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platform/upstream/mesa.git
2015-08-21
Axel Davy
st/nine: Improve fallback when driver doesn't support...
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2015-08-21
Axel Davy
st/nine: Avoid useless updates in SetSamplerState
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2015-08-21
Axel Davy
st/nine: Rework rasterizer states
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2015-08-21
Axel Davy
st/nine: Reorder DSA state settings
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2015-08-21
Axel Davy
st/nine: Reorder nine_state.
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2015-08-21
Axel Davy
st/nine: Remove group_mask argument from nine_update_state
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2015-08-21
Tiziano Bacocco
st/nine: Implement TEXBEM,TEXBEML and BEM
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2015-08-21
Patrick Rudolph
st/nine: Fix use of uninitialized values
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2015-08-21
Patrick Rudolph
st/nine: Prevent possible crash
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2015-08-21
Patrick Rudolph
st/nine: Return correct error codes in NineDevice9_Reset
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2015-08-21
Patrick Rudolph
st/nine: Fail on D3DUSAGE_DYNAMIC for D3DPOOL_SCRATCH...
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2015-08-21
Axel Davy
st/nine: Fix Lock Checks for Compressed textures
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2015-08-21
Axel Davy
st/nine: Impose restrictions on DXTN texture sizes
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2015-08-21
Patrick Rudolph
st/nine: Return NULL pointer in lock error cases
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2015-08-21
Patrick Rudolph
st/nine: Fix resource SetPriority/GetPriority
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2015-08-21
Patrick Rudolph
st/nine: Clean GetPrivateData
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2015-08-21
Patrick Rudolph
st/nine: Allow lock coordinates outside range
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2015-08-21
Patrick Rudolph
st/nine: Fix GenerateMipSubLevels potential crash
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2015-08-21
Axel Davy
st/nine: Fix FillColor Flag check
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2015-08-21
Axel Davy
st/nine: Fix StretchRect checks
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2015-08-21
Axel Davy
st/nine: Implement EvictManagedResources
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2015-08-21
Axel Davy
st/nine: Track managed textures
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2015-08-21
Axel Davy
st/nine: Only update dirty rect for UpdateTexture
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2015-08-21
Axel Davy
st/nine: Textures start dirty
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2015-08-21
Axel Davy
st/nine: Track dirty region for SYSTEMMEM too
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2015-08-21
Axel Davy
st/nine: Add missing BASETEX_REGISTER_UPDATE calls
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2015-08-21
Axel Davy
st/nine: SetAutoGenFilterType should regenerate the...
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2015-08-21
Axel Davy
st/nine: Simplify NineVolume9_CopyVolume
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2015-08-21
Axel Davy
st/nine: Split NineSurface9_CopySurface
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2015-08-21
Axel Davy
st/nine: Simplify Volume9 dirty region tracking
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2015-08-21
Marek Olšák
util/u_blitter: implement alpha blending for pipe-...
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2015-08-21
Christoph Bumiller
gallium: Add blending to pipe blit
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2015-08-21
Axel Davy
st/nine: Revert to sw cursor in case of failure to...
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2015-08-21
Axel Davy
st/nine: Do not call ID3DPresent_GetCursorPos for sw...
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2015-08-21
Axel Davy
st/nine: Force hw cursor for Windowed mode
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2015-08-21
Axel Davy
st/nine: Hide hardware cursor when we don't use it
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2015-08-21
Axel Davy
st/nine: fix D3DRS_DITHERENABLE wrong state group
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2015-08-21
Patrick Rudolph
st/nine: Account POINTSIZE_MIN and POINTSIZE_MAX for...
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2015-08-21
Patrick Rudolph
st/nine: Align texture memory
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2015-08-21
Axel Davy
st/nine: Always set point_quad_rasterization to 1
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2015-08-21
Axel Davy
st/nine: Fix Swizzle for ATI2 format
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2015-08-21
Patrick Rudolph
target/d3dadapter9: Return Windows like card names
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2015-08-21
David Heidelberg
st/nine: Require gcc >= 4.6
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2015-08-21
Ilia Mirkin
glsl: fix error message when validating tcs output...
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2015-08-21
Rob Clark
relnote updates
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2015-08-21
Ilia Mirkin
st/mesa: pass through 4th opcode argument in bitmap...
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2015-08-21
Ilia Mirkin
st/mesa: fix assignments with 4-operand arguments ...
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2015-08-21
Martin Peres
i965: allow image_size on float images
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2015-08-21
Zoltan Gilian
clover: fix llvm 3.5 build error
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2015-08-21
Tapani Pälli
mesa: update fbo state in glTexStorage
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2015-08-21
Eric Anholt
vc4: Add algebraic opt for rcp(1.0).
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2015-08-21
Eric Anholt
vc4: Allow unpack_8[abcd]_f's src to stay in r4.
