platform/upstream/mesa.git
2011-03-02 Christoph Bumillernv50: fix tile size calculations
2011-03-02 Christoph Bumillernv50: fix point sprite state validation
2011-03-02 Christoph Bumillernv50: allow accidentally disabled IB index buffers...
2011-03-02 Christoph Bumillernv50: apply relocations to shader code
2011-03-02 Christoph Bumillernv50: fix wrong miptree tile flags taken over from...
2011-03-01 Ben Skeggsnouveau: remove nouveau_stateobj.h
2011-03-01 Ben Skeggsnvc0: fix a crash on context destruction
2011-03-01 Ben Skeggsnouveau: ensure vbo_dirty is set when buffer write...
2011-03-01 Ben Skeggsnouveau: fix leak of nouveau_mman structs
2011-03-01 Ben Skeggsnvc0: port to common fence/mm/buffer code
2011-03-01 Ben Skeggsnv50: multiply polygon offset units by 2
2011-03-01 Ben Skeggsnv50: sync textures with render targets ourselves
2011-03-01 Ben Skeggsnv50: move onto common linear buffer manager
2011-03-01 Ben Skeggsnouveau: common linear buffer manager, ported from...
2011-03-01 Ben Skeggsnouveau: create linear gart/vram mman in common screen...
2011-03-01 Ben Skeggsnouveau: fix fence_ref() where fence and *ref are the...
2011-03-01 Ben Skeggsnouveau: fix compiler complaint
2011-03-01 Ben Skeggsnv50: make mm available as common code
2011-03-01 Ben Skeggsnv50: move onto shared fence code
2011-03-01 Ben Skeggsnouveau: move nv50/nvc0 fencing to common location...
2011-03-01 Ben Skeggsnv50-nvc0: set cur_ctx during init if none currently...
2011-02-28 Christoph Bumillernv50: replace most of it with nvc0 driver ported to...
2011-02-28 Marek Olšákr300g: disable hyper-z on rs6xx+
2011-02-28 Vinson Leemesa: Add texcompress_rgtc.c to SConscript.
2011-02-28 Dave Airliergtc: update docs
2011-02-28 Dave Airliemesa/st: add RGTC format support.
2011-02-28 Dave Airlieswrast: add RGTC support
2011-02-28 Dave Airliemesa: Add RGTC texture store/fetch support.
2011-02-28 Dave Airliemesa: make_float_temp_image non-static
2011-02-28 Dave Airliergtc: llvmpipe/softpipe refuse RGTC until u_format...
2011-02-28 Dave Airlier300g: force swizzles for RGTC
2011-02-28 Christian Königr600g: implement instanced drawing support
2011-02-28 Christian Königst/mesa & v_bug_mgr: two small instanced drawing fixes
2011-02-28 Dave AirlieRevert "r600g: Don't negate result of ABS instruction"
2011-02-27 Fabian Bielerr600g: Process TRUNC with tgis_op2
2011-02-27 Fabian Bielerr600g: Don't negate result of ABS instruction
2011-02-27 Daniel Vetteri915g: implement cache flushing
2011-02-27 Daniel Vetteri915g: buffer validation for blitter
2011-02-27 Daniel Vetteri915g: buffer validation for render state
2011-02-27 Daniel Vetteri915g/winsys: buffer validation support
2011-02-27 Daniel Vetteri915g: add raw batchbuffer dumping in drm winsys
2011-02-27 Daniel Vetteri915g: cleanup static state calculation, part 2
2011-02-27 Daniel Vetteri915g: cleanup static state calculation, part 1
2011-02-27 Kenneth Graunkeglsl/builtins: Fix return type for textureSize sampler2...
2011-02-26 Eric Anholtglx: Adjust the MESA_multithread_makecurrent spec to...
2011-02-26 Eric Anholtintel: Use the current context rather than last bound...
2011-02-26 Eric Anholtdri2: Don't call the dri2 flush hook for swapbuffers...
2011-02-26 Eric Anholtglx: Don't do the implicit glFlush in SwapBuffers if...
2011-02-26 Eric Anholtmesa: Add new MESA_multithread_makecurrent extension.
2011-02-26 Daniel Vetteri915g: make dynamic state emission actually lazy
2011-02-26 Jakob Bornecrantzgallivm: Initialize stack values
2011-02-26 Arkadiusz Miskiewiczglsl/Makefile: Remove builtin_function.cpp if generatio...
