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platform/upstream/mesa.git
2015-06-19
Kristian Høgsberg...
vk: Implement scratch buffers to make spilling work
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2015-06-19
Kristian Høgsberg...
vk: Undo relocs for scratch bos
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2015-06-19
Kristian Høgsberg...
vk/allocator: Get rid of non-memfd path
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2015-06-19
Kristian Høgsberg...
vk/headers: Make General State offsets relocations
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2015-06-18
Kristian Høgsberg...
vk: Add missing gen7 RENDER_SURFACE_STATE struct
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2015-06-13
Kristian Høgsberg...
vk: Compute CS exec mask and thread width max in pipeline
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2015-06-13
Kristian Høgsberg...
vk: Set binding table layout for CS
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2015-06-13
Kristian Høgsberg...
vk: Generate CS prog_data into the pipeline instance
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2015-06-12
Kristian Høgsberg...
vk: Document how depth/stencil formats work in anv_imag...
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2015-06-12
Kristian Høgsberg...
vk: Use compute pipeline layout when binding compute...
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2015-06-11
Kristian Høgsberg...
vk: Implement basic compute shader support
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2015-06-11
Kristian Høgsberg...
vk: Emit PIPELINE_SELECT on demand
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2015-06-11
Kristian Høgsberg...
vk: Stop asserting we have a fragment shader
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2015-06-11
Kristian Høgsberg...
vk: Defer setting viewport dynamic state
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2015-06-11
Kristian Høgsberg...
vk: Disable shader stages in the graphics pipeline...
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2015-06-11
Kristian Høgsberg...
vk: Don't emit STATE_SIP
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2015-06-11
Kristian Høgsberg...
vk: Compile fragment shader after VS and GS
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2015-06-11
Jason Ekstrand
vk/entrypoints: Don't print every single function call
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2015-06-11
Kristian Høgsberg...
vk: Remove left-over trp call
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2015-06-11
Kristian Høgsberg...
vk: Set maximum point size range
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2015-06-11
Kristian Høgsberg...
vk: Use generated headers with fixed point support
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2015-06-11
Kristian Høgsberg...
vk: Regenerate headers with __gen_validate_value()
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2015-06-11
Jason Ekstrand
vk/formats: Refactor format properties code
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2015-06-11
Jason Ekstrand
vk/image: Add a bunch of asserts
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2015-06-11
Jason Ekstrand
vk: Add a couple vk_error calls
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2015-06-11
Jason Ekstrand
vk/private: Add a non-fatal assert
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2015-06-10
Jason Ekstrand
vk/cmd: Add an initial implementation of PipelineBarrier
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2015-06-10
Jason Ekstrand
vk/emit: Use valgrind to validate every packed field
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2015-06-10
Jason Ekstrand
vk: Add valgrind checks in various emit functions
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2015-06-10
Jason Ekstrand
vk: Move the valgrind include and VG() macro to private.h
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2015-06-09
Chad Versace
vk/image: Don't double-allocate stencil buffers
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2015-06-09
Chad Versace
vk/image: Teach anv_image_choose_tile_mode about WMAJOR
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2015-06-09
Chad Versace
vk/util: Add anv_abortf(), anv_abortfv()
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2015-06-09
Chad Versace
vk: Define anv_noreturn macro
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2015-06-09
Chad Versace
vk/image: Factor tile mode selection into separate...
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2015-06-09
Jason Ekstrand
vk/device: Actually allow destruction
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2015-06-09
Jason Ekstrand
vk/cmd_buffer: Properly initialize/reset dynamic states
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2015-06-09
Jason Ekstrand
vk/pipeline: Zero out the depth-stencil state when...
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2015-06-09
Jason Ekstrand
vk/device: Use anv_CreateDynamicViewportState instead...
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2015-06-09
Jason Ekstrand
vk/device: Dedent the vkCreateDynamicViewportState...
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2015-06-09
Chad Versace
vk/util: Annotate anv_finishme() as printflike
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2015-06-09
Chad Versace
vk: Define anv_printflike() macro
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2015-06-09
Chad Versace
vk/image: Stop hardcoding alignment of stencil surfaces
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2015-06-09
Chad Versace
vk/image: Rewrite tile info table
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2015-06-09
Chad Versace
vk/image: Delete an old comment
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2015-06-09
Jason Ekstrand
vk/compiler: Free the GL errors data
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2015-06-09
Jason Ekstrand
vk/compiler: Free more of prog_data when tearing down...
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2015-06-09
Jason Ekstrand
vk/queue: Embed the queue in and allocate it with the...
