platform/upstream/mesa.git
2022-12-17 Alyssa Rosenzweigagx: Implement depth and stencil export
2022-12-17 Alyssa Rosenzweigasahi: Allow texturing S8 portion of combined Z/S
2022-12-17 Asahi Linaasahi: Put meta shader keys into the meta shader itself
2022-12-17 Asahi Linaasahi: Identify & disable triangle merging for shaders...
2022-12-17 Asahi Linaasahi: Fix include guard comment on decode.h
2022-12-17 Asahi Linaasahi: Allocate enough push ranges for the worst possib...
2022-12-17 Asahi Linaasahi: Fix off-by-one assert in agx_create_vertex_elements
2022-12-17 Asahi Linaasahi: Consider shared resources always valid
2022-12-17 Asahi Linaasahi: Ensure we always have space for stream links...
2022-12-17 Asahi Linaasahi: Don't crash on VBOs without resources
2022-12-17 Asahi Linaasahi: Do not leak staging resources for PIPE_MAP_READ
2022-12-17 Alyssa Rosenzweigagx: Fix packing of extension for block image stores
2022-12-17 Alyssa Rosenzweigagx: Coalesce i2i16 and u2u16
2022-12-17 Asahi Linaail: Assert that the mip level is in bounds
2022-12-17 Alyssa Rosenzweigail: Fix tile sizes
2022-12-17 Asahi Linaail: Fix typo
2022-12-17 Asahi Linaail: Always allocate the full miptree
2022-12-17 Alyssa Rosenzweigdocs/features: Mark ARB_occlusion_query2 as done on...
2022-12-17 Alyssa Rosenzweigdocs/features: Mark panfrost supporting aniso
2022-12-17 Alyssa Rosenzweignir: Add store_zs_agx intrinsic
2022-12-17 Erico Nunesci: Lima farm maintenance
2022-12-17 Michał Górnyr600/sfn: Fix test compilation with -fno-rtti
2022-12-17 Gert Wollnyr600/sfn: Fix test for possible dest slot
2022-12-17 Gert Wollnyr600/sfn: don't use a return register when shader doesn...
2022-12-16 Jianxun Zhangiris: Limit DG2 modifiers to DG2
2022-12-16 Ryan Nephvenus: rename sync_queue -> timeline
2022-12-16 Ryan Nephvenus: support vtest+multiple_timelines and enable
2022-12-16 Ryan Nephvenus: add supports_multiple_timelines capset and enable
2022-12-16 Ryan Nephvenus: support external fencing with multiple timelines
2022-12-16 Ryan Nephvenus: place wsi submissions on corresponding ring_idx
2022-12-16 Ryan Nephvenus: remove workaround for empty renderer submissions
2022-12-16 Ryan Nephvenus: allow renderer submissions on per-context virtgp...
2022-12-16 Ryan Nephvenus: bind VkQueue to available ring_idx at creation
2022-12-16 Ryan Nephvenus: use upstream DRM_IOCTL_VIRTGPU_CONTEXT_INIT
2022-12-16 Ryan Nephvenus: update venus-protocol for multiple timelines
2022-12-16 Ryan Nephvenus: formatting fixes
2022-12-16 Benjamin TissoiresCI: Overwrite valve infra's registry
2022-12-16 Yonggang Luoutil: Fixes thread safety of DEBUG_GET_ONCE_*_OPTION...
2022-12-16 Yonggang Luoutil: Add function debug_get_option_cached os_get_optio...
2022-12-16 Yonggang Luoutil: Improve os_get_android_option to be thread-safe
2022-12-16 Yonggang Luoutil: Improve prototype of debug_get_num_option and...
2022-12-16 Yonggang Luoutil: Indent u_debug.c with 3 space instead of tab
2022-12-16 Yonggang Luoglsl: fixes -Werror,-Wunused-but-set-variable for clang...
2022-12-16 Yonggang Luoglsl: Fixes indent issue after replace tab with 3 space...
2022-12-16 Yonggang Luoglsl: replace tab with 3 space in glcpp-parse.y
2022-12-16 Yonggang Luoglsl: Fixes ident issue in glsl_parser.yy and update...
2022-12-16 Yonggang Luopanvk: Fixes -Werror,-Wunused-but-set-variable for...
2022-12-16 Yonggang Luoloader: fixes -Werror,-Wdeprecated-non-prototype for...
