profile/ivi/mesa.git
2010-06-15 Zack Rusinsoftpipe/gs: fix a crash when a gs isn't present
2010-06-15 Keith Whitwelldraw wip
2010-06-15 Vinson Leei965: Remove unnecessary header.
2010-06-14 Marek Olšákr300g: initialize US_CODE_BANK on r4xx
2010-06-14 Eric Anholti965: Fix surface state dumping with INTEL_DEBUG=batch.
2010-06-14 Zhenyu Wangi965: correct the gen6 line stipple enable define.
2010-06-14 Eric Anholtintel: Remove long-dead comment about releasing texture...
2010-06-14 José Fonsecagallivm: Omit references to NoFramePointerElimNonLeaf
2010-06-14 José Fonsecautil: Use int type for format field width.
2010-06-14 José Fonsecagallivm: Override some of the default target options.
2010-06-14 José Fonsecagallivm: Use func_to_pointer().
2010-06-14 José Fonsecautil: Add a func_to_pointer util function too.
2010-06-14 Zack Rusingraw: small fixups for the gs examples
2010-06-14 Marek Olšákr300g: fix uploading RC state shader constants on r3xx
2010-06-14 Marek Olšákr300g: drop begin_cs/end_cs
2010-06-14 Marek Olšákr300g: rewrite occlusion queries
2010-06-14 Marek Olšákr300g: emit viewport state as a dword table
2010-06-14 Marek Olšákr300g: subclass pipe_surface
2010-06-14 Marek Olšákr300g: simplify reloc macros
2010-06-13 Marek Olšákr300g: count CS dwords on debug builds only
2010-06-13 Marek Olšákr300g: optimize emission of fragment shader constants
2010-06-13 Marek Olšákr300g: turn fragment shader into a CB
2010-06-13 Marek Olšákr300g: turn depth stencil state into a CB
2010-06-13 Marek Olšákr300g: turn clip state into a CB
2010-06-13 Marek Olšákr300g: turn blend color into a CB
2010-06-13 Marek Olšákr300g: turn blend state into a CB
2010-06-13 Marek Olšákr300g: add API for building command buffers
2010-06-13 Marek Olšákr300g: inline FLUSH_CS
2010-06-13 Marek Olšákr300g: reorder CS macros and document them a little
2010-06-13 Marek Olšákr300g: drop DBG_CS
2010-06-13 Marek Olšákr300g: inline CHECK_CS
2010-06-13 Marek Olšákr300g: replace r300_cs_info with simplier get_cs_free_d...
2010-06-13 Marek Olšákr300g: fix multiple render targets
2010-06-13 Marek Olšákr300g: remove r300_state.h
2010-06-13 Marek Olšákr300g: move two-sided stencilref fallback to its own...
2010-06-13 Marek Olšákr300g: move index buffer translate functions to their...
2010-06-13 Marek Olšákr300g: add fallback for unaligned/unsupported vertex...
2010-06-13 Marek Olšákr300g: upload only vertex buffers referenced by vertex...
2010-06-13 Eric Anholti965: Fix gen6 front cull mode.
2010-06-13 Zhenyu Wangi965: Use the new message header format for FF_SYNC...
2010-06-13 Zhenyu Wangi965: Add support for math instructions in the gen6 WM.
2010-06-13 Zhenyu Wangi965: Set the correct WM GRF start reg on gen6.
2010-06-13 Eric Anholti965: Update gen6 paths for the streaming rework.
2010-06-13 Eric Anholti965: Stream out CC unit state.
2010-06-12 Zack Rusindraw/gs: copy the outputs only if we emitted something
2010-06-12 Zack Rusinsoftpipe: small cleanup
2010-06-12 Joakim Sindholtr300/compiler: fix scons build
2010-06-12 Vinson Leei965: Remove unnecessary header.
2010-06-12 Vinson Leescons: Disable i965g build if using MSVC.
2010-06-12 Vinson Leescons: Disable i915g build if using MSVC.
2010-06-11 Tom Stellardr300/compiler: Handle more complex conditionals in...
