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platform/upstream/mesa.git
2012-03-05
Marek Olšák
winsys/radeon: cleanup includes
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2012-03-05
Marek Olšák
r600g: move r600_context_bo_reloc to r600_pipe.h
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2012-03-05
Marek Olšák
r600g: remove unused function r600_context_reg_bo
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2012-03-05
Marek Olšák
r600g: remove unused definitions
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2012-03-05
Marek Olšák
r600g: don't enable tiling for STAGING and STREAM usage...
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2012-03-05
Marek Olšák
winsys/radeon: add usage parameter to cs_is_buffer_refe...
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2012-03-05
Marek Olšák
r600g: initialize DB_DEPTH_CONTROL at beginning of CS
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2012-03-05
Marek Olšák
r600g: initialize VS_GS_OUT_PRIM_TYPE
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2012-03-05
Marek Olšák
r600g: initialize SX_SURFACE_SYNC
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2012-03-05
Marek Olšák
r600g: if pixel shader is NULL, bind a dummy one
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2012-03-05
Marek Olšák
r600g: add support for missing colorbuffer formats
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2012-03-05
Marek Olšák
r600g: remove support for SCALED colorbuffer formats
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2012-03-05
Marek Olšák
r600g: permit blitting between textures with STREAM...
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2012-03-05
Marek Olšák
r600g: fix and improve rasterizer discard for r600...
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2012-03-05
Marek Olšák
r600g: rework rasterizer discard for evergreen
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2012-03-05
Marek Olšák
r600g: make some scissor regs invariant on r600-r700
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2012-03-05
Marek Olšák
r600g: make some scissor regs invariant on evergreen
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2012-03-05
Marek Olšák
r600g: rework scissor for r600-r700
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2012-03-05
Marek Olšák
r600g: rework scissor for evergreen
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2012-03-05
Marek Olšák
r600g: remove obsolete todo comments
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2012-03-05
Marek Olšák
r600g: correctly handle queries which don't need begin_...
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2012-03-05
Marek Olšák
r600g: don't suspend timer queries for u_blitter
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2012-03-05
Marek Olšák
r600g: release query buffers in destroy_query
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2012-03-05
Marek Olšák
r600g: move all query code into r600_query.c
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2012-03-05
Marek Olšák
Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"
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2012-03-05
Yuanhan Liu
i915: fix wrong rendering of gl_PointSize on Pineview
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2012-03-05
Yuanhan Liu
tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx...
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2012-03-05
Tom Stellard
r300/compiler: Add support for inline literals
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2012-03-03
Christian König
vl: fix shader in/out numbering
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2012-03-03
Eric Anholt
egl: Also put a symlink from libEGL.so in lib/ for...
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2012-03-03
Kurt Roeckx
i915: Fix i830 polygon stipple from PBOs.
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2012-03-03
Kurt Roeckx
i915: Compute maximum number of verts using the actual...
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2012-03-03
Chris Wilson
i830: Compute initial number of vertices from remaining...
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2012-03-03
Alban Browaeys
dri/i915: Fix off-by-one in i830 clip region size.
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2012-03-03
Eric Anholt
intel: Don't enable GL_ARB_draw_instanced pre-gen4.
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2012-03-03
Eric Anholt
i915: Fix piglit fbo-nodepth-test on i830.
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2012-03-02
Christian König
vl/compositor: fix shader in/out numbering
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2012-03-02
Christian König
st/vdpau: implement OutputSurfaceQueryPutBitsYCbCrCapab...
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2012-03-02
Christian König
st/vdpau: implement OutputSurfacePutBitsYCbCr
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2012-03-02
Christian König
st/vdpau: implement VideoSurfaceGetBitsYCbCr
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2012-03-02
Christian König
st/vdpau: implement OutputSurfaceQueryGetPutBitsNativeC...
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2012-03-02
Christian König
st/vdpau: implement OutputSurfaceGetBitsNative
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2012-03-02
Christian König
st/vdpau: implement OutputSurfacePutBitsNative
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2012-03-02
Christian König
st/vdpau: implement OutputSurfaceQueryPutBitsIndexedCap...
