platform/upstream/mesa.git
2009-01-09 Eric Anholti965: Remove worrisome comment about _NEW_PROGRAM signa...
2009-01-09 Eric Anholtmesa: Remove _Active and _UseTexEnvProgram flags from...
2009-01-09 Eric Anholti965: Remove dead brw_vs_tnl.c
2009-01-09 Brian Pauli965: allow gl_FragData[0] usage when there's only...
2009-01-09 Brian Paulmesa: additional case in file_string()
2009-01-09 Brian Paulglsl: pass GLcontext::Extension info down into GLSL...
2009-01-09 Brian Paulglsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY
2009-01-09 Brian Paulglsl: check that the fragment shader does not write...
2009-01-09 Brian Pauli965: init dst reg RelAddr field to zero
2009-01-09 Eric Anholti965: Note when we drop saturate mode on the floor...
2009-01-09 Eric Anholti965: Add support for LRP in VPs.
2009-01-09 Brian Paulglsl: disable some unused functions (but don't remove...
2009-01-09 Brian Paulglsl: also unroll loops with variable declarations...
2009-01-09 Brian Paulglsl: remove dead code
2009-01-09 Brian Paulmesa: OSMesa Makefile fixes (use LIB_DIR)
2009-01-09 Brian Paulglsl: loop unroll adjustments
2009-01-09 Brian Paulglsl: implement loop unrolling for simple 'for' loops
2009-01-09 Brian Paulmesa: Move var declaration to top of scope.
2009-01-08 José Fonsecaglut: Unlist file.
2009-01-08 José Fonsecagdi: Add newline at end of file.
2009-01-08 José Fonsecagallium: Replace uint64 by standard uint64_t.
2009-01-08 José Fonsecadraw: Predeclare struct.
2009-01-08 José FonsecaMerge commit 'origin/gallium-0.1' into gallium-0.2
2009-01-08 José Fonsecamesa: Add _mesa_snprintf.
2009-01-08 Brian Paulmesa: fix GL_DEPTH_CLEAR_VALUE casting
2009-01-08 Brian Paulmesa: fix float->int mapping for glGetIntegerv(GL_DEPTH...
2009-01-08 José Fonsecamesa: Move var declaration to top of scope.
2009-01-08 José Fonsecawgl: Do not provide DllMain inside the state tracker.
2009-01-08 José Fonsecagdi: Fix warning.
2009-01-08 José Fonsecawgl: Ensure public symbols get the proper DLL linkage...
2009-01-08 José Fonsecaglut: Fix build.
2009-01-08 José Fonsecamesa: Ensure gl* symbols are marked as dllexport on...
2009-01-08 José Fonsecascons: Choose the appropriate MSVC CRT.
2009-01-08 José Fonsecamesa: Use explicit casts when precision is lost.
2009-01-08 José Fonsecamesa: Fix windows build when UNICODE is defined.
2009-01-07 José Fonsecamesa: Add _mesa_snprintf.
2009-01-06 Brian Pauladd GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate...
2009-01-06 Brian Paulmesa: fix GL_DEPTH_CLEAR_VALUE casting
2009-01-06 Brianmesa: fix cast/conversion for optional code
2009-01-06 Brian Paulmesa: fix float->int mapping for glGetIntegerv(GL_DEPTH...
2009-01-06 Brian Paulmesa: pass ctx to link_uniform_vars() to fix build...
2009-01-06 José Fonsecamesa: Move var declaration to top of scope.
2009-01-06 José Fonsecawgl: Do not provide DllMain inside the state tracker.
2009-01-06 José Fonsecagdi: Fix warning.
2009-01-06 José Fonsecawgl: Ensure public symbols get the proper DLL linkage...
2009-01-06 José Fonsecaglut: Fix build.
2009-01-06 José Fonsecamesa: Ensure gl* symbols are marked as dllexport on...
2009-01-06 José Fonsecascons: Choose the appropriate MSVC CRT.
2009-01-06 José Fonsecamesa: Use explicit casts when precision is lost.
