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platform/upstream/VK-GL-CTS.git
2015-05-28
Kalle Raita
Make TEXTURE_3D the only target requiring ASTC HDR
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2015-05-22
Pyry Haulos
Fix bug in (u)intBitsToFloat() test result verification...
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2015-05-20
Pyry Haulos
Update ES3 mustpass list
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2015-05-15
Kalle Raita
Merge "Negative API tests against non-2D texture target...
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2015-05-15
Kalle Raita
Negative API tests against non-2D texture targets with...
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2015-05-13
Mika Isojärvi
Fix EGL multithread single window tests.
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2015-05-12
Jarkko Pöyry
Revert "Make empty declaration tests positive."
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2015-05-12
Jarkko Pöyry
Merge "Fix issues with non-tightly packed images."...
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2015-05-12
Jarkko Pöyry
Fix issues with non-tightly packed images.
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2015-05-11
Jarkko Pöyry
Do not use combined format as depth target in EGL rende...
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2015-05-08
Jarkko Pöyry
Fix onStart/onCreate race in instrumentation.
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2015-05-07
Jarkko Pöyry
DO NOT MERGE: Do not spam activity manager if remote...
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2015-05-06
Jarkko Pöyry
Merge "Add missing EGLimage stencil image verifier...
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2015-05-06
Pyry Haulos
Merge "Improve glFlush() & glFinish() tests" into mnc-dev
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2015-05-06
Jarkko Pöyry
Merge "Fix EGLImage depth image test issues." into...
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2015-05-06
Mika Isojärvi
Merge "Remove copies from rendebuffers from must pass...
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2015-05-06
Mika Isojärvi
Merge "Remove SRGB copy image test bug from test issues...
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2015-05-06
Pyry Haulos
Improve glFlush() & glFinish() tests
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2015-05-06
Jarkko Pöyry
Merge "Do not use color EGLimages as depth or stencil...
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2015-05-06
Jarkko Pöyry
Merge "Fix some warnings in border clamp tests." into...
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2015-05-06
Jarkko Pöyry
Add missing EGLimage stencil image verifier.
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2015-05-06
Jarkko Pöyry
Fix EGLImage depth image test issues.
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2015-05-06
Jarkko Pöyry
Fix some warnings in border clamp tests.
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2015-05-06
Mika Isojärvi
Remove copies from rendebuffers from must pass list.
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2015-05-06
Mika Isojärvi
Remove SRGB copy image test bug from test issues list.
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2015-05-06
Pyry Haulos
Merge "Regenerate EGL mustpass lists" into mnc-dev
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2015-05-06
Pyry Haulos
Regenerate EGL mustpass lists
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2015-05-06
Pyry Haulos
Update ES2 mustpass based on latest feedback
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2015-05-06
Jarkko Pöyry
Do not use color EGLimages as depth or stencil images...
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2015-05-06
Pyry Haulos
Merge "Relax builtin precision tests, fix issue in...
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2015-05-06
Mika Isojärvi
Merge "Relax ordering requirements for non-conformant...
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2015-05-06
Mika Isojärvi
Merge "Remove uniform block tests using double undersco...
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2015-05-06
Mika Isojärvi
Relax ordering requirements for non-conformant configs.
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2015-05-06
Mika Isojärvi
Merge "Allow BUFFER_TYPE_YUV as BUFFER_TYPE if extensio...
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2015-05-06
Jarkko Pöyry
Merge "Make empty declaration tests positive." into...
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2015-05-06
Pyry Haulos
Relax builtin precision tests, fix issue in div rounding
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2015-05-05
Mika Isojärvi
Merge "Update EGL wrappers and utilities to latest...
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2015-05-05
Mika Isojärvi
Remove uniform block tests using double underscore.
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2015-05-05
Kalle Raita
Merge "Check that HDR version of ASTC is present for...
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2015-05-05
Mika Isojärvi
Allow BUFFER_TYPE_YUV as BUFFER_TYPE if extension is...
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2015-05-05
Kalle Raita
Check that HDR version of ASTC is present for non-2D...
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2015-05-05
Jarkko Pöyry
Make empty declaration tests positive.
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2015-05-05
Jarkko Pöyry
Fix negative block syntax tests expecting compile success.
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2015-05-05
Mika Isojärvi
Merge "Add missing finish() calls to multithread and...
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2015-05-05
Mika Isojärvi
Merge "Require conformant configs in EGL tests." into...
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2015-05-05
Jarkko Pöyry
Fix primitive bbox line verification regression.
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2015-05-05
Jarkko Pöyry
Merge "Check OES_texture_npot in ES2 texture completene...
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2015-05-05
Mika Isojärvi
Update EGL wrappers and utilities to latest spec.
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2015-05-05
Jarkko Pöyry
Check OES_texture_npot in ES2 texture completeness...
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2015-05-05
Mika Isojärvi
Add missing finish() calls to multithread and multi...
