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platform/upstream/mesa.git
2021-04-14
Axel Davy
st/nine: Add missing breaks
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2021-04-14
Axel Davy
st/nine: Fix cubetexture early destruction
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2021-04-14
Axel Davy
st/nine: Fix crash on texture creation failure
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2021-04-14
Axel Davy
st/nine: Disable fpu exceptions during init
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2021-04-14
Juan A. Suarez...
ci: Update VK-GL-CTS to 1.2.6.0
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2021-04-14
Stéphane Marchesin
virgl: Add simple disk cache
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2021-04-14
Pierre-Eric...
radeonsi: avoid querying gpu state if possible
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2021-04-14
Pierre-Eric...
amdgpu,radeon: add full_reset_only param to ctx_query_r...
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2021-04-14
Pierre-Eric...
radeonsi: re-create the aux context in si_create_context
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2021-04-14
Pierre-Eric...
radeonsi: only recreate the aux_context when soft recov...
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2021-04-14
Pierre-Eric...
radeonsi: do not recreate the aux context from the...
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2021-04-14
Pierre-Eric...
radeonsi: use SI_CONTEXT_FLAG_AUX when recreating the...
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2021-04-14
Pierre-Eric...
radeonsi: submit cs to failed context instead of skippi...
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2021-04-14
Pierre-Eric...
amdgpu,radeon: add needs_reset param to ctx_query_reset...
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2021-04-14
Pierre-Eric...
driconf: add workarounds for Teardown
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2021-04-14
Pierre-Eric...
gallium/u_threaded: skip refcounting only once
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2021-04-14
Marek Olšák
nir: handle mediump varyings in varying compaction...
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2021-04-14
Marek Olšák
radeonsi: enable FP16 for mediump on gfx9+ if radeonsi_...
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2021-04-14
Marek Olšák
radeonsi: kill 16-bit VS outputs if PS doesn't use...
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2021-04-14
Marek Olšák
radeonsi: optimize and legalize 16-bit samplers
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2021-04-14
Marek Olšák
radeonsi: implement 16-bit VS inputs
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2021-04-14
Marek Olšák
radeonsi: implement 16-bit VS->PS varyings
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2021-04-14
Marek Olšák
ac/llvm: implement 16-bit packed VS outputs and FS...
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2021-04-13
Adam Jackson
glx: Lift sending the MakeCurrent request to top-level...
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2021-04-13
Adam Jackson
glx: Be more robust against null fbconfigs
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2021-04-13
Adam Jackson
glx: Move {Bind,Release}TexImage from context to screen...
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2021-04-13
Adam Jackson
glx: Don't pointlesly add -D_REENTRANT to libGL's cflags
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2021-04-13
Adam Jackson
glx: Remove some #if 0'd DRI config attribute fetch
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2021-04-13
Adam Jackson
glx: Clean up fbconfig attribute handling
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2021-04-13
Adam Jackson
glx: Default sRGBCapable in the same place as the other...
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2021-04-13
Mike Blumenkrantz
aux/trace: use ralloc_free for ralloc()ed state pointers
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2021-04-13
Iván Briano
intel, anv: propagate robustness setting to nir_opt_loa...
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2021-04-13
Jason Ekstrand
intel: fix querying mip levels on null surfaces on...
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2021-04-13
Ella-0
glsl: build without bison
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2021-04-13
Alyssa Rosenzweig
docs: Add some notes on building for macOS
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2021-04-13
Daniel Schürmann
aco/cssa: don't create parallelcopies for constants...
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2021-04-13
Daniel Schürmann
aco/cssa: rewrite lower_to_cssa pass
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2021-04-13
Daniel Schürmann
aco: add new reindex_ssa() pass
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2021-04-13
Daniel Schürmann
aco: fix kill flags on phi operands
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2021-04-13
Daniel Schürmann
aco: lower p_spill with constants correctly
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2021-04-13
Daniel Schürmann
aco/spill: use correct next_use_distances at loop header
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2021-04-13
Daniel Schürmann
aco/spill: refactor live-in registerDemand calculation
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2021-04-13
Daniel Schürmann
aco/spill: refactor some more spill decision taking
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2021-04-13
Daniel Schürmann
aco/spill: don't count phis as variable access
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2021-04-13
Daniel Schürmann
aco/spill: spill phi constants and exec directly to...
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2021-04-13
Daniel Schürmann
aco/spill: reload spilled exec masks directly to exec
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2021-04-13
Daniel Schürmann
aco/spill: refactor spill decision taking
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2021-04-13
Boris Brezillon
panfrost: Pass a tile enable map to avoid reloading...
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2021-04-13
Boris Brezillon
panfrost: Kill the old tile-buffer preload logic
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2021-04-13
Boris Brezillon
panfrost: Use the generic preload and FB helpers in...
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2021-04-13
Boris Brezillon
panfrost: Fix partial update
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2021-04-13
Boris Brezillon
panfrost: Create a blitter library to replace the exist...
