platform/upstream/mesa.git
2022-03-01 Marek Olšákci: add point coord failures to d3d12
2022-03-01 Marek Olšákst/mesa: do nir_lower_io() for inputs & outputs with...
2022-03-01 Marek Olšákgallium/aux: add helper nir_gather_stream_output_info
2022-03-01 Marek Olšákgallium/util: add util_dump_stream_output_info
2022-03-01 Marek Olšáknir: pass nir_shader into nir_recompute_io_bases instea...
2022-03-01 Marek Olšáknir: add nir_print_xfb_info
2022-03-01 Marek Olšáknir: add nir_gather_xfb_info_from_intrinsics for lowered IO
2022-03-01 Marek Olšáknir: add nir_lower_io_passes() with new transform feedback
2022-03-01 Marek Olšáknir: add nir_io_semantics::no_varying, no_sysval_output...
2022-03-01 Marek Olšáknir: scalarize transform feedback info in nir_lower_io_...
2022-03-01 Marek Olšáknir: add shader_info::xfb_strides
2022-03-01 Marek Olšáknir: add transform feedback info into nir_intrinsic_sto...
2022-03-01 Marek Olšáknir: fix nir_io_semantics::gs_streams in nir_lower_io_t...
2022-03-01 Marek Olšáknir: validate write_mask for all intrinsics that have it
2022-03-01 Marek Olšákradeonsi: fix broken VK-GL buffer interop
2022-03-01 Nanley Cheryanv: Disable aux if the explicit modifier lacks it
2022-03-01 Nanley Cheryanv: Refactor anv_image_init_from_create_info
2022-03-01 Nanley Cheryanv: Change a parameter of the implicit layout fn
2022-03-01 Alyssa Rosenzweigpan/va: Add missing copyright notice
2022-03-01 Alyssa Rosenzweigpan/bi: Extract INSTRUCTION_CASE macro
2022-03-01 Alyssa Rosenzweigpan/bi: Adapt bi_lower_branch for Valhall
2022-03-01 Alyssa Rosenzweigpan/bi: Trade off registers/threads on Valhall
2022-03-01 Alyssa Rosenzweigpan/bi: Add BI_SUBGROUP_SUBGROUP16 option
2022-03-01 Alyssa Rosenzweigpan/bi: Wire Valhall disassembler into compiler
2022-03-01 Alyssa Rosenzweigpan/bi: Support standalone Valhall disassembly
2022-03-01 Alyssa Rosenzweigpan/bi: Allow CSE of preloaded registers
2022-03-01 Alyssa Rosenzweigpan/bi: Use a progress loop for constant folding
2022-03-01 Alyssa Rosenzweigpan/bi: Mark NOP as having no destinations
2022-03-01 Alyssa Rosenzweigpanfrost: Unify barrier+helper handling
2022-03-01 Alyssa Rosenzweigpanfrost: Set texel_interleave on Valhall
2022-03-01 Alyssa Rosenzweigpanfrost: Adapt estimate_texture_payload_size to Valhall
2022-03-01 Alyssa Rosenzweigpanfrost: Don't emit compression tags on Valhall
2022-03-01 Alyssa Rosenzweigpanfrost: Allow uploading fragment SPDs
2022-03-01 Alyssa Rosenzweigpanfrost: Don't pack blend constants with blend shaders
2022-03-01 Alyssa Rosenzweigpanfrost: Generalize some is_bifrost users
2022-03-01 Alyssa Rosenzweigpanfrost: Add PAN_MESA_DEBUG=dump option
2022-03-01 Alyssa Rosenzweigpanfrost: Rename prepare_rsd->prepare_shader
2022-03-01 Alyssa Rosenzweigpanfrost: Add an enum for Valhall resource tables
2022-03-01 Alyssa Rosenzweigpanfrost: Make Divisor E an integer on v9
2022-03-01 Alyssa Rosenzweigpanfrost: Clarify contains descriptor? bit
2022-03-01 Alyssa Rosenzweigpanfrost: Remove Invalidate Cache from Valhall job...
2022-03-01 Alyssa Rosenzweigpanfrost: Add Tile Render Order enum to fragment jobs
2022-03-01 Alyssa Rosenzweigpanfrost: Extend SPD size
2022-03-01 Thong Thairadeonsi: add check for graphics to si_try_normal_clear
2022-03-01 Lionel Landwerlinanv: fix fast clear type value with external images
2022-03-01 Oleksandr Gabrylchukvenus: Implement guest vram blob type.
2022-03-01 Marek Olšákamd: update addrlib
2022-03-01 Marek Olšákamd: add support for gfx1036 and gfx1037 chips
2022-03-01 Marek Olšákac: set correct cache size per TCC for Yellow Carp
2022-03-01 Samuel Pitoisetradv: disable DCC for Fable Anniversary, Dragons Dogma...
