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profile/ivi/mesa.git
2008-04-04
Brian
Alias glStencilOpSeparateATI with glStencilOpSeparate.
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2008-04-04
Brian
test glStencilFuncSeparateATI()
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2008-04-04
Brian
Finish up ATI_separate_stencil
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2008-04-04
Roland Scheidegger
add missing _mesa_StencilFuncSeparateATI function
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2008-04-04
Roland Scheidegger
gallium: fix two-side stencil handling
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2008-04-04
Keith Whitwell
gallium: make msvc less unhappy
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2008-04-04
Michel Dänzer
gallium: Always allocate new const buffers instead...
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2008-04-04
Brian
cell: added some comments/ideas about better texture...
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2008-04-04
Brian
cell: minor texture improvements
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2008-04-03
Brian
gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported...
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2008-04-03
Brian
gallium: implement ycbcr->rgba tile conversion
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2008-04-03
Brian
gallium: set rasterizer.gl_rasterization_rules = 1...
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2008-04-03
Brian Paul
gallium: streamline viewport/raster/shader state for...
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2008-04-03
Brian Paul
gallium: include st_cb_bitmap.h to silence warning
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2008-04-03
Brian Paul
gallium: remove the temporary/test TEST_DRAW_PASSTHROUG...
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2008-04-03
Brian Paul
gallium: use identity viewport fix broken clear_with_qu...
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2008-04-03
Brian Paul
gallium: call st_flush_bitmap_cache()
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2008-04-03
Brian Paul
gallium: set gl_rasterization_rules
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2008-04-03
Michel Dänzer
gallium: Only build softpipe driver by default for...
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2008-04-03
Keith Whitwell
draw: add passthrough path to the pipeline
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2008-04-02
Keith Whitwell
draw: add missing break statement
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2008-04-02
Keith Whitwell
draw: Set the backend prim in the pt 'prepare' operation
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2008-04-02
Keith Whitwell
gallium: add a flag to turn on gl rasterization rules
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2008-04-02
Keith Whitwell
gallium: add temporary facility for rasterization-time...
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2008-04-01
Brian
mesa: added a cast to avoid int overflow, plus rename...
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2008-04-01
Brian
mesa: measure fill rate for drawing a large quad with...
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2008-04-01
Brian
cell: more multi-texture fixes (mostly working now)
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2008-04-01
Brian
mesa: destroy window upon exit
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2008-04-01
Brian
cell: turn off some debug output
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2008-04-01
Brian
cell: pass tex unit to get_texel()
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2008-04-01
Brian
cell: fix bug in texture tiling function (non-square...
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2008-04-01
Brian
cell: checkpoint: more multi-texture work
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2008-04-01
Brian
cell: assert num samplers/textures <= CELL_MAX_SAMPLERS
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2008-04-01
Brian
cell: return CELL_MAX_SAMPLERS to indicate number of...
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2008-04-01
Brian
gallium: init ctx->Const.MaxTextureUnits
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2008-04-01
Brian
cell: enable #define CACHE_STATS to print a cache repor...
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2008-04-01
Ben Skeggs
handle IsPositionInvariant flag
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2008-04-01
Keith Whitwell
draw: remove dead code
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2008-04-01
Keith Whitwell
draw: more flatshade_first changes
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2008-04-01
Keith Whitwell
draw: respect flatshade_first in flatshade stage
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2008-04-01
Keith Whitwell
draw: associate rhw divide with clipping not viewport...
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2008-04-01
Keith Whitwell
draw: flush between pt/non-pt modes
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2008-04-01
Michel Dänzer
gallium: Fencing fix.
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2008-04-01
Michel Dänzer
scons: Fix test for building dri/intel winsys.
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2008-04-01
Brian
cell: update some of the CAP, texformat queries
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2008-04-01
Brian
cell: more work for multi-texture support
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2008-04-01
Brian
cell: set cell->num_textures in cell_set_sampler_textures()
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2008-04-01
José Fonseca
gallium: Do not assume that buffers are freed in the...
