platform/upstream/mesa.git
2021-02-15 Marek Olšákmesa: move gl_context::varying_vp_inputs into ctx-...
2021-02-15 Marek Olšákmesa: optimize set_varying_vp_inputs by precomputing...
2021-02-15 Marek Olšákmesa: validate numInstances in common functions to...
2021-02-15 Marek Olšákmesa: move disallowed TFB in DrawElements on GLES from...
2021-02-15 Marek Olšákmesa: add a separate valid primitive mask just for...
2021-02-15 Marek Olšákmesa: don't skip draws with count == 0 or numInstances...
2021-02-15 Marek Olšákmesa: skip MultiDrawArrays with primcount == 0
2021-02-15 Marek Olšákmesa: remove an optional GL error about mapped buffers...
2021-02-15 Marek Olšákmesa: call _mesa_update_state() before validation
2021-02-15 Marek Olšákmesa: remove optional draw validation code to increase...
2021-02-15 Marek Olšákmesa: remove VERBOSE_DRAW
2021-02-15 Marek Olšákmesa: optimize the dual source blend error checking...
2021-02-15 Marek Olšákmesa: inline _mesa_valid_to_render now that it doesn...
2021-02-15 Marek Olšákmesa: move blending validation from draws to state...
2021-02-15 Marek Olšákmesa: move GL_FILL_RECTANGLE validation from draws...
2021-02-15 Marek Olšákmesa: move ARB program and integer FBO validation from...
2021-02-15 Marek Olšákmesa: move FBO completeness checking from draws to...
2021-02-15 Marek Olšákmesa: move some uniform debug code from draws to state...
2021-02-15 Marek Olšákmesa: move sampler uniform validation from draws to...
2021-02-15 Marek Olšákmesa: move shader pipeline validation from draws to...
2021-02-15 Marek Olšákmesa: don't report 1 for GL_VALIDATE_STATUS if user...
2021-02-15 Marek Olšákmesa: add skeleton code for DrawPixels/CopyPixels/Bitma...
2021-02-15 Marek Olšákmesa: inline check_valid_to_render
2021-02-15 Marek Olšákmesa: fold most of check_valid_to_render into _mesa_upd...
2021-02-15 Marek Olšákmesa: move check_valid_to_render call into _mesa_valid_...
2021-02-15 Marek Olšákmesa: precompute draw time prim validation during state...
2021-02-15 Marek Olšákmesa: precompute all valid primitive types at context...
2021-02-15 Marek Olšákmesa: optimize draw index type checking
2021-02-15 Eric Anholtfreedreno: Add missing dep on freedreno tracepoints.
2021-02-15 Lionel Landwerlinvulkan: document flags choice for vkGetDeviceQueue
2021-02-15 Juan A. Suarez... ci/v3d: Add V3D and V3DV testing
2021-02-15 Juan A. Suarez... ci: add option to overwrite CPU arch
2021-02-15 Rhys Perryaco: add DeviceInfo
2021-02-15 Rhys Perryaco: consider that GFX10.3 allocates LDS in 1024 byte...
2021-02-15 Rhys Perryradv,aco: add radv_nir_compiler_options::wgp_mode
2021-02-15 Rhys Perryaco: add Program::wgp_mode
2021-02-15 Rhys Perryaco: fix waves calculation for wave32
2021-02-15 Rhys Perryradv: round up max_lds_per_simd / lds_per_wave
2021-02-15 Rhys Perryradv: use lds_{encode,alloc}_granularity
2021-02-15 Rhys Perryac: split lds_granularity into encode and allocation...
2021-02-15 Rhys Perryradv: switch MaxWaves statistic to wave32 waves
2021-02-15 Rhys Perryradv: fix max_lds_per_simd on GFX10
2021-02-15 Juan A. Suarez... ci: Bump deqp to current vulkan-cts-1.2.5.1
2021-02-15 Marcin Ślusarzintel/dump_gpu: mark bo as unmapped if its address...
2021-02-15 Marcin Ślusarzintel/tools/aub: remove superfluous new line from error...
2021-02-15 Marcin Ślusarzintel/tools/aub: handle truncated input file
2021-02-15 Marcin Ślusarzintel/tools/aub: print better error message when mmap...
2021-02-15 Boris Brezillonpanfrost: Move the blend logic out of the gallium driver
2021-02-15 Boris Brezillonpanfrost: Move the blend lowering code out of the galli...
2021-02-15 Boris Brezillonpanfrost: Rename pan_blend.h into pan_blend_cso.h
2021-02-15 Boris Brezillonpanfrost: Use the pan_shader_prepare_rsd() helper
2021-02-15 Boris Brezillonpanfrost: Provide a helper to prepare the shader relate...
