platform/upstream/mesa.git
2022-01-10 Rhys Perrynir/uniform_atomics: fix is_atomic_already_optimized...
2022-01-10 Konstantin... panvk: Fixed maxFragmentCombinedOutputResources
2022-01-10 Konstantin... turnip: Fixed maxFragmentCombinedOutputResources
2022-01-10 Konstantin... anv: Fixed maxFragmentCombinedOutputResources
2022-01-10 Konstantin... lavapipe: Fixed maxFragmentCombinedOutputResources
2022-01-10 Rhys Perryac/nir: fix store_buffer_amd write_masks
2022-01-10 Rhys Perrynir/lower_shader_calls: fix store_scratch write_mask
2022-01-10 Lucas Stachetnaviv: drm: defer destruction of softpin BOs
2022-01-10 Lucas Stachetnaviv: drm: rename _etna_bo_del
2022-01-10 Lucas Stachetnaviv: drm: export BO idle check function
2022-01-10 Lucas Stachetnaviv: drm: properly handle reviving BOs via a lookup
2022-01-10 Lucas Stachetnaviv: drm: fix size limit in etna_cmd_stream_realloc
2022-01-10 Lucas Stachegl/wayland: break double/tripple buffering feedback...
2022-01-10 Danylo Piliaievtu,ir3: Implement VK_KHR_shader_integer_dot_product
2022-01-10 Danylo Piliaievir3: Make nir compiler options a part of ir3_compiler
2022-01-10 Danylo Piliaievnir/algebraic: Separate has_dot_4x8 into has_sdot_4x8...
2022-01-10 Danylo Piliaievir3: New cat3 instructions
2022-01-10 Connor Abbotttu: Implement VK_EXT_subgroup_size_control
2022-01-10 Connor Abbotttu, ir3: Support runtime gl_SubgroupSize in FS
2022-01-10 Connor Abbottir3: Add wavesize control
2022-01-10 Connor Abbottir3: Pass shader to ir3_nir_post_finalize()
2022-01-10 Connor Abbottir3, freedreno: Add options struct for ir3_shader_from_...
2022-01-10 Danylo Piliaievtu: fix workaround for depth bounds test without depth...
2022-01-10 Lionel Landwerlinanv: limit compiler valid color outputs using NIR variables
2022-01-09 Tapani Pälliiris: unref syncobjs and free r/w dependencies array...
2022-01-07 Christian Gmeineriris/ci: update piglit fails
2022-01-07 Christian Gmeineri915g/ci: update piglit fails
2022-01-07 Emma Anholtci: Shrink container/rootfs sizes.
2022-01-07 Yiwei Zhangvenus: subtract appended header size in vn_CreatePipeli...
2022-01-07 Danylo Piliaievir3: Assert that we cannot have enough concurrent waves...
2022-01-07 Danylo Piliaievir3: Be able to reduce register limit for RA when CS...
2022-01-07 Hoe Hao Chengzink/codegen: remove bogus print statement
2022-01-07 Hoe Hao Chengzink/codegen: remove core_since in constructor
2022-01-07 Hoe Hao Chengzink/codegen: support platform tags
2022-01-07 Lionel Landwerlinanv: don't leave anv_batch fields undefined
2022-01-07 Gert Wollnyntt: Set the output invariant flag according to the...
2022-01-07 Gert Wollnynir_lower_io: propagate the "invariant" flag to outputs
2022-01-07 Gert Wollnyutil/primconvert: map only index buffer part that is...
2022-01-07 Christian Gmeineretnaviv/ci: update piglit fails
2022-01-07 Rhys Perryradv: increase maxTaskOutputCount to 65535
2022-01-07 Connor Abbottir3: Use (ss) for instructions writing shared regs
2022-01-07 Connor Abbottir3/postsched: Rename tex/sfu to sy/ss
2022-01-07 Connor Abbottir3/sched: Rename tex/sfu to sy/ss
2022-01-07 Connor Abbottir3: Use new (sy)/(ss) stall helpers in the compiler
2022-01-07 Connor Abbottir3: Introduce systall metric and new helper functions
2022-01-07 Connor Abbottir3: Bump type mismatch penalty to 3
2022-01-07 Connor Abbottir3/ra: Fix logic bug in compress_regs_left
2022-01-07 Tomeu Vizosoanv/tests: Free BO cache and device mutex
2022-01-07 Tomeu Vizosoanv/ci: Test with deqp-vk on Tiger Lake
2022-01-07 Jesse Natalieshader_info: tess.spacing needs to be unsigned
2022-01-07 Philipp Zabeletnaviv: fix emit_if in case the else block ends in...
