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platform/upstream/mesa.git
2022-09-22
Iván Briano
anv: Set meshShaderQueries for mesh shader ext features
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2022-09-22
Vinson Lee
d3d12: Initialize d3d12_video_encoder_references_manage...
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2022-09-22
Yonggang Luo
radv/r600/clover: Getting libelf to be optional
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2022-09-22
Yonggang Luo
util: Remove the macro DEBUG_GET_ONCE_FILE_OPTION
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2022-09-22
Yonggang Luo
util: getting get_tracefile in u_trace.c to be thread...
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2022-09-22
Yonggang Luo
util: Add util_call_once for optimize call to util_call...
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2022-09-22
Mike Blumenkrantz
zink: add stencil border color clamping
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2022-09-22
Mike Blumenkrantz
zink: add srgb border color clamping
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2022-09-22
Mike Blumenkrantz
zink: add border color clamping when customBorderColorW...
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2022-09-22
Mike Blumenkrantz
zink: move color channel clamping to zink_format.c
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2022-09-22
Mike Blumenkrantz
zink: clamp z/s formats to aspected format for border...
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2022-09-22
Jason Ekstrand
iris: Handle resource offsets in buffer copies
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2022-09-22
Jason Ekstrand
iris: Fix more BO alignments
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2022-09-22
Jason Ekstrand
iris: Use a larger alignment for buffer allocations
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2022-09-22
Alyssa Rosenzweig
agx: Account for mask when writing registers
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2022-09-22
Alyssa Rosenzweig
agx: Pass mask into ld/st_tile instructions
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2022-09-22
Alyssa Rosenzweig
agx: Ensure that the optimizer sees legitimate SSA
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2022-09-22
Alyssa Rosenzweig
agx: Test fsat+f2f16 together
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2022-09-22
Alyssa Rosenzweig
agx: Validate immediates
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2022-09-22
Alyssa Rosenzweig
agx: Use 16-bit immediates
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2022-09-22
Alyssa Rosenzweig
agx: Emit fewer combines for intrinsics
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2022-09-22
Alyssa Rosenzweig
agx: Fix bfi_mask packing
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2022-09-22
José Roberto...
intel/dev: Adjust prefetch_size values for MTL engines
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2022-09-22
Simon Zeni
mesa/st: check egl image and texture target match befor...
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2022-09-22
Simon Zeni
mesa: simplify st_egl_image binding process for texture...
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2022-09-22
Simon Zeni
gallium: track if st_egl_image was created by a dmabuf
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2022-09-22
Simon Zeni
mesa: fix EXT_EGL_image_storage target validation
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2022-09-22
Mike Blumenkrantz
zink: don't always set VK_DYNAMIC_STATE_VERTEX_INPUT_BI...
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2022-09-22
Mike Blumenkrantz
zink: don't call CmdBindVertexBuffers2EXT with no attri...
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2022-09-21
Sil Vilerino
d3d12: Make get_feedback return correctly on error...
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2022-09-21
Sil Vilerino
d3d12: Extract into common variable for metadata slot...
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2022-09-21
Sil Vilerino
d3d12: Enhance get_feedback not enough buffers message
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2022-09-21
Sil Vilerino
d3d12: Fix redundant/inconsistent initializations for...
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2022-09-21
Sil Vilerino
d3d12: Add output buffer to inflight resourceset
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2022-09-21
Sil Vilerino
d3d12: Make d3d12 encode operations async and do not...
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2022-09-21
Sil Vilerino
d3d12: Have d3d12_video_encoder keep separate reference...
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2022-09-21
Sil Vilerino
d3d12: d3d12_video_encoder add reset() to prevent leaks...
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2022-09-21
Sil Vilerino
d3d12: Encoder to use independent command allocators...
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2022-09-21
Sil Vilerino
d3d12: Move encode configuration and capabilities into...
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2022-09-21
Sil Vilerino
d3d12: Change d3d12_video_encoder to not automatically...
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2022-09-21
Sil Vilerino
d3d12: Keep track of feedbacks from previous encode...
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2022-09-21
Sil Vilerino
d3d12: Export some util functions from d3d12_fence...
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2022-09-21
Sil Vilerino
d3d12: Change type of m_FenceValue to uint64_t in d3d12...
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2022-09-21
Sil Vilerino
d3d12: Add support for PIPE_VIDEO_CAP_ENC_SUPPORTS_ASYN...
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2022-09-21
Sil Vilerino
d3d12: Report PIPE_VIDEO_CAP_REQUIRES_FLUSH_ON_END_FRAME
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2022-09-21
Sil Vilerino
d3d12: Add initialization values for d3d12_video_encoder
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2022-09-21
Sil Vilerino
d3d12: Video process - Remove unnecessary batches flush
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2022-09-21
Sil Vilerino
d3d12: Update HEVC Encode GOP on I frames too
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2022-09-21
Sil Vilerino
frontends/va: Implement vaSyncBuffer
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2022-09-21
Georg Lehmann
aco: Unswizzle v_pk_fma_f16 literals to produce more...
