platform/upstream/mesa.git
2022-02-01 Simon Servulkan/wsi/wayland: remove format switch from wl_shm_fo...
2022-02-01 Simon Servulkan/wsi/wayland: use DRM_FORMAT_INVALID
2022-02-01 Simon Servulkan/wsi/wayland: use enum wl_shm_format
2022-02-01 Lionel Landwerlindocs: update INTEL_DEBUG environment variable documentation
2022-02-01 Iago Toral... v3dv: don't submit noop job if there is nothing to...
2022-02-01 Chia-I Wuglthread: call _mesa_glthread_BindBuffer unconditionally
2022-02-01 Mike Blumenkrantzmesa: stop truncating MESA_GLSL=dump
2022-02-01 Mike Blumenkrantzaux/vbuf: add fastpath for skipping identical vbuf...
2022-02-01 Mike Blumenkrantzaux/vbuf: move mask-clearing for vbuf updates after...
2022-02-01 Mike Blumenkrantzaux/vbuf: use local var for modifying unaligned_vb_mask...
2022-02-01 Paulo Zanoniiris: implement inter-context busy-tracking
2022-02-01 Paulo Zanoniiris: save some iris_syncobj_reference() calls at updat...
2022-01-31 Nanley Cheryiris: Return non-zero stride for clear color plane
2022-01-31 Nanley Cheryiris: Pick the right BO in iris_resource_get_param
2022-01-31 Nanley Cheryiris: Refactor a ternary in iris_resource_get_param
2022-01-31 Melissa Wenv3dv: move sems_info from event_wait job to wait_thread...
2022-01-31 Jesse Natalied3d12: ARB_transform_feedback3
2022-01-31 Jesse Natalied3d12: Handle indexed queries
2022-01-31 Jesse Natalied3d12: Fix xfb varying matching for vars with location_frac
2022-01-31 Jesse Natalied3d12: Unpack multi-stream varyings
2022-01-31 Jesse Nataliemicrosoft/compiler: Support multiple GS output streams
2022-01-31 Jesse Nataliemicrosoft/compiler: Correctly support I/O on variables...
2022-01-31 Jesse Natalied3d12: ARB_transform_feedback2
2022-01-31 Jesse Natalied3d12: Switch primitives-generated query to use XFB...
2022-01-31 Jesse Natalied3d12: Rewrite subquery logic
2022-01-31 Jesse Natalied3d12: Compute transform UBO0 is actually binding 1
2022-01-31 Jesse Natalied3d12: Implement DrawAuto aka DrawTransformFeedback
2022-01-31 Jesse Natalied3d12: Move "fake" SO buffer handling to compute transf...
2022-01-31 Jesse Natalied3d12: Move compute transform state save/restore to...
2022-01-31 Jesse Natalied3d12: Add a compute transform for draw auto
2022-01-31 Jesse Natalied3d12: Add a couple compute transforms for "fake" SO...
2022-01-31 Jesse Natalied3d12: Add a comment for what the existing compute...
2022-01-31 Jesse Natalied3d12: SO buffer filled size is only 32-bit
2022-01-31 Jesse Natalied3d12: Move indirect compute to real indirect dispatches
2022-01-31 Jesse Natalied3d12: Support transform feedback pause/resume
2022-01-31 Jesse Natalied3d12: Include SO buffer count as a PSO dirty bit
2022-01-31 Jesse Natalied3d12: Add UAV barriers for UAVs that are being used...
2022-01-31 Jesse Natalied3d12: Fix compute transform for multi-draw indirect...
2022-01-31 Jesse Nataliemicrosoft/compiler: Fix UAV resource ID counting for...
2022-01-31 Mike Blumenkrantzzink: use SpvScopeDevice over SpvScopeWorkgroup for...
2022-01-31 Mike Blumenkrantzzink: cast image atomic op params/results based on...
2022-01-31 Mike Blumenkrantzzink: add warning printf for drivers missing VK_EXT_sha...
2022-01-31 Mike Blumenkrantzzink: enable VK_EXT_shader_atomic_float
2022-01-31 Mike Blumenkrantzzink: handle swizzled offset/count values for shader...
2022-01-31 Boris Brezillonmicrosoft/spirv_to_dxil: Define idep_libspirv_to_dxil
2022-01-31 Boris Brezillonmicrosoft/spirv_to_dxil: Make sure the SampleMask is...
2022-01-31 Boris Brezillonmicrosoft/spirv_to_dxil: Lower atomics to their dxil...
2022-01-31 Boris Brezillonmicrosoft/spirv_to_dxil: Discard PSIZ accesses
2022-01-31 Louis-Francis... microsoft/spirv_to_dxil: Allow passing a vulkan ->...
