platform/upstream/mesa.git
2021-01-05 Marek Olšákmesa: switch MultiDrawElements(BaseVertex) to DrawGallium*
2021-01-05 Marek Olšákmesa: switch Draw(Range)Elements(BaseVertex) calls...
2021-01-05 Marek Olšákmesa: switch (Multi)DrawArrays to DrawGallium
2021-01-05 Marek Olšákvbo: add vbo_get_minmax_indices_gallium
2021-01-05 Marek Olšákmesa: add a fallback for drivers not implementing Drive...
2021-01-05 Marek Olšákgallium: add pipe_draw_info::index::gl_bo
2021-01-05 Marek Olšákmesa: add Driver.DrawGallium* functions to be used...
2021-01-05 Marek Olšákvbo: change the parameters of vbo_get_minmax_index...
2021-01-05 Marek Olšákvbo: only set count and end when closing _mesa_prim
2021-01-05 Marek Olšákmesa: fix an overflow check for MultiDrawElements
2021-01-04 Jesse NatalieCI: Enable d3d12 driver for Linux CI builds
2021-01-04 Jesse NatalieCI: Install DirectX-Headers package for x86 container
2021-01-04 Adam Jacksondrisw: Use debug_screen_wrap like everybody else
2021-01-04 Jesse Nataliemicrosoft/clc: Fix const violations from ralloc_steal
2021-01-04 Adam Jacksonvirgl: Enable GL_EXT_texture_sRGB_RG8
2021-01-04 Adam Jacksonzink: Enable GL_EXT_texture_sRGB_RG8
2021-01-04 Adam Jacksonzink: Enable GL_EXT_texture_sRGB_R8
2021-01-04 Adam Jacksonmesa: Implement GL_EXT_texture_sRGB_RG8 for softpipe...
2021-01-04 Adam Jacksonmesa: Cosmetic cleanups to GL_EXT_texture_sRGB_R8
2021-01-04 Adam Jacksontreewide: Disambiguate various variables named "debug_o...
2021-01-04 Mike Blumenkrantzzink: handle gl_SampleMaskIn loading in ntv
2021-01-04 Mike Blumenkrantzzink: set PIPE_CAP_MAX_VIEWPORTS
2021-01-04 Mike Blumenkrantzzink: handle fs interpolation functions in ntv
2021-01-04 Erik Faye-Lundzink: only emit each cap once
2021-01-04 Mauro Rossiandroid: pan/bi: Remove old IR opcode table
2021-01-04 Mauro Rossiandroid: pan/bi: Remove NIR->old IR
2021-01-04 Mauro Rossiandroid: pan/bi: Remove old IR packs
2021-01-04 Mauro Rossiandroid: pan/bi: Remove combine lowering
2021-01-04 Mauro Rossiandroid: pan/bi: Generate instruction packer for new IR
2021-01-04 Mauro Rossiandroid: pan/bi: Generate builder routines
2021-01-04 Mauro Rossiandroid: pan/bi: Generate instruction printer
2021-01-04 Samuel Pitoisetradv: disable A2 SNORM/SSCALED/SINT for texel buffers...
2021-01-04 Rhys Perryaco: fix incorrect address calculation for load_barycen...
2021-01-04 Alyssa Rosenzweigpan/bi: Fix TEXS register counts
2021-01-04 Boris Brezillonpanfrost: Allow 3D AFBC on Bifrost v7
2021-01-04 Boris Brezillonpanfrost: Fix calculation of body/header pointers for...
2021-01-04 Boris Brezillonpanfrost: Allow AFBC on 2D arrays
2021-01-04 Boris Brezillonpanfrost: Fix panfrost_should_linear_convert()
2021-01-04 Boris Brezillonpanfrost: Initialize AFBC headers to zero
2021-01-04 Boris Brezillonpanfrost: Use panfrost_get_layer_stride() instead of...
2021-01-04 Boris Brezillonpanfrost: Enable AFBC support on Bifrost
2021-01-04 Boris Brezillonpanfrost: Fix AFBC support on Bifrost
2021-01-04 Boris Brezillonpanfrost: Use proper format for Z16_UNORM
2021-01-04 Boris Brezillonpanfrost: Fix ZS block format v7 definition
2021-01-04 Boris Brezillonpanfrost: Adjust the format for AFBC textures on Bifrost v7
2021-01-04 Boris Brezillonpanfrost: Pass a pipe-like swizzle to panfrost_new_text...
2021-01-04 Boris Brezillonpanfrost: Add R5G6B5_UNORM entries to the format tables
2021-01-04 Boris Brezillonpanfrost: Adjust surface stride calculation to take...
2021-01-04 Boris Brezillonpanfrost: Add AFBC slice.body_size and slice.{row,surfa...
