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platform/upstream/mesa.git
2011-07-25
Eric Anholt
i965: Fix many of the trivial WebGL demos that broke...
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2011-07-25
Eric Anholt
i965: Use 3D clears on gen6+ to avoid inter-ring synchr...
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2011-07-25
Eric Anholt
meta: Also save/restore clip planes for GLSL.
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2011-07-25
Eric Anholt
i965: Emit texture cache flushes on gen6 along with...
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2011-07-25
Paul Berry
i965: vs optimization fix: Check val.{negate,abs} in...
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2011-07-25
Kenneth Graunke
i965/gen7: Fix shadow sampling in the old brw_wm_emit...
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2011-07-25
Kenneth Graunke
i965/fs: Clear result before visiting shadow comparitor...
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2011-07-25
Emeric
vdpau: enable mpeg1 hw decoding, using the exact same...
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2011-07-25
Christian König
gallium: change formats merged with pipe-video to type...
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2011-07-25
Benjamin Franzke
configure: Move gbm before egl in SRC_DIRS
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2011-07-24
Christian König
g3dvl: remove unused vs output from create_ref_vert_shader
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2011-07-24
Christian König
r600g: use file_max instead of file_count to determine...
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2011-07-23
Younes Manton
gallium/softpipe: Don't clobber dest color/alpha before...
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2011-07-23
Ian Romanick
glsl: Compare vector indices in blocks
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2011-07-23
Ian Romanick
glsl: Factor out code that generates block of index...
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2011-07-23
Ian Romanick
glsl: Treat ir_dereference_array of non-var as a consta...
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2011-07-23
Ian Romanick
i965: When emitting a src/dst read of an output, keep...
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2011-07-23
Ian Romanick
i965: When emitting a src/dst write of an output, keep...
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2011-07-23
Ian Romanick
prog_optimize: Set unused regs to PROGRAM_UNDEFINED...
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2011-07-23
Ian Romanick
ir_to_mesa: Copy reladdr in src_reg(dst_reg) constructor
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2011-07-23
Ian Romanick
ir_to_mesa: Add each relative address to the previous
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2011-07-23
Ian Romanick
glsl: When lowering non-constant vector indexing, respe...
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2011-07-23
Ian Romanick
glsl: When lowering non-constant array indexing, respec...
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2011-07-23
Ian Romanick
glsl: Rework lowering of non-constant array indexing
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2011-07-23
Ian Romanick
glsl: Split out part of variable_index_to_cond_assign_v...
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2011-07-23
Ian Romanick
glsl: Move is_array_or_matrix outside visitor class
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2011-07-23
José Fonseca
gallivm: Add a note about log2 computation and denormal...
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2011-07-23
José Fonseca
gallivm: Fix lp_build_exp2 order 4-5 polynomial coeffic...
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2011-07-23
José Fonseca
gallivm: Increase lp_build_rsqrt() precision.
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2011-07-23
José Fonseca
gallivm: Update minimax comments.
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2011-07-23
José Fonseca
gallivm: Fix lp_build_exp/lp_build_log.
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2011-07-23
José Fonseca
llvmpipe: Unit tests for arithmetic functions.
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2011-07-23
José Fonseca
util: Store alpha value too.
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2011-07-22
Vinson Lee
glsl: Add standalone_scaffolding.cpp to SConscript.
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2011-07-22
Paul Berry
glsl: Add unit tests for lower_jumps.cpp
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2011-07-22
Paul Berry
glsl: Create a standalone executable for testing optimi...
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2011-07-22
Paul Berry
glsl: Move functions into standalone_scaffolding.cpp...
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2011-07-22
Paul Berry
mesa: Add an ifndef guard around the definition of...
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2011-07-22
Younes Manton
Revert "g3dvl: Preserve previously rendered components...
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2011-07-21
Marek Olšák
configure.ac: check for libdrm_radeon only when buildin...
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2011-07-21
Brian Paul
Merge branch 'gallium-polygon-stipple'
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2011-07-21
Brian Paul
softpipe: use the polygon stipple utility module
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2011-07-21
Brian Paul
softpipe: implement fragment shader variants
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2011-07-21
Brian Paul
util: assorted updates to polygon stipple helper
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2011-07-21
Brian Paul
softpipe: use tgsi_shader_info fields for fragcoord...
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2011-07-21
Brian Paul
tgsi: add info fields for fragcoord origin, center...
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2011-07-21
Brian Paul
softpipe: remove obsolete comment
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2011-07-21
Brian Paul
softpipe: rename a function
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2011-07-21
Brian Paul
Merge branch 'remove-copyteximage-hook'
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2011-07-21
Chia-I Wu
u_vbuf_mgr: restore buffer offsets
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2011-07-21
Marek Olšák
mesa: GLES2 should return different error enums for...