2022-01-07 Rohan Gargintel/fs: OpImageQueryLod does not support arrayed...
2022-01-07 Emma Anholtnir_to_tgsi: Enable fdot_replicates flag.
2022-01-07 Christian Gmeinerpanfrost/ci: update piglit fails
2022-01-07 Francisco Jerezintel/dev: Implement DG2 restrictions requiring additio...
2022-01-07 Francisco Jerezintel/dev: Add support for pixel pipe subslice accounti...
2022-01-07 Francisco Jerezintel/dev: Fix size of device info num_subslices array.
2022-01-07 Dave Airlieglsl/nir: don't pass gl_context to the convertor routine.
2022-01-07 Dave Airlieglsl/linker: remove a bunch more gl_context references.
2022-01-07 Dave Airlieglsl/linker: drop unused gl_context.
2022-01-07 Dave Airlieglsl/linker/uniform_blocks: don't pass gl_context around.
2022-01-07 Dave Airlieglsl/nir/linker: avoid passing gl_context inside gl_nir...
2022-01-07 Dave Airlieglsl/linker: remove gl_context usage from more places.
2022-01-07 Dave Airlieglsl/linker: remove gl_context from check image resources
2022-01-07 Dave Airlieglsl/linker: get rid of gl_context from atomic counters...
2022-01-07 Dave Airlieglsl/linker: get rid of gl_context from uniform assign...
2022-01-07 Dave Airlieglsl/linker: get rid of gl_context from link varyings
2022-01-07 Dave Airlieglsl/linker: remove direct gl_context usage in favour...
2022-01-07 Dave Airlieglsl/linker: move more ctx->Consts to consts.
2022-01-07 Dave Airlieglsl/linker: don't pass gl_context just for constants...
2022-01-07 Dave Airlieglsl: don't pass gl_context to lower shared references.
2022-01-07 Dave Airlieglsl/linker: cleanup passing gl_context unnecessarily
2022-01-07 Jesse Natalienir_opt_dead_cf: Remove dead ifs
2022-01-07 Jesse Natalied3d12: Set appropriate caps for shader images
2022-01-07 Jesse Natalied3d12: Handle bitcasting of shader images
2022-01-07 Jesse Natalied3d12: Handle memory barriers
2022-01-07 Jesse Natalied3d12: Lower cube images to 2D arrays via existing...
2022-01-07 Jesse Natalied3d12: Fill out shader image descriptor tables
2022-01-07 Jesse Natalied3d12: Create textures as UAV-capable when appropriate
2022-01-07 Jesse Natalied3d12: Handle set_shader_images
2022-01-07 Jesse Natalied3d12: Handle images in the root signature
2022-01-07 Jesse Natalied3d12: Retrieve shader image dimensions during shader...
2022-01-07 Jesse Natalied3d12: Init null UAVs
2022-01-07 Jesse Natalied3d12: Handle format support queries for shader images
2022-01-07 Jesse Natalied3d12: Figure out if we can support GL shader images
2022-01-07 Jesse Natalied3d12: Add missed SSBO binding enum value
2022-01-07 Jesse Natalied3d12: Rename UAV -> SSBO to disambiguate with image...
2022-01-07 Jesse Natalied3d12: Fix format table typeless-ness for A8 and RGBA10...
2022-01-07 Jesse Natalied3d12: Shrink 2D array size so that max-layer cube...
2022-01-07 Jesse Nataliemicrosoft/compiler: Fix handling of fp16-in-32bit-val...
2022-01-07 Jesse Nataliemicrosoft/compiler: Hook up memory/control barriers
2022-01-07 Jesse Nataliemicrosoft/compiler: Handle forced early depth
2022-01-07 Jesse Nataliemicrosoft/compiler: Implement atomic image ops
2022-01-07 Jesse Nataliemicrosoft/compiler: Handle images as derefs for GL
2022-01-07 Jesse Nataliemicrosoft/compiler: Fix array-of-array handling for...
2022-01-07 Jesse Nataliemicrosoft/compiler: Emit SRVs/UAVs as arrays
2022-01-07 Jesse Nataliemicrosoft/compiler: Unify handle retrieval between...
2022-01-07 Jesse Nataliemicrosoft/compiler: Emit GL images in descriptor space...
2022-01-07 Jesse Nataliemicrosoft/compiler: Put SSBO and image handles in separ...
2022-01-07 Jesse Nataliemicrosoft/compiler: Change vulkan_environment bool...
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