platform/upstream/mesa.git
2021-06-29 Connor Abbottir3: Use correct flags for movmsk & multi-mov
2021-06-29 Connor Abbottir3/legalize: Support multi-mov instructions
2021-06-29 Connor Abbottir3/postsched: Support multi-mov instructions
2021-06-29 Connor Abbottir3/delay: Support multi-mov instructions
2021-06-29 Connor Abbottir3: Support multi-mov instructions
2021-06-29 Connor Abbottir3: Add foreach_dst/foreach_dst_n
2021-06-29 Connor Abbottir3: Prepare dest helpers for multi-dst instructions
2021-06-29 Connor Abbottir3: Stop creating dummy dest registers
2021-06-29 Iago Toral... v3dv: expose support for basic subgroup operations
2021-06-29 Iago Toral... v3dv: expose correct subgroup size
2021-06-29 Iago Toral... broadcom/util: don't use compute supergroup packing...
2021-06-29 Iago Toral... broadcom/compiler: track if a compute shader uses subgr...
2021-06-29 Iago Toral... broadcom/compiler: add a set_a_flags_for_subgroup helper
2021-06-29 Iago Toral... broadcom/compiler: add a ntq_emit_cond_to_bool helper
2021-06-29 Iago Toral... broadcom/compiler: implement more subgroup intrinsics
2021-06-29 Iago Toral... broadcom/compiler: add FLAFIRST and FLNAFIRST opcodes
2021-06-29 Iago Toral... broadcom/compiler: lower nir_intrinsic_load_num_subgroups
2021-06-29 Iago Toral... broadcom/compiler: implement nir_intrinsic_load_subgrou...
2021-06-29 Lionel Landwerlinintel/perf: use the right popcount for 64bits
2021-06-29 Timothy Arceriutil: add some workarounds for the game Luna Sky
2021-06-29 Timothy Arceriutil/driconf: add new ignore_write_to_readonly_var...
2021-06-29 Timothy Arceriglsl: force_glsl_version to shaders with no defined...
2021-06-29 Timothy Arcerii965: don't crash on incorrect texture use
2021-06-29 Timothy Arcerimesa: don't crash on incorrect texture use
2021-06-28 Timothy Arceriutil/tests: initialise key in cache_test
2021-06-28 Yiwei Zhangvenus: resolve AHB external format with DRM format
2021-06-28 Yiwei Zhangvenus: remove unsupported AHB formats
2021-06-28 Yiwei Zhangvenus: use the mesa "drm-uapi/drm_fourcc.h" header
2021-06-28 Emma Anholti915g: Fix off-by-one in constant count assertion.
2021-06-28 Emma Anholti915g: Mark program errors on setting up temps, constan...
2021-06-28 Emma Anholti915g: Remove redundant p->error setting.
2021-06-28 Emma Anholti915g: Use stdbool.h instead of custom bools.
2021-06-28 Emma Anholti915g: replace "uint" with normal uint32_t.
2021-06-28 Emma Anholti915g: Improve logging of unsupported opcodes.
2021-06-28 Emma Anholti915g: Stop translating the fragment program on the...
2021-06-28 Emma Anholti915g: Log program compile errors to mesa_loge().
2021-06-28 Emma Anholti915g: Use the normal compile error path for empty...
2021-06-28 Emma Anholti915g: Enable dumping of fragment shaders under I915_DE...
2021-06-28 Emma Anholti915g: Allow use of I915_DEBUG= options on non-DEBUG...
2021-06-28 Emma Anholti915g: Bake the decls and program together.
2021-06-28 Emma Anholti915g: Apply clang-format.
2021-06-28 Yiwei Zhangvenus: properly support GPU_DATA_BUFFER for AHB
2021-06-28 Eleni Maria... intel: PAGE_SIZE used in allocators shouldn't be define...
2021-06-28 Eleni Maria... intel: struct bitset is renamed to brw_bitset
2021-06-28 Eleni Maria... util: Removed unused statement from FreeBSD build
2021-06-28 Eleni Maria... util: replaced ENODATA with ENOATTR for non-Linux systems
2021-06-28 Mike Blumenkrantzutil/vbuf: flag fallback_always if any prim types are...
2021-06-28 Mike Blumenkrantzutil/vbuf: always claim support for PATCHES in restart...
2021-06-28 Emma Anholtturnip: Short-circuit if ladder generation for constant...
2021-06-28 Emma Anholtnir: Add a helper for chasing movs with nir_ssa_scalar().
