platform/upstream/mesa.git
2023-06-08 Konstantin... gallivm: Handle invalid image format/op combinations
2023-06-08 Konstantin... gallivm: Add lp_img_op_from_intrinsic
2023-06-08 Konstantin... gallivm: Add lp_build_nir_sample_key
2023-06-08 Konstantin... llvmpipe: Add lp_storage_render_image_format_supported
2023-06-08 Konstantin... llvmpipe: Add lp_storage_image_format_supported
2023-06-08 Konstantin... llvmpipe: refactor out the pipe->lp_jit structure fillers.
2023-06-08 Konstantin... gallivm: Cast read_first_invocation source to an int
2023-06-08 Konstantin... gallivm: Fix anisotropic sampling with num_mips=1
2023-06-08 Dave Airlielavapipe: ignore another yuv format.
2023-06-08 Dave Airlieradv/video: fix hevc scaling lists.
2023-06-08 Dave Airlieradv/video: fix hevc st rps programming
2023-06-08 Dave Airlieradv/video: rework h265 reference frame bindings.
2023-06-08 Dave Airlieradv/video: don't supply an 8-bit format for a 10-bit...
2023-06-08 Dave Airlieradv/video: convert session memory requirements to...
2023-06-08 Dave Airlieradv/video: convert video format properties to an outarray
2023-06-08 Chia-I Wuradv: fix non-square compressed image copy on gfx9
2023-06-08 Karol Herbstrusticl/event: flush queues from dependencies
2023-06-08 Karol Herbstrusticl: bump rust req to 1.60
2023-06-08 Karol Herbstdoc/rusticl: add Rust Update Policy
2023-06-08 Matt Turneru_format: Use memcpy to avoid unaligned accesses
2023-06-08 Pierre-Eric... Revert "gallium/u_threaded: buffer sharedness tracking"
2023-06-08 Lionel Landwerlinanv: allow binding tables allocations on compute only...
2023-06-08 Dave Airliedraw: repack some members of context.
2023-06-08 Dave Airliedraw: add a max stage define and use it in a few places
2023-06-08 Dave Airliedraw: refactor resources to use arrays instead of expli...
2023-06-08 Dave Airliegallium/tgsi/draw/softpipe: remodel shader const/buffer...
2023-06-08 Dave Airliedraw/tess: drop unused tgsi bits.
2023-06-08 Dave Airliedraw: rename jit to vs_jit in lots of places.
2023-06-08 Dave Airliegallivm/nir: fix shuffleup tests.
2023-06-08 Mike Blumenkrantzlavapipe: NV_device_generated_commands
2023-06-08 Mike Blumenkrantzlavapipe: handle index buffers with offsets for indirec...
2023-06-08 Mike Blumenkrantzlavapipe: add a zeroed buffer that can be bound in...
2023-06-08 Mike Blumenkrantzlavapipe: add a mapping for BDA
2023-06-08 Mike Blumenkrantzlavapipe: pass list to cmdbuf exec, not cmdbuf
2023-06-08 Daniel Schürmannradv/rt: remove now dead code
2023-06-08 Daniel Schürmannradv/rt: use priorities to select the next shader
2023-06-08 Daniel Schürmannradv/debug: dump ray tracing shaders in case of a hang
2023-06-08 Daniel Schürmannradv/rt: separate shader compilation
2023-06-08 Daniel Schürmannaco: adjust RT prolog for shader functions [disables RT]
2023-06-08 Daniel Schürmannradv/rt: adjust lower_rt_instructions() for shader...
2023-06-08 Daniel Schürmannradv/rt: set up RT shader args for separate compilation
2023-06-08 Friedrich Vockradv: Disable capture/replay handles
2023-06-08 Daniel Schürmannradv/rt: create compile_rt_prolog() function
2023-06-08 Daniel Schürmannradv/rt: don't write cache hit feedback per stage.
2023-06-08 Daniel Schürmannradv/rt: reference library shaders during radv_rt_fill_...
2023-06-08 Daniel Schürmannradv/rt: add and use specialized cache search/insert...
2023-06-08 Daniel Schürmannradv/rt: pass radv_ray_tracing_pipeline to RT shader...
2023-06-08 Daniel Schürmannradv/rt: replace pCreateInfo with VkPipelineCreateFlags...
2023-06-08 Daniel Schürmannradv/rt: change RT main shader to MESA_SHADER_INTERSECTION
2023-06-08 Daniel Schürmannradv/rt: implement radv_rt_nir_to_asm()
2023-06-08 Daniel Schürmannradv/rt: implement radv_nir_lower_rt_abi to lower RT...
