platform/upstream/libSkiaSharp.git
2012-08-14 scroggo@google.comUse SkBitmapHeap for shaders in SkGPipe.
2012-08-14 scroggo@google.comCheck in r5063 again, along with fix for tests.
2012-08-14 bsalomon@google.comReduce allocations in RandomPathBench
2012-08-14 tomhudson@google.comClean up most clang warnings outside animator/
2012-08-14 junov@chromium.orgAugmenting SkDeferredCanvas notification interface...
2012-08-14 reed@google.comadd LF at the end, for clanginess
2012-08-14 bsalomon@google.comAdd inst counting to bench and count SkPaths
2012-08-14 mike@reedtribe.orgdelete empty file
2012-08-14 mike@reedtribe.orgoops, revert the flake on the win shuttle
2012-08-14 mike@reedtribe.orgremove as flake?
2012-08-13 bsalomon@google.comStop bench from leaking
2012-08-13 rileya@google.comMac 10.6 build fix: got rid of now-unecessary GrTexture...
2012-08-13 rileya@google.comAdded GrTextureStripAtlas object.
2012-08-13 bungeman@google.comCorrectly linearize Windows AA from ClearType.
2012-08-13 tomhudson@google.comRevert r5063 until unit tests can be fixed.
2012-08-13 robertphillips... Move resize functionality out of createAndLockTexture...
2012-08-13 robertphillips... Split cache-specific fields out of GrTextureDesc
2012-08-13 bsalomon@google.comReduce path_copy iteration count, hopefully allows...
2012-08-13 scroggo@google.comUse the SkBitmapHeap to handle SkBitmaps in SkGPipe...
2012-08-13 tomhudson@google.com(Attempt to) fix Android build from r5056, thanks to...
2012-08-13 tomhudson@google.comFix Windows build from r5056.
2012-08-13 robertphillips... Updated gpu.gyp to move GrCacheID.h from src\gpu to...
2012-08-13 bsalomon@google.comFix GPU-less build from r5056.
2012-08-13 chudy@google.comEffects Bug Fix
2012-08-13 bsalomon@google.comAdd a zoom filter to Skia. This will be used on ChromeO...
2012-08-13 digit@google.comarm: dynamic NEON support for SkBitmapProcState functions.
2012-08-13 bsalomon@google.comAdds a bunch of benchmarks around creating, transformin...
2012-08-13 mike@reedtribe.orgsuppress pip for now, since we use locally-defined...
2012-08-13 mike@reedtribe.orgadjust size to match the content
2012-08-13 mike@reedtribe.orgmove texteffects from Sample to gm
2012-08-13 mike@reedtribe.orgprivatize SkBuffer.h
2012-08-12 mike@reedtribe.orgprivatize SkRefDict.h
2012-08-12 mike@reedtribe.orgprivatize SkGlyph.h
2012-08-12 mike@reedtribe.orgprivatize SkPtrRecorder.h
2012-08-12 mike@reedtribe.orgrefactor some subclasses in SkFlattenable.h into SkPtrR...
2012-08-12 mike@reedtribe.orgprivatize SkDeviceProfile.h
2012-08-12 mike@reedtribe.orgrevert arith change, until I can rebaseline all the...
2012-08-12 mike@reedtribe.orguse premul macro to pack components
2012-08-10 tomhudson@google.comFix handling of infinite bounds during "fast transforms".
2012-08-09 borenet@google.comEnable 32/64-bit gyp switch on Linux
2012-08-09 reed@google.comprivatize SkBlitter.h
2012-08-09 reed@google.comremove unused local var (warning fix)
2012-08-09 reed@google.comprivatize SkScan.h
2012-08-09 reed@google.comuse SkRegion instead of SkScan/SkBlitter, as we want...
2012-08-09 caryclark@google.comshape ops work in progress
2012-08-09 robertphillips... Added method of getting top genID from SkClipStack
2012-08-09 reed@google.comremove SkShape (unused)
2012-08-09 borenet@google.comSet bench/gm/tests as explicit dependencies of SkiaAndr...
