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platform/upstream/mesa.git
2021-12-31
Timur Kristóf
radv: Enable NV_mesh_shader with a perftest flag.
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2021-12-31
Timur Kristóf
radv: Implement NV_mesh_shader draw calls.
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2021-12-31
Timur Kristóf
aco: Export per-primitive mesh shader output attributes.
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2021-12-31
Timur Kristóf
aco: Use the correct outinfo for mesh shaders.
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2021-12-31
Timur Kristóf
aco: Add 1D workgroup_id support for mesh shaders.
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2021-12-31
Timur Kristóf
aco: Update README about NGG and mesh shaders.
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2021-12-31
Timur Kristóf
aco: Add Mesh and Task shader stages.
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2021-12-31
Timur Kristóf
radv: Add support for mesh shading pipelines in the...
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2021-12-31
Timur Kristóf
radv: Create mesh shading pipelines.
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2021-12-31
Timur Kristóf
radv: Set output driver locations for mesh shaders.
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2021-12-31
Timur Kristóf
radv: Compile mesh shaders and apply the necessary...
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2021-12-31
Timur Kristóf
radv: Setup shader arguments for mesh shaders.
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2021-12-31
Timur Kristóf
radv: Add support for per-primitive mesh shader outputs.
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2021-12-31
Timur Kristóf
radv: Cleanup VS output param assignment.
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2021-12-31
Timur Kristóf
radv: Cleanup PS input generation.
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2021-12-31
Timur Kristóf
radv: Add mesh shader specific info.
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2021-12-31
Timur Kristóf
radv: Add radv_pipeline_has_mesh helper.
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2021-12-31
Timur Kristóf
ac/nir/ngg: Lower NV mesh shaders to NGG semantics.
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2021-12-31
Timur Kristóf
gitlab-ci: Disable radv-fossils again.
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2021-12-30
Markus_included
Fixed you're to your
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2021-12-30
Henry Goffin
intel/compiler/test: Fix build with GCC 7
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2021-12-30
Jesse Natalie
microsoft/compiler: Fix LOD instruction to return 2...
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2021-12-30
Jesse Natalie
d3d12: Enable texture gather
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2021-12-30
Jesse Natalie
d3d12: Handle cubemap gather on int cubemaps
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2021-12-30
Jesse Natalie
microsoft/compiler: Position should always be no-perspe...
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2021-12-30
Jesse Natalie
d3d12: Enable cubemap arrays
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2021-12-30
Jesse Natalie
d3d12: Replace pipe cap literals with D3D12 defines...
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2021-12-30
Qiang Yu
radeonsi: enable ARB_sparse_texture
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2021-12-30
Qiang Yu
radeonsi: support texture resource commit
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2021-12-30
Qiang Yu
radeonsi: implement get_sparse_texture_virtual_page_size
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2021-12-30
Qiang Yu
radeonsi: use staging buffer for sparse texture when...
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2021-12-30
Qiang Yu
radeonsi: support alloc a sparse texture
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2021-12-30
Qiang Yu
ac/surface: add prt_tile_depth
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2021-12-30
Qiang Yu
ac/surface: fix prt_first_mip_tail calculation for...
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2021-12-30
Qiang Yu
winsys/radeon: change surface_init flags to 64bit
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2021-12-30
Qiang Yu
mesa/st: update NumSparseLevels from pipe_resource
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2021-12-30
Qiang Yu
mesa: implement glTexPageCommitmentARB/glTexturePageCom...
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2021-12-30
Qiang Yu
mesa/st: add st_TexturePageCommitment interface
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2021-12-30
Qiang Yu
mesa: glTexStorage* support sparse texture allocation
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2021-12-30
Qiang Yu
mesa/st: add st_GetSparseTextureVirtualPageSize interface
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2021-12-30
Qiang Yu
mesa: add ARB_sparse_texture texture param set/get
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2021-12-30
Qiang Yu
mesa: add ARB_sparse_texture query in glGetInternalformativ
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2021-12-30
Qiang Yu
gallium: add get_sparse_texture_virtual_page_size for...
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2021-12-30
Qiang Yu
gallium: add screen get_sparse_texture_virtual_page_siz...
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2021-12-30
Qiang Yu
mesa: add ARB_sparse_texture constants
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2021-12-30
Qiang Yu
mesa: add ARB_sparse_texture extension
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2021-12-30
Qiang Yu
gallium: add caps for sparse texture support
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2021-12-30
Qiang Yu
glapi: should not add alias function to static_data.py
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2021-12-30
Vinson Lee
r600/sfn: Remove unused AluInstruction members.
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2021-12-30
Dave Airlie
crocus: set max clip planes to 6 for gen4.
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2021-12-30
Dave Airlie
gallium/mesa: enhance PIPE_CAP_CLIP_PLANES to support...
