platform/upstream/Vulkan-LoaderAndValidationLayers.git
2014-10-31 Courtney Goeltzenleu... demos: Cube: Read shaders from external BIL binary...
2014-10-31 Courtney Goeltzenleu... demos: Add shader source files for cube demo
2014-10-31 Courtney Goeltzenleu... demos: Add LunarG logo with transparent background
2014-10-31 Courtney Goeltzenleu... demos: Cube: Make it spin
2014-10-31 Courtney Goeltzenleu... demos: Add LunarG logo texture file.
2014-10-31 Courtney Goeltzenleu... demos: Use png library to read texture from file
2014-10-31 Courtney Goeltzenleu... demos: Add spinning cube demo with texture
2014-10-31 Courtney Goeltzenleu... demos: Add cube demo
2014-10-31 Courtney Goeltzenleu... demos: Add matrix math "library"
2014-10-31 Courtney Goeltzenleu... demos: Add spinning cube demo
2014-10-31 Cody NorthropClean up: convert compiler_render_tests to all use...
2014-10-31 Cody NorthropAdd LunarG copyright to files with substantative changes
2014-10-31 Cody Northropcompiler: Use metadata qualifier to determine IO status
2014-10-31 Cody Northropcompiler_render_tests: Turn on test that uses sampler...
2014-10-31 Cody Northropcompiler: Allow texture unit bindings to also set sampl...
2014-10-31 Cody Northropcompiler: Propagate sampler bindings through glassy...
2014-10-31 Cody Northropcompiler_render_tests: Add test that pulls from uniform...
2014-10-31 Cody Northropcompiler: If XGL is being used, assign buffer bindings...
2014-10-31 Cody Northropcompiler: Propagate buffer bindings in glassy translator
2014-10-31 Cody Northropcompiler: Create an API enum for XGL, add checks where...
2014-10-31 GregFAdd VERT_ATTRIB_GENERIC0 to explicit locations on verte...
2014-10-31 Courtney Goeltzenleu... xgl: Update to specific version of external libraries
2014-10-31 Courtney Goeltzenleu... tests: Add descriptions to some of the tests.
2014-10-31 Courtney Goeltzenleu... tests: Refactor common code to test method
2014-10-31 Courtney Goeltzenleu... tests: Remove bad test
2014-10-31 Courtney Goeltzenleu... tests: Add helper macro for tagging tests with a descri...
2014-10-31 Courtney Goeltzenleu... compiler: Add correct base offset to user's layout
2014-10-31 Courtney Goeltzenleu... tests: Clean up and bug fixes
2014-10-31 Chia-I Wudemos/tri: make it prettier
2014-10-31 Chia-I Wudemos/tri: use xglCmdClear*
2014-10-31 Chia-I Wudemos/tri: fix the shaders
2014-10-31 Courtney Goeltzenleu... tests: Add XGL Triangle test
2014-10-31 Courtney Goeltzenleu... intel: Set Debug options to off by default
2014-10-31 Chia-I Wutests: add basic blit (copy, clear, and resolve) tests
2014-10-31 Chia-I Wutests: allow image tiling to be specified
2014-10-31 Chia-I Wuintel: use the compiler to compile meta shaders
2014-10-31 Chia-I Wuintel/compiler: add intel_pipeline_shader_compile_meta()
2014-10-31 Chia-I Wuintel/compiler: add brw_blorp_blit_eu from Mesa
2014-10-31 Courtney Goeltzenleu... misc: Exit update script on error
2014-10-31 Courtney Goeltzenleu... tests: update to match render_test order
2014-10-31 Courtney Goeltzenleu... demo: tri - only need version 130 for this shader
2014-10-31 Tobin EhlisAdd xglDestroyDevice() call to test framework.
2014-10-31 GregFadded BIL_MixTriangle test. This tests support for...
2014-10-31 GregFAdd MixTriangle test which tests explicit locations...
2014-10-31 GregFAdd the starting user varying slot number (24) to any...
2014-10-31 Cody Northropcompiler_render_tests: Add a simple VS texturing test
2014-10-31 Cody Northropcompiler: Allow sampler index to be looked up, although...
2014-10-31 Cody Northropcompiler: Allow sampler unit bindings to propagate...
2014-10-31 Cody Northropcompiler: Remove most of the contents of uniforms.c...
