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platform/upstream/mesa.git
2009-10-29
Brian Paul
mesa: move some gl_texture_image and gl_renderbuffer...
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2009-10-29
Brian Paul
mesa: minor code movement
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2009-10-29
Brian Paul
Merge branch 'texformat-rework'
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2009-10-29
Brian Paul
swrast: fix RGB, RGBA texturing code
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2009-10-29
Brian Paul
swrast: check for single texture unit in _swrast_choose...
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2009-10-29
Brian Paul
swrast: clean up and remove dead code in triangle functions
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2009-10-29
Brian Paul
swrast: fix texel decoding in opt_sample_rgba_2d()
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2009-10-29
Brian Paul
mesa: choose texture format in _mesa_get_fallback_texture()
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2009-10-29
Brian Paul
Merge branch 'mesa_7_6_branch'
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2009-10-28
Vinson Lee
mesa: Fix memory leak if we run out of memory
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2009-10-28
Zack Rusin
st/xorg: fix src coordinates in the video acceleration...
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2009-10-28
Alex Deucher
r600: add occlusion query support
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2009-10-28
Corbin Simpson
r300g: Use u_trim_pipe_prim to prevent lockups from...
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2009-10-28
Corbin Simpson
r300g: Keep texture formats organized.
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2009-10-28
Maciej Cencora
r300g: add some texture formats
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2009-10-28
Corbin Simpson
r300g: Clear up a bit of the buffer reference stuff.
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2009-10-28
Corbin Simpson
r300g: Fix XXX.
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2009-10-28
Marek Olšák
r300g: fix emitting the stencil-ref and alpha-ref values
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2009-10-28
Marek Olšák
r300g: fix the WRAP_T mode when using 1D textures
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2009-10-28
Marek Olšák
r300g: fix blending and do some optimizations
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2009-10-28
Marek Olšák
mesa/st: fix crash in st_texture_image_copy
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2009-10-28
Vinson Lee
intel: Fix memory leak in case of renderbuffer bad...
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2009-10-28
Brian Paul
Merge branch 'mesa_7_6_branch'
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2009-10-28
Brian Paul
mesa: remove unneeded #includes
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2009-10-28
Brian Paul
mesa: include imports.h to silence warning
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2009-10-28
Vinson Lee
intel: Fix memory leak in event of mip tree allocation...
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2009-10-28
José Fonseca
llvmpipe: Make sure the JIT engine and X86 target are...
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2009-10-28
José Fonseca
util: Drop return value from cpuid().
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2009-10-28
José Fonseca
util: Fix cpuid on MSVC.
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2009-10-28
José Fonseca
llvmpipe: Implement round() for MSVC.
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2009-10-28
Brian Paul
mesa: consolidate _mesa_CompressedTexSubImage[123]DARB...
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2009-10-28
Brian Paul
mesa: consolidate CompressedTexSubImage1/2/3DARB()...
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2009-10-28
Brian Paul
mesa: simplify teximage code with get_current_tex_object()
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2009-10-28
Brian Paul
mesa: code refactoring to eliminate a switch stmt in...
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2009-10-28
Brian Paul
glsl: avoid redundant state changes in _mesa_use_program()
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2009-10-28
Zack Rusin
st/xorg: fix xv
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2009-10-28
Ian Romanick
ARB prog parser: Fix epic memory leak in lexer / parser...
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2009-10-28
Ian Romanick
ARB prog parser: Don't leak program string
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2009-10-28
Ian Romanick
ARB prog parser: Don't leak symbol table header structures
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2009-10-27
Eric Anholt
intel: Fix flipped condition in ARB_sync GetSYnciv...
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2009-10-27
Brian Paul
intel: added region draw_x/y offsets in x/y_tile_swizzl...
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2009-10-27
Brian Paul
radeon: add case for MESA_FORMAT_X8_Z24 in radeon_creat...
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2009-10-27
Brian Paul
intel: silence warning
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2009-10-27
Brian Paul
mesa: debug code for glBlitFramebuffer()
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2009-10-27
Brian Paul
via: silence unused var warnings
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2009-10-27
Brian Paul
intel: minor clean-up, comments
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2009-10-27
Brian Paul
intel: use _mesa_get_current_tex_unit() helper
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2009-10-27
Brian Paul
mesa: s/Bilt/Blit
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2009-10-27
Brian Paul
mesa: more texture debug code changes, improvements
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2009-10-27
Brian Paul
mesa: minor code clean-up in client_state()
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2009-10-27
Brian Paul
mesa: avoid redundant state setting in glClientActiveTe...
