profile/ivi/mesa.git
2011-10-22 Dave Airlier600g: make if's use PRED_SETNE_INT no matter what.
2011-10-22 Dave Airlier600g: print inst in hex in dumps
2011-10-22 Dave Airlier600g: drop specific i2f it should be a trans only...
2011-10-22 Mathias Froehlichvbo: Clean up unused variables in the vbo module.
2011-10-22 Alan CoopersmithConvert additional GNUC_MINOR checks to multiplied...
2011-10-22 Alan CoopersmithFix gcc version checks for _mesa_bitcount
2011-10-21 Maarten Lankhorstgallium/targets: Add vdpau target for nouveau
2011-10-21 Christoph Bumillerd3d1x: set primitive restart in the correct draw calls
2011-10-21 Christoph Bumillernv50/ir: import SM4 converter
2011-10-21 Christoph Bumillernouveau,nvc0: fix/improve handling of multiple constant...
2011-10-21 Christoph Bumillernvc0: add support for linear and buffer textures and RTs
2011-10-21 Christoph Bumillernvc0: add support for clip distance shader outputs
2011-10-21 Christoph Bumillernvc0: handle more query types
2011-10-21 Christoph Bumillernvc0: fix location of the PrimitiveID output
2011-10-21 Christoph Bumillernvc0: prevent VERTEXID/INSTANCEID from consuming input...
2011-10-21 Christoph Bumillernvc0: fixes for program tessellation parameters
2011-10-21 Christoph Bumillernv50,nvc0: reset per-instance state for inactive vertex...
2011-10-21 Christoph Bumillernv50,nvc0: reset base element in draw_arrays
2011-10-21 Christoph Bumillernvc0: apply first_layer offset to all resources with...
2011-10-21 Christoph Bumillernvc0: emit state to allow GP to select the RT layer
2011-10-21 Christoph Bumillernvc0: validate GP samplers, textures
2011-10-21 Christoph Bumillernvc0: fix clear_render_target/depth_stencil region
2011-10-21 Christoph Bumillernvc0: fix assertion that immediate array buffer fits
2011-10-21 Christoph Bumillernv50/ir: use RDSV to fetch FrontFacing before lowering
2011-10-21 Christoph Bumillernv50/ir: fix textureGrad with offsets and in non-FPs
2011-10-21 Christoph Bumillernv50/ir: add wrap mode for shift operations
2011-10-21 Christoph Bumillernv50/ir: initialize RelocInfo to 0
2011-10-21 Christoph Bumillernvc0/ir: fix emission of cvt when register and type...
2011-10-21 Christoph Bumillernv50/ir: fix argument count for CUBE_ARRAY texture...
2011-10-21 Christoph Bumillernvc0/ir: GP emit address must end up in $r0
2011-10-21 Christoph Bumillernvc0/ir: TXQ requires different lowering from normal TEX
2011-10-21 Christoph Bumillernv50/ir: initialize default prog_info values for GP,TP
2011-10-21 Christoph Bumillernv50/ir: fix memory value equality check
2011-10-21 Christoph Bumillernv50/ir: fix leak in removal of graph root
2011-10-21 Christoph Bumillerd3d1x: fix/improve OMSetRenderTargets
2011-10-21 Christoph Bumillerd3d1x: avoid translating invalid blend, depth or stenci...
2011-10-21 Christoph Bumillerd3d1x: add support for buffer views
2011-10-21 Christoph Bumillerd3d1x: improve CreateInputLayout
2011-10-21 Christoph Bumillerd3d1x/context: fix IASetVertexBuffers stride comparison
2011-10-21 Christoph Bumillerd3d1x: use ZS formats for TYPELESS resources with DS...
2011-10-21 Christoph Bumillerd3d1x: use resource format if view format is UNKNOWN
2011-10-21 Christoph Bumillerd3d1x: fix shadow comparison to gallium enum off by one
2011-10-21 Christoph Bumillerd3d1x: improve CheckFormatSupport
2011-10-21 Christoph Bumillerd3d1x: update format mapping table
2011-10-21 Christoph Bumillerd3d1x: fix translation of subresource to layer
2011-10-21 Christoph Bumillerd3d1x: fix initial data upload for 3D textures
2011-10-21 Christoph Bumillerd3d1x: MipLevels -1 in resource view desc means all
2011-10-21 Christoph Bumillerd3d1x/dxgi: fix initialization of pipe_box for Present...