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2015-08-21
Eric Anholt
vc4: Pack the unorm-packing bits into a src MUL instruc...
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2015-08-21
Eric Anholt
vc4: Add a QIR helper for whether the op is a MUL type.
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2015-08-21
Eric Anholt
vc4: Drop an unused algebraic op.
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2015-08-21
Eric Anholt
vc4: Switch QPU_PACK_SCALED to be two non-SSA instructions.
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2015-08-21
Eric Anholt
vc4: Make the pack-to-unorm instructions be non-SSA.
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2015-08-21
Eric Anholt
vc4: Allow QIR registers to be non-SSA.
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2015-08-21
Eric Anholt
vc4: We can now move TEX_RESULT accesses across other...
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2015-08-21
Timothy Arceri
glsl: fix binding validation for interface blocks
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2015-08-21
Timothy Arceri
glsl: interleave constant propagation and folding
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2015-08-21
Ilia Mirkin
nv50/ir: pre-compute BFE arg when both bits and offset...
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2015-08-21
Ilia Mirkin
glsl: expose textureQueryLod in GLSL 4.00+ fragment...
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2015-08-21
Nanley Chery
Revert "mesa/formats: refactor by collapsing cases...
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2015-08-20
Glenn Kennard
r600g: Fix handling of TGSI_OPCODE_ARR with SB
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2015-08-20
Edward O'Callaghan
r600: Turn 'r600_shader_key' struct into union
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2015-08-20
Edward O'Callaghan
r600: Rewrite r600_shader_selector_key() to use a switc...
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2015-08-20
Jason Ekstrand
i965: Use NIR by default for vertex shaders
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2015-08-20
Kai Wasserbäch
glsl: check if return_deref in lower_subroutine_visitor...
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2015-08-20
Tobias Klausmann
nv50/ir: Handle OP_CVT when folding constant expressions
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2015-08-20
Ilia Mirkin
nvc0/ir: undo more shifts still by allowing a pre-SHL...
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2015-08-20
Ilia Mirkin
nvc0/ir: don't require AND when the high byte is being...
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2015-08-20
Ilia Mirkin
nvc0/ir: detect i2f/i2i which operate on specific bytes...
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2015-08-20
Ilia Mirkin
nvc0/ir: detect AND/SHR pairs and convert into EXTBF
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2015-08-20
Chih-Wei Huang
nv50/ir: support different unordered_set implementations
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2015-08-20
Martin Peres
i965: Fix "handle nir_intrinsic_image_size"
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2015-08-20
Martin Peres
i965: enable GL_ARB_shader_image_size
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2015-08-20
Martin Peres
i965: handle nir_intrinsic_image_size
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2015-08-20
Martin Peres
nir: convert the glsl intrinsic image_size to nir_intri...
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2015-08-20
Martin Peres
glsl: add support for the imageSize builtin
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2015-08-20
Martin Peres
main: add extension GL_ARB_shader_image_size
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2015-08-20
Francisco Jerez
docs: Mark GLES 3.1 image load/store as done on i965.
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2015-08-20
Francisco Jerez
mesa: Add ES31 API tag for the extension table.
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2015-08-20
Francisco Jerez
glsl: Parse the allowed image format qualifiers in...
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2015-08-20
Francisco Jerez
glsl: Recognise image memory qualifiers in GLSL ES...
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2015-08-20
Francisco Jerez
glsl: Define image-related built-in constants required...
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2015-08-20
Francisco Jerez
glsl: Remove duplicate definition of gl_MaxTess*ImageUn...
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2015-08-20
Francisco Jerez
glsl: Accept atomic_uint type in GLSL ES 3.1.
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2015-08-20
Francisco Jerez
glsl: Accept supported image types in GLSL ES 3.1.
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2015-08-20
Francisco Jerez
glsl: Expose image load and store built-ins in GLSL...
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2015-08-20
Francisco Jerez
glsl: Use a separate availability class for image atomi...
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2015-08-20
Francisco Jerez
glsl: Allow precision qualifiers on general opaque...
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2015-08-20
Francisco Jerez
glsl: Implement GLSL ES restriction on images being...
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2015-08-20
Francisco Jerez
glsl: Require that all image uniforms have a format...
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2015-08-20
Francisco Jerez
glsl: Add support for image binding qualifiers.
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2015-08-20
Francisco Jerez
glsl: Forbid non-constant image array indexing in GLSL...
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2015-08-20
Francisco Jerez
mesa: Refuse to bind image uniforms using glUniform...
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2015-08-20
Francisco Jerez
mesa: Refuse to bind a mutable texture object to an...
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2015-08-20
Francisco Jerez
mesa: Initialize image unit state to different defaults...
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2015-08-20
Francisco Jerez
mesa: Reset image unit state to the default values...
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