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platform/upstream/mesa.git
2020-12-01
Marek Olšák
mesa: add a fast path for restoring light attributes...
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2020-12-01
Marek Olšák
mesa: add a fast path for restoring fixed-func tex...
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2020-12-01
Marek Olšák
mesa: rewrite glPushAttrib/glPopAttrib to get rid of...
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2020-12-01
Marek Olšák
mesa: treat glPopMatrix as a no-op state change if...
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2020-12-01
Marek Olšák
mesa: memset matrices at initialization to enable memcp...
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2020-12-01
Marek Olšák
mesa: canonicalize matrix in glPushMatrix to make glPop...
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2020-12-01
Marek Olšák
mesa: consider glPushMatrix a no-op change from the...
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2020-12-01
Marek Olšák
mesa: skip glMultMatrix if the matrix is identity
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2020-12-01
Marek Olšák
mesa: fix crashes in the no_error case of invalid glUni...
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2020-12-01
Marek Olšák
st/mesa: replace st_context::state::constants with...
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2020-12-01
Marek Olšák
st/mesa: add a faster path for uploading state paramete...
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2020-12-01
Marek Olšák
gallium: add PIPE_CAP_PREFER_REAL_BUFFER_IN_CONSTBUF0
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2020-12-01
Marek Olšák
mesa: add helpers for drivers to load state parameters...
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2020-12-01
Marek Olšák
mesa: merge light state parameters for faster uploads...
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2020-12-01
Marek Olšák
mesa: merge matrix state parameters for faster uploads...
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2020-12-01
Marek Olšák
mesa: take advantage of sorted parameters in _mesa_load...
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2020-12-01
Marek Olšák
mesa: put constants before state vars for ARB programs
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2020-12-01
Marek Olšák
mesa: put constants before state vars for ffvp
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2020-12-01
Marek Olšák
mesa: restructure gl_light vars to match the layout...
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2020-12-01
Marek Olšák
mesa: optimize setting gl_Light state parameters
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2020-12-01
Marek Olšák
mesa: demystify material_attrib()
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2020-12-01
Marek Olšák
mesa: allow multi-slot program parameters
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2020-12-01
Marek Olšák
mesa: fix printing state parameters
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2020-12-01
Marek Olšák
mesa: remove redundant _math_matrix_analyse calls in...
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2020-12-01
Marek Olšák
mesa: rework matrix statevar enums to remove excessive...
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2020-12-01
Marek Olšák
mesa: don't allocate matrices with malloc
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2020-12-01
Marek Olšák
util: add a common ALIGN16 macro for m_matrix and u_thr...
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2020-12-01
Marek Olšák
mesa: replace _mesa_problem with unreachable in fetch_state
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2020-12-01
Marek Olšák
mesa: don't read from destination memory when computing...
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2020-12-01
Marek Olšák
mesa: skip redundant uniform updates for glUniformHandle
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2020-12-01
Marek Olšák
mesa: skip redundant uniform updates for glUniformMatrix
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2020-12-01
Marek Olšák
mesa: skip redundant uniform updates for glUniform
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2020-12-01
Marek Olšák
mesa: move sampler condition for flushing into mesa_flu...
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2020-12-01
Marek Olšák
mesa: call FLUSH_VERTICES before changing sampler uniforms
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2020-12-01
Marek Olšák
mesa: don't print GL errors in release builds if MESA_D...
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2020-12-01
Marek Olšák
mesa: properly disallow param list reallocation
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2020-12-01
Marek Olšák
mesa: track ParameterValues size separately
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2020-12-01
Marek Olšák
mesa: don't duplicate allocation code in _mesa_new_para...
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2020-12-01
Indrajit Kumar Das
radeonsi/gfx10: fix overflow and primitive queries
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2020-12-01
Iago Toral...
v3dv: ignore filter in TFU blit path
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2020-12-01
Iago Toral...
v3dv: add a helper to choose a compatible TFU format
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2020-12-01
Iago Toral...
v3dv: handle Z mirroring in the TFU blit path
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2020-12-01
Iago Toral...
v3dv: expand the formats that can be handled in the...