2023-06-08 Daniel Schürmannradv/shader_info: add RT stages to radv_get_user_data_0()
2023-06-08 Daniel Schürmannradv/rt: extend radv_pipeline_group_handle with shader VAs
2023-06-08 Daniel Schürmannradv/rt: adjust shared_size when lowering hit_attribs
2023-06-08 Daniel Schürmannaco: implement select_program_rt()
2023-06-08 Daniel Schürmannaco: implement nir_intrinsic_load_resume_shader_address_amd
2023-06-08 Daniel Schürmannnir: add nir_intrinsic_resume_shader_address_amd
2023-06-08 Daniel Schürmannnir,amd: add nir_intrinsic_store_[scalar|vector]_arg_am...
2023-06-08 Daniel Schürmannradv: add remaining RT shader args for separate compilation
2023-06-08 Kenneth Graunkeintel/genxml: Drop Tiled Resource Mode fields
2023-06-07 Nanley Cheryiris: Assert against FCV_CCS_E for blitter writes
2023-06-07 Nanley Cheryiris: Avoid FCV_CCS_E for shader image accesses
2023-06-07 Nanley Cheryiris: Avoid extra CCS_E flushes for aux mode changes
2023-06-07 Nanley Cheryintel: Rename the GFX12_CCS_E aux-usage to FCV_CCS_E
2023-06-07 Nanley Cheryiris: Drop a GFX12_CCS_E check in can_fast_clear_color
2023-06-07 Caio Oliveiracompiler/types: Make key in subroutine_name more effective
2023-06-07 Mark Janesanv: convert Wa_14010455700 to use workaround mechanism
2023-06-07 Mark Janesiris: convert Wa_14010455700 to use workaround mechanism
2023-06-07 Simon SerUpdate OpenGL headers
2023-06-07 Marek Olšákamd: drop support for LLVM 14
2023-06-07 Marek Olšákamd: drop support for LLVM 13
2023-06-07 Marek Olšákamd: drop support for LLVM 12
2023-06-07 Marek Olšákamd: drop support for LLVM 11
2023-06-07 Yogesh Mohan... ac/gpu_info: rearrange if checks for dcc config
2023-06-07 Yogesh Mohan... ac/gpu_info: num_cu = 4 and gfx11 enable dcc with retile
2023-06-07 Christian Gmeineretnaviv: nir: do not call nir_lower_idiv(..) unconditio...
2023-06-07 Iago Toral... v3d,v3dv: fix viewport offset for negative viewport...
2023-06-07 Iago Toral... broadcom/cle: fix up viewport offset packet definition...
2023-06-07 Iago Toral... v3dv: simplify scissor setup for negative viewport...
2023-06-07 Iago Toral... v3dv: remove bogus viewport code
2023-06-07 Mike Blumenkrantzzink: add a ci flake
2023-06-07 Mike Blumenkrantzzink: enable EXT_shader_object globally with have_EXT_a...
2023-06-07 Mike Blumenkrantzzink: use dynamic state for feedback loops when available
2023-06-07 Mike Blumenkrantzzink: hook up VK_EXT_attachment_feedback_loop_dynamic_state
2023-06-07 Karmjit Mahilpvr: Fix PDS temps allocation on fragment stage
2023-06-07 Karmjit Mahilpvr: Rename temps_count to pds_temps_count
2023-06-07 Karmjit Mahilpvr: Fix draw indirect page faults due to missing index...
2023-06-07 Marek Olšáktreewide: use uint64_t / (u)intptr_t in image address...
2023-06-07 Oskar Rundgrenpvr: add block compressed formats blit support
2023-06-07 Lucas Fryzekmailmap: Add Lucas Fryzek to mailmap
2023-06-07 Corentin Noëlci: uprev virglrenderer and crosvm
2023-06-07 Corentin Noëlci: Bump base tag to rebuild piglit
2023-06-07 Samuel Pitoisetradv: advertise VK_KHR_fragment_shader_barycentric...
2023-06-07 Samuel Pitoisetradv: gather info about nir_intrinsic_load_sample_posit...
2023-06-07 Samuel Pitoisetradv: add a NIR pass that lower fragment shader barycen...
2023-06-07 Samuel Pitoisetradv: configure RSRC1.LOAD_PROVOKING_VTX for the fragme...
2023-06-07 Samuel Pitoisetradv: set ROTATE_PC_PTR for custom interpolations
2023-06-07 Samuel Pitoisetradv: handle per_vertex variables when gathering FS...
2023-06-07 Samuel Pitoisetradv: add support for nir_intrinsic_load_rasterization_...
2023-06-07 Samuel Pitoisetnir: add nir_intrinsic_load_rasterization_primitive_amd
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