platform/upstream/Vulkan-Tools.git
2015-03-03 Piers DaniellGet the trace player to work with Windows
2015-03-03 Ian Elliottxcb: Deal with case of getenv() returning NULL.
2015-03-03 Ian ElliottModify xcb_nvidia/nulldrv to also support nulldrv.
2015-03-03 Piers DaniellUpdate tri and cube with stage
2015-03-03 Jon AshburnRevert "misc: Add xglRecordMemoryRange entrypoint and...
2015-03-02 Tobin Ehlislayers: Update last global DS in DrawState when UpdateD...
2015-03-02 Tobin Ehlislayers: DrawState Cmd Buffer tracking improvements
2015-03-02 Jon Ashburnmisc: Add xglRecordMemoryRange entrypoint and use it...
2015-02-27 Peter Lohrmannglave: Set layer extension func pointers to NULL when...
2015-02-27 Courtney Goeltzenleu... layers: Issue endl at end of output
2015-02-27 Courtney Goeltzenleu... demos: Clean up renderpass and framebuffer
2015-02-27 Tobin Ehlislayers: In DrawState track last global pipe state and...
2015-02-27 Peter LohrmannMerge ReplayThread change with Detach Replay Window.
2015-02-27 Peter Lohrmannglvdebug: Move QReplayWorker into a separate thread.
2015-02-27 Mark Lobodzinskilayers: Fix null pointer reference in MemTracker
2015-02-27 Jeremy Hayesglave: Add command buffer diagram.
2015-02-27 Mark Lobodzinskilayers: Remove spurious assert.
2015-02-27 Mark Lobodzinskilayers: Fix MemTracker memory leak
2015-02-26 Tobin Ehlislayers: Correctly represent Descriptor-related arrays...
2015-02-26 Jon Ashburnglave: cleanup mem_info list as it shrinks during tracing
2015-02-26 Mark Lobodzinskilayer: Fixed options settings for generated layers...
2015-02-26 Mark Lobodzinskilayers: Fix Memtracker fence-related memory leak
2015-02-26 Ian ElliottWin: Fix compilation error on Windows (xgl_helper.py).
2015-02-26 Ian ElliottWin: layers (draw_state.c): Fix compilation error on...
2015-02-26 Courtney Goeltzenleu... layers: Track WsiCreatePresentableImage image object
2015-02-26 Courtney Goeltzenleu... layers: Do not track PHYSICAL_GPUS
2015-02-26 Courtney Goeltzenleu... layers: Do not track Queue objects
2015-02-26 Courtney Goeltzenleu... layers: flush logged output so it's visible immediately
2015-02-26 Courtney Goeltzenleu... demos: Clean up objects after cmd buf built
2015-02-26 Courtney Goeltzenleu... demos: Update to single layout
2015-02-26 Courtney Goeltzenleu... demos: Be sure to initialize pNext
2015-02-26 Courtney Goeltzenleu... demos: Bug fix: Unbind image object
2015-02-26 Courtney Goeltzenleu... demos: Be sure to request correct memory type
2015-02-26 Courtney Goeltzenleu... demos: Add use_staging option
2015-02-26 Courtney Goeltzenleu... cube: Use staging buffer for texture upload
2015-02-26 Courtney Goeltzenleu... demos: Integrate feedback from NVIDIA
2015-02-26 Courtney Goeltzenleu... demos: Refactor to simplify and optimize
2015-02-25 Jon Ashburnlayers: Check for NULL pointer with dynamic_display()
2015-02-25 Jon Ashburnglave: Fix locking of mem_info entries in UnmapMemory
2015-02-25 Tobin Ehlislayers: Fix DrawState buffer over-run when clearing...
2015-02-25 Tobin Ehlislayers: Drawstate color descriptor edges and correctly...
2015-02-25 Mark Lobodzinskilayers: Fix layer config file options
2015-02-25 Mark Lobodzinskilayers: Validation check for CPU_VISIBLE bit set on...
2015-02-25 Tobin Ehlislayers: Fix uninitialized variable in DrawState.
2015-02-25 Chia-I Wuupdate BUILD.md for imported libdrm
2015-02-25 Tobin Ehlisglave: For color array params, correctly size trace...
2015-02-25 Chia-I Wucmake: remove unused FindDRM.cmake
2015-02-25 Chia-I Wuintel: add and link with libintelkmd.a
2015-02-24 Chia-I Wudemos/cube: use a single layout
2015-02-24 Courtney Goeltzenleu... demos: Updated tri to use staging buffer for texture
2015-02-24 Courtney Goeltzenleu... cube: Fix leaking resources
2015-02-24 Tobin Ehlislayers: Add simple Cmd Buffer dot file dump to DrawState
2015-02-24 Tobin Ehlislayers: For ParamChecker, verify struct ptrs aren't...