2022-03-01 Vadym Shovkopliasiris: Do not apply SCANOUT allocation flags for SHARED...
2022-03-01 Timur Kristófac/nir: Extract final mesh shader output counts to...
2022-03-01 Timur Kristófaco: Remove superfluous code for mesh shader workgroup ID.
2022-03-01 Timur Kristófac/nir: Properly invalidate mesh shader metadata.
2022-03-01 Timur Kristófac/nir: Fix workgroup ID in mesh shader waves other...
2022-03-01 Timur Kristófac/nir: Store mesh shader API and HW workgroup size...
2022-03-01 Timur Kristófac/nir: Reuse existing nir_builder for emit_ms_finale.
2022-03-01 Timur Kristófac/nir: Use vertex count minus 1 to determine max index...
2022-03-01 Charlie Turnerci, valve: Add the dEQP runners for Valve CI
2022-03-01 Charlie Turneramd, ci: Categorize the sections of the CI file.
2022-03-01 Charlie Turneramd, ci: Drop log level in SPIRV -> NIR code generator.
2022-03-01 Charlie Turneramd, ci: Remove unused runners.
2022-03-01 Charlie Turnerci, valve: Add support scripts for the Valve bare-metal...
2022-03-01 Samuel Pitoisetradv: remove color exports in presence of holes
2022-03-01 Rhys Perryac/nir: remove TCS nir_var_shader_out memory barrier
2022-03-01 Caio Oliveiraintel/compiler: Lower Task/Mesh I/O before SIMD specifi...
2022-03-01 Danylo Piliaievturnip: Implement VK_EXT_physical_device_drm
2022-03-01 Pierre-Eric... radeonsi/drirc: use force_gl_vendor for Maya
2022-03-01 Ilia Mirkinnouveau: add dEQP/GLCTS run failure info for GF108...
2022-03-01 Nanley CheryRevert "anv: Require the local heap for CCS on XeHP"
2022-03-01 Nanley Cheryanv: Add a perf warning in anv_BindImageMemory2
2022-03-01 Nanley Cheryanv: Fall back to HiZ when disabling CCS on HiZ+CCS
2022-03-01 Nanley Cheryanv: Don't disable HiZ/MCS in anv_BindImageMemory2
2022-02-28 Connor Abbottir3: Use isam for bindless images
2022-02-28 Connor Abbotttu: Call nir_opt_access
2022-02-28 Connor Abbottir3/nir: Fix 1d array readonly images
2022-02-28 Connor Abbottir3: Don't always set bindless_tex with readonly images
2022-02-28 Connor Abbottfreedreno/fdl: Set swizzle on storage descriptor
2022-02-28 Connor Abbottfreedreno: Replace A6XX_IBO with A6XX_TEX_CONST
2022-02-28 Connor Abbottir3: Use CAN_REORDER instead of NON_WRITEABLE
2022-02-28 Danylo Piliaievturnip: Set drmFormatModifierTilingFeatures
2022-02-28 Mike Blumenkrantzzink: add layer asserts for 3d imageview creation
2022-02-28 Mike Blumenkrantzzink: more accurately clamp 3d fb surfaces to correspon...
2022-02-28 Mike Blumenkrantzzink: clamp 3d/array shader images to lower dimensional...
2022-02-28 Mike Blumenkrantzzink: directly create surfaces for shader images
2022-02-28 Mike Blumenkrantzzink: restrict clear flushing on sampler/image bind...
2022-02-28 Mike Blumenkrantzzink: use VK_EXT_depth_clip_control when available
2022-02-28 Mike Blumenkrantzglx/drisw: handle GL_RESET_NOTIFICATION_STRATEGY
2022-02-28 Mike Blumenkrantzzink: update psiz handling to fix xfb output
2022-02-28 Mike Blumenkrantznir/lower_psiz_mov: stop clobbering existing exports
2022-02-28 Mike Blumenkrantznir/lower_psiz: create the store instruction more accur...
2022-02-28 Jonathan Grayutil: use correct type in sysctl argument
2022-02-28 Jonathan Grayutil: fix build with clang 10 on mips64
2022-02-28 Jonathan Grayutil/u_atomic: fix build on clang archs without 64...
2022-02-28 Daniel StoneRevert "CI: Disable Panfrost T720 jobs"
2022-02-28 Daniel StoneRevert "CI: Disable panfrost-t760"
2022-02-28 Adrián Larumbepanfrost: fix segfault in pandecode
2022-02-28 Daniel StoneCI: Disable Panfrost T720 jobs
2022-02-27 Daniel StoneCI: Disable panfrost-t760
2022-02-27 Erik Faye-Lunddocs: update irc channel
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