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2012-03-02
Christian König
st/vdpau: fix default swizzle for Output/Bitmap samplers
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2012-03-02
Christian König
st/vdpau: add support for per vertex colors
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2012-03-02
Christian König
st/vdpau: implement BitmapSurfaceQueryCapabilities
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2012-03-02
Christian König
st/vdpau: implement OutputSurfaceRenderBitmapSurface
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2012-03-02
Christian König
st/vdpau: implement BitmapSurfaceGetParameters
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2012-03-02
Christian König
st/vdpau: implement BitmapSurfacePutBitsNative
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2012-03-02
Christian König
st/vdpau: implement BitmapSurfaceCreate/Destroy
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2012-03-02
Christian König
st/vdpau: avoid an unnessasary copy
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2012-03-02
Christian König
vl/csc: simplify matrix handling
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2012-03-02
Christian König
vl/compositor: add support for per layer dst areas
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2012-03-02
Christian König
vl/compositor: add per vertex color suport
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2012-03-02
Christian König
vl/compositor: replace pipe_video_rect with u_rect
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2012-03-02
Christian König
vl/compositor: split shaders and state
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2012-03-01
Vinson Lee
Revert "gallivm: Change getExtent and readByte to non...
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2012-03-01
Brian Paul
Revert "st/mesa: don't unreference user attribs up...
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2012-03-01
Christian König
vl: move dirty area handling into winsys abstraction
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2012-03-01
Christian König
vl: hide X latency by using asynchronous requests
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2012-03-01
Christian König
vl: use SwapBuffers instead of CopyBuffers
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2012-03-01
Christian König
st/xvmc: remove dst buffer texture workaround
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2012-03-01
Christian König
vl: rewrite vl DRI backend using XCB
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2012-03-01
José Fonseca
egl: Don't include strings.h on Windows.
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2012-03-01
Yuanhan Liu
mesa: let GL3 buf obj queries not depend on opengl...
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2012-03-01
José Fonseca
gallivm: Update comments and prototype of vector-selects.
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2012-03-01
Brian Paul
docs: remove mention of components no longer in main...
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2012-03-01
Brian Paul
st/mesa: remove old assertion
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2012-03-01
Brian Paul
r300g: init chan=0 to silence warning
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2012-02-29
Kenneth Graunke
i965: Disable PrimitiveID upload.
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2012-02-29
Kenneth Graunke
i965: Enable the GL_ARB_draw_instanced extension.
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2012-02-29
Kenneth Graunke
i965: Fix swizzles for system values such as gl_InstanceID.
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2012-02-29
Ian Romanick
glsl: Make gl_InstanceID available with GL_ARB_draw_ins...
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2012-02-29
Eric Anholt
mesa: Add missing error check for first < 0 in glDrawAr...
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2012-02-29
Eric Anholt
mesa: Fix display lists for draw_elements_base_vertex...
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2012-02-29
Eric Anholt
mesa: Fix display list handling for GL_ARB_draw_instanced.
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2012-02-29
Eric Anholt
mesa: Fix typo in comment.
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2012-02-29
Kenneth Graunke
i965: Fix Gen6+ dynamic state upper bound on older...
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2012-02-29
Eric Anholt
egl/drivers: Convert to automake.
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2012-02-29
Eric Anholt
egl/main: Convert to automake.
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2012-02-29
Eric Anholt
egl: Clean up some flow of EGL platform handling.
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2012-02-29
Eric Anholt
egl: Drop the non-builtin-drivers support.
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2012-02-29
Eric Anholt
egl: Drop _EGL_MAIN entrypoint obfuscation.
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2012-02-29
Eric Anholt
glx: Convert to automake.
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2012-02-29
Mathias Fröhlich
mesa: Push the shine table into the tnl module.
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2012-02-29
Mathias Fröhlich
mesa: Do not invalidate shine tables in compute light...
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2012-02-29
Mathias Fröhlich
mesa: Avoid revalidating shine tables in _tnl_RasterPos.
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2012-02-29
Mathias Fröhlich
mesa: Avoid using the shine table for _tnl_RasterPos
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2012-02-29
Mathias Fröhlich
mesa: Avoid explicit invalidation of shine tables.
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2012-02-29
Mathias Fröhlich
mesa: Remove gl_light_attrib::_Flags.
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2012-02-29
Mathias Fröhlich
mesa: Remove _CosCutoffNeg from light state.
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2012-02-29
Brian Paul
util: replace format equality test with compatibility...
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2012-02-29
Brian Paul
util: better comment for util_is_format_compatible()
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2012-02-29
Brian Paul
mesa: use arrayObj var in more places in client_state()
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2012-02-29
Brian Paul
mesa: asst. fixes for texture arrays and borders
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2012-02-29
Brian Paul
mesa: check for no state change in VertexAttribDivisor()
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2012-02-29
Brian Paul
util: fix assertions in u_blitter.c code
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2012-02-29
Brian Paul
mesa: reorder things in mtypes.h
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2012-02-29
Brian Paul
svga: fix max_lod clamping in update_tss_binding()
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