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platform/upstream/Vulkan-Tools.git
2014-11-01
JensOwen
fix build instructions
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2014-11-01
JensOwen
fix formatting
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2014-11-01
JensOwen
Build Direction
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2014-11-01
JensOwen
Test removal of newlines
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2014-11-01
JensOwen
fixed typo
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2014-11-01
JensOwen
fixed typos
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2014-11-01
JensOwen
v 0.2
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2014-10-31
Courtney Goeltzenleu...
xgl: Update to current BIL/glslang/LunarGLASS
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2014-10-31
Mike Stroyan
Document build dependencies and demos
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2014-10-31
Courtney Goeltzenleu...
demos: Cube: Read shaders from external BIL binary...
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2014-10-31
Courtney Goeltzenleu...
demos: Add shader source files for cube demo
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2014-10-31
Courtney Goeltzenleu...
demos: Add LunarG logo with transparent background
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2014-10-31
Courtney Goeltzenleu...
demos: Cube: Make it spin
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2014-10-31
Courtney Goeltzenleu...
demos: Add LunarG logo texture file.
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2014-10-31
Courtney Goeltzenleu...
demos: Use png library to read texture from file
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2014-10-31
Courtney Goeltzenleu...
demos: Add spinning cube demo with texture
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2014-10-31
Courtney Goeltzenleu...
demos: Add cube demo
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2014-10-31
Courtney Goeltzenleu...
demos: Add matrix math "library"
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2014-10-31
Courtney Goeltzenleu...
demos: Add spinning cube demo
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2014-10-31
Courtney Goeltzenleu...
xgl: Update to specific version of external libraries
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2014-10-31
Chia-I Wu
demos/tri: make it prettier
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2014-10-31
Chia-I Wu
demos/tri: use xglCmdClear*
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2014-10-31
Chia-I Wu
demos/tri: fix the shaders
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2014-10-31
Courtney Goeltzenleu...
misc: Exit update script on error
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2014-10-31
Courtney Goeltzenleu...
demo: tri - only need version 130 for this shader
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2014-10-31
Courtney Goeltzenleu...
demos: Convert shader to GLSL
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2014-10-31
Chia-I Wu
demos/tri: enable FF vertex fetch
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2014-10-31
Chia-I Wu
demos/tri: allocate depth buffer
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2014-10-31
Chia-I Wu
demos/tri: allocate vertex buffer
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2014-10-31
Chia-I Wu
demos/tri: allocate textures
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2014-10-31
Courtney Goeltzenleu...
demos: Add gen7 ISA to tri demo
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2014-10-31
Chia-I Wu
demos: add tri
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2014-10-31
Courtney Goeltzenleu...
tools: utility script to create and update external...
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2014-10-31
Courtney Goeltzenleu...
intel: Support GLSL compiling in less intrusive way
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2014-10-31
Courtney Goeltzenleu...
intel: Add shader structure for GLSL compile extension
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2014-10-31
Courtney Goeltzenleu...
checkpoint: Adding GLSL compiler extension
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2014-10-31
Courtney Goeltzenleu...
cmake: Lift common glslang definitions up to main CMake...
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2014-10-31
Cody Northrop
compiler: C linkage for icd alloc and free
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2014-10-30
Tobin Ehlis
layers: Update object tracker to account for Memory...
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2014-10-30
Tobin Ehlis
layers: Verify that slot binding is compatible with...
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2014-10-30
Tobin Ehlis
Bug fixes and enhancements to draw_state.c
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2014-10-30
Jon Ashburn
Layers: Change Basic layer to implement an extension...
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2014-10-30
Jon Ashburn
Loader: GPA fixes and also properly insert wrapped...
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2014-10-30
Tobin Ehlis
Bug fixes for draw_state.c layer
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2014-10-30
Tobin Ehlis
Initial version of draw state layer
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2014-10-30
Tobin Ehlis
Add xglDestroyDevice() call to test framework.
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2014-10-30
Jon Ashburn
layers: update documentation
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2014-10-30
Jon Ashburn
Loader: Fix Seg fault when layers not activated via...
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2014-10-30
Tobin Ehlis
layers : Updates to layers README
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2014-10-30
Tobin Ehlis
More formated struct printing for API Dump
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2014-10-30
Jon Ashburn
Fix memory leaks in loader related to layers.
