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profile/ivi/mesa.git
2010-06-03
Roland Scheidegger
Merge branch 'gallium-newclear'
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2010-06-03
Roland Scheidegger
gallium: rename clearRT / clearDS to clear_render_targe...
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2010-06-01
Jakob Bornecrantz
gallium: Don't depend directly on staging dir in Xorg...
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2010-06-03
Brian Paul
tgsi: we don't support indirect input/output registers...
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2010-06-03
Brian Paul
tgsi: whitespace cleanup
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2010-06-03
Brian Paul
gallium: add interpolation parameter to simple shader...
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2010-06-01
Jakob Bornecrantz
gallium: Don't always copy the dri driver to the stagin...
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2010-06-01
Jakob Bornecrantz
gallium: Create a Xorg driver template Makefile
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2010-06-03
Brian Paul
util/u_debug: use MAX2 macro
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2010-06-03
José Fonseca
llvmpipe: Number shaders/variants for more reproducible...
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2010-06-03
José Fonseca
gallivm: Register the JIT engine with oprofile on debug...
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2010-06-03
José Fonseca
gallivm: Factor out the quad derivative code into a...
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2010-06-03
Joakim Sindholt
r300g: use util/u_debug
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2010-06-03
Joakim Sindholt
gallium: silence all debug_named_value related warnings
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2010-06-03
Joakim Sindholt
util/u_debug: add description field to debug_named_value
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2010-06-03
Vinson Lee
scons: Handle Python OSError exception when missing...
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2010-06-03
Marek Olšák
r300/compiler: print opcode names instead of numbers
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2010-06-03
Marek Olšák
r300g: set the minimum texture stride to 64 bytes on...
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2010-06-03
Vinson Lee
dri/swrast: Remove unnecessary header.
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2010-06-02
Brian Paul
st/mesa: fix indirect addressing of input/output regs
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2010-06-02
Brian Paul
gallivm: bump up LP_BUILD_FLOW_MAX_VARIABLES
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2010-06-02
Kristian Høgsberg
intel: Remove a leftover DRI1/DRI2 conditional
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2010-06-02
Brian Paul
glx: fix indentation and remove extraneous break
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2010-06-02
Brian Paul
glx: reformat and silence unused expression warning
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2010-06-02
Brian Paul
glsl: handle indirectly indexed input registers in...
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2010-06-02
Brian Paul
mesa: use BITFIELD64_BIT() macro
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2010-06-02
Brian Paul
glsl: fix bad sanity-check assertion
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2010-06-02
Brian Paul
mesa: whitespace and 80 column wrapping
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2010-06-02
Eric Anholt
shaders: Don't lose the param binding swizzle for singl...
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2010-06-02
José Fonseca
llvmpipe: Fix bad logic.
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2010-06-02
Vinson Lee
llvmpipe: Remove unnecessary header.
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2010-06-02
José Fonseca
llvmpipe: Fix typo in assert.
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2010-06-02
José Fonseca
llvmpipe: Per quad interpolation.
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2010-06-02
José Fonseca
llvmpipe: Minor cleanup to the interpolator.
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2010-06-02
José Fonseca
gallivm: Add a lp_build_const_elem().
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2010-06-02
José Fonseca
llvmpipe: Store often used LLVM types in the lp_build_c...
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2010-06-02
José Fonseca
gallivm: Zero min_lod and max_lod when only one view...
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2010-06-02
José Fonseca
gallivm: Make lp_build_sample_wrap_int usage more accurate.
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2010-06-02
José Fonseca
gallivm: Don't use reciprocate in lp_build_sample_wrap_...
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2010-06-02
José Fonseca
gallivm: Avoid fp arithmetic in lp_build_sample_wrap_ne...
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2010-06-02
José Fonseca
gallivm: Don't use lp_build_sample_wrap_nearest()
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2010-06-02
José Fonseca
llvmpipe: Centralize all position interpolation in...
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2010-06-02
Marek Olšák
r300g: use the stored GEM domain in add_buffer/write_reloc
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2010-06-02
Marek Olšák
r300g: store the GEM domain in buffer and texture structs
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2010-06-02
Marek Olšák
r300g: use r300_buffer_domain everywhere
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2010-06-02
Marek Olšák
r300g: blit directly to/from GTT when transfering textures
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2010-06-02
Marek Olšák
r300g: let the driver determine the GEM domain for...
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2010-06-02
Marek Olšák
r300g: make texture transfers more pipelined
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2010-06-02
Marek Olšák
r300g: better describe another flush and move it closer...