2011-10-21 Christoph Bumillerd3d1x: implement array textures
2011-10-21 Christoph Bumillernvc0/ir: handle levelZero modifier in TEX emission
2011-10-21 Christoph Bumillernvc0/ir: fix lowering of DIV F32
2011-10-21 Christoph Bumillerd3d1x: fix refcounting of GalliumD3D11DeviceChild objects
2011-10-21 Christoph Bumillernvc0/ir: fix xy confusion typo in readTessCoord
2011-10-21 Christoph Bumillerd3d1x/sm4: save CUSTOMDATA
2011-10-21 Christoph Bumillerd3d1x: add FORK/JOIN phase opcodes to declarations
2011-10-21 Christoph Bumillerd3d1x: add shader signature to sm4_program
2011-10-21 Christoph Bumillerd3d1x: attempt to detect D3D10 feature level
2011-10-21 Christoph Bumillerd3d1x: switch to TGSI SAMPLE opcodes
2011-10-21 Brian Paulst/mesa: fix a bug in and re-org setup_interleaved_attr...
2011-10-21 Kenneth Graunkeglsl: Short-circuit lower_if_to_cond_assign when MaxIfD...
2011-10-21 Kenneth Graunkei965: Set MaxIfDepth to UINT_MAX on Gen6+ and 16 on...
2011-10-21 Jeremy Huddlestonapple: Use the correct (OpenGL.framework) glViewport...
2011-10-21 Jeremy Huddlestonapple: Silence some debug spew
2011-10-21 Marek Olšákr600g: cleanup r600_reset_blittable_to_compressed
2011-10-21 Vinson Leest/mesa: Initialize variable.
2011-10-21 Alan CoopersmithAdd solaris detection for PIPE_ARCH_LITTLE_ENDIAN/PIPE_...
2011-10-20 Kenneth Graunkei965: Remove copy and pasted gen7_wm_constants state...
2011-10-20 Kenneth Graunkei965: Use AUB_TRACE_WM_CONSTANTS in gen7_prepare_wm_pus...
2011-10-20 Kenneth Graunkei965: Fix incorrect dirty bit in gen6_prepare_wm_push_c...
2011-10-20 Marek Olšákr300g: don't return NULL in resource_from_handle if...
2011-10-20 Brian Pauldocs: document known issues with Viewperf 11
2011-10-20 Eric Anholti965/vs: Fix comparisons with uint negation.
2011-10-20 Eric Anholti965/fs: Fix comparisions with uint negation.
2011-10-20 Christoph Bumillerd3d1x: make use of new query types
2011-10-20 Christoph Bumillersoftpipe: implement/fix TIMESTAMP queries
2011-10-20 Christoph Bumillergallium: add new query types and missing documentation
2011-10-20 Eric Anholtmesa: Fix detection of whether an ARB_vp is enabled...
2011-10-20 Eric Anholtmesa: Round the argument to PixelStoref instead of...
2011-10-20 Yuanhan Liumesa: handle PBO access error in display list mode
2011-10-19 Brian Pauli965: silence signed/unsigned comparison warning
2011-10-19 Brian Paulst/mesa: remove primitive restart assertion
2011-10-19 Jakob Bornecrantzst/mesa: Don't have indices buffers map when calling...
2011-10-19 Jakob Bornecrantzst/mesa: Implement primitive restart in software
2011-10-19 Brian Paulswrast: fix float->uint conversion of gl_FragDepth
2011-10-19 Brian Paulmesa: better debug messages in _mesa_test_texobj_comple...
2011-10-19 José Fonsecamesa/st: Backport WPOS adjustment fixes from st_mesa_to...
2011-10-19 Thomas Hellstromwinsys/svga: Remove some unneeded debug code
2011-10-19 Vinson Leescons: Add uniform_query.cpp to SConscript.
2011-10-19 Yuanhan Liumesa: handle the pbo case for save_Bitmap
2011-10-19 Yuanhan Liumesa: fix inverted pbo test error at _mesa_GetnCompress...
2011-10-19 Yuanhan Liumesa: generate error if pbo offset is not aligned with...
2011-10-19 Yuanhan Liui965: setup address rounding enable bits
2011-10-19 Brian Pauli915: make i830/i915_hiz_resolve_noop() static
2011-10-19 Brian Paulmesa: use format string in _mesa_error() call to silenc...
2011-10-19 Brian Pauli965: remove unused vars in brw_set_ff_sync_message()
2011-10-19 Ian Romanickglsl_to_tgsi: Use _mesa_generate_parameters_list_for_un...
2011-10-19 Ian Romanickir_to_mesa: Generate gl_program_parameter list by walki...
2011-10-19 Ian Romanickir_to_mesa: Move some things outside the 'extern "C...
2011-10-19 Ian Romanickmesa: Use glsl_type::gl_type in glGetActiveUniform
2011-10-19 Ian Romanickmesa: Move _mesa_GetActiveUniformARB to uniform_query.cpp
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