platform/upstream/mesa.git
2023-09-12 Dave Airlienir/functions: put link state into a struct
2023-09-12 Dave Airlienir/functions: use helper to get function for a name.
2023-09-12 Dave Airlienir: move the libclc lowering over to functions file.
2023-09-12 Dave Airlienir: use nir_function_instructions_pass in the inliner.
2023-09-12 Dave Airlienir: rename nir_inline_functions.c to nir_functions.c
2023-09-12 Alyssa Rosenzweignir: Add nir_function_instructions_pass helper
2023-09-12 Dave Airlienir: use a _clone so users calling their variable clone...
2023-09-12 Emma Anholtci/freedreno: Add another excessive-constlen UBO skip.
2023-09-12 Collabora's... Uprev Piglit to f7db20b03de6896d013826c0a731bc4417c1a5a0
2023-09-12 Caio Oliveirautil: Add convenience macros for linear allocator
2023-09-11 Konstantin... vulkan/properties: Handle unsized arrays properly
2023-09-11 Rob Clarktu: Fix heap size
2023-09-11 Rob Clarkfreedreno/a6xx: ARB_shader_viewport_layer_array
2023-09-11 Rob Clarkfreedreno/a6xx: Handle PIPE_BIND_BLENDABLE
2023-09-11 Rob Clarkfreedreno/a6xx: Use pipe_blit_info::sample0_only
2023-09-11 Rob Clarkfreedreno/a6xx: EXT_depth_bounds_test
2023-09-11 Rob Clarkfreedreno/a6xx: EXT_shader_image_load_formatted
2023-09-11 Rob Clarkfreedreno/a6xx: EXT_demote_to_helper_invocation
2023-09-11 Rob Clarkfreedreno/a6xx: ARB_texture_filter_minmax
2023-09-11 Rob Clarkfreedreno/a6xx: ARB_sample_locations
2023-09-11 Rob Clarkfreedreno/a6xx: ARB_post_depth_coverage
2023-09-11 Rob Clarkfreedreno: Implement ATI_meminfo
2023-09-11 Rob Clarkfreedreno/a6xx: Re-write the function-of-doom
2023-09-11 Rob Clarkfreedreno/a6xx: Re-work fd6_emit_shader
2023-09-11 Rob Clarkfreedreno/a6xx: Drop unused screen args
2023-09-11 Rob Clarkir3+tu: Simplify ir3_find_sysval_regid callers
2023-09-11 Pavel Ondračkar300: reduce number of iterations for vertex shader...
2023-09-11 Chia-I Wuwinsys/radeon: fix a race between bo import and destroy
2023-09-11 Konstantin... radv/ci: Document new flake
2023-09-11 Paulo Zanonianv: remove misleading comment about batch_len
2023-09-11 Paulo Zanonianv/xe: return failure in case waiting for the vm_bind...
2023-09-11 Paulo Zanonianv/xe: make vm_binds async
2023-09-11 Paulo Zanonianv: add a new vm_bind vfunc
2023-09-11 Paulo Zanonianv: rename the vm_bind vfuncs
2023-09-11 Xaver Huglvulkan wsi: add support for PresentOptionAsyncMayTear
2023-09-11 Mike Blumenkrantzzink: set optimal_keys for turnip jobs
2023-09-11 Mike Blumenkrantzzink: imply ZINK_DEBUG=quiet if ZINK_DEBUG=optimal_keys...
2023-09-11 Mike Blumenkrantzzink: add ZINK_DEBUG=quiet
2023-09-11 Daniel Stoneci/zink: Add new zink-lvp flakes
2023-09-11 Daniel Stoneci/intel: Add new skqp flake
2023-09-11 Daniel Stoneci/d3d12: Add new flake
2023-09-11 Daniel Stoneci/radeonsi: Add new flake
2023-09-11 Daniel Stoneci: Declare stages before jobs
2023-09-11 Alba Mendezmeson: support installation tags
2023-09-11 Iago Toral... v3dv: expand sampling from linear image hack to support...
2023-09-11 Iago Toral... v3dv: add support for sampling simple 2D linear textures
2023-09-11 Sergi Blanch... Revert "ci: disable Collabora's LAVA lab for maintance"
2023-09-11 Roman Stratiienkov3dv: Rely on the internal tiled flag instead of the...
2023-09-11 Connor Abbotttu: Split program draw state into per-shader states
2023-09-11 Connor Abbottir3: Add helper to determine when variant exceeds safe...
2023-09-11 Connor Abbottfreedreno, ir3, tu: Constify various uses of ir3_shader...