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2015-06-09
Jason Ekstrand
vk/device: Free border color states when we have valgrind
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2015-06-09
Jason Ekstrand
vk/device: Destroy all batch buffers
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2015-06-09
Jason Ekstrand
vk/meta: Clean up temporary objects
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2015-06-09
Jason Ekstrand
vk/surface_view: Add a destructor
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2015-06-09
Chad Versace
vk/image: Add anv_image::h_align,v_align
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2015-06-09
Jason Ekstrand
vk/allocator: Remove the concept of a slave block pool
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2015-06-09
Jason Ekstrand
vk/device: Remove the binding table pools/streams
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2015-06-08
Jason Ekstrand
vk/pipeline: Move freeing the program stream to pipeline.c
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2015-06-08
Jason Ekstrand
vk/pipeline: Don't destroy the program stream
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2015-06-08
Jason Ekstrand
vk/allocator: Make the use of NULL_BLOCK in state_strea...
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2015-06-08
Kristian Høgsberg...
vk: Quiet a few warnings
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2015-06-08
Kristian Høgsberg...
vk: Create a minimal context for the compiler
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2015-06-06
Jason Ekstrand
vk/cmd_buffer: Use the dynamic state stream in emit_dyn...
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2015-06-06
Jason Ekstrand
vk/device: Use a 64-byte alignment for CC state
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2015-06-06
Jason Ekstrand
vk/pipeline: Actually free the program stream and dynam...
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2015-06-06
Jason Ekstrand
vk/allocator: Avoid double-free in the bo pool
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2015-06-05
Jason Ekstrand
vk/gem: Call VALGRIND_FREELIKE_BLOCK before unmapping
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2015-06-04
Chad Versace
vk: Fix 2 incorrect typecasts
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2015-06-04
Chad Versace
vk: Make `make clean` remove generated spirv headers
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2015-06-04
Jason Ekstrand
vk/allocator: Remove an unneeded VG() wrapper
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2015-06-04
Jason Ekstrand
vk/device: Dissalow device destruction
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2015-06-04
Chad Versace
vk: Fix build
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2015-06-03
Jason Ekstrand
vk/DS: Mask stencil masks to 8 bits
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2015-06-03
Kristian Høgsberg...
vk: Set color/blend state in meta clear if not set yet
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2015-06-03
Kristian Høgsberg...
vk: Delete vk.c test case
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2015-06-03
Kristian Høgsberg...
vk: Update generated headers with support for 64 bit...
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2015-06-03
Kristian Høgsberg...
vk: Set cb_state to NULL at cmd buffer create time
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2015-06-03
Kristian Høgsberg...
vk: Implement vertexOffset parameter of vkCmdDrawIndexed()
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2015-06-02
Jason Ekstrand
vk/formats: Add a name to the metadata and better logging
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2015-06-02
Jason Ekstrand
vk/formats: Rework the formats table
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2015-06-02
Kristian Høgsberg...
vk: Move query related functionality to new file query.c
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2015-06-01
Jason Ekstrand
i965: Use NIR by default for vertex shaders on GEN8+
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2015-06-01
Jason Ekstrand
vk/compiler: Add an index_count to the bind map and...
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2015-06-01
Jason Ekstrand
vk/HACK: Plumb real descriptor set/index into textures
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2015-06-01
Jason Ekstrand
NIR: Add a helper for doing sampler lowering for vulkan
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2015-06-01
Kristian Høgsberg...
vk: Indent tables to align '=' at column 48
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2015-06-01
Kristian Høgsberg...
vk: Add support for anisotropic bits
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2015-06-01
Kristian Høgsberg...
vk: Implement support for sampler border colors
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2015-05-31
Jason Ekstrand
vk/device: Only flush the texture cache when setting...
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2015-05-30
Jason Ekstrand
vk/cmd_buffer: Track descriptor set dirtying per-stage
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2015-05-30
Jason Ekstrand
vk/device: Emit PIPE_CONTROL flushes surrounding new...
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2015-05-30
Jason Ekstrand
vk/allocator: Don't call VALGRIND_MALLOCLIKE_BLOCK...
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2015-05-30
Jason Ekstrand
vk: Don't crash on partial descriptor sets
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2015-05-30
Jason Ekstrand
vk/device: Allow for starting a new surface state buffer
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2015-05-29
Jason Ekstrand
vk/device: Do lazy surface state emission for binding...
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2015-05-29
Kristian Høgsberg...
vk: Store dynamic slot index with struct anv_descriptor...
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2015-05-29
Kristian Høgsberg...
vk: Implement dynamic buffer offsets
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2015-05-28
Jason Ekstrand
vk/device: Split state base address emit into its own...
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2015-05-28
Jason Ekstrand
vk/device: Use anv_batch_emit for MI_BATCH_BUFFER_START
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2015-05-28
Jason Ekstrand
vk/device: Actually destroy batch buffers
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2015-05-28
Jason Ekstrand
vk/query: Don't emit a CS stall by itself
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2015-05-28
Jason Ekstrand
vk/device: Fixups for batch buffer chaining
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