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2021-12-30
Dave Airlie
crocus: don't create staging resources > half aperture
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2021-12-30
Dave Airlie
crocus: fail resource allocation properly.
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2021-12-30
Dave Airlie
intel/genxml/gen4-5: fix more Raster Operation in BLT...
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2021-12-30
Emma Anholt
ci/i915g: Add a couple more recent regressions.
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2021-12-30
Emma Anholt
ci: Enable reporting to the flakes IRC channel for...
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2021-12-30
Emma Anholt
ci/crocus: Add manual CI for the new HSW box I have...
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2021-12-29
Eric Engestrom
docs: update calendar and link releases notes for 21.3.3
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2021-12-29
Eric Engestrom
docs: add release notes for 21.3.3
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2021-12-29
Filip Gawin
r300: fix handling swizzle in transform_source_conflicts
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2021-12-29
Pavel Ondračka
r300: Replace RADEON_NO_TCL with RADEON_DEBUG=notcl
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2021-12-29
Pavel Ondračka
r300: Document the RADEON_DEBUG options
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2021-12-29
Samuel Pitoiset
radv: print number of levels with RADV_DEBUG=img
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2021-12-29
Samuel Pitoiset
radv: stop checking buffer size in vkCreateBuffer()
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2021-12-29
Daniel Stone
Revert "gitlab-ci: disable radv-fossils"
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2021-12-29
Eleni Maria...
dri_drawable: missing header
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2021-12-29
Hamish Arblaster
zink: Fix building on macOS
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2021-12-28
Lionel Landwerlin
intel/devinfo: adjust subslice array size
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2021-12-28
Nanley Chery
iris: Use util packing fns in convert_clear_color
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2021-12-28
Samuel Pitoiset
radv: fix clears with value of "1" and different DCC...
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2021-12-28
Georg Lehmann
radv: Increase maxFragmentCombinedOutputResources.
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2021-12-28
Bas Nieuwenhuizen
radv/amdgpu: Use VkResult for wait_timeline_syncobj.
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2021-12-28
Bas Nieuwenhuizen
radv: Skip wait timeline ioctl with 0 handles.
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2021-12-28
Bas Nieuwenhuizen
radv: Use correct buffer size for query pool result...
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2021-12-28
Samuel Pitoiset
radv: re-apply "Do not access set layout during vkCmdBi...
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2021-12-28
Samuel Pitoiset
radv: re-enable fast clears for images that support...
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2021-12-28
Alyssa Rosenzweig
panfrost: Make pan_merge macro more robust
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2021-12-28
Jason2013
Fix typo
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2021-12-28
Samuel Pitoiset
radv: fix restoring subpass during hw/fs color resolves
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2021-12-28
Samuel Pitoiset
radv/winsys: remove radv_amdgpu_winsys_bo::is_shared
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2021-12-28
Samuel Pitoiset
radv/winsys: stop zeroing few structs in buffer_from_fd()
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2021-12-28
Samuel Pitoiset
radv: remove unnecessary NULL checks in vkMapMemory...
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2021-12-28
Thomas H.P...
tu/clear_blit: use || when working with bools
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2021-12-27
Jesse Natalie
d3d12: Avoid a debug warning trying to unmap a not...
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2021-12-27
Jesse Natalie
d3d12: Set SSBO support caps
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2021-12-27
Jesse Natalie
d3d12: Use DXIL load/store lowering pass
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2021-12-27
Jesse Natalie
d3d12: Support setting SSBOs on the context and turning...
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2021-12-27
Jesse Natalie
d3d12: Always create buffers as UAV-capable
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2021-12-27
Jesse Natalie
d3d12: Support SSBOs in root signatures
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2021-12-27
Jesse Natalie
microsoft/compiler: Handle write masks in SSBO lowering...
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2021-12-27
Jesse Natalie
microsoft/compiler: Hook up uavs-at-every-stage flag
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2021-12-27
Jesse Natalie
microsoft/compiler: Emit SSBOs from 0 -> count for...
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2021-12-27
Lionel Landwerlin
gitlab-ci: disable radv-fossils
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2021-12-27
Jesse Natalie
CI: Trigger Windows build on softpipe changes
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2021-12-27
Jesse Natalie
softpipe: Add a dummy field to sp_fragment_shader_varia...
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2021-12-27
Emma Anholt
softpipe: Drop duplicate decl of softpipe_find_fs_variant
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2021-12-27
Emma Anholt
softpipe: Use the draw module's poly stipple handling...
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2021-12-27
Emma Anholt
softpipe: Drop the quad pstipple stage.
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2021-12-24
Vinson Lee
radv: Fix memory leak on error path.
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2021-12-23
Dave Airlie
mesa/st: remove conditionals for driver state bits...
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