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profile/ivi/mesa.git
2009-06-17
Brian Paul
i965: fix bugs in projective texture coordinates
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2009-06-16
Brian Paul
softpipe: fix out of bounds quad rasterization bug
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2009-06-16
Brian Paul
mesa: fix incorrect viewport clamping in _mesa_set_view...
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2009-06-16
Brian Paul
mesa: fix REMAINDER() macro
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2009-06-16
José Fonseca
gallium: Avoid atomic ops / locking when src is dst.
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2009-06-16
José Fonseca
progs/wgl: Quit after displaying usage for -h option.
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2009-06-16
José Fonseca
progs/wgl: Use appropriate types to silence msvc warnings.
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2009-06-16
José Fonseca
progs/wgl: Fix assertion failure in wglthreads' texture...
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2009-06-15
Shuang He
intel: Release fb backing regions in intelDestroyBuffer()
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2009-06-15
José Fonseca
python/tests: Add is_depth_stencil_format utility function.
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2009-06-15
José Fonseca
python/tests: Cleanup texture_sample.
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2009-06-15
José Fonseca
mesa: Always return a value.
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2009-06-15
José Fonseca
mesa: Use appropriate float/integer types.
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2009-06-15
José Fonseca
mesa: Use type modifier for float constants.
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2009-06-15
José Fonseca
mesa: Use integer type with appropriate sign.
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2009-06-15
José Fonseca
rtasm: Use 32bit constant.
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2009-06-15
José Fonseca
gallium: Ensure assert macro is defined before being...
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2009-06-15
José Fonseca
softpipe: Fix softpipe_is_texture_referenced.
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2009-06-15
José Fonseca
progs/tests: Use opaque colors.
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2009-06-15
Thomas Hellstrom
dri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TAR...
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2009-06-15
Thomas Hellstrom
gallium: Fix segfault and valgrind error introduced...
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2009-06-12
Brian Paul
demos: update fbotexture.c to use EXT or ARB functions...
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2009-06-12
Brian Paul
util: additional function pointers
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2009-06-12
Jakob Bornecrantz
mesa: Enable uploads of only depth to z24s8 textures
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2009-06-11
Brian Paul
mesa: rework vertex shader output / fragment shader...
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2009-06-11
Brian Paul
mesa: add default function for ctx->Driver.CheckQuery...
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2009-06-11
José Fonseca
python/retrace: Show the contents of the depth/stencil...
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2009-06-11
José Fonseca
python/retrace: Interpret is_texture_referenced/is_buff...
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2009-06-11
José Fonseca
wgl: Fix prototype.
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2009-06-11
José Fonseca
mesa: Use new pf_is_depth_and_stencil inline.
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2009-06-11
José Fonseca
gallium: New pf_is_depth_and_stencil / pf_is_depth_or_s...
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2009-06-11
José Fonseca
mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any...
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2009-06-11
José Fonseca
mesa: Remove dead code.
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2009-06-11
Brian Paul
st/mesa: fix typo s/BFC0/BFC1/
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2009-06-11
Brian Paul
vbo: fix assertion, #define IMM_BUFFER_NAME
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2009-06-11
José Fonseca
python/tests: Test sampling from a depth texture.
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2009-06-11
Jakob Bornecrantz
mesa: Only do read write when we don't have a depth...
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2009-06-11
José Fonseca
progs: Port fp programs to GLEW.
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2009-06-11
José Fonseca
mesa: Take the format from the right structure.
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2009-06-11
José Fonseca
meas: Use a read/write transfer when writing stencil...
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2009-06-10
José Fonseca
mesa: Reverse s8z24 into z24s8 as required by EXT_packe...
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2009-06-10
José Fonseca
mesa: Fix typo in bitmask.
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2009-06-10
José Fonseca
mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM.
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2009-06-10
Brian Paul
glsl: fix warnings, update comments, s/TRUE/GL_TRUE/
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2009-06-10
Brian Paul
glsl: Handle continuation characters in preprocessor.
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2009-06-10
Brian Paul
swrast: fix state validation bug for changing program...
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2009-06-10
Brian Paul
glsl: Fix symbol replacement handling in preprocessor.
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2009-06-10
Brian Paul
mesa: disable texture unit error check in _mesa_MatrixM...
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2009-06-10
Brian Paul
docs: document GLSL preprocessor fixes
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2009-06-10
José Fonseca
util: Single precision constants.
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2009-06-10
José Fonseca
mesa: Single precision constants.
