platform/upstream/mesa.git
2021-02-25 Samuel Pitoisetradv: do not scale the depth bias for D16_UNORM depth...
2021-02-25 Mike Blumenkrantzzink: hook up nir_texop_query_levels
2021-02-25 Mike Blumenkrantzzink: add spirv builder methods for OpImageQueryLevels
2021-02-25 Mike Blumenkrantzzink: do batch-program tracking after possibly cycling...
2021-02-25 Mike Blumenkrantzzink: increment batch->descs_used during update_descrip...
2021-02-25 Mike Blumenkrantzzink: properly size descriptorset layout binding stack...
2021-02-25 Mike Blumenkrantzzink: unref programs last in batch reset
2021-02-25 Mike Blumenkrantzzink: ralloc zink program structs
2021-02-25 Mike Blumenkrantzzink: use zink_program in zink_batch_reference_program()
2021-02-25 Mike Blumenkrantzzink: add zink_program struct as a base class for compu...
2021-02-25 Vinson Leezink: Remove leftover dead code.
2021-02-25 Vinson Leegv100/ir: Initialize CodeEmitterGV100 members in constr...
2021-02-25 Vinson Leenir/lower_tex: Change coord type to int.
2021-02-25 Vinson Leellvmpipe: Fix typos.
2021-02-25 Vinson Leer600: Fix typos.
2021-02-25 Michel Zougallium: remove DROP_PIPE_LOADER_MISC
2021-02-25 Michel Zoulavapipe: set empty dll prefix
2021-02-25 Michel Zoulavapipe: add mingw32 def file
2021-02-25 Michel Zouvulkan: implement wsi_win32 backend
2021-02-25 Dave Airlielavapipe: use null probe path on win32
2021-02-25 Timothy Arceriutil/disk_cache: fix crash in fossilize_db
2021-02-25 Mike Blumenkrantzzink: rename zink_context::buffers -> vertex_buffers...
2021-02-25 Mike Blumenkrantzzink: use dynamic vertex buffer strides
2021-02-25 Mike Blumenkrantzzink: make dynamic state usage in pipeline creation...
2021-02-25 Mike Blumenkrantzzink: setup CmdBindVertexBuffers2EXT member in screen...
2021-02-25 Marek Olšáknouveau_vieux: use align_calloc for the context to...
2021-02-25 Marek Olšákradeon,r200: use align_calloc for the context to fix...
2021-02-25 Marek Olšáki915: use align_calloc for the context to fix m32 crashes
2021-02-25 Mike Blumenkrantzzink: set VK_IMAGE_LAYOUT_PRESENT_SRC_KHR on fb resourc...
2021-02-25 Mike Blumenkrantzzink: handle VK_IMAGE_LAYOUT_PRESENT_SRC_KHR barriers
2021-02-25 Mike Blumenkrantzzink: handle PIPE_FLUSH_DEFERRED
2021-02-25 Mike Blumenkrantzzink: add util function for returning previous batch
2021-02-25 Mike Blumenkrantzzink: add a define for compute batch count
2021-02-25 Mike Blumenkrantzzink: only flush batches in pipe_context::flush if...
2021-02-25 Antonio Caggianozink: fix destroy batch
2021-02-25 Mike Blumenkrantzzink: create a single fence per batch on startup and...
2021-02-25 Mike Blumenkrantzzink: reorder zink_bind_vertex_buffers()
2021-02-25 Mike Blumenkrantzzink: move samplerview referencing around in update_des...
2021-02-25 Mike Blumenkrantzzink: avoid memset during update_descriptors() for...
2021-02-25 Dave Airlielavapipe: fix depth texturing swizzle
2021-02-25 Eric Anholtfreedreno/a5xx+: Drop the unused no_decode_srgb flag.
2021-02-25 Eric Anholtfreedreno/a5xx+: Stop recompiling on texture samples...
2021-02-25 Eric Anholtfreedreno: Use the mesa/st frontend lowering of GL_CLAMP.
2021-02-24 Mike Blumenkrantzzink: ci updates
2021-02-24 Mike Blumenkrantzzink: handle point sprite
2021-02-24 Mike Blumenkrantzzink: store prim mode to context during draw
2021-02-24 Mike Blumenkrantznir/texcoord_replace: add a yinvert param
2021-02-24 Mike Blumenkrantzzink: no-op descriptor updating for draws without descr...
2021-02-24 Eric Anholtfreedreno: Drop custom driver lowering of GL's color...
