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platform/upstream/mesa.git
2015-08-24
Nanley Chery
mesa/formats: only do type and component lookup for...
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2015-08-24
Rob Clark
freedreno/a4xx: formats update
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2015-08-24
Rob Clark
freedreno: update generated headers
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2015-08-24
Chris Wilson
i965: Always re-emit the pipeline select during invaria...
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2015-08-23
Marek Olšák
Revert "radeon/winsys: increase the IB size for VM"
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2015-08-23
Ilia Mirkin
nv50: fix 2d engine blits for 64- and 128-bit formats
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2015-08-23
Ilia Mirkin
nv50: account for the int RT0 rule for alpha-to-one/cov
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2015-08-23
Dave Airlie
mesa/arb_gpu_shader_fp64: add support for glGetUniformdv
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2015-08-23
Ilia Mirkin
nv50,nvc0: disable depth bounds test on blit
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2015-08-23
Neil Roberts
i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag...
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2015-08-23
Neil Roberts
i965: Swap the order of the vertex ID and edge flag...
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2015-08-22
Glenn Kennard
r600g: Fix assert in tgsi_cmp
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2015-08-22
Alexander von...
egl: scons: fix the haiku build, do not build the dri2...
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2015-08-22
Emil Velikov
docs: add 11.1.0-devel release notes template, bump...
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2015-08-22
Boyan Ding
egl/wayland: define set_cloexec_or_close only when...
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2015-08-22
Emil Velikov
mapi: ship ARB_tessellation_shader.xml
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2015-08-22
Emil Velikov
nouveau: add codegen/unordered_set.h to the tarball
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2015-08-22
Emil Velikov
winsys/sw/kms-dri: don't attempt to bundle the sconscript
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2015-08-22
Emil Velikov
winsys/amdgpu: automake: remove missing headers
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2015-08-22
Emil Velikov
automake: build all drivers but vc4 during distcheck
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2015-08-22
Mauro Rossi
android: enable amdgpu winsys in radeonsi driver
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2015-08-22
Mauro Rossi
android: fix cflags and includes for amdgpu winsys
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2015-08-22
Emil Velikov
docs: add news item and link release notes for 10.6.5
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2015-08-22
Emil Velikov
docs: add sha256 checksums for 10.6.5
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2015-08-22
Emil Velikov
docs: add release notes for 10.6.5
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2015-08-22
Chris Wilson
i965: Move control flush into pipelined conditional...
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2015-08-21
Eric Anholt
vc4: Actually allow math results to allocate into r4.
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2015-08-21
Eric Anholt
vc4: Fold the 16-bit integer pack into the instructions...
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2015-08-21
Eric Anholt
vc4: Reuse QPU dumping for packing bits in QIR.
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2015-08-21
Eric Anholt
vc4: Make _dest variants of qir ALU helpers to provide...
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2015-08-21
Eric Anholt
vc4: Use the SSA defs list for figuring out eligible...
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2015-08-21
Krzysztof Sobiecki
st/nine: Always use user constant buffers
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2015-08-21
Axel Davy
st/nine: Silent warning in nine_ff
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2015-08-21
Axel Davy
st/nine: Silent warning in sm1_declusage_to_tgsi
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2015-08-21
Axel Davy
st/nine: Silent warning in NineCubeTexture9_ctor
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2015-08-21
Axel Davy
st/nine: Silent warning in update_vertex_buffer
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2015-08-21
Axel Davy
st/nine: Catch setting the same shader
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2015-08-21
Axel Davy
st/nine: Avoid Constant upload when there is no change
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2015-08-21
Axel Davy
st/nine: Fix the number of texture stages
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2015-08-21
Axel Davy
st/nine: Use CSO cache for sampler views
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2015-08-21
Axel Davy
st/nine: Calculate dummy sampler state only once
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2015-08-21
Axel Davy
st/nine: Better check shader constant limits
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2015-08-21
Axel Davy
st/nine: Remove NINED3DRS_ZBIASSCALE
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2015-08-21
Axel Davy
st/nine: Implement special DOTPRODUCT3 behaviour
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2015-08-21
Axel Davy
st/nine: Implement ff vertex data passthrough
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2015-08-21
Axel Davy
st/nine: Change nine_state_update order
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2015-08-21
Axel Davy
st/nine: Programmable ps D3DTTSS_PROJECTED support
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2015-08-21
Axel Davy
st/nine: Complete ff texture transform implementation
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2015-08-21
Axel Davy
st/nine: Change a few advertised caps
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2015-08-21
Axel Davy
st/nine: Advertise Fog flags
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2015-08-21
Axel Davy
st/nine: Revert to userbuf path when needed
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2015-08-21
Axel Davy
st/nine: Finish Fog implementation
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2015-08-21
Axel Davy
st/nine: Rework shader states
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2015-08-21
Axel Davy
st/nine: Remove some useless variables
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2015-08-21
Axel Davy
st/nine: Fix nine_ff_ps_key padding
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2015-08-21
Axel Davy
st/nine: Begin programmable shader fog support
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2015-08-21
Axel Davy
st/nine: Fix fixed function fog support
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2015-08-21
Axel Davy
st/nine: Rework ff constant buffers
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2015-08-21
Axel Davy
st/nine: Rework constant buffer state handling
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2015-08-21
Axel Davy
st/nine: Rework blend states
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2015-08-21
Axel Davy
st/nine: Improve fallback when driver doesn't support...