2023-09-11 Connor Abbotttu: Split up tu6_emit_vpc()
2023-09-11 Connor Abbottir3: Add ir3_find_input_loc() helper
2023-09-11 Connor Abbotttu: Pull entangled shader state into program config
2023-09-11 Connor Abbotttu, freedreno/a6xx: Don't use VS for PrimID passthru...
2023-09-11 Connor Abbotttu: Rename PrimID-related registers
2023-09-11 Connor Abbotttu: Merge depth/stencil draw states
2023-09-11 Connor Abbotttu: Stop reusing base Vulkan dynamic state enums
2023-09-11 Connor Abbotttu: Merge PC_RASTER_CNTL into RAST draw state
2023-09-11 Connor Abbotttu: Merge SAMPLE_LOCATIONS and SAMPLE_LOCATIONS_ENABLE...
2023-09-11 Connor Abbotttu: Remove MSAA draw state
2023-09-11 Iván Brianoanv: tell blorp to do mesh stuff only if it's enabled
2023-09-11 Iván Brianoanv: ensure pipelines have all state
2023-09-11 Iván Brianoanv: fix missing 3DSTATE_SBE_CLIP emission
2023-09-11 Lionel Landwerlinanv: fix missing 3DSTATE_SBE_MESH emission
2023-09-11 Lionel Landwerlinanv: ensure partially packed instructions are emitted...
2023-09-11 Lionel Landwerlinanv: ensure mesh pipeline have all pre-rasterization...
2023-09-11 Lionel Landwerlinanv: emit 3DSTATE_URB_ALLOC_(MESH|TASK) only when mesh...
2023-09-11 Lionel Landwerlinanv: fix 3DSTATE_VFG emission
2023-09-11 Ganesh Belgur... radeonsi: sets OPTIMAL_BIN_SELECTION to 0 if using...
2023-09-11 Ganesh Belgur... radeonsi: stores bottom_edge_rule option in the rasteri...
2023-09-11 Corentin Noëlci: disable Collabora's LAVA lab for maintenance
2023-09-11 Samuel Pitoisetradv: fix enabling DGCC
2023-09-11 Dave Airlieclover/llvm: move to modern pass manager.
2023-09-10 Erico Nuneslima: fix plbu block stride calculation
2023-09-10 Konstantin... radv/rt: Enable monolithic pipelines
2023-09-10 Konstantin... radv/rt: Add monolithic raygen lowering
2023-09-10 Konstantin... radv/rt: Store NIR shaders separately
2023-09-09 Mike Blumenkrantznir/inline_uniforms: fix oob access with nir_find_inlin...
2023-09-09 Mike Blumenkrantzzink: delete all psiz=1.0 stores if maintenance5 is...
2023-09-09 Mike Blumenkrantzzink: slightly refactor psiz deletion during linking
2023-09-09 Eric EngestromRevert "ci: taking igalia farm offline"
2023-09-09 Mike Blumenkrantzzink: use HIC for image subdata when possible
2023-09-09 Mike Blumenkrantzzink: check/use suboptimal HIC during ici init
2023-09-09 Mike Blumenkrantzzink: use some return codes for check_ici errors
2023-09-09 Mike Blumenkrantzzink: fix some off-by-one indentation
2023-09-09 Mike Blumenkrantzzink: add a fixup method for extra driver props
2023-09-09 Mike Blumenkrantzzink: disable HIC without resizable BAR
2023-09-09 Mike Blumenkrantzzink: move mem type detection up in file
2023-09-09 Mike Blumenkrantzzink: hook up VK_EXT_host_image_copy
2023-09-09 Mike Blumenkrantzlavapipe: don't advertise UNDEFINED layout for HIC
2023-09-09 Mike Blumenkrantzlavapipe: handle VkHostImageCopyDevicePerformanceQueryEXT
2023-09-09 Mike Blumenkrantzzink: use VkFormatProperties3
2023-09-09 Mike Blumenkrantzzink: simplify redundant is_buffer check
2023-09-09 Mike Blumenkrantzci: bump VVL to 1.3.263
2023-09-09 Jordan Justenintel/dev: Update device string for MTL PCI ID 0x7d55
2023-09-09 Faith Ekstrandnvk: Invalidate the texture cache in PipelineBarrier
2023-09-09 Faith Ekstrandnvk: Set the discard bit for Z/S self-deps
2023-09-09 Faith Ekstrandnvk: Don't add a dummy attachment when gl_SampleMask...
2023-09-09 Ian Romanickintel/compiler: Don't evict for workgroup-scope fences
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