2012-08-09 robertphillips... Added resource domain to GrTextureDesc
2012-08-09 mike@reedtribe.orgprivatize SkEdgeClipper.h
2012-08-09 mike@reedtribe.orgremoved SkPerspIter.h
2012-08-09 mike@reedtribe.orgprivatization of SkPerspIter.h
2012-08-09 mike@reedtribe.orgprivatization -- moving headers out of include into src
2012-08-08 digit@google.comFix the Android build.
2012-08-08 digit@google.comarm: dynamic NEON support for SkBlitRow_opts_arm.cpp
2012-08-08 scroggo@google.comMake SkGPipe use SkBitmapHeap.
2012-08-08 reed@google.comsplit out src file names into core.gypi, with an eye...
2012-08-08 epoger@google.comskdiff: clean up isPathAbsolute check for Windows
2012-08-08 robertphillips... GrCacheID.h must reside in include\gpu due to inclusion...
2012-08-08 robertphillips... Refactored cacheID in preparation for clip mask caching...
2012-08-08 reed@google.comremove until we fix the flake for msaa16
2012-08-07 reed@google.commove SkSqrt32 back into SkMath.h -- was referenced...
2012-08-07 reed@google.com#include "SkMathPriv.h"
2012-08-07 reed@google.comPrivatize SkAutoKern.h
2012-08-07 reed@google.comPrivatization:
2012-08-07 caryclark@google.comshape ops work in progress
2012-08-07 chudy@google.comReplaced all instances of std strings and vectors in...
2012-08-07 djsollen@google.comRefactor Bitmap Storage for SkPicture using SkPipe...
2012-08-07 junov@chromium.orgFixing NoGPU build of bench
2012-08-07 bsalomon@google.comuniquely name FS functions, add lighting effects to...
2012-08-07 robertphillips... Adding storage of SkPath::fIsOval
2012-08-07 keyar@chromium.orgRefactored the bitmap creation into PictureRenderer.
2012-08-07 junov@chromium.orgMoving DeferredDevice and DeferredGPipeController class...
2012-08-07 reed@google.comremove until these stop being flakey
2012-08-07 reed@google.commust include SkPath.h after restructure
2012-08-07 chudy@google.comRefactoring into a public facing facing SkDebugger...
2012-08-07 reed@google.cominclude SkFlatteningBuffer.h after restructure
2012-08-07 reed@google.comadd baselines after test changed
2012-08-07 robertphillips... Fix for r4978 unit test failure. TBR by Brian
2012-08-07 reed@google.comneed to explicitly include SkPath.h after refactoring
2012-08-07 reed@google.comremove as test has changed. Will rebaseline later
2012-08-07 djsollen@google.comUpdate SkFlattenable buffers to be more modular.
2012-08-07 reed@google.comchange SkTextToPathIter to allow continuation even...
2012-08-07 robertphillips... Added SkClipStack portion of new clip mask caching...
2012-08-07 reed@google.commove SkTextToPathIter into private header
2012-08-07 junov@chromium.orgStyle correction: sprinkling "this->" in SkDeferredCanv...
2012-08-07 chudy@google.comQuick mem fix for debug canvas leaking when loading...
2012-08-07 junov@chromium.orgRemoving the SkPicture backend from SkDeferredCanvas...
2012-08-07 borenet@google.comRemove verylargebitmap gm on Android
2012-08-07 junov@chromium.orgAdding API to SkGPipe and SkDeferredCanvas for controll...
2012-08-07 reed@google.comdocument OwnDeviceCanvas
2012-08-07 reed@google.cominitial baselines for very large bitmaps
2012-08-07 reed@google.comadd gm for very large bitmaps (>32K >64K)
2012-08-07 reed@google.comrebaseline after resize
2012-08-07 reed@google.comenable large bitmap drawing by default (still disabled...
2012-08-07 borenet@google.comAdd -logFile option to Bench
2012-08-06 reed@google.comupdate baselines for macpro
2012-08-06 reed@google.commove SkFilterShader into private header
2012-08-06 reed@google.comEven when the pts are restricted to 32K values, we...
2012-08-06 reed@google.comIf we lose precision computing sum of the dash interval...
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