2015-02-24 Mark Lobodzinskilayers: Remove destroyed/freed objects from both object...
2015-02-24 Jon Ashburnlayers: Remove the automatic dumping of DOT files.
2015-02-24 Jon Ashburnglave: Add Dump() to debugger so DrawState dumping...
2015-02-24 Jeremy Hayesglvdebug: Use svg instead of png.
2015-02-24 Tobin Ehlislayers: Add DrawState dot file output of descriptor...
2015-02-24 Mark Lobodzinskilayers: Fix buffer overrun in memtracker
2015-02-24 Courtney Goeltzenleu... misc: Use XGL_API_VERSION instead of hard coded value
2015-02-24 Ian Elliotttri: Change from having a hard-coded API version to...
2015-02-23 Tobin Ehlislayers: In DrawState correctly clear update chain for...
2015-02-23 Tobin Ehlislayers: Lock ObjectTracker linked-list access
2015-02-23 Tobin Ehlislayers: Add per-thread tracking of latest cmd buffer
2015-02-23 Tobin Ehlislayers: Don't run ObjectTracker checks on NULL mem...
2015-02-23 Jon Ashburnglave: Don't log error if replay is succesful but trace...
2015-02-20 Jon Ashburnglave: Fix search of mem_info list on UnmapMemory...
2015-02-20 Jon Ashburnglave: Improve logging for anomalous conditions around...
2015-02-20 Jon Ashburnglave: Lock around access to the global mem_info list
2015-02-20 Jon Ashburnglave: Fix bug in tracing CreateRenderPass with NULL...
2015-02-20 Tobin Ehlislayers: Multi-threading fixes for DrawState
2015-02-20 Tobin Ehlislayers: Disable DrawState dot file autodump and an...
2015-02-20 Tobin Ehlislayers: Fix DrawState bug to correctly shadow image...
2015-02-20 Jon Ashburnloader: Fix merge of layer names from env and CreateDevice
2015-02-19 Ian Elliottloader: initialize result for xglCreateInstance().
2015-02-19 Ian Elliottnulldrv: Return proper structure size for buffer object
2015-02-19 Tobin Ehlislayers: DrawState bug fixes
2015-02-19 Mark Lobodzinskilayers: Fix memtracker reporting related to freeing...
2015-02-19 Chia-I Wuloader: do not set RTLD_DEEPBIND
2015-02-19 Courtney Goeltzenleu... loader: Correct layer path lookup name
2015-02-18 Tobin Ehlislayers: Add debug code to DrawState for alloc and free...
2015-02-18 Tobin Ehlislayers: Fix DrawState bug in UPDATE image/buffer shadowing
2015-02-18 Tobin Ehlislayers: Add memory management to DrawState
2015-02-18 Tobin Ehlislayers: Correctly track pSetBindPoints per stage in...
2015-02-18 Ian ElliottWin: Can now use "static inline" on Windows (i.e. no...
2015-02-18 Ian Elliottloader: Windows now uses registry + env's (diff names)
2015-02-18 David PinedoWin: Build Glave replay on Windows (REQUIRES NEW CMAKE...
2015-02-18 Ian ElliottRedo the way Glave settings are obtained.
2015-02-18 David Pinedonulldrv: Creation of the nulldrv, for use on Windows.
2015-02-18 Mark Lobodzinskilayers: Updated mem_tracker for new header changes.
2015-02-18 Chia-I Wuicd: add likely()/unlikely()
2015-02-17 Ian ElliottWin: MUST USE "STATIC_INLINE" instead of "static inline"
2015-02-17 Courtney Goeltzenleu... loader: Enable env extensions as well as app.
2015-02-17 Chia-I Wucmake: support clang as the compiler
2015-02-17 Jon Ashburnlayers: Fix compilation error on ObjectTracker and...
2015-02-17 Courtney Goeltzenleu... intel: Add colorAttachmentCount
2015-02-17 Courtney Goeltzenleu... intel: Remove unnecessary dualBlendMode enable
2015-02-17 Courtney Goeltzenleu... intel: Remove scissor enable and scissor count
2015-02-17 Courtney Goeltzenleu... Add detail on cloning repo
2015-02-17 Jon Ashburnlayers: Have DrawState and MemTracker use the common...
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