platform/upstream/mesa.git
2020-11-17 Pierre-Eric... mesa/gallium: add MESA_MAP_ONCE / PIPE_MAP_ONCE
2020-11-17 James Parkradv: Fix radv_queue_init failure handling
2020-11-17 Boris Brezillonpanfrost: Don't expose fp16 support on Bifrost unless...
2020-11-17 Boris Brezillonpan/bi: Stop extracting the immediate attribute index...
2020-11-17 Boris Brezillonpan/bi: Add a varying_index field to bi_texture
2020-11-17 Boris Brezillonpan/bi: Fix LD_VAR with non-constant index
2020-11-17 Boris Brezillonpan/bi: Stop passing special varying names through...
2020-11-17 Boris Brezillonpan/bi: Pass LD_VAR update mode explicitly
2020-11-17 Boris Brezillonpan/bi: Move LD_VAR packing out of bi_pack_add()
2020-11-17 Boris Brezillonpan/bi: Set roundmode to RTZ for f2u operations
2020-11-17 Boris Brezillonpan/bi: Let the GPU pick the right format based on...
2020-11-17 Boris Brezillonpan/bi: Support automatic register format
2020-11-17 Boris Brezillonpan/bi: Support txs operations
2020-11-17 Boris Brezillonpan/bi: Don't use TEXS for tex operations with a src...
2020-11-17 Icecream95pan/mdg: Try demoting uniforms instead of spilling...
2020-11-17 Vinson Leeturnip: Close sync_fd only if it is a valid file descri...
2020-11-17 Vinson Leeclover/spirv: Add missing break for SpvOpExecutionMode...
2020-11-17 Vinson Leefrontends/va: Fix *num_entrypoints check.
2020-11-16 Eric Anholtfreedreno: Disable PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF.
2020-11-16 Eric Anholtfreedreno+turnip: Upload large shader constants as...
2020-11-16 Eric Anholtfreedreno/ir3: Fix incorrect optimization of usage...
2020-11-16 Eric Anholtfreedreno/ir3: Switch emit_const_ptrs() to take BOs...
2020-11-16 Eric Anholtfreedreno/ir3: Include at least 4 NOPs so that cffdump...
2020-11-16 Eric Anholtnir: Add a size_align helper function for aligning...
2020-11-16 Eric Anholtfreedreno: Fix leak of shader binary on disk cache...
2020-11-16 Caio Marcelo... intel/fs: Add assert on the brw_STAGE_prog_data downcasts
2020-11-16 Dave Airliespirv/cl: add enqueued workgroup size.
2020-11-16 Dave Airlieclover/image: handle MEM_KERNEL_READ_AND_WRITE flag.
2020-11-16 Dave Airlieclover: add CL 3.0 event/queue queries
2020-11-16 Dave Airlieclover: add 3.0 program properties
2020-11-16 Dave Airlieclover: add device/platform info for CL 3.0
2020-11-16 Dave Airlieclover: add cl 3.0 SVM invalid support
2020-11-16 Dave Airlieclover: add all CL 3.0 API with invalid functions
2020-11-16 Dave Airlieclover: add support command queue properties
2020-11-16 Dave Airlieclover: handle memory object properties properly.
2020-11-16 Christian Gmeineretnaviv: drop nir_print_shader(..) call
2020-11-16 Lucas Stachetnaviv: fix disabling of INT filter for real
2020-11-16 Erik Faye-Lunddocs/features: document d3d12 features
2020-11-16 Rhys Perryaco: don't use SMEM for SSBO stores
2020-11-16 Erik Faye-Lundmesa/main: add missing include in glformats.h
2020-11-16 Rhys Perryaco/tests: add output modifier tests
2020-11-16 Rhys Perryaco: fix fp16 *0.5 omod
2020-11-16 Rhys Perryaco: disable omod if the sign of zeros should be preserved
2020-11-16 Tomeu VizosoRevert "ci: Temporarily disable jobs on the Collabora...
2020-11-16 Lionel Landwerlinnir: don't consider txf_ms_mcs a query instruction
2020-11-16 Erik Faye-Lundutil: fix unknown pragma warning on msvc
2020-11-16 Samuel Pitoisetaco: remove v_{add,sub,subrev}_u32 on GFX8
2020-11-16 Jesse Nataliemicrosoft/compiler: Fix reference to renamed intrinsic...