2021-06-28 Connor Abbottir3/sched: Speed up live_effect
2021-06-28 Connor Abbottfreedreno/computerator: Fix local_size typo
2021-06-28 Rhys Perrynir/opt_load_store_vectorize: fix check_for_robustness...
2021-06-28 Ella-0anv: expose primary node to VK_EXT_physical_device_drm...
2021-06-28 Marek Olšákradeonsi: move the accepting code into the bbox cull...
2021-06-28 Marek Olšákradeonsi: add optimal multi draws and draw-level splitt...
2021-06-28 Marek Olšákradeonsi: fix issues with draw-level splitting for...
2021-06-28 Marek Olšákradeonsi: change how the prim discard CS is enabled...
2021-06-28 Marek Olšákradeonsi: remove the GDS variants of compute-based...
2021-06-28 Marcin Ślusarzintel/fs: use stack for temporary array
2021-06-28 Marcin Ślusarzintel/blorp: initialize BLEND_STATE using braced initia...
2021-06-28 Marcin Ślusarzintel/tools: fix potential memory leaks
2021-06-28 Marcin Ślusarzintel/tools: fix invalid type in argument to printf...
2021-06-28 Marcin Ślusarzintel/tools: fix int-to-pointer/pointer-to-int cast...
2021-06-28 Marcin Ślusarzintel/tools: fix left shift overflow on 32-bit
2021-06-28 Marcin Ślusarzanv: fix potential integer overflows
2021-06-28 Marcin Ślusarzintel/decoder: add assert for register size
2021-06-28 Pierre-Eric... mesa/shaderapi: add an optional shader override mechanism
2021-06-28 Pierre-Eric... mesa/shaderapi: change construct_name signature
2021-06-28 Jeremy NewtonUpdate libva requirement
2021-06-27 Marek Olšákmesa: lower GL_CLAMP in texture and sampler functions...
2021-06-27 Marek Olšákmesa: add IsBorderColorNonZero to skip border color...
2021-06-27 Marek Olšákmesa: add LodBias quantization from st/mesa
2021-06-27 Marek Olšákmesa: translate into pipe_sampler_state in GL functions
2021-06-27 Marek Olšákmesa: remove mutex locking from a glBindTexture early...
2021-06-27 Marek Olšákmesa: use atomics instead of mutexes for refcounting...
2021-06-27 Marek Olšákmesa: use atomics instead of mutexes for refcounting...
2021-06-27 Marek Olšákmesa: use atomics instead of mutexes for refcounting...
2021-06-27 Marek Olšákcso: don't look up a sampler CSO if the last one is...
2021-06-27 Marek Olšákcso: update max_sampler_seen only once in cso_set_samplers
2021-06-27 Marek Olšákcso: disallow NULL sampler state templates in cso_singl...
2021-06-27 Marek Olšákst/mesa: remove the sampler min_lod/max_lod value swap
2021-06-27 Marek Olšákst/mesa: add a mechanism to bypass atomics when binding...
2021-06-27 Marek Olšákst/mesa: sink refcounting from st_get_sampler_views...
2021-06-27 Marek Olšákst/mesa: remove the const qualifier for a few st_sample...
2021-06-27 Marek Olšákst/mesa: return sview from st_update_single_texture...
2021-06-27 Marek Olšákst/mesa: read Target only once in st_update_single_texture
2021-06-27 Marek Olšákst/mesa: sink _mesa_get_samplerobj into st_update_singl...
2021-06-27 Marek Olšákst/mesa: don't memset the sampler view array, don't...
2021-06-27 Marek Olšákst/mesa: don't track FS sampler views for bitmap/drawpi...
2021-06-27 Marek Olšákst/mesa: don't track VS sampler views for st_draw_feedb...
2021-06-26 Rob Clarkturnip: Add CrOS Gralloc support
2021-06-26 Rob Clarkturnip: Fix AcquireImageANDROID() handle type
2021-06-26 Rob Clarkturnip: Use drmIoctl()
2021-06-26 Lionel Landwerlinanv: allocate bigger batches as we grow command buffers
2021-06-25 Caio Marcelo... anv: Advertise VK_KHR_shader_subgroup_uniform_control_flow
2021-06-25 Caio Marcelo... spirv: Support SPV_KHR_subgroup_uniform_control_flow
2021-06-25 Caio Marcelo... spirv: Update headers and metadata from latest Khronos...
2021-06-25 Caio Marcelo... nir: Add test to check edge case in Split ALU optimization
2021-06-25 Caio Marcelo... nir/opt_if: Don't split ALU for single block infinite...
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