2010-06-11 Tom Stellardr300/compiler: Fix warning.
2010-06-11 Tom Stellardr300/compiler: Handle SGT and SLE at the beginning...
2010-06-11 Tom Stellardr300/compiler: Verify assumptions about opcode types.
2010-06-11 Tom Stellardr300/compiler: Unroll loops that decrement the counter.
2010-06-11 Tom Stellardr300/compiler: Unroll loops that have a constant number...
2010-06-11 Tom Stellardr300/compiler: Implement simple loop emulation
2010-06-11 Eric Anholti965: Remove the surface key used to generate constant...
2010-06-11 Eric Anholti965: Warning fixes from the i965-streaming merge.
2010-06-11 Zack Rusingallium/softpipe/draw: support samplers in geometry...
2010-06-11 Zack Rusintgsi: support 2d indirect addressing
2010-06-11 Eric Anholti965: Use the state base address to avoid relocations.
2010-06-11 Eric Anholti965: GC the last two arguments to brw_cache_data.
2010-06-11 Eric Anholti965: Remove brw_state_cache_bo_delete now that it...
2010-06-11 Eric Anholti965: Remove caching of surface state objects.
2010-06-11 Eric Anholti965: Convert the binding table to streamed indirect...
2010-06-11 Eric Anholti965: Split constant buffer setup from its surface...
2010-06-11 Eric Anholti965: Add support for streaming indirect state rather...
2010-06-11 Eric Anholti965: Set the CC VP state immediately on state change.
2010-06-11 Eric Anholti965: Update old comment about state cache sizing.
2010-06-11 Eric Anholti965: Move no_batch_wrap assertion out across the area...
2010-06-11 Brian Pauli965: remove UseProgram driver callback
2010-06-11 Chia-I Wudocs: Update EGL doc.
2010-06-11 Chia-I Wust/egl: Do not build non-working driver combinations.
2010-06-11 Chia-I Wust/egl: Add fbdev backend.
2010-06-11 Chia-I Wuwinsys: Add fbdev software winsys.
2010-06-10 Vinson Leest/egl: Remove unnecessary header.
2010-06-10 Vinson Leeintel: Remove unnecessary header.
2010-06-10 Zack Rusindraw: forgot to add a file
2010-06-10 Zack Rusindraw: rewrite geometry shader pipeline
2010-06-10 Zack Rusings: give our test an option of rendering a strip
2010-06-10 Zack Rusindraw: geometry shader fixes
2010-06-10 Zack Rusindraw: make sure that the gs never outputs more data...
2010-06-10 Vinson Leer300g: Fix memory leak on error path.
2010-06-10 Eric Anholti965: Add support for GL_ALPHA framebuffer objects.
2010-06-10 Eric Anholtmesa: Allow GL_ALPHA FBOs with ARB_framebuffer_object.
2010-06-10 Eric Anholtswrast: When reading from a 0-bits r,g,b channel, retur...
2010-06-09 Eric Anholtintel: Use the blitter to upload TexSubImage data to...
2010-06-09 Eric Anholti965: Avoid calloc/free in the CURBE upload process.
2010-06-09 Marek Olšákr300g: try harder to create a transfer object
2010-06-09 Zack Rusindraw: make sure geometry shader correctly iterates...
2010-06-09 Marek Olšákr300g: debug output texture size
2010-06-09 Marek Olšákr300g: return NULL texture early if buffer_create fails
2010-06-09 Zack Rusindraw: make sure the buffer is big enough to fit everyth...
2010-06-09 Roland Scheideggerllvmpipe: fix copy & paste bug in clear logic
2010-06-09 Zack Rusindraw: fix geometry shader which emit multiplie primitives
2010-06-09 Zack Rusingraw: add a multiple primitive geometry shader test
2010-06-09 Zack Rusinnv: fix compile after the latest gs changes
2010-06-09 Zack Rusingeometry shaders: make gs work with changable primitive...
2010-06-09 Thomas Hellstromxorg/vmwgfx: Disable 3D by default.
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