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2008-03-31
Brian
cell: initial work to support multi-texture
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2008-03-31
Brian
cell: added const qualifier
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2008-03-31
Brian
cell: updated comments: s/test/SPE/
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2008-03-31
Brian
cell: implement logicop/output for PIPE_FORMAT_B8G8R8A8...
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2008-03-31
José Fonseca
gallium: Compute YCBCR bit depth.
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2008-03-31
Brian
gallium: used inverted bitmap texture to simplify the...
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2008-03-31
Brian
gallium: updated comment for bypass_vs
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2008-03-31
Markus Amsler
fix parsing bug involving comments at the end of ARB...
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2008-03-31
Brian
gallium: use cso_save/restore_sampler_textures() functions
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2008-03-31
Brian
gallium: draw_passthrough.c is obsolete - removed
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2008-03-31
Brian
gallium: set the bypass_vs flag now
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2008-03-31
Brian
gallium: move the test for bypass_vs into the vs_XXX_ru...
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2008-03-31
Brian
gallium: draw_passthrough.c is not used anymore
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2008-03-31
Brian
gallium: draw_passthrough.c is not used anymore
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2008-03-31
Brian
gallium: turn on clipping for bitmaps
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2008-03-31
José Fonseca
gallium: Eliminate p_winsys::printf
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2008-03-30
Michal Krol
draw: Do not run full pipeline when flatshade_first...
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2008-03-30
Michal Krol
draw: Fix bypass_vs semantic misuse.
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2008-03-29
Brian Paul
gallium: Set vertex state/buffers en-mass.
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2008-03-29
José Fonseca
gallium: Fix some MSVC warnings.
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2008-03-29
Brian
gallium: begin some bounding box code for bitmap cache
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2008-03-29
Brian
gallium: added an (int) cast in setup_bitmap_vertex_dat...
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2008-03-28
Brian
gallium: Fix computation of Z values when not using...
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2008-03-28
Brian
gallium: don't call st_flush_bitmap_cache() if the...
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2008-03-28
Brian
gallium: disable a debug hack
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2008-03-28
Brian
gallium: implement a glBitmap cache
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2008-03-28
Brian Paul
mesa: fix texture/renderbuffer mix-up in test_attachmen...
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2008-03-28
Brian Paul
gallium: re-work texture format selection code
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2008-03-28
Roland Scheidegger
gallium: remove redundant compare bit in sampler state
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2008-03-28
Michal Krol
gallium: Bump PIPE_MAX_SAMPLERS to 16.
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2008-03-28
Brian
If visual is 32bpp, set visual->alphaBits = 8.
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2008-03-27
Brian
gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
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2008-03-27
Brian Paul
gallium: updated/improved comments, minor re-formatting
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2008-03-27
Brian
consolidate some parsing functions that were pretty...
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2008-03-27
Brian
mesa: misc sync-up with master
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2008-03-27
Brian
raise GL_INVALID_OPERATION if glProgramString compilati...
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2008-03-27
Brian
Fix the compile of disabled DEBUG_PARSING code.
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2008-03-27
Brian
make sure state token values are fully initialized
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2008-03-27
Brian
added program_error2() function for better error reporting
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2008-03-27
Brian
Fix state.texgen parsing error (bug 12313).
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2008-03-27
Brian
gallium: Update calls to the simple shader functions
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2008-03-27
Brian
gallium: return pipe_shader_state from the simple shade...
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2008-03-27
Brian
gallium: fix Element() macro redefinition warning
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2008-03-27
Brian
gallium: fix incorrect types for shaders
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2008-03-27
Brian
gallium: remove temporary static var
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2008-03-27
Brian
gallium: silence unused var warning
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2008-03-27
Brian
cell: include cell_state_per_fragment.h to silence...
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2008-03-27
Brian
cell: added (uint64_t) cast to silence warning
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2008-03-27
Brian
cell: fix unclosed comment
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2008-03-26
Ian Romanick
xlib: Fix build error from recent fence changes
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2008-03-26
Ian Romanick
cell: Implement code-gen for logic op
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2008-03-26
Brian Paul
gallium: need to call st_validate_state() in Bitmap()
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