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platform/upstream/mesa.git
2016-06-24
Nicolai Hähnle
radeonsi: move gfx fence wait out of si_check_vm_faults
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2016-06-24
Nicolai Hähnle
radeonsi: extract IB and bo list saving into separate...
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2016-06-24
Nicolai Hähnle
st/mesa: fix readpixels regression with MESA_pack_invert
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2016-06-24
Marek Olšák
radeonsi: set LLVM denormal flags
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2016-06-24
Marek Olšák
radeonsi: emit 1/sqrt for RSQ
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2016-06-24
Jan Vesely
r600g: Enable FMA on chips that support it
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2016-06-24
Marek Olšák
gallium/u_queue: allow the execute function to differ...
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2016-06-24
Marek Olšák
gallium/u_queue: reduce the number of mutexes by 2
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2016-06-24
Marek Olšák
gallium/u_queue: add an option to name threads
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2016-06-24
Marek Olšák
gallium/u_queue: add an option to have multiple worker...
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2016-06-24
Marek Olšák
gallium/u_queue: rewrite util_queue_fence to allow...
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2016-06-24
Marek Olšák
gallium/u_queue: use a ring instead of a stack
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2016-06-24
Jordan Justen
i965: Preserve the internal format of the dri image
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2016-06-23
Chad Versace
anv: Add anv_render_pass_attachment::store_op
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2016-06-23
Gurkirpal Singh
gbm: Fix comments
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2016-06-23
Eric Engestrom
gbm: doc fixes
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2016-06-23
Giuseppe Bilotta
Remove wrongly repeated words in comments
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2016-06-23
Brian Paul
svga: update some comments in svga_buffer_handle()
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2016-06-23
Brian Paul
svga: add a const qualifier in svga_buffer_upload_piece...
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2016-06-23
Brian Paul
svga: minor code refactor for svga_buffer_upload_command()
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2016-06-23
Brian Paul
svga: minor code simplification in svga_context_finish()
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2016-06-23
Kenneth Graunke
i965: Implement rasterizer discard via SOL unless requi...
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2016-06-23
Kenneth Graunke
i965: Combine 3DSTATE_STREAMOUT emitters and genX_sol_s...
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2016-06-23
Kenneth Graunke
glsl: Don't constant propagate arrays.
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2016-06-23
Kenneth Graunke
glsl: Make lower_const_arrays_to_uniforms work directly...
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2016-06-23
Kenneth Graunke
i965: Copy propagate before doing variable index lowering.
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2016-06-23
Kenneth Graunke
glsl: Propagate invariant/precise after lowering const...
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2016-06-23
Kenneth Graunke
glsl: Split arrays even in the presence of whole-array...
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2016-06-23
Kenneth Graunke
glsl: Make constant propagation's folder not propagate...
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2016-06-23
Topi Pohjolainen
i965/blorp: Disable vertex element swizzling
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2016-06-23
Topi Pohjolainen
i965/blorp: Let program data tell if push constants...
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2016-06-23
Topi Pohjolainen
i965/blorp: Use prog data counters to guide wm/ps setup
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2016-06-23
Topi Pohjolainen
i965/blorp: Use prog data counters to guide sf/sbe...
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2016-06-23
Ardinartsev...
i965: Avoid division by zero.
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2016-06-23
Tim Rowley
swr: [rasterizer core] fix dependency bug
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2016-06-23
Tim Rowley
swr: [rasterizer core] use wrap-around safe compares...
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2016-06-23
Tim Rowley
swr: [rasterizer jitter] add support for component...
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2016-06-23
Tim Rowley
swr: [rasterizer core] track whether GS outputs viewpor...
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2016-06-23
Tim Rowley
swr: [rasterizer core] GS viewport array index attribute
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2016-06-23
Tim Rowley
swr: [rasterizer core] conservative rasterization front...
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2016-06-23
Tim Rowley
swr: [rasterizer core] stop single threaded crash exit...
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2016-06-23
Tim Rowley
swr: [rasterizer jitter] small fetch jit cleanup
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2016-06-23
Tim Rowley
swr: [rasterizer core] remove old comment
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2016-06-23
Tim Rowley
swr: [rasterizer jitter] cleanup supporting different...
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2016-06-23
Tim Rowley
swr: [rasterizer jitter] unitialized component fix...
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2016-06-23
Tim Rowley
swr: [rasterizer] add support for building avx512 version
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2016-06-23
Tim Rowley
swr: [rasterizer common] fix include for Intel compiler
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2016-06-23
Tim Rowley
swr: [rasterizer common] workaround clang for windows...
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2016-06-23
Tim Rowley
swr: push/pop DEBUG macro around llvm includes
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2016-06-23
Jose Fonseca
include: Require MSVC 2013 Update 4.
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2016-06-23
Brian Paul
svga: rename svga_surface_copy() to svga_resource_copy_...
