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platform/core/csapi/opentk.git
2014-01-14
Stefanos A.
[OpenTK] Fix UpdateFrame quantization error
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2014-01-13
Stefanos A.
[OpenTK] Remove Thread.Sleep() from loop timing
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2014-01-13
Stefanos A.
[OpenTK] Simplified update and render loops
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2014-01-12
Stefanos A.
[OpenTK] Fix UpdateFrame loop condition
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2014-01-11
Stefanos A.
[OpenTK] Frameskip needs TargetUpdateFrequency!=0
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2014-01-10
Stefanos A.
[OpenTK] Fixed Utilities.CreateSdl2WindowInfo
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2014-01-10
Stefanos A.
[SDL2] Implemented GetWindowWMInfo
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2014-01-10
Stefanos A.
[Win] More robust pixel format selection
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2014-01-10
Stefanos A.
[Win] More robust WGL extension detection
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2014-01-09
thefiddler
[Mac] OpenGL 3.x/4.x require core profile flag
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2014-01-08
Stefanos A.
[OpenTK] Do not raise *Frame events when time = 0
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2014-01-08
thefiddler
Merge branch 'rdp' into develop
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2014-01-08
Stefanos A.
[Win] Fix issue #35 (OpenTK over Remote Desktop)
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2014-01-08
Stefanos A.
[Win] Check registry keys before accessing
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2014-01-08
thefiddler
Merge pull request #38 from opentk/issue34
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2014-01-08
Stefanos A.
[Win] Fix issue #33; fix issue #34
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2014-01-08
Stefanos A.
[Win] Do not overload internal SetWindowLong
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2014-01-08
Stefanos A.
[Win] Do not unregister class twice
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2014-01-07
Stefanos A.
[Win] Remove unnecessary #if clauses
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2014-01-07
Stefanos A.
[Win] Refactor huge wndproc into functions
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2014-01-07
thefiddler
Merge branch 'timing' into develop
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2014-01-07
Stefanos A.
[Examples] Added keys to modify timing
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2014-01-07
Stefanos A.
[OpenTK] Improved timing stability
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2014-01-07
Stefanos A.
[OpenTK] Fixed Update/RenderTime calculation
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2014-01-07
thefiddler
[Examples] Improve timing information; add vsync toggle
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2014-01-07
thefiddler
[OpenTK] Corrected GameWindow.Update/RenderFrequency...
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2014-01-07
thefiddler
[OpenTK] Implemented GameWindow.UpdateTime and RenderTi...
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2014-01-07
thefiddler
[OpenTK] More robust timing for UpdateFrame and RenderFrame
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2014-01-07
thefiddler
[Examples] Calculate timing information in GameWindowStates
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2014-01-06
thefiddler
[Examples] Cleaned up input device printing in GameWind...
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2014-01-06
Stefanos A.
[OpenTK] Simplify and improve timing calculations
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2014-01-06
Stefanos A.
[Math] Added MathHelper.Clamp
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2014-01-05
thefiddler
[Mac] Do not store *State structs directly
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2014-01-05
thefiddler
[Input] Added Keyboard/MouseState.SetIsConnected to...
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2014-01-05
thefiddler
Merge branch 'mac_joystick' into develop
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2014-01-05
thefiddler
[Mac] Map GamePads, MultiAxisControllers and Wheels...
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2014-01-05
thefiddler
[Mac] Call DeviceRemoved() in Dispose() event
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2014-01-05
thefiddler
[Mac] Avoid IOHIDDeviceConformsTo call in DeviceRemoved...
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2014-01-05
thefiddler
[Mac] Implement Joystick.GetGuid()
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2014-01-05
thefiddler
[Mac] Calculate joystick Guid for USB devices
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2014-01-05
thefiddler
[Mac] Use out/ref parameters instead of unsafe pointers...
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2014-01-05
thefiddler
[Mac] Connect devices to first available index
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2014-01-05
thefiddler
[Examples] Draw device index for Joysticks and GamePads
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2014-01-05
thefiddler
[Mac] Do not call CFRelease on HID properties
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2014-01-05
thefiddler
[Mac] DllImport must be marked as extern
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2014-01-05
thefiddler
[Mac] Correctly unschedule HIDManager from run loop
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2014-01-05
thefiddler
[Mac] Don't let exceptions escape to unmanaged code
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2014-01-05
thefiddler
[Mac] Fixed DllEntryPointNotFound crash on device unplu...
