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platform/upstream/mesa.git
2021-09-17
Rhys Perry
aco/tests: add regalloc.scratch_sgpr.create_vector
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2021-09-17
Rhys Perry
aco/tests: fix finish_ra_test()
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2021-09-17
Rhys Perry
aco: find scratch reg for sub-dword psuedo instructions...
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2021-09-17
Rhys Perry
aco: find a scratch register for sub-dword copies on...
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2021-09-17
Rhys Perry
aco: rewrite print_reg_class()
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2021-09-17
Rhys Perry
aco: add and use RegClass::resize helper
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2021-09-17
Rhys Perry
aco: add RegClass::is_linear_vgpr helper
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2021-09-17
Rhys Perry
radv: fix pipeline caching with robust buffer access
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2021-09-17
Mike Blumenkrantz
util/tc: rename tc_replace_buffer_storage_func::num_reb...
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2021-09-17
Mike Blumenkrantz
features: fix listing for GL_ARB_parallel_shader_compile
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2021-09-17
Samuel Pitoiset
ac/rgp, radv: report wave size for shaders
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2021-09-17
Samuel Pitoiset
ac/rgp, radv: report scratch memory size for shaders
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2021-09-17
Pierre-Eric...
Revert "ci/v3d: add piglit flake"
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2021-09-17
Pierre-Eric...
vbo/dlist: reallocate the vertex buffer on vertex upgrade
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2021-09-17
Filip Gawin
r300: assert that array in translate_vertex_program...
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2021-09-17
Timothy Arceri
util/cache: run basic cache tests on the single file...
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2021-09-17
Marek Vasut
freedreno: Handle timeout == PIPE_TIMEOUT_INFINITE...
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2021-09-17
Mike Blumenkrantz
zink: zero VkImageCreateInfo::queueFamilyIndexCount...
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2021-09-16
Emma Anholt
ci/freedreno: Drop minetest from a3xx trace testing.
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2021-09-16
Neha Bhende
auxiliary/indices: convert primitive type PIPE_PRIM_PATCHES
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2021-09-16
Dave Airlie
lavapipe: enable KHR_spirv_1_4
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2021-09-16
Marijn Suijten
freedreno: Enable Adreno 508, 509 and 512
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2021-09-16
Nanley Chery
iris: Finish aux import in iris_resource_from_handle
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2021-09-16
Nanley Chery
iris: Add and use get_num_planes
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2021-09-16
Nanley Chery
iris: Don't add a clear color BO for MC_CCS
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2021-09-16
Nanley Chery
iris: Allow NULL aux BOs in aux-state functions
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2021-09-16
Nanley Chery
iris: Simplify an iris_use_pinned_bo call
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2021-09-16
Nanley Chery
iris: Split clear color and aux BO checks
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2021-09-16
Nanley Chery
iris: Support NULL aux BOs in fill_surface_state
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2021-09-16
Nanley Chery
iris: Delete iris_resource_get_clear_color
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2021-09-16
Jesse Natalie
CI/windows: Build shared-glapi, EGL, gles2
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2021-09-16
Jesse Natalie
meson: Set /Zc:__cplusplus for MSVC
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2021-09-16
Jesse Natalie
egl: Update Windows .def to include missing exports
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2021-09-16
Jesse Natalie
symbols-check: Fix symbol demangling for Windows
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2021-09-16
Mike Blumenkrantz
zink: pass all modifiers through to image creation
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2021-09-16
Mike Blumenkrantz
zink: pre-filter multi-plane modifiers
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2021-09-16
Mike Blumenkrantz
zink: unbreak dmabuf handling
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2021-09-16
Mike Blumenkrantz
zink: store drm fd to screen
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2021-09-16
Jason Ekstrand
nir: Stop sweeping indirects
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2021-09-16
Jason Ekstrand
nir: Properly clean up nir_src/dest indirects
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2021-09-16
Timur Kristóf
radv: Remove PSIZ output when it isn't needed.
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2021-09-16
Dave Airlie
docs: update docs for new llvmpipe/lavapipe features
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2021-09-16
Dave Airlie
lavapipe: enable KHR_shader_subgroup_extended_types
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2021-09-16
Dave Airlie
gallivm/nir: handle subgroup reduction across all types
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2021-09-16
Dave Airlie
lavapipe: enable KHR_shader_float16_int8
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2021-09-16
Dave Airlie
llvmpipe: enable FP16 and update CL + traces piglit...
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2021-09-16
Dave Airlie
gallivm: use llvm intrinsics for 16-bit round/trunc...
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2021-09-16
Dave Airlie
gallivm: increase tgsi nesting call stack size
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2021-09-16
Dave Airlie
gallivm/nir: pass the correct float builder to ddx/y
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2021-09-16
Dave Airlie
gallivm/nir: call pow with correct flt builder
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2021-09-16
Dave Airlie
gallivm/nir: handle 16-bit exp/lod using intrinsics.