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2011-07-21
Christoph Bumiller
nouveau: hook up video decoding with nouveau_context
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2011-07-21
Vinson Lee
glsl: Add ir_function_detect_recursion.cpp to SConscript.
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2011-07-21
Ian Romanick
glsl: Reject shaders that contain static recursion
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2011-07-21
Ian Romanick
glsl: Make prototype_string publicly available
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2011-07-20
Marek Olšák
g3dvl: remove unused vertex shader inputs
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2011-07-20
Eric Anholt
i965: Apply a homebrew workaround for GPU hang in OGLC...
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2011-07-20
Eric Anholt
i965: Enable the PIPE_CONTROL workaround workaround...
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2011-07-20
Eric Anholt
i965: Avoid kernel BUG_ON if we happen to wait on the...
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2011-07-20
Eric Anholt
intel: Use the GLSL-based meta clear when available.
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2011-07-20
Eric Anholt
meta: Add a GLSL-based _mesa_meta_Clear() variant.
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2011-07-20
Younes Manton
g3dvl: Preserve previously rendered components for...
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2011-07-20
Younes Manton
g3dvl: Init/clean pipe fully when a shader-based decode...
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2011-07-20
Kenneth Graunke
glsl: Avoid massive ralloc_strndup overhead in S-Expres...
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2011-07-20
Brian Paul
mesa: remove depend files from tarballs
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2011-07-20
Brian Paul
glsl: silence warning in linker.cpp
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2011-07-20
Brian Paul
st/mesa: get rid of redundant clipping code in st_copy_...
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2011-07-20
Brian Paul
mesa: remove unused dd_function_table::CopyTexImage1D...
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2011-07-20
Brian Paul
meta: remove _mesa_meta_CopyTexImage1D/2D()
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2011-07-20
Brian Paul
st/mesa: remove st_CopyTexImage1D/2D()
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2011-07-20
Brian Paul
radeon: remove radeonCopyTexImage2D()
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2011-07-20
Brian Paul
intel: remove intelCopyTexImage1D/2D()
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2011-07-20
Brian Paul
mesa: remove comments referring to Driver.TexImage1D/2D
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2011-07-20
Brian Paul
mesa: stop using ctx->Driver.CopyTexImage1D/2D() hooks
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2011-07-19
Jørgen Lind
Make it possible to use gbm with c++
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2011-07-19
Fredrik Höglund
st/mesa: fix the texture format in st_context_teximage
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2011-07-19
Brian Paul
mesa: update, shorten some comments in dd.h
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2011-07-19
Henri Verbeet
glx: Avoid calling __glXInitialize() in driReleaseDrawa...
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2011-07-19
Chad Versace
intel: Fix stencil buffer to be W tiled
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2011-07-19
Eric Anholt
i965: Fix regression in 29a911c50e4443dfebef0a2e32c39b6...
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2011-07-19
Brian Paul
llvmpipe: include LLVM version number in name string
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2011-07-19
Tobias Droste
llvmpipe: fix build with LLVM 3.0svn
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2011-07-19
Emil Velikov
configure.ac: Check for the respective libdrm_* when...
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2011-07-18
Marek Olšák
xvmc-softpipe: remove LLVM_LIBS
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2011-07-18
Kenneth Graunke
i965: Rename CMD_VF_STATISTICS_(965|GM45) to include...
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2011-07-18
Kenneth Graunke
i965: Rename CMD_VERTEX_(BUFFER|ELEMENT) to 3DSTATE_VER...
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2011-07-18
Kenneth Graunke
i965: Rename 3DSTATE_DRAWRECT_INFO_I965 to 3DSTATE_DRAW...
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2011-07-18
Eric Anholt
i915: Simplify intel_wpos_* with a helper function.
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2011-07-18
Eric Anholt
i915: Include gl_FragCoord.w data, not just xyz.
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2011-07-18
Eric Anholt
i915: Add support for HW rendering with no color draw...
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2011-07-18
Eric Anholt
i915: Fix incorrect depth scaling when enabling/disabli...
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2011-07-18
Eric Anholt
i915: Make stencil test for no-stencil handling match...
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2011-07-18
Eric Anholt
i915: Disable the depth test whenever we don't have...
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2011-07-18
Eric Anholt
i915: Remove i965 paths from i915_update_drawbuffer...
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2011-07-18
Eric Anholt
i965: Remove i915 paths from brw_update_draw_buffers().
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2011-07-18
Eric Anholt
i965: Remove unused region calculations in brw_update_d...
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2011-07-18
Eric Anholt
i965: Remove empty brw_set_draw_region.
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2011-07-18
Eric Anholt
i965: Remove FALLBACK() from brw_update_draw_region().
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2011-07-18
Eric Anholt
intel: Move intel_draw_buffers() code into each driver.
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2011-07-18
Eric Anholt
intel: Clarify the depthRb == stencilRb logic.
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