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2009-10-27
Brian Paul
intel: fix comment, formatting
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2009-10-27
Brian Paul
progs/tests: added new blitfb.c test
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2009-10-27
Brian Paul
intel: fix src offset bug in do_copy_texsubimage()
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2009-10-27
Brian Paul
glsl: fix memory leak
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2009-10-27
Eric Anholt
i915: Fix driver for the miptree x/y offset changes.
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2009-10-27
Brian Paul
i965: be clear that the Fallback field is a boolean...
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2009-10-27
Brian Paul
Revert "i965: fix hacked Fallback usage in brw_prepare_...
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2009-10-27
Vinson Lee
draw: Fix memory leak.
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2009-10-27
Brian Paul
docs: document Intel glBitmap fixes
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2009-10-27
Brian Paul
intel: fix GL state bugs in intel_texture_bitmap()
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2009-10-27
Christoph Bumiller
nv50: activate more lanes in a warp
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2009-10-27
Brian Paul
progs/tests: added new blitfb.c test
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2009-10-27
Brian Paul
intel: fix src offset bug in do_copy_texsubimage()
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2009-10-27
Brian Paul
glsl: fix memory leak
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2009-10-27
Eric Anholt
i915: Fix driver for the miptree x/y offset changes.
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2009-10-27
Jakob Bornecrantz
st/xorg: Adopt to new dirty clip rect type
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2009-10-27
Brian Paul
i965: be clear that the Fallback field is a boolean...
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2009-10-27
Brian Paul
Revert "i965: fix hacked Fallback usage in brw_prepare_...
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2009-10-27
Vinson Lee
draw: Fix memory leak.
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2009-10-26
Vinson Lee
progs/tests: Fix MSVC build.
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2009-10-26
Brian Paul
docs: document Intel glBitmap fixes
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2009-10-26
Brian Paul
intel: fix GL state bugs in intel_texture_bitmap()
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2009-10-26
José Fonseca
scons: Define _USE_MATH_DEFINES on MSVC.
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2009-10-26
Brian Paul
windows: added remap.[ch] to project files
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2009-10-26
Chia-I Wu
mesa: Add remap.c to SConscript.
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2009-10-26
Zack Rusin
st/xorg: initialize indexes before reswizzling for yuv
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2009-10-26
Zack Rusin
st/xorg: stop overflowing yuv buffers
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2009-10-26
Zack Rusin
st/xorg: add yuv vertex shader
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2009-10-26
Zack Rusin
st/xorg: add yuv shaders
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2009-10-26
Marek Olšák
r300g: read occlusion query results from both Z pipes...
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2009-10-26
Marek Olšák
r300g: add cubemap support
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2009-10-26
Brian Paul
progs/tests: disable blending while drawing text
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2009-10-26
Brian Paul
mesa: choose texture format in core mesa, not drivers
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2009-10-25
Brian Paul
mesa: remove _mesa_compressed_texture_size_glenum(...
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2009-10-25
Brian Paul
mesa: remove _mesa_compressed_row_stride()
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2009-10-25
Brian Paul
mesa: remove calls to _mesa_compressed_row_stride()
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2009-10-25
Brian Paul
glide: remove _mesa_compressed_row_stride() calls
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2009-10-25
Brian Paul
mesa: remove _mesa_compressed_row_stride() calls
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2009-10-25
Brian Paul
mesa: begin removing _mesa_compressed_row_stride()...
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2009-10-25
Brian Paul
mesa: simplify texture_row_stride() helper
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2009-10-25
Brian Paul
mesa: fix-up error checking related to compressed textu...
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2009-10-25
Brian Paul
mesa: clean-up, simplify compressed texture size checking
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2009-10-25
José Fonseca
gallium: Move enum pipe_error into p_defines.h.
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2009-10-25
José Fonseca
llvmpipe: Human friendlier sampler state dump.
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2009-10-25
José Fonseca
util: Human readable output of texture states.
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2009-10-25
José Fonseca
llvmpipe: Dump the sampler state of the shader key.
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2009-10-25
José Fonseca
llvmpipe: Immediate multiplication.
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2009-10-25
José Fonseca
llvmpipe: Fast path for sampling rgba8 textures with...
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2009-10-25
José Fonseca
llvmpipe: Make lerping work for 8.8 fixed point values.
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