2021-02-24 Eric Anholtfreedreno: Drop custom driver lowering of two-sided...
2021-02-24 Eric Anholtfreedreno: Remove uniform variables after finalizing...
2021-02-24 Eric Anholtmesa: Always make sure uniform storage doesn't get...
2021-02-24 Mauro Rossiandroid: mesa: Move the FXT1 compressor/decompressor...
2021-02-24 Jose Fonsecascons: Add u_format_pack.h include path.
2021-02-24 Mike Blumenkrantzzink: use 0 as default for spec constants
2021-02-24 Eric Anholtci/iris: Move the traces yml file to the driver-specifi...
2021-02-24 Eric Anholtci/piglit: Stop including the test counts at the end...
2021-02-24 Dave Airlielavapipe: fix descriptor set layout freeing.
2021-02-24 Kenneth Graunkeiris: Pin surface state buffers after possibly updating...
2021-02-24 Eric Anholtv3d: Replace driver lowering of GL_CLAMP with mesa...
2021-02-24 Rob Clarkv3d: Drop foreach_bit() macro
2021-02-24 Rob Clarketnaviv: Drop foreach_bit() macro
2021-02-24 Rob Clarkfreedreno: Drop foreach_bit() macro
2021-02-24 Rob Clarkfreedreno/ir3: Drop foreach_bit() macro
2021-02-24 Mike Blumenkrantzanv: for_each_bit -> foreach_bit
2021-02-24 Mike Blumenkrantzfreedreno/vulkan: for_each_bit -> foreach_bit
2021-02-24 Mike Blumenkrantzradv: for_each_bit -> foreach_bit
2021-02-24 Mike Blumenkrantzv3dv: remove for_each_bit() macro
2021-02-24 Mike Blumenkrantzutil/bitscan: add u_foreach_bit macros
2021-02-24 Mike Blumenkrantzzink: add more ci flakes
2021-02-24 Mike Blumenkrantzzink: support gl_LocalGroupSize
2021-02-24 Mike Blumenkrantzzink: add some spirv builder functions for spec constants
2021-02-24 Mike Blumenkrantzzink: force 128 fs input components on intel drivers
2021-02-24 Mike Blumenkrantzzink: set PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
2021-02-24 Rob Clarkxmlconfig: Add static driconfig support
2021-02-24 Rob Clarkxmlconfig: Reshuffle to keep attr processing
2021-02-24 Rob Clarkdriconf: Generate a static table when no xmlconfig
2021-02-24 Andrew McMahonutil: add mesa_glthread for Half Life 2 and Black Mesa.
2021-02-24 Michel Zouglapi: keep declspec(thread) msvc-specific
2021-02-24 Erik Faye-Lundzink: correct inaccurate comment
2021-02-24 Rhys Perrynir/dce: perform DCE for unlooped instructions in a...
2021-02-24 Rhys Perrynir: inline nir_foreach_{src,dest}
2021-02-24 Rhys Perrynir/dce: replace instruction worklist with ssa def...
2021-02-24 Juan A. Suarez... ci/vc4/v3d: Parallelize piglit jobs
2021-02-24 Juan A. Suarez... ci/piglit: allow parallel piglit jobs
2021-02-24 Iago Toral... broadcom/compiler: use nir_opt_sink
2021-02-24 Francisco Jerezanv/gen12: Implement programming of pixel pipe hashing...
2021-02-24 Francisco Jerezanv/gen11+: Calculate pixel hashing tables instead...
2021-02-24 Francisco Jereziris/gen12: Implement programming of pixel pipe hashing...
2021-02-24 Francisco Jereziris/gen11+: Calculate pixel hashing tables instead...
2021-02-24 Francisco Jerezintel/dev: Implement pixel pipe subslice counting for...
2021-02-24 Francisco Jerezintel/genxml: Define 3DSTATE_SUBSLICE_HASH_TABLE comman...
2021-02-24 Francisco Jerezintel/genxml: Fix pixel hashing 3DSTATE_3D_MODE field...
2021-02-24 Mike Blumenkrantzzink: ci updates
2021-02-24 Antonio Caggianozink: support stencil-export
2021-02-24 Antonio Caggianozink: check shader stencil output
2021-02-24 Erik Faye-Lundzink: add X32_S8X24 format
2021-02-24 Mike Blumenkrantzzink: improve descriptor set oom handling
2021-02-24 Mike Blumenkrantzzink: ci changes
2021-02-24 Mike Blumenkrantzzink: always do full-fb clears in renderpass begin...
next