profile/ivi/mesa.git
2005-01-03 Vladimir DergachevAdd structs describing vertex and pixel shader state...
2005-01-03 Brian Paulbump version to 6.3, etc.
2005-01-03 Brian PaulDirectFB driver (Claudio Ciccani)
2005-01-03 Brian Paulupdates from Jouk
2005-01-03 Vladimir DergachevTurns out I left flat primitives in vertex buffer mode...
2005-01-03 Vladimir DergachevEnable code to compute other constants that were used...
2005-01-03 Vladimir DergachevPort texture allocation code from R200.
2005-01-02 Vladimir DergachevAdd texture units registers
2005-01-02 Vladimir DergachevCleanup !
2005-01-02 Vladimir DergachevI think I fixed the lockups issue.
2005-01-02 Vladimir DergachevGet textures to work with NeHe lesson06.
2005-01-02 Adam Jacksonlinux-dri-x86 build fix from Andreas Stenglein.
2005-01-02 Felix KuehlingImproved the performance of software fallbacks by not...
2005-01-01 Felix KuehlingRemoved all direct hardware access (MMIO, BCI) from...
2005-01-01 Felix KuehlingUse DRM headers from $(DRM_SOURCE_PATH)/shared-core...
2005-01-01 Vladimir DergachevAdd a convenience function to issue CP delays.
2004-12-31 Vladimir DergachevQualify the magic 20B0 register as SE_VTE_CNTL similar...
2004-12-31 Vladimir DergachevSync with master copy.
2004-12-31 Vladimir DergachevAdd texture drawing code. Note: it is broken at the...
2004-12-30 Vladimir DergachevRework slightly r300_get_primitive_type - make it clear...
2004-12-30 Keith WhitwellGet scissor test working again. Passes glean scissor...
2004-12-30 Keith WhitwellCalculate DEPTH_SCALE correctly for polygon offset.
2004-12-30 Keith WhitwellSimplify viaBlit a bit more.
2004-12-30 Vladimir DergachevAdd missing files.
2004-12-30 Keith WhitwellInitialize depth pointer correctly.
2004-12-30 Keith WhitwellDon't need to adjust for drawXoff in fallback clipping.
2004-12-30 Keith Whitwellfix regression with fallbacks from recent commits
2004-12-30 Keith WhitwellFix MagFilter state for texunit 0
2004-12-30 Vladimir DergachevUpdate vertex buffer code (still does not work properly..)
2004-12-30 Vladimir DergachevUpdate to recent r300_lib.
2004-12-30 Vladimir DergachevHooked up projection matrix - the gears actually rotate !
2004-12-30 Vladimir DergachevRestructure code.
2004-12-30 Vladimir DergachevChange default RS settings so that glxgears will displa...
2004-12-30 Vladimir DergachevClarify some of the unkXXXX atoms.
2004-12-30 Vladimir DergachevPort viewport setting code from R200.
2004-12-29 Keith WhitwellFix some wrapping bugs in the last commit. Probably...
2004-12-29 Keith WhitwellSimplfy clear() and swapbuffers() code.
2004-12-29 Keith WhitwellUse Point._Size in calculation
2004-12-29 Keith Whitwelluse clamped Line._Width in calculations
2004-12-29 Keith WhitwellDon't advertise wide lines or points.
2004-12-29 Keith WhitwellMake line stipple a fallback.
2004-12-29 Keith WhitwellDon't pingpong cliprects through sarea on CopyBuffer().
2004-12-29 Keith WhitwellFallback on 3d textures correctly.
2004-12-29 Keith WhitwellGet twoside-lit triangles working again
2004-12-29 Keith WhitwellLarge update
2004-12-29 Vladimir DergachevRearrange code so we don't dump state as often.
2004-12-29 Vladimir DergachevGet most primitives working using immediate mode.
2004-12-29 Vladimir DergachevBring in latest revision of r300_lib.
2004-12-27 Vladimir DergachevUse R300_CMD_END3D for end_3d().
