platform/upstream/mesa.git
2021-09-01 Connor Abbottlima/gpir: Rewrite register allocation for value registers
2021-09-01 Connor Abbottlima: Add a NIR load duplicating pass
2021-09-01 Marek Olšákradeonsi: clean up typecasts in compute_copy_image
2021-09-01 Marek Olšákradeonsi: enable DCC stores on gfx10.3 APUs for better...
2021-09-01 Marek Olšákradeonsi: track displayable_dcc_dirty for non-compute...
2021-09-01 Marek Olšákradeonsi: rename DCC_WRITE -> ALLOW_DCC_STORE
2021-09-01 Marek Olšákradeonsi: handle pipe_aligned in compute_expand_fmask
2021-09-01 Marek Olšákradeonsi: add missing make_CB_shader_coherent for DCC...
2021-09-01 Marek Olšákradeonsi: enable DCC stores for clear_render_target...
2021-09-01 Marek Olšákradeonsi: disable DCC stores on Navi12-14 for displayab...
2021-09-01 Mike Blumenkrantzzink: remove ZINK_HEAP_HOST_VISIBLE_ANY
2021-09-01 Mike Blumenkrantzzink: clamp lazy pools to 500 descriptors and allocate...
2021-09-01 Mike Blumenkrantzzink: use compatible renderpass state in pipeline hash
2021-09-01 Mike Blumenkrantzzink: track compatible render passes
2021-09-01 Mike Blumenkrantzzink: inline gfx pipeline hash table
2021-09-01 Mike Blumenkrantzzink: incrementally hash all pipeline component hashes
2021-09-01 Mike Blumenkrantzzink: incrementally hash vertex state into pipeline...
2021-09-01 Mike Blumenkrantzzink: incrementally hash module variants in pipeline
2021-09-01 Mike Blumenkrantzzink: incrementally hash gfx shader stages
2021-09-01 Mike Blumenkrantzzink: don't use dynamic vertex stride with dynamic...
2021-09-01 Mike Blumenkrantzzink: dynamic vertex input template
2021-09-01 Mike Blumenkrantzzink: create inner scanout object without scanout binds
2021-09-01 Mike Blumenkrantzzink: ensure gfx shader module states are updated when...
2021-09-01 Mike Blumenkrantzzink: remove refcounting from batch states
2021-09-01 Mike Blumenkrantzzink: split out stalling from fence-waiting function
2021-09-01 Mike Blumenkrantzzink: use tc rebind info for buffer replacements
2021-09-01 Mike Blumenkrantzzink: directly pass resource pointer to descriptor...
2021-09-01 Mike Blumenkrantzgallium/cso: add unbind mask for cso restore
2021-09-01 Mike Blumenkrantzaux/cso: always restore states in atom order
2021-09-01 Mike Blumenkrantzzink: destroy shader modules on program free to avoid...
2021-09-01 Tomeu Vizosolavapipe: Use generated command queue code
2021-09-01 Tomeu Vizosovulkan: Generate entrypoints that enqueue commands
2021-09-01 Tomeu Vizosovulkan: Generate code to place commands in a queue
2021-09-01 Tomeu Vizosovulkan: Read len attribute of parameters to functions
2021-09-01 Tomeu Vizosolavapipe: add xfails for whole of CTS
2021-09-01 Marek Olšákac/gpu_info: fix detection of smart access memory
2021-09-01 Marek Olšákradeonsi: set gfx10 registers better in si_emit_initial...
2021-09-01 Marek Olšákradeonsi: fix a memory leak in si_get_shader_binary_size
2021-09-01 Marek Olšákac/debug: add an option to disable colors for printed IBs
2021-09-01 Marek Olšákradeonsi: add si_print_current_ib function for debugging
2021-09-01 Marek Olšákradeonsi: don't use SQ_NON_EVENT before GE_PC_ALLOC...
2021-09-01 Marek Olšákradeonsi: inline si_need_gfx_cs_space
2021-09-01 Marek Olšákwinsys/amdgpu: clean up amdgpu_cs_check_space
2021-09-01 Marek Olšákradeonsi: simplify si_need_gfx_cs_space
2021-09-01 Marek Olšákradeonsi: inline remaining big functions in draw_vbo...
2021-09-01 Marek Olšákradeonsi: simplify memory usage checking by merging...
2021-09-01 Marek Olšákradeonsi: correctly use cs instead of gfx_cs in build...
2021-09-01 Marek Olšákradeonsi: use memcmp and radeon_emit_array in radeon_op...
2021-09-01 Marek Olšákradeonsi: stop using AC_EXP_PARAM_UNDEFINED because...