2021-01-04 Boris Brezillonpanfrost: Fix AFBC header_size and slice size calculation
2021-01-04 Boris Brezillonpanfrost: Move AFBC header_size to a sub-struct
2021-01-04 Boris Brezillonpanfrost: Add a pan_image_layout object
2021-01-04 Boris Brezillonpanfrost: Stop mixing depth and number of samples
2021-01-04 Boris Brezillonpanfrost: Use PAN_V6_SWIZZLE() in pan_blit.c
2021-01-04 Boris Brezillonpanfrost: s/panfrost_slice.size0/panfrost_slice.surface...
2021-01-04 Boris Brezillonpanfrost: Merge panfrost_new_texture() and panfrost_new...
2021-01-04 Boris Brezillonpanfrost: Adjust the compression tag creation for Bifrost
2021-01-04 Boris Brezillonpanfrost: Define AFBC surface flags
2021-01-04 Boris Brezillonpanfrost: Pass a dev object to panfrost_needs_explicit_...
2021-01-04 Boris Brezillonpanfrost: Merge emit_texture_payload() and emit_texture...
2021-01-04 Boris Brezillonpanfrost: Pass a device object to panfrost_new_texture()
2021-01-04 Boris Brezillonpanfrost: Group CRC fields in a struct
2021-01-04 Boris Brezillonpanfrost: Move checksum_bo to panfrost_resource
2021-01-04 Mike Blumenkrantzfeatures: mark off textureGather for zink
2021-01-04 Mike Blumenkrantzzink: enable PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
2021-01-04 Mike Blumenkrantzzink: handle textureGather with Shadow-type samplers
2021-01-04 Mike Blumenkrantzzink: implement ARB_texture_gather
2021-01-04 Mike Blumenkrantzzink: use Offset param for txf ops
2021-01-04 Mike Blumenkrantzzink: run nir_lower_tex for offsets if shaderImageGathe...
2021-01-04 Danylo Piliaievnir: fix missing nir_lower_pntc_ytransform.c in the...
2021-01-04 Mike Blumenkrantzzink: handle dynamic sampler array indexing for arb_gpu...
2021-01-04 Mike Blumenkrantzradv: avoid oob read during clear
2021-01-04 Danylo Piliaievnir: account for point-coord origin when lowering it
2021-01-04 Bas Nieuwenhuizenradv: Use VRAM for the initial gfx cmdbuffer.
2021-01-04 Bas Nieuwenhuizenradv: Put commandbuffers in VRAM if all VRAM is CPU...
2021-01-04 Bas Nieuwenhuizenradv: Use VRAM for upload buffers if entire VRAM is...
2021-01-03 Jesse Nataliemicrosoft/compiler: Fix clang fallthrough warnings
2021-01-03 Jesse Nataliemicrosoft/resource_state_manager: Remove unused private...
2021-01-03 Jesse Nataliemicrosoft/compiler: Fix tautological comparison
2021-01-03 Jesse Nataliemicrosoft/compile: Fix incorrect enum type in function...
2021-01-03 Jesse Natalied3d12: Remove copy/pasted line of array initialization
2021-01-03 Jesse Natalied3d12: Fix uninitialized variable referenced in error...
2021-01-03 Jesse Natalied3d12: Fix clang warnings from {0} in C++ code
2021-01-03 Jesse Nataliemicrosoft/resoure_state_manager: Silence GCC invalid...
2021-01-03 Jesse Natalied3d12: Fix implicit fallthrough warnings
2021-01-03 Jesse Natalied3d12: Fix unused local variable warning in release...
2021-01-03 Jesse Natalied3d12: Signed/unsigned comparison warning fixes
2021-01-03 Jesse Natalied3d12: Unused variable warning indicated bug in bo_unmap
2021-01-03 Jesse Nataliemicrosoft/compiler: Fix incorrect size passed to strncpy
2021-01-03 Jesse Nataliemicrosoft/compiler: Fix warnings produced by GCC in...
2021-01-03 Marek Vasutetnaviv: Fix rework ZSA into a derived state
2021-01-03 Vinson Leesoftpipe: Fix typos.
2021-01-02 Eric Anholtci: Add a530 and a630 piglit runs.
2021-01-02 Eric Anholtci/bare-metal: Pass through FDO_CI_CONCURRENT on bare...
2021-01-02 Eric Anholtci/bare-metal: Drop extra DEQP_PARALLEL settings.
2021-01-02 Christian Gmeinerci/bare-metal: pass thorugh PIGLIT env vars
2021-01-02 Christian Gmeinerci/fastboot: exclude either deqp or piglit
2021-01-02 Christian Gmeinerci/bare-metal: build full piglit for baremetal ARM...
2021-01-02 Christian Gmeinerci: build mesa with gbm
2021-01-02 Christian Gmeinerci: build ARM mesa with X11 OpenGL support
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