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2015-08-21
Axel Davy
st/nine: Avoid useless updates in SetSamplerState
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2015-08-21
Axel Davy
st/nine: Rework rasterizer states
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2015-08-21
Axel Davy
st/nine: Reorder DSA state settings
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2015-08-21
Axel Davy
st/nine: Reorder nine_state.
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2015-08-21
Axel Davy
st/nine: Remove group_mask argument from nine_update_state
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2015-08-21
Tiziano Bacocco
st/nine: Implement TEXBEM,TEXBEML and BEM
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2015-08-21
Patrick Rudolph
st/nine: Fix use of uninitialized values
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2015-08-21
Patrick Rudolph
st/nine: Prevent possible crash
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2015-08-21
Patrick Rudolph
st/nine: Return correct error codes in NineDevice9_Reset
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2015-08-21
Patrick Rudolph
st/nine: Fail on D3DUSAGE_DYNAMIC for D3DPOOL_SCRATCH...
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2015-08-21
Axel Davy
st/nine: Fix Lock Checks for Compressed textures
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2015-08-21
Axel Davy
st/nine: Impose restrictions on DXTN texture sizes
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2015-08-21
Patrick Rudolph
st/nine: Return NULL pointer in lock error cases
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2015-08-21
Patrick Rudolph
st/nine: Fix resource SetPriority/GetPriority
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2015-08-21
Patrick Rudolph
st/nine: Clean GetPrivateData
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2015-08-21
Patrick Rudolph
st/nine: Allow lock coordinates outside range
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2015-08-21
Patrick Rudolph
st/nine: Fix GenerateMipSubLevels potential crash
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2015-08-21
Axel Davy
st/nine: Fix FillColor Flag check
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2015-08-21
Axel Davy
st/nine: Fix StretchRect checks
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2015-08-21
Axel Davy
st/nine: Implement EvictManagedResources
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2015-08-21
Axel Davy
st/nine: Track managed textures
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2015-08-21
Axel Davy
st/nine: Only update dirty rect for UpdateTexture
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2015-08-21
Axel Davy
st/nine: Textures start dirty
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2015-08-21
Axel Davy
st/nine: Track dirty region for SYSTEMMEM too
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2015-08-21
Axel Davy
st/nine: Add missing BASETEX_REGISTER_UPDATE calls
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2015-08-21
Axel Davy
st/nine: SetAutoGenFilterType should regenerate the...
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2015-08-21
Axel Davy
st/nine: Simplify NineVolume9_CopyVolume
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2015-08-21
Axel Davy
st/nine: Split NineSurface9_CopySurface
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2015-08-21
Axel Davy
st/nine: Simplify Volume9 dirty region tracking
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2015-08-21
Marek Olšák
util/u_blitter: implement alpha blending for pipe-...
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2015-08-21
Christoph Bumiller
gallium: Add blending to pipe blit
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2015-08-21
Axel Davy
st/nine: Revert to sw cursor in case of failure to...
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2015-08-21
Axel Davy
st/nine: Do not call ID3DPresent_GetCursorPos for sw...
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2015-08-21
Axel Davy
st/nine: Force hw cursor for Windowed mode
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2015-08-21
Axel Davy
st/nine: Hide hardware cursor when we don't use it
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2015-08-21
Axel Davy
st/nine: fix D3DRS_DITHERENABLE wrong state group
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2015-08-21
Patrick Rudolph
st/nine: Account POINTSIZE_MIN and POINTSIZE_MAX for...
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2015-08-21
Patrick Rudolph
st/nine: Align texture memory
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2015-08-21
Axel Davy
st/nine: Always set point_quad_rasterization to 1
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