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2016-06-23
Brian Paul
svga: don't copy blit_info into local var
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2016-06-23
Brian Paul
gallium/util: fix some 4-space indentation in blitter...
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2016-06-23
Charmaine Lee
svga: fix texture array update regression
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2016-06-23
Charmaine Lee
svga: fix index/vertex buffer surface reference at...
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2016-06-23
Charmaine Lee
svga: fix vertex buffer references in the hw state
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2016-06-23
Charmaine Lee
svga: fix index buffer reference in the hw state
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2016-06-23
Timothy Arceri
glsl/mesa: stop duplicating geom and tcs layout values
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2016-06-23
Timothy Arceri
glsl/mesa: stop duplicating tes layout values
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2016-06-22
Edward O'Callaghan
.mailmap: Fixup my email address
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2016-06-22
Christian Gmeiner
st/mesa: expose EXT_vertex_array_bgra when supported...
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2016-06-22
Jason Ekstrand
anv: Use different BOs for different scratch sizes...
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2016-06-22
Jason Ekstrand
genxml: Make ScratchSpaceBasePointer an address instead...
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2016-06-22
Jason Ekstrand
anv: Add an allocator for scratch buffers
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2016-06-22
Jason Ekstrand
genxml: Put append counter fields before MCS in RENDER_...
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2016-06-22
Jason Ekstrand
anv,isl: Lower storage image formats in anv
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2016-06-22
Jason Ekstrand
isl/state: Allow for full 31-bit buffer texture sizes
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2016-06-22
Jason Ekstrand
isl/state: Don't use designated initializers for buffer...
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2016-06-22
Jason Ekstrand
isl/state: Add assertions for buffer surface restrictions
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2016-06-22
Jason Ekstrand
isl/state: Don't set SurfacePitch for gen9 1-D textures
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2016-06-22
Jason Ekstrand
isl/state: Use TILEWALK_XMAJOR for linear surfaces...
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2016-06-22
Jason Ekstrand
isl/state: Emit no-op mip tail setup on SKL
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2016-06-22
Jason Ekstrand
isl/state: Only set cube face enables if usage includes...
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2016-06-22
Jason Ekstrand
isl/state: Use the layout for computing qpitch rather...
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2016-06-22
Jason Ekstrand
isl/state: Set the IntegerSurfaceFormat bit on Haswell
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2016-06-22
Jason Ekstrand
isl/format: Mark R9G9B9E5 as containing 9-bit unsigned...
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2016-06-22
Jason Ekstrand
isl/state: Don't set RenderTargetViewExtent for texture...
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2016-06-22
Jason Ekstrand
isl/state: Set SurfaceArray based on the surface dimension
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2016-06-22
Jason Ekstrand
isl/state: Don't force-disable L2 bypass for everything
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2016-06-22
Jason Ekstrand
isl/state: Refactor the setup of clear colors
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2016-06-22
Jason Ekstrand
isl/state: Refactor the per-gen isl_to_gen_h/valign...
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2016-06-22
Jason Ekstrand
isl/state: Return an extent3d from the halign/valign...
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2016-06-22
Jason Ekstrand
isl/state: Put pitch calculations together
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2016-06-22
Jason Ekstrand
isl/state: Put all dimension setup together and towards...
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2016-06-22
Jason Ekstrand
isl/state: Put surface format setup at the top
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2016-06-22
Jason Ekstrand
isl/state: Remove some unused fields
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2016-06-22
Jason Ekstrand
isl/state: Don't use designated initializers for the...
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2016-06-22
Jason Ekstrand
genxml/gen8,9: Prefix the multisample format enum with...
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2016-06-22
Jason Ekstrand
i965/blorp: Only set src_z for gen8+ 3D textures
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2016-06-22
Jason Ekstrand
i965/gen7,8: Set SURFACE_IS_ARRAY for all non-3D textur...
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2016-06-22
Jason Ekstrand
i965/gen4: Subtract 1 from buffer sizes
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2016-06-22
Jason Ekstrand
i965: Remove fake W-tiled render target support
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2016-06-22
Jason Ekstrand
i965/fs: Use a default Y coordinate of 0 for TXF on...
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2016-06-22
Jason Ekstrand
i965/gen8: Use the qpitch from the aux_mt for AUX_QPITCH
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2016-06-22
Jason Ekstrand
i965/blorp/gen8: Use the correct max level and layer...
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2016-06-22
Jason Ekstrand
i965: Drop the maximum 3D texture size to 512 on Sandy...
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2016-06-22
Jason Ekstrand
i965/gen4-6: Handle gl_texture_object::BaseLevel and...
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2016-06-22
Jason Ekstrand
i965/gen4: Pull texture formats from the texture object...
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2016-06-22
Kenneth Graunke
i965: Fix point size with tessellation/geometry shaders...
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2016-06-22
Marek Olšák
.mailmap: fix my main address
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