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2020-12-01
James Park
aco: Avoid extra bitfield padding
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2020-12-01
James Park
aco: Stub sections that don't have _WIN32 support
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2020-12-01
James Park
aco: Fix warnings for bools in bitwise logic
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2020-12-01
James Park
aco: Initialize union within Operand for MSVC
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2020-12-01
James Park
aco: Use u_memstream instead of POSIX memstream
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2020-12-01
James Park
aco: Replace indexed array initialization
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2020-12-01
James Park
aco: Const correct aco_compiler_statistics
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2020-12-01
James Park
aco: Declare num_reduce_ops for array size
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2020-12-01
James Park
aco: Remove nonstandard parentheses
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2020-12-01
James Park
aco: Add missing C++ includes
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2020-12-01
James Park
aco: Fix warnings about unsafe integer/bool mix
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2020-12-01
James Park
aco: Define NOMINMAX in Meson build file
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2020-12-01
Rhys Perry
aco: use FALLTHROUGH macro
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2020-12-01
Rhys Perry
radv: use FALLTHROUGH macro
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2020-12-01
Samuel Pitoiset
radv/llvm,aco: always split typed vertex buffer loads...
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2020-12-01
Dave Airlie
zink: allow the backend to optimise shaders.
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2020-12-01
Pierre-Eric...
glx: update fallthrough comments
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2020-12-01
Pierre-Eric...
tgsi: update fallthrough comments
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2020-12-01
Pierre-Eric...
egl: update fallthrough comments
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2020-12-01
Pierre-Eric...
amd/ac: update fallthrough comments
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2020-12-01
Pierre-Eric...
nir/ntt: update fallthrough comments
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2020-12-01
Pierre-Eric...
gallivm: update fallthrough comments
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2020-12-01
Pierre-Eric...
llvmpipe: update fallthrough comments
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2020-12-01
Pierre-Eric...
radeon: update fallthrough comments
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2020-12-01
Pierre-Eric...
gallium: update fallthrough comments
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2020-12-01
Pierre-Eric...
softpipe: update fallthrough comments
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2020-12-01
Pierre-Eric...
gallium/util: update fallthrough comments
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2020-12-01
Pierre-Eric...
vbo: update fallthrough comments
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2020-12-01
Pierre-Eric...
gallium/winsys: update fallthrough comments
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2020-12-01
Pierre-Eric...
radeonsi: update fallthrough comments
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2020-12-01
Pierre-Eric...
compiler/spirv: update fallthrough comments
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2020-12-01
Pierre-Eric...
src/mesa: update fallthrough comments
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2020-12-01
Pierre-Eric...
xxhash: update fallthrough comments
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2020-12-01
Pierre-Eric...
gallium: update fallthrough comments
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2020-12-01
Pierre-Eric...
nir: update fallthrough comments
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2020-12-01
Pierre-Eric...
util: add a FALLTROUGH macro
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2020-12-01
Lionel Landwerlin
spirv: add support for KHR_fragment_shading_rate
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2020-12-01
Lionel Landwerlin
compiler/nir: introduce a new helper to get varying...
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2020-12-01
Lionel Landwerlin
nir: wire shading rate variables
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2020-12-01
James Park
vulkan/util: Consolidate typed_memcpy
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2020-12-01
James Park
util: Add os_localtime
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2020-12-01
Kenneth Graunke
nir/algebraic: Avoid creating new fp64 ops when using...
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2020-11-30
Rob Clark
mesa: Use os_get_option() for MESA_*_OVERRIDE
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2020-11-30
Rob Clark
util: Add property_get() fallback for android
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2020-11-30
Jason Ekstrand
intel/fs: DISCARD_JUMP does not have side-effects
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2020-11-30
Jason Ekstrand
nir: Use the right argument order for load_scratch_base_ptr
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2020-11-30
Iago Toral...
v3dv: check return value of drmGetMagic
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2020-11-30
Iago Toral...
v3dv: expand format coverage in TFU path for buffer...
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2020-11-30
Iago Toral...
v3dv: fix base layer for 3D blits in the TFU path
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2020-11-30
Iago Toral...
v3dv: add a TFU path for image copies
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2020-11-30
Iago Toral...
v3dv: add a format parameter to emit_tfu_job
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2020-11-30
Iago Toral...
v3dv: support compressed formats with TFU unit
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2020-11-30
Iago Toral...
v3dv: remove obsolete disabled code
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2020-11-30
Samuel Pitoiset
radv: disable WGP_MODE for NGG on GFX10.3
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2020-11-30
Samuel Pitoiset
radv: only mask 1 CU for GS/VS waves on GFX10.3
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2020-11-30
Samuel Pitoiset
radv: only disable CU2 & CU3 when NGG is enabled
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2020-11-30
Samuel Pitoiset
radv: enable NGG on GFX10.3 APUs by default
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