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2021-09-16
Dave Airlie
llvmpipe: lower_flrp16
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2021-09-16
Dave Airlie
gallivm: add 16-bit sin/cos via llvm intrinsic
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2021-09-16
Dave Airlie
gallivvm/nir: handle non-32bit mask scatter stores
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2021-09-16
Dave Airlie
gallivm/nir: fix f2b32
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2021-09-16
Dave Airlie
gallivm/nir: handle conversion to 16-bit texel fetch
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2021-09-16
Dave Airlie
gallivm: add initial support for 16-bit float builder.
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2021-09-16
Mike Blumenkrantz
zink: cap max shader variants with inlined uniforms
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2021-09-16
Mike Blumenkrantz
zink: simplify shader variant update loop
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2021-09-16
Mike Blumenkrantz
zink: split out inlined uniform shader variants into...
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2021-09-16
Mike Blumenkrantz
zink: remove default_variants storage in program struct
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2021-09-16
Mike Blumenkrantz
zink: replace shader module hash table with a list
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2021-09-16
Mike Blumenkrantz
zink: move shader cache to gfx program struct
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2021-09-16
Mike Blumenkrantz
zink: stop using hash table for compute programs
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2021-09-16
Mike Blumenkrantz
zink: store shader key to shader module
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2021-09-16
Mike Blumenkrantz
zink: move uniform size calc for shader keys into keybox
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2021-09-16
Mike Blumenkrantz
zink: move shader keys to be persistent on pipeline...
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2021-09-16
Mike Blumenkrantz
zink: move xfb updates to just before draw
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2021-09-16
Mike Blumenkrantz
zink: simplify flagging last vertex stage for updating
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2021-09-16
Mike Blumenkrantz
zink: only update gfx pipeline cache after creating...
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2021-09-16
Mike Blumenkrantz
zink: remove some ctx references from shader/pipeline...
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2021-09-16
Mike Blumenkrantz
zink: remove ctx references from shader compile path
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2021-09-16
Mike Blumenkrantz
zink: make tcs shader generation take screen param
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2021-09-16
Mike Blumenkrantz
zink: move pending prim type to gfx pipeline struct
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2021-09-16
Dave Airlie
llvmpipe/cs: rework coroutine context handling (v2)
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2021-09-16
Dave Airlie
llvmpipe: shorten hold time on the screen mutex
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2021-09-16
Dave Airlie
gallivm/coro: use a phi instead of alloca
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2021-09-16
Dave Airlie
llvmpipe/cs: rework thread pool for avoid mtx locking
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2021-09-16
Mike Blumenkrantz
zink: fix enabled vertex buffer mask calculation
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2021-09-15
Icecream95
pan/bi: Don't set dependencies for +BLEND in blend...
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2021-09-15
Dave Airlie
lavapipe: enable dynamic index ubo/ssbo
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2021-09-15
Dave Airlie
gallivm/ssbo: cast ssbo index to int type.
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2021-09-15
Dave Airlie
gallivm/ssbo: fix up dynamic indexed ssbo load/stores...
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2021-09-15
Eric Engestrom
docs: shorten "last release" note to fit on the website...
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2021-09-15
Eric Engestrom
docs: add plan for 21.3.x release cycle
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2021-09-15
Jesse Natalie
egl: Add a basic Windows driver
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2021-09-15
Jesse Natalie
egl: Detect Windows platform using GDI
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2021-09-15
Jesse Natalie
egl: Don't try to dereference native displays unless...
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2021-09-15
Jesse Natalie
egl: Use the .def file for Windows
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2021-09-15
Jesse Natalie
egl: Add wgl/gallium dependencies for Windows platform
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2021-09-15
Jesse Natalie
meson, egl: Support building for the Windows platform
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2021-09-15
Jesse Natalie
meson: Include EGL after gallium
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2021-09-15
Jesse Natalie
wgl: Add stw_* DLL exports for EGL support
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2021-09-15
Jesse Natalie
wgl: Swap buffers via pointer instead of HDC
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2021-09-15
Jesse Natalie
wgl: Add a stw_dev getter
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2021-09-15
Jesse Natalie
wgl: Use HWND instead of HDC as primary framebuffer...
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2021-09-15
Jesse Natalie
wgl: Add an explicit iPixelFormat for context creation
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2021-09-15
Jesse Natalie
wgl: Un-inline helpers which use stw_own_mutex
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2021-09-15
Jesse Natalie
wgl: Add iPixelFormat to stw_pixelformat_info
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2021-09-15
Jesse Natalie
wgl: Split DrvReleaseContext to support unbind via...
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