2022-12-16 Jesse Natalied3d12/ci: Update expectations
2022-12-16 Jesse Nataliedzn: Swizzle SRV access to stencil
2022-12-16 Jesse Nataliedzn: Pass input clip size to shader compilation
2022-12-16 Jesse Nataliedzn: Don't add UAV flag to DSV textures
2022-12-16 Jesse Nataliedzn: Use ResolveSubresourceRegion to support non-averag...
2022-12-16 Jesse Nataliedzn: Use driver-implemented triangle fans if available
2022-12-16 Jesse Nataliedzn: Get options15
2022-12-16 Jesse Nataliemicrosoft/compiler: Handle cull distance starting fract...
2022-12-16 Jesse Nataliemicrosoft/compiler: Sort all user varyings before any...
2022-12-16 Jesse Nataliemicrosoft/compiler: Make nir_var_to_dxil_sysvalue_type...
2022-12-16 Jesse Nataliemicrosoft/compiler: Handle both input and output clip...
2022-12-16 Alyssa Rosenzweigpanfrost: Don't use texture format swizzles on v7
2022-12-16 Alyssa Rosenzweigpanfrost: Allow swizzled AFBC on v9+
2022-12-16 Alyssa Rosenzweigpanfrost: Introduce pan_afbc_mode
2022-12-16 Alyssa Rosenzweigpanfrost: Luminance-alpha AFBC unsupported on v7+
2022-12-16 Alyssa Rosenzweigpanfrost: Align WSI strides for tiled AFBC
2022-12-16 Alyssa Rosenzweigpanfrost: Remove panfrost_blit_format
2022-12-16 Alyssa Rosenzweigpanfrost: Remove RGTC emulation relic
2022-12-16 Alyssa Rosenzweigasahi: Remove agx_blit_format
2022-12-16 Rhys Perryradv/ci: add yet another pipeline barrier test as flake
2022-12-16 Rhys Perryradv/gfx11: enable VK_AMD_shader_explicit_vertex_parameter
2022-12-16 Rhys Perryac/llvm/gfx11: implement load_input_vertex
2022-12-16 Rhys Perryaco/gfx11: implement load_input_vertex
2022-12-16 pal1000OpenCL/draw module: Support linking with LLVM and clang...
2022-12-16 Samuel Pitoisetradv: enable graphicsPipelineLibraryIndependentInterpol...
2022-12-16 Samuel Pitoisetradv: enable graphicsPipelineLibraryFastLinking
2022-12-16 Samuel Pitoisetradv: import compiled binaries from libraries only...
2022-12-16 Rhys Perryradv/gfx11: disable mesh shaders
2022-12-16 Rhys Perryaco/gfx11: export mrtz in discard early exit for non...
2022-12-16 Erik Faye-Lundzink: fix line-smooth interpolation
2022-12-16 Erik Faye-Lundzink: lower smooth-lines if not supported
2022-12-16 Erik Faye-Lundzink: add line-smooth lowering passes
2022-12-16 Erik Faye-Lundzink: fix line-stipple varying allocation
2022-12-16 Gert Wollnyr600/sfn: Check possibility of channel switching also...
2022-12-16 Gert Wollnyr600: don't try to serialized shaders translated from...
2022-12-16 David Heidelbergci: allow omitting of --rev for ci_run_n_monitor.py
2022-12-16 David Heidelbergci: ci_run_n_monitor fix Unicode log parsing
2022-12-16 Iago Toral... v3dv: be more careful when restoring dirty state after...
2022-12-16 Iago Toral... v3dv: pipeline creation feedback may not request all...
2022-12-16 Michel Dänzeregl/wayland: Prefer back buffer with minimum buffer age
2022-12-16 Michel Dänzerloader/dri3: Simplify new buffer allocation in dri3_fin...
2022-12-16 Michel Dänzerloader/dri3: Find idle buffer with minimum buffer age...
2022-12-16 Michel Dänzerloader/dri3: Clean up dri3_find_back logic
2022-12-16 Karol Herbstzink: lower mem_global to scalar
2022-12-16 Karol Herbstnir_lower_io_to_scalar: handle load/store_global
2022-12-16 Karol Herbstnir_lower_io_to_scalar: make use of nir_get_io_offset_src
2022-12-16 Iago Toral... v3dv: honor render area in subpass resolve fallback
2022-12-16 Iago Toral... v3dv: handle depth/stencil resolves we can't implement...
2022-12-16 Iago Toral... v3dv: don't resolve by averaging samples on depth/stenc...
2022-12-16 Iago Toral... v3dv: always store/restore attachment state during...
2022-12-16 Chad Versaceanv: Use vma_heap for descriptor pool host allocation
2022-12-16 Chad Versaceutil/vma: Track size of free memory in heap
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