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2010-06-02
Marek Olšák
r300g: remove one flush
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2010-06-01
José Fonseca
llvmpipe: Obey color interpolation.
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2010-06-01
José Fonseca
llvmpipe: Use struct lp_shader_input in the interpolator.
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2010-06-01
Kristian Høgsberg
intel: Fallback to meta if we're asked to CopyTexImage2...
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2010-05-31
Thomas Hellstrom
st/xorg, vmware: Make throttling configurable.
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2010-05-31
Thomas Hellstrom
svga: Add a winsys callback to get the svga_winsys_context
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2010-06-01
José Fonseca
tgsi: Drop uses_fogcoord and uses_frontfacing from...
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2010-06-01
José Fonseca
tgsi: Remove tgsi-instruction-set.txt.
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2010-06-01
José Fonseca
llvmpipe: Don't waste time interpolating unused input...
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2010-06-01
José Fonseca
tgsi: Determine which shader input channels are effecti...
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2010-06-01
José Fonseca
gallium/docs: Update FRAC -> FRC.
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2010-06-01
Brian Paul
mesa: use split_location_offset() in GetUniform() functions
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2010-05-31
Thomas Hellstrom
st/xorg: Fix Xv cliprect scaling.
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2010-05-31
Thomas Hellstrom
st/xorg Avoid advertizing rotation / reflection support.
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2010-05-31
Chia-I Wu
vgapi: Generate PIC objects.
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2010-05-31
José Fonseca
glapi: Generate PIC objects.
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2010-05-31
José Fonseca
llvmpipe: Show fs's TGSI when LP_DEBUG=tgsi is set.
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2010-05-31
Chia-I Wu
st/egl: Use stamps only to avoid unnecessary geometry...
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2010-05-31
Chia-I Wu
mesa: Fix excess initializers in get.c table.
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2010-05-31
Dave Airlie
swrast: add TFP support to swrast.
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2010-05-31
Dave Airlie
gallium: fix TFP on gallium
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2010-05-31
Chia-I Wu
st/egl: Update KMS backend to use resource_surface.
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2010-05-31
Chia-I Wu
st/egl: Update GDI backend to use resource_surface.
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2010-05-31
Chia-I Wu
st/egl: Update ximage backend to use resource_surface.
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2010-05-31
Chia-I Wu
st/egl: Add helper functions for use by backends.
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2010-05-31
Chris Wilson
intel: Initialize batch->reserved_space on allocation
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2010-05-31
Chia-I Wu
targets/egl: Add SConscript for egl-apis.
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2010-05-31
Chia-I Wu
st/vega: Use SConscript for Windows build.
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2010-05-31
Chia-I Wu
gallium/util: Define isfinite and isnan for MSVC.
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2010-05-31
Chia-I Wu
mapi/vgapi: Add SConscript for Windows build.
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2010-05-31
Chia-I Wu
st/egl: Use OS-specific module suffices.
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2010-05-31
Chia-I Wu
targets/egl: Add SConscript for egl_gdi_swrast.
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2010-05-31
Chia-I Wu
st/egl: Add GDI backend.
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2010-05-31
Chia-I Wu
egl: Use SConscript for Windows build.
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2010-05-31
Chia-I Wu
egl: Use khronos types for EGL_MESA_screen_surface.
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2010-05-31
Chia-I Wu
Define PUBLIC to dllexport on MSVC.
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2010-05-31
Chia-I Wu
Update KHRONOS_APICALL for _WIN32 platform.
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2010-05-31
Chia-I Wu
Always define int32_t in compiler headers.
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2010-05-31
Chia-I Wu
glapi: Update SConscript for Windows.
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2010-05-31
Chia-I Wu
Update OpenGL ES headers.
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2010-05-31
Chia-I Wu
autoconf: Remove unused APIS.
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2010-05-31
Chia-I Wu
mesa: Fix/add feature test to shader.c.
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2010-05-31
Marek Olšák
r300g: set correct pitch in libdrm
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2010-05-31
Marek Olšák
r300g: remove texture usage transfer flag
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2010-05-31
Marek Olšák
r600g: remove unused struct r600_state
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2010-05-30
Vinson Lee
vbo: Remove unnecessary header.
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2010-05-30
Vinson Lee
r600g: Remove unnecessary headers.
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2010-05-30
Alex Deucher
r600g: RS880 is r6xx-based
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2010-05-30
José Fonseca
llvmpipe: Remove unused framebuffer stuff from the...
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2010-05-30
José Fonseca
llvmpipe: Don't force a linear to tiled conversion...
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2010-05-30
José Fonseca
llvmpipe: Call llvmpipe_set_texture_tile_layout only...
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