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2014-10-30
Jon Ashburn
Make layer activation via CreateDevice struct or env...
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2014-10-30
Tobin Ehlis
Better memory management in api_dump layer and struct...
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2014-10-30
Jon Ashburn
Loader: fix dispatch table initialization to handle...
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2014-10-30
Tobin Ehlis
Improved API Dump and OBJ Track layers
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2014-10-30
Tobin Ehlis
Initial layer to dump api calls
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2014-10-30
Tobin Ehlis
Added object_track.c layer and include cmake step to...
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2014-10-30
Jon Ashburn
Change GetProcAddr function signature to use XGL types.
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2014-10-30
Jon Ashburn
Make layer activation per icd in loader and gets deact...
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2014-10-30
Jon Ashburn
Add function to set an icd's dispatch table for subsequ...
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2014-10-30
Jon Ashburn
Add xglEnumerateLayers function including support in...
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2014-10-30
Jon Ashburn
Fixes to Basic and Generic layers to work singly with...
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2014-10-30
Jon Ashburn
Layers initial prototype.
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2014-10-29
Courtney Goeltzenleu...
loader: initialize memory
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2014-10-21
Chia-I Wu
icd: add icd_format_is_equal()
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2014-10-17
Courtney Goeltzenleu...
intel: fix memory leak spotted by valgrind
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2014-10-15
Courtney Goeltzenleu...
icd: Fix incorrect return type
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2014-10-08
Jon Ashburn
Fix loader icd_scan to Null terminate strings
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2014-10-08
Chia-I Wu
include: update xgl.h with FF vertex fetch
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2014-10-08
Chia-I Wu
icd: add icd_format_get_channel_count
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2014-10-06
Tobin Ehlis
Added graphiviz dot and png files to visualize some...
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2014-09-23
Chia-I Wu
add stubs for XGL_WSI_X11
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2014-09-23
Chia-I Wu
include: add preliminary XGL_WSI_X11 proposal
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2014-09-18
Chia-I Wu
tidy up the build system a bit
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2014-09-18
Chia-I Wu
delete GitSHA1.c generation
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2014-09-15
Chia-I Wu
icd: add an API to scan Linux DRM subsystem
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2014-09-13
Chia-I Wu
xgl-generate: do not hardcode #include's
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2014-09-13
Chia-I Wu
remove XGLConfig.h.in
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2014-09-11
Courtney Goeltzenleu...
xgl: Remove mantle headers
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2014-09-09
Chia-I Wu
icd: add u_uif
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2014-09-02
Chia-I Wu
update copyright information
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2014-09-02
Courtney Goeltzenleu...
xgl: Add build instructions
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2014-09-02
Courtney Goeltzenleu...
xgl: Add project readme
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2014-09-01
Chia-I Wu
add a top-level .gitignore
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2014-08-29
Chia-I Wu
icd: remove generated icd-dispatch-table.h
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2014-08-29
Courtney Goeltzenleu...
intel: Use single PSO command buffer
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2014-08-28
Chia-I Wu
icd: rename and prefix shader_il.h
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2014-08-20
Courtney Goeltzenleu...
intel: Add CreateShader
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2014-08-20
Courtney Goeltzenleu...
icd: Add shader IL header
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2014-08-20
Courtney Goeltzenleu...
xgl: Fix typo for IA_PIPELINE sType.
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2014-08-18
Chia-I Wu
icd: add more utils for working with floats
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2014-08-16
Chia-I Wu
icd: add common format functions
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2014-08-16
Chia-I Wu
icd: add common utility functions
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2014-08-06
Chia-I Wu
icd: add a note about thread safety
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2014-08-06
Chia-I Wu
loader: short cut when init with maxGpus equal to 0
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2014-08-06
Chia-I Wu
icd: fix driver reinit without alloc cb
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2014-08-06
Chia-I Wu
intel: adapt intel_winsys for our needs
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2014-08-06
Chia-I Wu
icd: assign each allocator a unique id
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2014-08-06
Chia-I Wu
header: add XGL_DBG_OBJECT_TYPE
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2014-08-04
Chia-I Wu
loader: refactor loader_icd_scan()
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