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2014-01-05
thefiddler
[Mac] Implemented joystick buttons
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2014-01-05
thefiddler
[Mac] Implemented joystick axis movement
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2014-01-05
thefiddler
[Input] Added JoystickAxis/Button.Last; added JoystickA...
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2014-01-05
thefiddler
[Mac] Implemented joystick device detection
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2014-01-05
thefiddler
[Mac] Retrieve HID joystick name
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2014-01-05
thefiddler
[Mac] Implemented necessary CFString methods
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2014-01-04
thefiddler
[Mac] Construct JoystickDevice when joysticks are connected
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2014-01-04
thefiddler
[Input] Allow extending JoystickDevice<>
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2014-01-04
thefiddler
[Mac] Only add callbacks for recognized USB HID devices
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2014-01-04
thefiddler
[Mac] Implement device added/removed events for joysticks
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2014-01-04
thefiddler
[Mac] Add skeleton HID input implementation for joysticks
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2014-01-03
thefiddler
Merge branch 'gamepad' into develop
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2014-01-03
thefiddler
[Graphics] Added missing documentation comment
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2014-01-03
thefiddler
[Input] Corrected malformed documentation comments
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2014-01-03
thefiddler
[Input] Documented all public members
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2014-01-03
thefiddler
[Input] Removed JoystickState.GetAxis(int) overload
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2014-01-02
thefiddler
[Input] Added SetVibration() API skeleton
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2014-01-02
thefiddler
[Input] GamePad and Joystick classes should be sealed
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2014-01-02
thefiddler
[SDL2] Implemented PacketNumber property
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2014-01-02
thefiddler
[Input] Added PacketNumber property
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2014-01-02
thefiddler
[Input] Implemented GetState() and simplified GetCapabi...
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2014-01-02
thefiddler
[Input] Simplified configuration parser and added GetEn...
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2014-01-02
thefiddler
[Input] Added internal Joystick.GetAxisRaw() method
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2014-01-02
thefiddler
[Input] Added Source and Target to GamePadConfigurationItem
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2014-01-02
thefiddler
[Input] Made configuration database non-static
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2014-01-02
thefiddler
[SDL2] Fixed SDL_JoystickGetGUID capitalization
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2014-01-02
thefiddler
[Input] Initialize JoystickDevice.Details in constructor
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2014-01-02
thefiddler
[Input] Renamed GamePadMap to GamePadConfiguration
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2014-01-02
thefiddler
[Input] Implemented IGamePadDriver.GetName()
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2014-01-02
thefiddler
[Input] Made the Name property public
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2014-01-02
thefiddler
[Input] Added xml documentation for GamePadCapabilities
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2014-01-02
thefiddler
[Input] Implemented MappedGamePadDriver.GetCapabilities()
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2014-01-02
thefiddler
[Input] Added ability to parse SDL configuration db...
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2014-01-02
thefiddler
[Input] Added configuration db for GamePads
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2013-12-31
thefiddler
[Input] Added IJoystickDriver2.GetGuid() API
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2013-12-31
thefiddler
[SDL2] Added JoystickGetGUID method
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2013-12-31
thefiddler
[SDL2] Add compile-time check for SDL2 GameController...
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2013-12-31
thefiddler
[Input] Removed unnecessary #region
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2013-12-31
thefiddler
[Input] Renamed GamePadMapping to GamePadMap
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2013-12-30
thefiddler
[SDL2] Fixed joystick/controller hotplugging support
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2013-12-30
thefiddler
[SDL2] Fixed GameControllerButton to Buttons translation
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2013-12-30
thefiddler
[SDL2] Fix issue where changes to mutable struct were...
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2013-12-30
thefiddler
[SDL2] Explicitly enable joystick and gamepad events
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2013-12-30
thefiddler
[Input] Buttons should have [Flags] attribute
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2013-12-30
Stefanos A.
[SDL2] Fixed joystick hotplugging
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2013-12-30
thefiddler
[SDL2] Fixed mapping of instance ids to device ids
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2013-12-30
thefiddler
[Input] Added missing closing brace in ToString() message
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2013-12-30
thefiddler
[Input] Fixed incorrect variable name
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2013-12-30
thefiddler
[SDL] Use TranslateAxis() to decode ControllerAxisEvent
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2013-12-30
thefiddler
[Input] Fixed GamePadState.SetAxis() implementation
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2013-12-30
thefiddler
[X11] Removed unused variable
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2013-12-30
thefiddler
[X11] Fixed current resolution detection.
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