2007-01-10 |
Brian | Update _save_VertexAttrib() functions for non-aliasing... |
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2007-01-10 |
Brian | get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIB |
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2007-01-10 |
Brian | clean up a bunch of program parameter stuff |
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2007-01-10 |
Brian | added a few more 2.0 functions |
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2007-01-10 |
Brian | Implement vertex attribute binding. |
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2007-01-10 |
Brian | more debug code (disabled) |
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2007-01-10 |
Brian | add code for generic attributes 16..31 |
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2007-01-09 |
Brian | added _mesa_count_texture_indirections(), _mesa_count_t... |
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2007-01-09 |
Brian | Moved NumTexInstructions, NumTexIndirections, etc.... |
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2007-01-09 |
Brian | remove old comment |
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2007-01-09 |
Brian | Vertex program texture samplers done, but untested... |
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2007-01-09 |
Brian | Implement shadow samplers and dFdx(), dFdy() code gener... |
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2007-01-08 |
Brian | implement biased texture functions |
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2007-01-08 |
Brian | check if _Current == NULL for TXB |
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2007-01-08 |
Brian | added 1D texture functions |
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2007-01-08 |
Brian | Remove if (tObj) conditional so that texture units... |
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2007-01-08 |
Brian | update texture1D functions |
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2007-01-08 |
Brian | Implement projective texture sampling, 3D textures... |
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2007-01-08 |
Brian | Move some code around, add some comments. |
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2007-01-08 |
Brian | Move storage allocation functions from slang_emit.c... |
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2007-01-08 |
Brian | checkpoint: more work on variable/storage allocation |
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2007-01-08 |
Brian | Checkpoint: re-org of (global) variable allocation... |
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2007-01-05 |
Brian | Checkpoint glsl compiler work: sampler uniforms now... |
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2007-01-05 |
Brian | added PROGRAM_SAMPLER |
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2007-01-05 |
Brian | added Sampler field to prog_instruction struct |
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2007-01-05 |
Brian | added PROGRAM_SAMPLER |
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2007-01-05 |
Brian | added _mesa_add_sampler() |
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2007-01-05 |
Brian | update TexturesUsed[] in slang_update_inputs_outputs() |
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2007-01-05 |
Brian | update TexturesUsed[] in slang_update_inputs_outputs() |
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2007-01-05 |
Brian | compute InputsRead/OutputsWritten with slang_update_inp... |
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2007-01-05 |
Brian | move TexturesUsed[] into gl_program since vertex progra... |
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2007-01-04 |
Brian | simplify update_texture_state() a bit, compute _Enabled... |
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2007-01-04 |
Brian | minor formatting fix |
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2007-01-04 |
Brian | added texture attribs in slang_find_input() |
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2007-01-04 |
Brian | added glUniform1i_func |
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2007-01-04 |
Brian | initial code to get texture sampling limping along |
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2007-01-04 |
Brian | temporary disable some memory deallocations to work... |
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2007-01-04 |
Brian | finish some loose ends in _mesa_uniform() |
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2007-01-04 |
Brian | update_texture_state() updated for new shaders |
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2007-01-04 |
Brian | Fix some incorrect GL error values. Reorganize _mesa_c... |
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2006-12-22 |
Brian | fix typos |
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2006-12-22 |
Brian | implement unary +, - |
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2006-12-22 |
Brian | chmod a-x |
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2006-12-22 |
Brian | checkpoint: pre/post incr/decr operators |
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2006-12-22 |
Brian | added INTERP_VARYING code |
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2006-12-22 |
Brian | s/attribute/varying/ |
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2006-12-21 |
Brian | comment about uniforms |
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2006-12-21 |
Brian | checkpoint: rewrite vec/mat products |
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2006-12-21 |
Brian | fix typos |
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2006-12-21 |
Brian | added IR_NEG for negation |
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2006-12-21 |
Brian | checkpoint: matrix/float, unary negation rewrite |
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2006-12-21 |
Brian | checkpoint: ivec/int and mat/mat operations |
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2006-12-21 |
Brian | checkpoint: more basic math rewritting |
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2006-12-21 |
Brian | checkpoint: re-org assignment operator functions |
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2006-12-21 |
Brian | added glUniformMatrix2/3fv_func |
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2006-12-21 |
Brian | checkpoint: more basic math operator re-org |
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2006-12-21 |
Brian | Checkpoing: re-organization of basic arithmetic functions. |
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2006-12-21 |
Brian | handle PROGRAM_UNIFORM, fix a _mesa_problem() call |
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2006-12-21 |
Brian | Uniform matrix support. |
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2006-12-21 |
Brian | added _mesa_print_parameter_list() |
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2006-12-20 |
Brian | New IR_COND node for evaluating conditional expressions... |
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2006-12-20 |
Brian | use cast wrappers for sanity checking |
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2006-12-20 |
Brian | code re-org |
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2006-12-20 |
Brian | Minor clean-ups, reformatting, comment changes. |
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2006-12-20 |
Brian | Fix shader object reference counting and hash table... |
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2006-12-20 |
Brian | Clean-up and re-org of the main GLSL object types. |
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2006-12-20 |
Brian | Overhaul of GLSL API functions, dispatching, etc. |
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2006-12-20 |
Brian | Overhaul of GLSL API functions, dispatching, etc. |
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2006-12-20 |
Brian | Massive re-org of GLSL-related API functions. |
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2006-12-19 |
Brian | check for null Parameters ptr in _mesa_clone_program() |
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2006-12-19 |
Brian | lots of clean-up and re-org |
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2006-12-19 |
Brian | additional error checking |
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2006-12-19 |
Brian | new error msg |
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2006-12-19 |
Brian | rewrite +=, -= etc for floats |
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2006-12-19 |
Brian | Implement array indexing of simple vec2/3/4 types.... |
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2006-12-18 |
Brian | Added instruction counter to catch infinite loops ... |
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2006-12-18 |
Brian | Check for inst->CondUpdate, print .C suffix. |
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2006-12-18 |
Brian | Generate IR code for for/while loops, break and continu... |
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2006-12-18 |
Brian | Implement if-conditionals and while loops, added tempor... |
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2006-12-18 |
Brian | GLSL API functions. |
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2006-12-18 |
Brian | Use _mesa_free_linked_program_data() |
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2006-12-18 |
Brian | comments |
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2006-12-16 |
Brian | fix comment, handle NOP |
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2006-12-16 |
Brian | Initial code for conditional constructs. |
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2006-12-16 |
Brian | print BRA instructions |
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2006-12-16 |
Brian | added cases for BRA, NOP |
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2006-12-16 |
Brian | cases for NOP, BRA |
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2006-12-16 |
Brian | start implementing relational operators |
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2006-12-15 |
Brian | start rewriting the matrix/vector functions |
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2006-12-15 |
Brian | added assertion to catch use of too many temporaries |
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2006-12-15 |
Brian | fix double-printing of comment info |
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2006-12-15 |
Brian | code movement |
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2006-12-15 |
Brian | Lots of assorted changes. |
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2006-12-15 |
Brian | redo mat4 addition, mat4 constructor from vec4s |
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2006-12-15 |
Brian | vertex/fragment program field changes |
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2006-12-15 |
Brian | varying var changes |
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2006-12-15 |
Brian | varying var changes |
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2006-12-15 |
Brian | varying changes |
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2006-12-15 |
Brian | updated includes |
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2006-12-15 |
Brian | updated includes |
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next |