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platform/upstream/gstreamer.git
2017-12-09
Alessandro...
glupload: fix allocator name after GLMemory API changes
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2017-12-09
Nicolas Dufresne
gl: Allow using non-system mesa with both GL and GLES
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2017-12-09
Vineeth TM
plugins-bad: Fix example pipelines
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2017-12-09
Xavier Claessens
bad: Add g_autoptr() support to all types
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2017-12-09
Luis de Bethencourt
glviewconvert: check pointer before dereferencing
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2017-12-09
Sebastian Dröge
clutter: Fix compilation error in GL examples
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2017-12-09
Matthew Waters
tests: update for glmemory api changes
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2017-12-09
Matthew Waters
glbuffer: bind/unbind on map/unmap for GL mappings
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2017-12-09
Matthew Waters
glbuffer: remove buffer specific transfer flags
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2017-12-09
Matthew Waters
glmemorypbo: map/unmap pbo memory correctly for state...
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2017-12-09
Matthew Waters
tests/glmemory: include the generic gl header
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2017-12-09
Matthew Waters
glformat: add compatibility definitions for OES/rectang...
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2017-12-09
Matthew Waters
glbasebuffer: remove unsed memory subclass
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2017-12-09
Matthew Waters
glmemory: base classify and add the pbo memory on top
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2017-12-09
Matthew Waters
gl: add a GL buffer based GstMemory
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2017-12-09
Matthew Waters
gl: add a base memory object
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2017-12-09
Matthew Waters
gl: add convenience function for the start of a video...
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2017-12-09
Matthew Waters
gluploadmeta; remove convenience helper API
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2017-12-09
Matthew Waters
gldownload: remove helper api from the library
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2017-12-09
Matthew Waters
gltransformation: clear to transparent
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2017-12-09
Alessandro...
libgstgl: gstglcontext_cocoa: kCGLPFAStereo has been...
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2017-12-09
Alessandro...
glbufferpool: relax check for multiple texture targets
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2017-12-09
Alessandro...
glmemory: take subsampling into account for rectangle...
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2017-12-09
Matthew Waters
glproto: include function definitions for GL_APPLE_sync
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2017-12-09
Nicolas Dufresne
glupload: Only offer custom allocator with caps features
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2017-12-09
Matthew Waters
glcolorconvert: improve the YUY2/UYVY->RGBA conversion...
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2017-12-09
Matthew Waters
glcolorconvert: improve RGBA->YUY2/UYVY conversion...
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2017-12-09
Reynaldo H...
Drop usage of deprecated g-ir-scanner --strip-prefix...
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2017-12-09
Reynaldo H...
Remove unnecessary NULL checks before g_free()
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2017-12-09
Sebastian Dröge
glimagesink: Remove unused variable
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2017-12-09
Sebastian Dröge
glviewconvert: String literals are const
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2017-12-09
Sebastian Dröge
glsyncmeta: Actually return the newly created meta...
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2017-12-09
Matthew Waters
glimagesink: wait on the correct sync meta when rendering
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2017-12-09
Matthew Waters
glsyncmeta: add vfuncs for all operations
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2017-12-09
Matthew Waters
glimagesink: add support for rendering external-oes...
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2017-12-09
Matthew Waters
glviewconvert: add support rectangle/external-oes textures
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2017-12-09
Vineeth TM
glimagesink: Fix structure memory leak
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2017-12-09
Vineeth TM
glsl: fix possible string overrun in gst_glsl_version_p...
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2017-12-09
Matthew Waters
glshader: don't read invalid list pointers (use after...
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2017-12-09
Vineeth TM
tests:glsl: version_profile_s string leak
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2017-12-09
Vineeth TM
glsl: free str while returning error
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2017-12-09
Vineeth TM
tests:glupload: fix caps memory leak
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2017-12-09
Vineeth TM
glslstage: Fix vertex_sources memory leak
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2017-12-09
Vineeth TM
glcolorconvert: remove unnecessary free
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2017-12-09
Vineeth TM
glcolorconvert: Fix string leak
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2017-12-09
Vineeth TM
glcolorconvert: Fix frag_prog and frag_body memory...
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2017-12-09
Matthew Waters
glcolorconvert: mangle gl_FragColor for GL3
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2017-12-09
Vineeth TM
tests:glcolorconvert: Fix caps memory leak
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2017-12-09
Matthew Waters
glviewconvert: remove set_format
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2017-12-09
Matthew Waters
glimagesink: fix a memory leak if the view conversion...
