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tools/apitrace.git
2011-03-29
José Fonseca
Remove redundant break statements.
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2011-03-28
José Fonseca
Better handling of resizes on single buffer visuals.
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2011-03-27
José Fonseca
More detail in glxapi.
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2011-03-26
José Fonseca
Make more value methods virtual.
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2011-03-25
José Fonseca
Handle glInterleavedArrays correctly
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2011-03-25
José Fonseca
Move Trace::Parser::version to .cpp to avoid duplicate...
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2011-03-25
José Fonseca
Merge remote-tracking branch 'origin/drawarrays'
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2011-03-25
José Fonseca
Update TODO.
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2011-03-25
José Fonseca
Make Value::blob a virtual method.
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2011-03-25
José Fonseca
Move Visitor::visit methods to .cpp; cleanup.
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2011-03-25
José Fonseca
More descriptive blob destructor comment.
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2011-03-24
José Fonseca
Merge branch 'drawarrays'
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2011-03-24
José Fonseca
Fix D3D9 tracer build.
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2011-03-23
Michel Dänzer
Use default instead of best compression for PNG images.
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2011-03-23
José Fonseca
Trace a bunch of NVIDIA extensions.
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2011-03-23
José Fonseca
Handle uniforms more consistently.
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2011-03-23
José Fonseca
Dump SwapBuffers calls with -v
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2011-03-23
Zack Rusin
Implement interception of all of the core GLX functions.
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2011-03-23
José Fonseca
Trace a bunch of NVIDIA extensions.
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2011-03-23
José Fonseca
Handle uniforms more consistently.
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2011-03-23
José Fonseca
Silence some warnings.
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2011-03-23
José Fonseca
Unbreak tracing glDrawElements with VBOs.
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2011-03-23
José Fonseca
Handle older traces gracefully.
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2011-03-23
José Fonseca
Document -w option.
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2011-03-23
José Fonseca
Handle glget*(GL_PIXEL_{PACK,UNPACK}_BUFFER_BINDING)
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2011-03-22
José Fonseca
Fix WGL trace build.
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2011-03-22
José Fonseca
More complete glDrawArrays and glDrawElements support.
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2011-03-09
José Fonseca
More complete WGL enums.
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2011-03-09
José Fonseca
Compute WGL attribute list sizes.
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2011-03-09
José Fonseca
List PFD_SUPPORT_COMPOSITION.
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2011-02-22
José Fonseca
Basic DrawArrays support.
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2011-02-22
José Fonseca
Further separate dispatching from tracing.
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2011-02-22
José Fonseca
Initial stab at glDrawArrays implementation.
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2011-02-22
José Fonseca
Use glproc.hpp also for both tracing and retracing.
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2011-02-22
José Fonseca
get_function_by_name shortcut
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2011-02-22
José Fonseca
Put function signatures outside function bodies.
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2011-02-16
José Fonseca
More D3D flags.
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2011-02-16
José Fonseca
Use D3DUSAGE enum.
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2011-02-16
José Fonseca
Also dump call no.
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2011-02-15
José Fonseca
Simple python script to compare images and output a...
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2011-02-09
José Fonseca
Take the screenshots from the current draw buffer,...
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2011-02-09
José Fonseca
Don't leak all over the place.
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2011-02-09
José Fonseca
Silence more messages in benchmark mode.
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2011-02-09
José Fonseca
Add a benchmark mode.
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2011-02-09
José Fonseca
Fix thinko.
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2011-02-08
José Fonseca
Drop deprecate -p option.
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2011-02-08
José Fonseca
Ignore alpha channel.
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2011-02-08
José Fonseca
Allow to snapshot and compare simultanously.
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2011-02-01
José Fonseca
Don't wait for a keypress by default.
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2010-12-14
José Fonseca
Trace glBlendFuncSeparateINGR
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2010-12-14
José Fonseca
Silence unitialized variable warning
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2010-12-13
José Fonseca
Silence warnings a little bit.
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2010-12-13
José Fonseca
Allow to specify the snapshot prefix.
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2010-12-12
José Fonseca
Update to-do list.
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2010-12-12
José Fonseca
Compare screenshots.
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2010-12-06
José Fonseca
Use Python 2.6
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2010-12-06
José Fonseca
Remove spurious left over code.
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2010-12-06
José Fonseca
Handle uniform locations correctly.
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2010-12-05
José Fonseca
PNG read support.
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2010-12-04
José Fonseca
Update to-do list
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2010-12-04
José Fonseca
Add missing include.
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2010-12-04
José Fonseca
Write PNG images instead.
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2010-12-04
José Fonseca
Return value on writeBMP.
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2010-12-04
José Fonseca
Bumple libpng source.
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2010-12-04
José Fonseca
Add an image class.
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2010-12-04
José Fonseca
Use 4 spaces as indent everywhere.
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2010-12-04
José Fonseca
Treat pointers specially.
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2010-12-04
José Fonseca
Use d3dx9.dll if available.
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2010-12-03
José Fonseca
Recognize internalFormat as GLenum
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2010-12-01
José Fonseca
Fix d3d9 bad bitmasks.
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2010-11-30
José Fonseca
Use a map for uniform locations.
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2010-11-30
José Fonseca
Add brief comments.
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2010-11-30
José Fonseca
More extensions.
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2010-11-30
José Fonseca
Remove dead code.
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2010-11-30
José Fonseca
Trace output of glGetProgram/Shaderiv
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2010-11-30
José Fonseca
More to do notes.
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2010-11-30
José Fonseca
Retrace glDrawElements.
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2010-11-30
José Fonseca
GL_EXT_separate_shader_objects
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2010-11-30
José Fonseca
Handle unknown enums more gracefully.
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2010-11-30
José Fonseca
More extensions.
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2010-11-30
José Fonseca
Handle blobs better.
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2010-11-30
José Fonseca
Fix Makefile ignore pattern.
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2010-11-30
José Fonseca
opengl32.cpp -> wgltrace.cpp
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2010-11-30
José Fonseca
Trace GL_NV_gpu_program4
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2010-11-29
José Fonseca
Standardize on 4 spaces.
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2010-11-29
José Fonseca
Handle VBO draw elements .
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2010-11-29
José Fonseca
Fix makefile patterns.
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2010-11-29
José Fonseca
Cleanup/remove dead code.
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2010-11-29
José Fonseca
Get d3d9 in buildable state again.
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2010-11-29
José Fonseca
Update comment.
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2010-11-29
José Fonseca
Portability fixes.
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2010-11-29
José Fonseca
Dump bitmaps.
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2010-11-29
José Fonseca
Measure frame rate.
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2010-11-29
José Fonseca
Guess the window size from glViewPort.
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2010-11-29
José Fonseca
No need to filter functions that don't exist in GLEW.
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2010-11-29
José Fonseca
Put GL's *ext.h headers in GL subdir.
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2010-11-29
José Fonseca
More compact code.
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2010-11-28
José Fonseca
More extensions.
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2010-11-28
José Fonseca
Eliminate GLEW dependency.
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2010-11-28
José Fonseca
Update docs.
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