2022-01-31 Louis-Francis... microsoft/spirv_to_dxil: Lower push constant loads...
2022-01-31 Louis-Francis... microsoft/spirv_to_dxil: lower input attachments
2022-01-31 Louis-Francis... microsoft/spirv_to_dxil: check for variables r/w access
2022-01-31 Boris Brezillonmicrosoft/spirv_to_dxil: Support [un]conditional YZ...
2022-01-31 Boris Brezillonmicrosoft/spirv_to_dxil: Allow dumping NIR
2022-01-31 Boris Brezillonmicrosoft/spirv_to_dxil: Remove dead variables after...
2022-01-31 Jason Ekstrandanv/image: Call into WSI to create swapchain images
2022-01-31 Jason Ekstrandanv/image: Add some asserts when binding swapchain...
2022-01-31 Jason Ekstrandvulkan/wsi: Add image create and bind helpers
2022-01-31 Jason Ekstrandwsi/common: Set VK_IMAGE_CREATE_ALIAS_BIT
2022-01-31 Jason Ekstrandvulkan/wsi/drm: Drop wsi_create_native/prime_image
2022-01-31 Jason Ekstrandvulkan/wsi/win32: Break create_win32_image in pieces
2022-01-31 Jason Ekstrandvulkan/wsi/win32: Delete unnecessary copy+paste from DRM
2022-01-31 Jason Ekstrandvulkan/wsi/display: Split image creation
2022-01-31 Jason Ekstrandvulkan/wsi/wayland: Split image creation
2022-01-31 Jason Ekstrandvulkan/wsi/x11: Split image creation
2022-01-31 Jason Ekstrandvulkan/wsi/drm: Break create_prime_image in pieces
2022-01-31 Jason Ekstrandvulkan/wsi: Add a helper for the configure/create/bind...
2022-01-31 Jason Ekstrandvulkan/wsi/drm: Break create_native_image in pieces
2022-01-31 Jason Ekstrandvulkan/wsi: Set MUTABLE_FORMAT_BIT in the prime path
2022-01-31 Caleb Callawayvulkan/overlay: revise and reformat README
2022-01-31 Chia-I Wuturnip: respect buf->bo_offset in transform feedback
2022-01-31 Georg Lehmannvulkan/wsi/wayland: Fix add_drm_format_modifier aplha...
2022-01-31 Georg Lehmannvulkan/wsi/wayland: Add modifiers for RGB formats.
2022-01-31 Georg Lehmannvulkan/wsi/wayland: Convert missing vulkan formats...
2022-01-31 Georg Lehmannvulkan/wsi/wayland: Fix add_wl_shm_format alpha/opaqueness.
2022-01-31 Christian Gmeineretnaviv: add support for INTEL_blackhole_render
2022-01-31 Boris Brezillonmicrosoft/compiler: textureLoad() doesn't take a LOD...
2022-01-31 Boris Brezillonmicrosoft/compiler: Skip images in redirect_texture_der...
2022-01-31 Boris Brezillonmicrosoft/compiler: Fix sampler/texture array emission
2022-01-31 Louis-Francis... microsoft/compiler: Use SRVs for read-only images
2022-01-31 Louis-Francis... microsoft/compiler: Add subpass input types
2022-01-31 Louis-Francis... microsoft/compiler: add support for load_layer_id
2022-01-31 Thomas H.P... svga: silence -Wsometimes-uninitialized
2022-01-31 Thomas H.P... anv: drop a set but unused variable
2022-01-31 Thomas H.P... anv: drop a set but unused variable
2022-01-31 Thomas H.P... panfrost: mark two variables as unused
2022-01-31 Thomas H.P... broadcom: drop unused functions
2022-01-31 Thomas H.P... v3d: avoid warning about unused function
2022-01-31 Thomas H.P... v3d: avoid warning about unused function
2022-01-31 Thomas H.P... vc4: drop unused function
2022-01-31 Thomas H.P... anv: avoid warning about unused function
2022-01-31 Danylo Piliaievci/freedreno: properly test sysmem and gmem paths
2022-01-31 Danylo Piliaievtu: add debug option to force gmem
2022-01-31 Danylo Piliaievfreedreno: Update gmem/sysmem debug options to be in...
2022-01-31 Danylo Piliaievtu: implement sysmem vs gmem autotuner
2022-01-31 Lionel Landwerlinanv: tidy long lines in descriptor code
2022-01-31 Boris Brezillond3d12: Fix "use of designated initializers requires...
2022-01-31 Rhys Perryaco: preserve pass_flags during format conversions
2022-01-31 Rhys Perryaco: optimize abs(mul(a, b))
2022-01-31 Rhys Perryaco: fix neg(abs(mul(a, b))) if the mul is not VOP3
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