2004-12-27 Adam JacksonFix read-from-uninitialized in s3vMakeCurrent()
2004-12-27 Adam JacksonUnused variable cleanup.
2004-12-27 Adam JacksonBug #1859: Initialize 'size' before first use in intelT...
2004-12-27 Adam JacksonBuild s3v and trident by default too.
2004-12-27 Adam JacksonGet s3v building with a minimum of warnings.
2004-12-27 Vladimir DergachevImplement rendering of (flat color) QUAD primitives...
2004-12-27 Ian RomanickFixed two problems with the handling of GLX protocol...
2004-12-26 Vladimir DergachevExpose primitive types being rendered, in preparation...
2004-12-26 Vladimir DergachevUpdate with most recent version.
2004-12-24 Adam JacksonGet trident building and -Werror clean.
2004-12-23 Felix KuehlingSimplified and optimized _savage_texnorm_stage.
2004-12-23 Keith WhitwellRemove the VIA_PERFORMANCE code. A step towards moving...
2004-12-23 Keith WhitwellChop out more dead code.
2004-12-22 Keith WhitwellFix merge error.
2004-12-22 Keith WhitwellRemove dead code.
2004-12-22 Felix KuehlingEnabled hardware rendering of 1D textures. No need...
2004-12-22 Felix Kuehling- Fake projective textures on a single texture unit...
2004-12-21 Keith WhitwellRemove debug code which referenced an old global variable.
2004-12-21 Ian RomanickUsed GCC's __builtin_expect when available. Change...
2004-12-21 Keith WhitwellPush a number of global variables into the viaContext...
2004-12-21 Ian RomanickAdded some comments and fixed typeos. Slightly refacto...
2004-12-21 Daniel Borca`t' was not initialized (use `texture' instead?)
2004-12-21 Brian Paulfix bug in _mesa_IsTexture()
2004-12-21 Keith WhitwellNote that state is dirty on contended lock. Allows...
2004-12-21 Keith WhitwellAdd missing swap-control calculations.
2004-12-21 Keith WhitwellAdd vsync swapbuffers. This waits on the irq so gears...
2004-12-21 Daniel Borcaadded GL_EXT_stencil_two_side (yes, it works)
2004-12-21 Daniel Borcamissing `or' in preprocessor conditional
2004-12-20 Keith WhitwellAdd a -fullscreen option
2004-12-20 Keith WhitwellRemove #ifdef DEBUG's in code, but still allow compiler...
2004-12-20 Daniel Borcaput back clipmask code; it proved to be a MinGW/gcc...
2004-12-20 Daniel Borcause float constants.
2004-12-20 Daniel Borcaremoved ifdef'ed out code (to whom it may concern:...
2004-12-20 Daniel Borcaremoved detritus (ncc).
2004-12-20 Daniel Borcacomment reorg.
2004-12-20 Daniel Borcamade some functions static.
2004-12-20 Daniel Borcacomment reorg.
2004-12-20 Daniel Borcaallow greater swappendingcount for older hw (v1/v2)
2004-12-20 Daniel Borcamisc cleanup
2004-12-20 Daniel Borcaallow ARB vp/fp query program errors
2004-12-20 Daniel Borcareally protect against npot compressed textures (logbas...
2004-12-20 Ian RomanickUse GLX protocol code generated by glX_proto_send.py.
2004-12-20 Ian RomanickNo GLX protocol for GL_ATI_fragment_shader.
2004-12-19 Vladimir DergachevFix cut and paste error (reported by Jerome Glisse)
2004-12-19 Dave AirlieImplement software ATI_fragment_shader
2004-12-18 Brian PaulConsolidate _swrast_write_texture_span() into _swrast_w...
2004-12-18 Brian Pauladded GL_ARB_pixel_buffer_object extension string
2004-12-18 Brian PaulAdded PRINT instruction for GL_NV_fragment_program.
2004-12-18 Thomas HellströmUnichrome DRI driver:
2004-12-17 Felix KuehlingMade debugging output controllable via environment...
2004-12-17 Brian PaulVMS update
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