2021-02-15 Boris Brezillonpanfrost: Move the shader compilation logic out of...
2021-02-15 Boris Brezillonpanfrost: Keep the compiler inputs in the context
2021-02-15 Boris Brezillonpanfrost: Move sysval_to_id out of panfrost_sysvals
2021-02-15 Boris Brezillonpanfrost: Prefix shader related helpers with pan_shader_
2021-02-15 Boris Brezillonpanfrost: Hide backend compiler internals
2021-02-15 Boris Brezillonpanfrost: Use panfrost_get_shader_options() in panfrost...
2021-02-15 Marek Olšákamd: update addrlib
2021-02-13 Bas Nieuwenhuizenradv: Properly handle modifier import failure.
2021-02-13 Bas Nieuwenhuizenradv: Remove vk_format_has_stencil/depth helpers.
2021-02-13 Bas Nieuwenhuizenradv: Remove the format table.
2021-02-13 Bas Nieuwenhuizenradv: Start using util_format_description for everything.
2021-02-13 Bas Nieuwenhuizenradv: Only support format with a PIPE_FORMAT.
2021-02-13 Bas Nieuwenhuizenradv: Stop using plane_count.
2021-02-13 Bas Nieuwenhuizenradv: Stop checking for MULTIPLANE layout.
2021-02-13 Bas Nieuwenhuizenradv: Do not use generated table for plane formats.
2021-02-13 Bas Nieuwenhuizenradv: Do no use vk_format for getting divisors.
2021-02-13 Bas Nieuwenhuizenradv: Remove VK_SWIZZLE_*.
2021-02-13 Bas Nieuwenhuizenradv: Use u_format helpers when possible.
2021-02-13 Bas Nieuwenhuizenradv: Add plane width/height helpers.
2021-02-13 Bas Nieuwenhuizenradv: Determine swizzles correctly.
2021-02-13 Hoe Hao Chengzink: fix detection of KHR_maintenance1/2
2021-02-13 Erico Nuneslima: implement GL_EXT_texture_swizzle
2021-02-13 Vinson Leer600/sfn: Initialize FragmentShaderFromNir member m_pos...
2021-02-13 Marek Olšákradeonsi: add debug options nodisplaytiling and nodispl...
2021-02-13 Marek Olšákradeonsi: skip s_sendmsg(gs_alloc_req) for NGG passthro...
2021-02-13 Marek Olšákamd: sort chip enums based on hw revision
2021-02-13 Marek Olšákac/gpu_info: conceal L2 cache sizes
2021-02-13 Marek Olšákac/gpu_info: inline get_l2_cache_size and set cache...
2021-02-13 Marek Olšákac/gpu_info: remove redundant radeon_info::num_sdp_inte...
2021-02-13 Marek Olšákac/gpu_info: add radeon_info::num_tcc_blocks
2021-02-13 Marek Olšákac/gpu_info: rename num_tcc_blocks -> max_tcc_blocks
2021-02-13 Marek Olšákac/gpu_info: print use_late_alloc
2021-02-13 Marek Olšákwinsys/amdgpu: disallow pb_cache for backing buffers...
2021-02-13 Caio Marcelo... compiler: Drop now unused gl_varying_slot_name()
2021-02-13 Caio Marcelo... st/atifs: Use gl_varying_slot_name_for_stage()
2021-02-13 Caio Marcelo... etnaviv: Use gl_varying_slot_name_for_stage()
2021-02-13 Caio Marcelo... freedreno/ir3: Use gl_varying_slot_name_for_stage()
2021-02-13 Caio Marcelo... intel/compiler: Use gl_varying_slot_name_for_stage()
2021-02-12 Mike Blumenkrantzzink: flag exact alu op results in ntv with NoContraction
2021-02-12 Daniel Schürmannaco: remove dead code for the handling of exec temporaries
2021-02-12 Daniel Schürmannaco: make all exec accesses non-temporaries
2021-02-12 Daniel Schürmannaco: handle non-temp phi definitions and operands
2021-02-12 Daniel Schürmannaco: don't create unnecessary exec phi on merge blocks
2021-02-12 Alejandro Piñeirov3dv/meta_copy: get tlb compatible BC compressed format...
2021-02-12 Alejandro Piñeirov3dv/formats: expose support for BC1-3 compressed formats
2021-02-12 Alejandro Piñeirov3dv/device: clarify that we can't expose textureCompre...
2021-02-12 Alyssa Rosenzweigdocs/features: gl_HelperInvocation on Panfrost
2021-02-12 Alyssa Rosenzweigdocs/features: Mark sample shading done on Panfrost
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