2014-10-31 Cody Northropcompiler: Add clean copy of uniforms.c
2014-10-31 Courtney Goeltzenleu... demos: Convert shader to GLSL
2014-10-31 Chia-I Wudemos/tri: enable FF vertex fetch
2014-10-31 Chia-I Wudemos/tri: allocate depth buffer
2014-10-31 Chia-I Wudemos/tri: allocate vertex buffer
2014-10-31 Chia-I Wudemos/tri: allocate textures
2014-10-31 Courtney Goeltzenleu... demos: Add gen7 ISA to tri demo
2014-10-31 Chia-I Wudemos: add tri
2014-10-31 Courtney Goeltzenleu... tests: Start using XGL blit
2014-10-31 Courtney Goeltzenleu... tests: Start adding spinning cube test
2014-10-31 Courtney Goeltzenleu... test-framework: make color and depth binding info acces...
2014-10-31 Courtney Goeltzenleu... test-framework: Make ReadFile available to tests
2014-10-31 Courtney Goeltzenleu... test-framework: minor whitespace cleanup
2014-10-31 Cody Northropcompiler: Set some better defaults for gl_context constants
2014-10-31 Cody Northropcompiler_render_tests: Clean up single texture test...
2014-10-31 Cody Northropcompiler_render_tests: Turn on VS and FS uniform block...
2014-10-31 Cody Northroprender_test: Bring over constant buffer stride fix...
2014-10-31 Cody Northropcompiler: Bump up some const values to allow UBO
2014-10-31 Cody Northropcompiler: Print out link errors from CreateShader
2014-10-31 Cody Northropcompiler_render_tests: Turn on textured triangle test...
2014-10-31 Cody Northropcompiler_render_tests: Turn on the compiler_render_test...
2014-10-31 Cody Northropcompiler_render_tests: Fork the render_tests file for...
2014-10-31 Courtney Goeltzenleu... tools: utility script to create and update external...
2014-10-31 Courtney Goeltzenleu... tests: draw multiple triangles to a buffer
2014-10-31 Steve KClean up some more non-glassy code from instruction...
2014-10-31 Cody Northropcompiler: Turn off all the compiler spew by default
2014-10-31 Cody Northropcompiler: Clean up backend some more
2014-10-31 Cody Northropcompiler: Remove some (not nearly all) dead files from...
2014-10-31 Cody Northropcompiler: Clean up front end changes a bit
2014-10-31 Steve KRemove some unneeded non-glassy FS TD scheduler code.
2014-10-31 Steve KRemove some unneeded non-glassy code from brw register...
2014-10-31 Steve KCleanup some code that's no longer needed with logical IO.
2014-10-31 Steve KBring across logical IO changes from Mesa branch. ...
2014-10-31 Courtney Goeltzenleu... tests: Remove CreateShader test
2014-10-31 Chia-I Wurender_tests: fix constant buffer setup
2014-10-31 Chia-I Wuintel: use intel_gpu to set up the compiler context
2014-10-31 Chia-I Wuintel: remove unused INTEL_EXT_COMPILE_GLSL
2014-10-31 Chia-I Wuintel: make intel_ir opaque
2014-10-31 Courtney Goeltzenleu... tests: Add matrix library (libglm-dev) and test
2014-10-31 Courtney Goeltzenleu... tests: Rename tests to be shorter and more descriptive
2014-10-31 Cody Northroprender_test: Clean up VS uniform test, draw rotated...
2014-10-31 Cody Northropcompiler: Turn off uniform loads via sampler for vec4...
2014-10-31 Cody Northroprender_test: Start turning on simplified VS uniform...
2014-10-31 Cody Northropcompiler: Propagate VS binding table size
2014-10-31 Cody Northropcompiler: Turn off push constants for vec4 shaders
2014-10-31 Courtney Goeltzenleu... intel: Support GLSL compiling in less intrusive way
2014-10-31 Courtney Goeltzenleu... tests: Add test to explicitly use GLSL to BIL module
2014-10-31 Steve KConnect thin vertical BIL path.
2014-10-31 Courtney Goeltzenleu... tests: Draw two triangles from mesh
2014-10-31 Cody Northroprender_test: Turn all tests back on, easier to debug...
2014-10-31 Cody Northroprender_test: Render a triangle using compiler and verte...
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