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2021-04-13
Boris Brezillon
panfrost: Always pass a non-NULL screen to set_damage_r...
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2021-04-13
Boris Brezillon
panfrost: Extend pan_fb_info to allow passing pre/post...
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2021-04-13
Boris Brezillon
panfrost: Extend pan_fb_info to allow passing a tile...
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2021-04-13
Boris Brezillon
panfrost: Decode pre/post frame DCDs
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2021-04-13
Boris Brezillon
panfrost: s/pandecode_vertex_tiler_postfix_pre/pandecod...
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2021-04-13
Boris Brezillon
panfrost: Add the early ZS pre frame mode
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2021-04-13
Boris Brezillon
panfrost: Add align info to the draw and draw padding...
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2021-04-13
Boris Brezillon
panfrost: Add an helper to emit fragment jobs
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2021-04-13
Boris Brezillon
panfrost: Add various helpers to simplify FB desc emission
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2021-04-13
Boris Brezillon
pan/midg: Use the sampler index passed to the texture...
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2021-04-13
Boris Brezillon
panfrost: Pass a const device to panfrost_sample_positi...
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2021-04-13
Boris Brezillon
panfrost: Provide a helper to retrieve image surface...
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2021-04-13
Boris Brezillon
panfrost: Provide a helper to calculate the polygon...
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2021-04-13
Boris Brezillon
panfrost: Pass an image view to panfrost_new_texture()
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2021-04-13
Boris Brezillon
panfrost: Patch the gallium driver to use pan_image_lay...
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2021-04-13
Boris Brezillon
panfrost: Add a pan_image_layout_init() helper
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2021-04-13
Boris Brezillon
panfrost: Move special Z32_S8X24 case out of panfrost_s...
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2021-04-13
Boris Brezillon
panfrost: Move out-of-band CRC info to pan_image
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2021-04-13
Boris Brezillon
panfrost: Add an offset field so we can attach a sub...
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2021-04-13
Boris Brezillon
panfrost: Split pan_image in two
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2021-04-13
Boris Brezillon
panfrost: Add extra info to the pan_image_layout struct
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2021-04-13
Boris Brezillon
panfrost: Stop passing a depth > 1 when creating 2D...
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2021-04-13
Boris Brezillon
panfrost: Add a format field to pan_image_layout
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2021-04-13
Boris Brezillon
panfrost: Move image states out of pan_image_layout
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2021-04-13
Boris Brezillon
panfrost: s/panfrost_slice/pan_image_slice_layout/
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2021-04-13
Connor Abbott
vtn: Handle ZeroExtend/SignExtend image operands
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2021-04-13
Lucas Stach
Revert remaining half of "gallium/dri2: Pass the resour...
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2021-04-13
Juan A. Suarez...
v3dv: fix assertion
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2021-04-13
Juan A. Suarez...
v3d: use GS_BIN inputs as VS_BIN outputs
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2021-04-13
Juan A. Suarez...
broadcom/compiler: use VPM offsets in GS load_per_verte...
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2021-04-13
Bas Nieuwenhuizen
radv: Re-enable retiling.
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2021-04-13
Juan A. Suarez...
ci/broadcom: use SNMP to turn on/off devices
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2021-04-13
Samuel Pitoiset
radv: fix needed dynamic state for VRS
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2021-04-13
Erik Faye-Lund
compiler/glsl: do not cast struct to string
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2021-04-13
Erik Faye-Lund
compiler/glsl: drop rogue argument to _mesa_glsl_error
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2021-04-13
Marek Olšák
st/mesa: fix nir_lower_io if it's done right after...
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2021-04-13
Marek Olšák
gallium: add PIPE_SHADER_CAP_FP16_CONST_BUFFERS for...
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2021-04-13
Marek Olšák
glsl: lower mediump uniforms to FP16 based on an option
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2021-04-13
Marek Olšák
mesa: implement glGetActiveUniform for FP16 uniforms
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2021-04-13
Marek Olšák
mesa: implement glGetUniform for FP16 uniforms
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2021-04-13
Marek Olšák
mesa: implement glUniform for packed FP16 uniforms
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2021-04-13
Marek Olšák
glsl: pack 16-bit uniforms in the NIR linker
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2021-04-13
Alyssa Rosenzweig
nir: Add varying precision linking helper (v2)
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2021-04-13
Marek Olšák
nir: add many passes that lower and optimize 16-bit...
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2021-04-13
Marek Olšák
nir: add new VARYING_SLOTs and shader info for packed...
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2021-04-13
Marek Olšák
nir: add src and dest types to all IO loads and stores...
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2021-04-13
Marek Olšák
compiler: move TEXTURE_COORD/VERTEX_GENERIC_ATTRIB...
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2021-04-13
Jesse Natalie
nir_opt_deref: ptr_as_array(deref_cast<T*>(x))[0] isn...
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