2009-01-06 Brian Paulmesa: fix a GLSL swizzled writemask bug
2009-01-06 Brian Paulmesa: fix warning about possibly undefined var in GLSL...
2009-01-06 Brian Paulmesa: fix another "out of samplers" problem
2009-01-06 Brian Paulmesa: updated comments about GLSL constants
2009-01-06 Brian Paulmesa: fix bug in evaluation of structure fields
2009-01-06 Brian Paulmesa: allow variable indexing into the predefined unifo...
2009-01-06 Brian Paulmesa: better error message when running out of GLSL...
2009-01-06 Brian Paulmesa: disable debug output
2009-01-06 Brian Paulmesa: fix some GLSL array regressions
2009-01-06 Brian Paulmesa: updated GLSL docs
2009-01-06 Brian Paulmesa: bump glsl grammar revision
2009-01-06 Brian Paulmesa: more re-org of variable declarations in glsl...
2009-01-06 Brian Paulmesa: more comments, clean up
2009-01-06 Brian Paulmesa: added comments, remove unused code
2009-01-06 Brian Paulmesa: checkpoint: handle uniform vars in _slang_gen_var...
2009-01-06 Brian Paulmesa: place glsl constant arrays in constant memory
2009-01-06 Brian Paulmesa: remove old size=4 limit
2009-01-06 Brian Paulmesa: code clean-up in glsl compiler
2009-01-06 Brian Paulmesa: remove unneeded swizzle init code in glsl compiler
2009-01-06 Brian Paulmesa: disable glsl debug output
2009-01-06 Brian Paulmesa: remove unused varpool code in glsl compiler
2009-01-06 Brian Paulmesa: basic array constructors work now
2009-01-06 Brian Paulmesa: copy array_len in slang_fully_specified_type_copy()
2009-01-06 Brian Paulmesa: remove incorrect array_len assignment
2009-01-06 Brian Paulmesa: array size fix in _slang_typeof_operation()
2009-01-06 Brian Paulmesa: fix some more GLSL 1.20 array things.
2009-01-06 Brian Paulmesa: more glsl function renaming
2009-01-06 Brian Paulmesa: use _slang_alloc()
2009-01-06 Brian Paulmesa: glsl compiler function renaming
2009-01-06 Brian Paulmesa: more glsl type/function movement
2009-01-06 Brian Paulmesa: move some glsl compiler functions to different...
2009-01-06 Brian Paulmesa: move _slang_locate_function() to different file
2009-01-06 Brian Paulmesa: remove unused fixup table code in glsl compiler
2009-01-06 Brian Paulmesa: checkpoint: GLSL 1.20 array constructors
2009-01-06 Brian Paulmesa: consolidate variable declaration initializer...
2009-01-06 Brian Paulmesa: move variable initializer IR generation into...
2009-01-06 Brian Paulmesa: simplify some glsl variable declaration code
2009-01-06 Brian Paulmesa: glsl clean-ups
2009-01-06 Brian Paulmesa: checkpoint commit of GLSL 1.20 array syntax.
2009-01-06 Brian Paulmesa: in slang linker, replace assertion with link...
2009-01-06 Brianmesa: fix conditional in save_Lightfv(), bug 18838
2009-01-06 Brian Paulmesa: add missing type check for function calls
2009-01-06 Brian Paulmesa: add missing size check for assignment optimization
2009-01-06 Brian Paulmesa: remove debug code
2009-01-06 Brian Paulgallium: added centroid/invarient fields to declarations
2009-01-06 Brian Paulmesa: added support for GLSL 1.20 array.length() method
2009-01-06 Brian Paulmesa: support for GLSL 1.20 array types
2009-01-06 Brian Paulmesa: pass shader centroid/invariant info through to...
2009-01-06 Brian Paultgsi: add tgsi_declaration fields for centroid sampling...
2009-01-06 Brian Paulmesa: add gl_program::Input/OutputFlags[] array
2009-01-06 Brian Paulmesa: copy centroid/invariance/precision info in parse_...
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