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2012-07-18
Eric Anholt
i965/fs: Replace usage is_tex() with regs_written(...
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2012-07-18
Eric Anholt
i965/fs: Rename virtual_grf_next to virtual_grf_count.
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2012-07-18
Eric Anholt
i965/fs: Move a block out of a loop in live variables...
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2012-07-18
Anuj Phogat
i965/msaa: Disable alpha-to-{coverage, one} when drawbu...
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2012-07-18
Lucas Stach
st/xorg: attach EDID to outputs
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2012-07-18
Lucas Stach
st/xorg: remove superfluous memset
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2012-07-18
Lucas Stach
st/xorg: reorder exa context creation and use screen...
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2012-07-18
Olivier Galibert
softpipe: Take all lods into account when texture sampling.
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2012-07-18
Marek Olšák
r600g: implement wait-free buffer transfer for DISCARD_...
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2012-07-18
Marek Olšák
r600g: accelerate buffer copying
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2012-07-18
Marek Olšák
r600g: update R600_MAX_DRAW_CS_DWORDS to take draw...
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2012-07-18
Marek Olšák
r600g: move VGT_STRMOUT_DRAW_OPAQUE_OFFSET initializati...
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2012-07-18
Marek Olšák
r600g: only set the index type if drawing is indexed
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2012-07-18
Marek Olšák
r600g: remove debug code for streamout
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2012-07-18
Marek Olšák
r600g: inline r600_context_draw_opaque_count
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2012-07-18
Marek Olšák
r600g: fix alphatest without a colorbuffer on evergreen
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2012-07-18
Marek Olšák
r600g: fix alphatest without a colorbuffer on r6xx...
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2012-07-18
Marek Olšák
r600g: always derive alphatest state from the first...
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2012-07-18
Marek Olšák
r600g: atomize alphatest state
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2012-07-18
Marek Olšák
r600g: try to fix line stippling with lineloops
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2012-07-17
Marek Olšák
r600g: optimize uploading depth textures
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2012-07-17
Marek Olšák
r600g: remove needless wrapper r600_texture_depth_flush
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2012-07-17
Marek Olšák
r600g: init_flushed_depth_texture should be able to...
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2012-07-17
Paul Berry
msaa: Generate proper error for operations prohibited...
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2012-07-17
Brian Paul
gallivm: silence uninitialized variable warnings
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2012-07-17
Marek Olšák
r600g: fix lockups with and enable dual source blending...
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2012-07-17
Marek Olšák
r600g: remove unused code after conversion of sampler...
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2012-07-17
Marek Olšák
r600g: convert sampler view emission into atoms
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2012-07-17
Marek Olšák
r600g: only make constant buffers dirty if there's...
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2012-07-17
Marek Olšák
r600g: properly track which textures are depth
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2012-07-17
Marek Olšák
r600g: consolidate and optimize sampler states changes...
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2012-07-17
Marek Olšák
r600g: don't invalidate texture caches when setting...
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2012-07-17
Marek Olšák
r600g: consolidate code for setting sampler views and...
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2012-07-17
Marek Olšák
r600g: remove unused flag have_depth_fb
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2012-07-17
Marek Olšák
r600g: do fine-grained vertex buffer updates
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