2021-09-01 Marek Olšákradeonsi: inline si_get_alpha_test_func
2021-09-01 Marek Olšákradeonsi: move as_ls/es/ngg setting out of si_shader_se...
2021-09-01 Marek Olšákradeonsi: move si_vgt_stages_key determination into...
2021-09-01 Marek Olšákradeonsi: remove stages_key parameter from si_shader_se...
2021-09-01 Marek Olšákradeonsi: remove instancing support from the prim disca...
2021-09-01 Marek Olšákradeonsi: remove unused depth_clamp_any
2021-08-31 Marek Olšákmesa: skip draw calls with unaligned indices
2021-08-31 Marek Olšákmesa: fix gl_DrawID with indirect multi draws using...
2021-08-31 Marek Olšákmesa: remove unused indices parameter from validate...
2021-08-31 Dave Airlielavapipe: VK_KHR_depth_stencil_resolve support
2021-08-31 Dave Airlieu_blitter: add support for sample0 only resolves.
2021-08-31 Dave Airliegallium: add a sample0 only option to blitter.
2021-08-31 Dave Airliellvmpipe: adjust scissor planes for multisample.
2021-08-31 Dave Airliellvmpipe/scissor: rewrite scissor planes interaction.
2021-08-31 Dave Airliellvmpipe: consolidate scissor plane code between line/tri
2021-08-31 Dave Airliellvmpipe/fs: fix multisample depth/stencil fs writes.
2021-08-31 Marek Olšákvbo: check more GL errors when drawing via glCallList
2021-08-31 Marek Olšákvbo: merge draws with GL_LINES regardless of line stippling
2021-08-31 Marek Olšákutil/cpu_detect: add/guess support for next Zen CPUs
2021-08-31 Marek Olšákutil/cpu_detect: print num_L3_caches and num_cpu_mask_bits
2021-08-31 Quantummain: allow all external textures for BindImageTexture
2021-08-31 Yiwei Zhangvenus: set maxMipLevels to 1 for ahb images
2021-08-31 Keith Packardiris: Map scanout buffers WC instead of WB [v2]
2021-08-31 Chia-I Wuvenus: fix device group enumeration with unsupported...
2021-08-31 Chia-I Wuvenus: pre-initialize device groups
2021-08-31 Chia-I Wuvenus: minor cleanup to physical device init loop
2021-08-31 Connor Abbottir3/ra: Fix type mismatch when comparing intervals
2021-08-31 Connor Abbottir3: Make ir3_register::name 32-bits
2021-08-31 Connor Abbottir3: Make instruction IP 32 bits
2021-08-31 Connor Abbottir3: Remove ir3_instr::name
2021-08-31 Emma Anholtnir_to_tgsi: Use explicit sizes of NIR variables for...
2021-08-31 Emma Anholtnir/nir_lower_uniforms_to_ubo: Set the explicit stride...
2021-08-31 Emma Anholtnir: Set .driver_location for GLSL UBO/SSBOs when we...
2021-08-31 Ian Romanickanv: Enable KHR_shader_integer_dot_product
2021-08-31 Mike Blumenkrantzzink: ci updates
2021-08-31 Mike Blumenkrantzdocs: mark off ES 3.2 for zink
2021-08-31 Mike Blumenkrantzzink: enable fbfetch pipe cap
2021-08-31 Mike Blumenkrantzzink: add a renderpass flag for input attachment layout...
2021-08-31 Mike Blumenkrantzzink: update push descriptor set anytime fbfetch changes
2021-08-31 Mike Blumenkrantzzink: add an input attachment to the gfx push set layou...
2021-08-31 Mike Blumenkrantzzink: fix lazy descriptor deinit
2021-08-31 Mike Blumenkrantzzink: add an input attachment to the gfx push set layou...
2021-08-31 Mike Blumenkrantzzink: flag color attachment images as input attachments...
2021-08-31 Mike Blumenkrantzzink: track fbfetch info on context, update as needed
2021-08-31 Mike Blumenkrantzzink: refactor descriptor layout/template creation...
2021-08-31 Mike Blumenkrantzzink: add a compiler pass to translate fbfetch -> input...
2021-08-31 Mike Blumenkrantzzink: emit fbfetch variables as ntv input attachments
2021-08-31 Mike Blumenkrantzzink: add input attachment thingy for spirv builder
2021-08-31 Mike Blumenkrantzzink: move alphaToOne warning to a dynamic warning
2021-08-31 Emma Anholtci/llvmpipe: Add a fractional ASan run.
2021-08-31 Marek Olšákmesa: add environment variable MESA_NO_SHADER_REPLACEMENT
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