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2009-06-10
José Fonseca
mesa: Pure software accum buffer.
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2009-06-10
José Fonseca
gallium: Shorthand functions for computing stride and...
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2009-06-09
Keith Whitwell
mesa/st: fix tracking of mapped buffer ranges
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2009-06-09
Keith Whitwell
stw: ignore swapbuffer requests on singlebuffer
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2009-06-09
Brian Paul
glsl: Expand nested preprocessor macros.
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2009-06-08
Brian Paul
st/mesa: fix incorrect bufObj Length assignment, remove...
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2009-06-08
Jon TURNEY
Cygwin build fixes
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2009-06-08
Brian Paul
glsl: Fix preprocessor define argument parsing for...
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2009-06-08
Jakob Bornecrantz
pipebuffer: Silence out of heap space debug print
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2009-06-08
Brian Paul
st/mesa: remove invalid assertion
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2009-06-08
José Fonseca
mesa: Use matching signedness for the counter as upper...
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2009-06-08
José Fonseca
mesa: Allocate tokens from the heap.
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2009-06-08
Brian Paul
mesa: better error message for invalid texture unit...
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2009-06-08
Brian Paul
mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256
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2009-06-08
Keith Whitwell
mesa/vbo: drop all references to vbo on destroy
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2009-06-08
Brian Paul
mesa: EXT_vertex_array_bgra fixes
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2009-06-08
Jakob Bornecrantz
stw: If stfb not set don't call into mesa
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2009-06-08
Jakob Bornecrantz
progs/tests: Add some scissor tests
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2009-06-08
José Fonseca
Revert "scons: Less aggressive optimizations for MSVC...
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2009-06-05
Brian Paul
mesa: bump version to 7.5-rc3
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2009-06-05
Dan Nicholson
osmesa: Link with -ldl for dlopen code
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2009-06-05
Dan Nicholson
osmesa: Allow building standalone in all three channel...
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2009-06-04
Brian Paul
softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbu...
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2009-06-04
Brian Paul
softpipe: fix incorrect tri vertex order for PIPE_PRIM_...
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2009-06-04
Brian Paul
st/mesa: increase ST_MAX_SHADER_TOKENS to 8k
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2009-06-04
Brian Paul
tgsi: increase MAX_LABELS to 4096
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2009-06-03
José Fonseca
scons: Less aggressive optimizations for MSVC 64bit...
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2009-06-03
José Fonseca
scons: Output nice summary messages instead of long...
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2009-06-02
José Fonseca
util: Unsaved change missing from last commit.
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2009-06-02
José Fonseca
util: Support Z24S8/Z24X8 -> unsigned conversion.
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2009-06-02
José Fonseca
util: Fix 24 to 32 bit expansion binary arithmetic...
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2009-06-02
Brian Paul
mesa: release VBO and PBO references upon context destr...
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2009-06-02
Brian Paul
mesa: add #define FEATURE_ARB_pixel_buffer_object
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2009-06-02
Ian Romanick
intel: Clip to window after calling Driver.TexImage2D
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2009-06-02
Keith Whitwell
gallium/draw: Free specialized versions of driver shaders
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2009-06-02
Keith Whitwell
draw: free more token arrays
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2009-06-02
Keith Whitwell
draw: avoid leaking tokens when building pstipple fragm...
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2009-06-02
Keith Whitwell
mesa/st: restore flush to copy_texsubimage (was previou...
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2009-06-02
José Fonseca
wgl: Destroy the framebuffer when the window is destroyed.
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2009-06-02
Keith Whitwell
progs/vpglsl: add similar support for point rendering...
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2009-06-02
Jakob Bornecrantz
st/gl: Fix mip gen for compressed textures
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2009-06-02
Keith Whitwell
trivial/tri-z: add controls for depthrange min/max
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2009-06-02
José Fonseca
progs/wgl: Small cleanup to wglinfo.
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2009-06-02
José Fonseca
progs/wgl: Use an invisible window in wglinfo.
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2009-06-01
Brian Paul
st/mesa: fix incorrect sprite origin when drawing to...
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2009-06-01
Brian Paul
draw: reset extra_vp_outputs.slot to zero in widepoint_...
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2009-06-01
Brian Paul
demos: add missing dependencies for util files
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2009-06-01
José Fonseca
wgl: Cleanup framebuffer destruction logic.
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2009-05-31
José Fonseca
wgl: Ensure we only create framebuffers for HDC associa...
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