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2022-09-21
Jonathan Gray
iris: check i915 features after hw gen
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2022-09-21
Brian Paul
gallivm: fix nir AOS swizzling issues
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2022-09-21
Brian Paul
gallivm: asst. clean-ups in lp_bld_sample_soa.c
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2022-09-21
Brian Paul
llvmpipe: asst. formatting, clean-ups in lp_state_fs.c
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2022-09-21
Brian Paul
gallivm: change texture/sampler_index params to unsigned
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2022-09-21
Brian Paul
gallivm: move lp_build_nir_aos_context declaration...
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2022-09-21
Brian Paul
util: allow GALLIUM_LOG_FILE=stdout
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2022-09-21
Brian Paul
llvmpipe: always pass non-zero writemask to assign_reg()
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2022-09-21
Brian Paul
llvmpipe: further bump LP_MAX_TGSI_SHADER_IMAGES to 64
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2022-09-21
Brian Paul
lavapipe: s/u_foreach_bit/u_foreach_bit64/ in handle_pi...
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2022-09-21
Chia-I Wu
turnip: advertise VkExternalFenceProperties correctly
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2022-09-21
Mike Blumenkrantz
egl/glx: add fallback for zink loading
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2022-09-21
Emma Anholt
ci/zink+turnip: Add a manual full run of the dEQP CTS.
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2022-09-21
Samuel Pitoiset
radv: make sure to initialize wd_switch_on_eop before...
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2022-09-21
Emma Anholt
turnip: Use the simplified stencil write flags for...
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2022-09-21
Emma Anholt
turnip: Fix the "written stencil is unmodified" check.
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2022-09-21
Timur Kristóf
aco/optimizer_postRA: Clarify terminology.
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2022-09-21
Timur Kristóf
aco/optimizer_postRA: Fix logical control flow handling.
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2022-09-21
Timur Kristóf
aco/optimizer_postRA: Don't assume all operand register...
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2022-09-21
Timur Kristóf
aco/optimizer_postRA: Mark a register overwritten when...
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2022-09-21
Timur Kristóf
aco/tests: Add post-RA SCC no-compare tests cases with...
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2022-09-21
Timur Kristóf
aco/tests: Add post-RA DPP test cases with control...
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2022-09-21
Timur Kristóf
aco/tests: Add post-RA optimizer testcase for partially...
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2022-09-21
Karmjit Mahil
pvr: Add EMIT_MASK in pvr_emit_ppp_state().
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2022-09-21
Karmjit Mahil
pvr: Add assert for texturestate being 0 in when emitti...
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2022-09-21
Matt Coster
pvr: Add pvr_csb_unpack().
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2022-09-21
Karmjit Mahil
pvr: Complete pvr_emit_ppp_state().
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2022-09-21
Karmjit Mahil
pvr: Make control stream word writing stricter.
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2022-09-21
Karmjit Mahil
pvr: Add csb helpers macros to write into raw buffer.
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2022-09-21
Karmjit Mahil
pvr: Remove struct pvr_emit_state and emit header directly.
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2022-09-21
Rajnesh Kanwal
pvr: Implement vkResetEvent API.
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2022-09-21
Rajnesh Kanwal
pvr: Implement vkSetEvent API.
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2022-09-21
Timur Kristóf
ac/nir/ngg: Don't initialize same-invocation mesh shade...
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2022-09-21
Timur Kristóf
ac/nir/ngg: Don't use LDS for same-invocation indices...
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2022-09-21
Timur Kristóf
radv: Remove dead shader temps after linking.
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2022-09-21
Timur Kristóf
radv: Change max preferred task workgroup invocations...
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2022-09-21
Daniel Schürmann
aco/optimizer: disallow can_eliminate_and_exec() with...
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2022-09-21
Marek Olšák
radeonsi: enable glthread by default
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2022-09-21
Marek Olšák
glthread: execute glSignalSemaphoreEXT synchronously
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2022-09-21
Marek Olšák
radeonsi: don't flush asynchronously for fence_server_s...
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2022-09-21
Marek Olšák
radeonsi/ci: add glx@glx-swap-event_async to CI failure...
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2022-09-21
Marek Olšák
driconf: disable glthread for DeusEx:MD and F1 2015...
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2022-09-21
Marek Olšák
radeonsi: simplify radeonsi_zerovram implementation
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2022-09-21
Pierre-Eric...
egl/wayland: fix glthread crashes
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2022-09-21
Marek Olšák
frontend/dri: sync glthread when calling from the app...
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2022-09-21
Marek Olšák
frontend/dri: make the backgroundCallable extension...
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2022-09-21
Marek Olšák
glthread: work around GL_INVALID_OPERATION with OpenGL...
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2022-09-21
Marek Olšák
glthread: fix glGetIntegerv(GL_CLIENT_ACTIVE_TEXTURE)
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2022-09-21
Marek Olšák
glthread: always sync for glShaderSource because invali...
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2022-09-21
Marek Olšák
glthread: generate errors for glGet functions between...
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