2011-02-26 Jakob Bornecrantzi915g: Handle null constants properly
2011-02-26 Daniel Vetteri915g: fix null deref in draw_rect emission
2011-02-26 Daniel Vetteri915g: simplify math in constants emission
2011-02-26 Jakob Bornecrantzi915g: Use the same debug env vars in drm and sw winsys
2011-02-26 Jakob Bornecrantzi915g: Use unchecked writes in sw winsys batchbuffer
2011-02-26 Alan HourihaneCheck for out of memory when creating fence
2011-02-26 Jakob Bornecrantzutil: Don't destroy shaders null shaders
2011-02-25 Jakob Bornecrantzutil: Don't create array texture shaders if the driver...
2011-02-25 Kenneth Graunkei965/fs: Initial plumbing to support TXD.
2011-02-25 Kenneth Graunkei965/fs: Complete TXL support on gen5+.
2011-02-25 Kenneth Graunkei965/fs: Complete TXL support on gen4.
2011-02-25 Kenneth Graunkei965/fs: Use a properly named constant in TXB handling.
2011-02-25 Kenneth Graunkei965: Add #defines for gen4 SIMD8 TXB/TXL with shadow...
2011-02-25 Jerome Glissegallium/tgsi: shuffle ureg_src structure to work around...
2011-02-25 Jerome Glissegallium/st: place value check before value is use
2011-02-25 Dave Airliegallium/util: add 1d/2d mipmap generation support
2011-02-25 Vinson Leescons: Reduce all Cygwin platform names to 'cygwin'.
2011-02-24 Dave Airlier600g: explicity set sign bits for RGTC
2011-02-24 Dave Airlier600g: bc 4/5 or rgtc textures need to be tiled as...
2011-02-24 Dave Airlier300g: explicit sign bits on RGTC textures
2011-02-24 Kenneth Graunkei965: Increase Sandybridge point size clamp in the...
2011-02-24 Neil Robertsintel: Try using glCopyTexSubImage2D in _mesa_meta_Blit...
2011-02-24 Christoph Bumillernvc0: fix PointCoord enable in FP header
2011-02-24 Christoph Bumillernvc0: change TGSI CMP translation to use slct
2011-02-24 Christoph Bumillernvc0: sprite coord enable is per GENERIC, not overall...
2011-02-24 Christoph Bumillernvc0: fix new_value calls using type instead of size
2011-02-24 Christoph Bumillernvc0: set local memory usage info in shader header
2011-02-24 Christoph Bumillernvc0: don't fold loads from local memory
2011-02-24 Christoph Bumillernvc0: presin and preex2 can load from const space
2011-02-24 Christoph Bumillernvc0: kick out empty live ranges
2011-02-24 Christoph Bumillernvc0: preemptively insert branch at ENDIF
2011-02-24 Christoph Bumillernvc0: correct allocation of constrained registers
2011-02-24 Christoph Bumillernvc0: sync textures with render targets ourselves
2011-02-24 Christoph Bumillernvc0: improve userspace fencing
2011-02-24 Christoph Bumillernvc0: values for undefined outputs must have file GPR
2011-02-24 Christoph Bumillernvc0: multiply polygon offset units by 2
2011-02-24 Christoph Bumillernvc0: fix SSG
2011-02-24 Christoph Bumillernvc0: don't visit target blocks of a loop break multipl...
2011-02-24 Christoph Bumillernvc0: don't overwrite phi sources at the end of a loop
2011-02-24 Fabian Bielergallium/utils: Fix vertex element setup
2011-02-24 José Fonsecasvga: Ensure rendertargets and textures are always...
2011-02-24 Chris Wilsoni965: Remember to pack the constant blend color as...
2011-02-24 Chris Wilsonintel: Reset the buffer offset after releasing referenc...
2011-02-24 Chris Wilsoni965: Unmap the correct pointer after discontiguous...
2011-02-24 Chris Wilsonintel: Protect against waiting on a NULL render target bo
2011-02-24 Dave Airlier600g: EXT_texture_array support.
2011-02-24 Dave Airliest/mesa: treat 1D ARRAY upload like a depth or 2D array...
2011-02-24 Vinson Leescons: Fix Cygwin platform names.
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