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2017-12-09
Matthew Waters
glimagesink: balance the creation/destruction of the...
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2017-12-09
Matthew Waters
glshader: properly unref the stages on failure
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2017-12-09
Matthew Waters
glslstage: properly return an error when we could not...
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2017-12-09
Matthew Waters
glshaderstrings: fixup the external-oes fragment shader
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2017-12-09
Matthew Waters
glcolorconvert: try to keep the same texture-target...
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2017-12-09
Matthew Waters
glcolorconvert: fix rendering rectangular textures...
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2017-12-09
Matthew Waters
glcolorconvert: properly use the other texture-target...
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2017-12-09
Matthew Waters
glslstage: add debug as to why _set_strings() failed
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2017-12-09
Matthew Waters
glsl: fix check for glsl version against GL context...
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2017-12-09
Matthew Waters
gl: forward declare some enums
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2017-12-09
Matthew Waters
glslstage: expose the default shader strings as public
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2017-12-09
Matthew Waters
glcolorconvert: wait on the sync meta for input buffers
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2017-12-09
Matthew Waters
glimagesink: wait on the provided sync meta provided...
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2017-12-09
Matthew Waters
glcolorconvert: use the correct oes target string in...
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2017-12-09
Tim-Philipp...
glshader, tsdemux: simplify code
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2017-12-09
Tim-Philipp...
glmixerbin: fix minor leak
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2017-12-09
Alessandro...
gstglutils: fix shader compilation on Mountain Lion
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2017-12-09
Matthew Waters
glbufferpool: explicitly initialize a possibly uninitia...
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2017-12-09
Matthew Waters
gl/tests: update for glmemory api changes
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2017-12-09
Matthew Waters
glcolorconvert: remove unused ret variable
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2017-12-09
Matthew Waters
glslstage: remove typedefs from the header
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2017-12-09
Matthew Waters
glcolorconvert: follow the correct texture target names
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2017-12-09
Matthew Waters
glupload: explicitly configure the texture target on...
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2017-12-09
Matthew Waters
glbufferpool: add bufferpool options for the various...
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2017-12-09
Matthew Waters
glcolorconvert: add support for converting texture...
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2017-12-09
Matthew Waters
glmemory: add support for rectangle textures
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2017-12-09
Matthew Waters
glcolorconvert: order the caps template so that RGBA...
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2017-12-09
Matthew Waters
glbufferpool: move typedef's into the forward declerati...
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2017-12-09
Julien Isorce
glslstage: initialize output params to 0 before calling...
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2017-12-09
Matthew Waters
opengl: build/provide glstereomix/split on gles only...
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2017-12-09
Matthew Waters
glcolorconvert: allow outputting multiple textures...
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2017-12-09
Matthew Waters
glviewconvert: expose the element on gles2 platforms
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2017-12-09
Matthew Waters
glshaderelement: free the vertex and fragment strings...
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2017-12-09
Matthew Waters
glshaderelement: remove unneeded reference to <gst...
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2017-12-09
Matthew Waters
gl: fix usage of string.h and stdio.h functions without...
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2017-12-09
Matthew Waters
glimagesink: create a context in NULL_READY
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2017-12-09
Matthew Waters
gl: remove unneeded shader variable parsing code
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2017-12-09
Matthew Waters
glshaderelement: implement setting arbitrary uniforms
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2017-12-09
Matthew Waters
gl: be consistent in gobject boilerpate
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2017-12-09
Matthew Waters
glshaderelement: implement on-demand create-shader...
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2017-12-09
Matthew Waters
gl/calayer: don't leak a gl shader object
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2017-12-09
Matthew Waters
glslstage: add brackets around pointer dereference...
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2017-12-09
Matthew Waters
gl/caopengllayersink: port to new GstGLShader API
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2017-12-09
Matthew Waters
gl/tests: port glcontext test to opengl
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2017-12-09
Matthew Waters
glshader: port element to GstGLSLStage
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2017-12-09
Matthew Waters
glshader: port to using GstGLSLStage objects for string...
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2017-12-09
Matthew Waters
glsl: add a shader stage object GstGLSLStage
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2017-12-09
Matthew Waters
gl/shader/variables: include generic gl.h header
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2017-12-09
Matthew Waters
gl: add some GLSL utility functions
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2017-12-09
Guillaume Desmottes
gl: fix leak in gst_gl_insert_debug_marker()
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