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2015-05-04
Mika Isojärvi
Require conformant configs in EGL tests.
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2015-05-04
Pyry Haulos
Remove problematic shaders.texture_functions tests...
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2015-05-04
Pyry Haulos
Merge "Remove mediump cos() tests from mustpass" into...
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2015-05-04
Pyry Haulos
Remove mediump cos() tests from mustpass
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2015-05-04
Pyry Haulos
Relax texture filtering precision requirements in ES2...
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2015-05-01
Mika Isojärvi
Merge "Fix memory leak in semaphore self tests." into...
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2015-05-01
Jarkko Pöyry
Fix unused variable warning in release builds.
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2015-05-01
Mika Isojärvi
Fix memory leak in semaphore self tests.
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2015-05-01
Mika Isojärvi
Merge "Move GLSL 3.00 ES repeated uniform blocks to...
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2015-05-01
Mika Isojärvi
Move GLSL 3.00 ES repeated uniform blocks to invalid...
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2015-05-01
Jarkko Pöyry
Assume border color is always in linear space.
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2015-05-01
Jarkko Pöyry
Merge "Add EXT_texture_border_clamp tests." into mnc-dev
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2015-04-30
Jarkko Pöyry
Add EXT_texture_border_clamp tests.
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2015-04-30
Jarkko Pöyry
Merge "Do not assume support for multisampled wide...
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2015-04-30
Pyry Haulos
Merge "Add bug numbers to ES3.1 HW issues list" into...
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2015-04-30
Pyry Haulos
Merge "Update GLES3 HW issues list" into mnc-dev
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2015-04-29
Jarkko Pöyry
Do not assume support for multisampled wide lines.
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2015-04-29
Pyry Haulos
Add bug numbers to ES3.1 HW issues list
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2015-04-29
Pyry Haulos
Update GLES3 HW issues list
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2015-04-28
Jarkko Pöyry
Fix unused variable warning in Release builds.
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2015-04-27
Jarkko Pöyry
Update default VAO attrib divisor tests.
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2015-04-24
Jarkko Pöyry
Merge "Improve texture border color handling."
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2015-04-24
Jarkko Pöyry
Merge "Avoid handling combined depth-stencil textures...
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2015-04-24
Jarkko Pöyry
Improve texture border color handling.
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2015-04-24
Jarkko Pöyry
Avoid handling combined depth-stencil textures as color...
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2015-04-24
Mika Isojärvi
Merge "Use sched_getaffinity for both linux and android."
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2015-04-24
Jarkko Pöyry
Merge "Move getEffectiveTextureView() to tcuTextureUtil."
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2015-04-24
Jarkko Pöyry
Merge "Add support for depth-stencil-mode to Sampler."
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2015-04-24
Jarkko Pöyry
Merge "Handle stencil textures as one-channel int textu...
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2015-04-24
Jarkko Pöyry
Merge "Simplify sglr depth-stencil related code by...
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2015-04-24
Jarkko Pöyry
Merge "Add getDefaultGatherOffsets() to texture utils."
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2015-04-24
Mika Isojärvi
Use sched_getaffinity for both linux and android.
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2015-04-24
Jarkko Pöyry
Merge "Update GLES3 HW issues list."
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2015-04-24
Pyry Haulos
Update ES2 & EGL mustpass lists based on latest feedback
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2015-04-24
Jarkko Pöyry
Handle stencil textures as one-channel int textures.
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2015-04-24
Jarkko Pöyry
Move getEffectiveTextureView() to tcuTextureUtil.
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2015-04-24
Jarkko Pöyry
Add support for depth-stencil-mode to Sampler.
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2015-04-23
Jarkko Pöyry
Add getDefaultGatherOffsets() to texture utils.
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2015-04-23
Jarkko Pöyry
Simplify sglr depth-stencil related code by using tcu...
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2015-04-23
Jarkko Pöyry
Add N-bit min/max/mask utilities to deInt32.h.
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2015-04-23
Jarkko Pöyry
Merge "Fix valgrind warnings."
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2015-04-23
Pyry Haulos
Fix dethread build on OS X
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2015-04-23
Jarkko Pöyry
Fix valgrind warnings.
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2015-04-22
Jarkko Pöyry
Merge "Implement tcu::clear{Depth|Stencil} using tcu...
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2015-04-21
Jarkko Pöyry
Update GLES3 HW issues list.
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2015-04-21
Jarkko Pöyry
Add UNSIGNED_INT24 channel format.
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2015-04-21
Jarkko Pöyry
Merge "Remove getDataSize and setPixels from PixelBuffe...
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2015-04-21
Jarkko Pöyry
Implement tcu::clear{Depth|Stencil} using tcu::clear.
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2015-04-21
Jarkko Pöyry
Remove getDataSize and setPixels from PixelBufferAccess.
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2015-04-21
Jarkko Pöyry
Add utilities to split combined-depth-stencil accesses.
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