2020-11-16 Tony Wasserkautil: Fix/silence variable shadowing warnings
2020-11-16 Tony Wasserkaglsl: Fix -Wshadow warning
2020-11-16 Tomeu Vizosoci: Temporarily disable jobs on the Collabora lab
2020-11-16 Tapani Pälliiris: initialize shared screen->vtbl only once
2020-11-16 Tapani Pälliegl/dri2: fix race between image create and egl_image_t...
2020-11-15 Erico Nuneslima: define set_clip_state implementation
2020-11-15 Dave Airliegallivm: fix float atomic exchange.
2020-11-15 Dave Airliegallivm: lower vector compares
2020-11-15 Dave Airliegallivm/nir: lower dot products.
2020-11-15 Dave Airliegallivm/nir: add fsum support
2020-11-15 Dave Airliegallivm: add float to 8/16 int
2020-11-15 Dave Airliedraw: fix tess eval pipeline statistics.
2020-11-15 Samuel Pitoisetci: update the list of expected failures for RADV
2020-11-15 Samuel Pitoisetci: update the list of skipped tests for RAVEN
2020-11-15 Bas Nieuwenhuizenradv: Use internal drm_fourcc.h
2020-11-15 Christian Gmeineretnaviv: nir: do not run opt loop after nir_lower_bool_...
2020-11-14 Alejandro Piñeirov3dv/pipeline: take into account precision for the...
2020-11-14 Alejandro Piñeirov3dv: remove combined_idx support
2020-11-14 Alejandro Piñeirobroadcom/compiler: separate texture/sampler info from...
2020-11-14 Alejandro Piñeirov3dv: cleanup/remove support for pre-generated variants
2020-11-14 Alejandro Piñeironir/lower_tex: clarify nir_lower_tex_options indexing
2020-11-14 Bas Nieuwenhuizendrm/uapi: Fix modifier field mask for AMD modifiers.
2020-11-14 Vinson Leev3dv: Remove unsigned comparison to zero.
2020-11-13 Vinson Leevdpau: Add missing printf format specifier.
2020-11-13 Vinson Leenvir/gm107: Initialize SchedDataCalculatorGM107 member...
2020-11-13 Rob Clarkfreedreno/ir3: Fix crash in shader compile fail path
2020-11-13 Rob Clarkfreedreno/ir3: Add pass to deal with load_uniform base...
2020-11-13 Nanley Cheryintel/blorp: Delete clear color conversions during...
2020-11-13 Nanley Cheryi965: Disable color fast-clears for miptree copy
2020-11-13 Nanley Cheryiris: Disable color fast-clears in iris_copy_region
2020-11-13 Icecream95panfrost: Fix stack shift calculation
2020-11-13 Alyssa Rosenzweigpanfrost: Fix out-of-bounds read on SFBD
2020-11-13 Alyssa Rosenzweigpanfrost: Remove panfrost_can_linear
2020-11-13 Alyssa Rosenzweigpanfrost: Implement linear Z/S for SFBD
2020-11-13 Nanley Cheryiris: Use converted depth in clear_depth_stencil
2020-11-13 Nanley Cheryiris: Add and use convert_depth_value
2020-11-13 Nanley Cherymesa: Clamp some depth values in glClearBufferfi
2020-11-13 Nanley Cherymesa: Clamp some depth values in glClearBufferfv
2020-11-13 Nanley Cherymesa: Add and use _mesa_has_depth_float_channel
2020-11-13 Rhys Perrynir: allow reordering of loads from read-only modes
2020-11-13 Rhys Perrynir: add nir_var_mem_ubo to nir_var_read_only_modes
2020-11-13 Daniel Schürmannnir: add strength reduction pattern for imod/irem with...
2020-11-13 Mike Blumenkrantzzink: update shader modules in gfx program when flagged...
2020-11-13 Mike Blumenkrantzzink: put those shader keys to work fixing up fragment...
2020-11-13 Mike Blumenkrantzzink: fill in params for fs shader keys and flag shader...
2020-11-13 Mike Blumenkrantzzink: move shader key structs into their own header
2020-11-13 Mike Blumenkrantzzink: refcount the shader cache
2020-11-13 Mike Blumenkrantzzink: initial implementation of shader keys
2020-11-13 Boris Brezillonpan/bi: Add support for tex offsets
2020-11-13 Boris Brezillonpan/bi: Allow lane selections on component 4 and above
2020-11-13 Boris Brezillonpan/bi: Allow vec16 in bi_print_swizzle()
2020-11-13 Boris Brezillonpan/bi: Add support for derivative instructions
next