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platform/upstream/mesa.git
2017-04-19
Timothy Arceri
mesa/varray: add KHR_no_error support to *Pointer(...
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2017-04-19
Timothy Arceri
mesa/varray: add KHR_no_error support to some callers...
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2017-04-19
Timothy Arceri
mesa/varray: rename update_array_format() -> validate_a...
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2017-04-19
Timothy Arceri
mesa/varray: create get_array_format() helper
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2017-04-19
Timothy Arceri
mesa/varray: split update_array() into validate_array...
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2017-04-19
Timothy Arceri
mesa: add KHR_no_error support to glUniform*() functions
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2017-04-19
Timothy Arceri
mesa: always return GL_OUT_OF_MEMORY or GL_NO_ERROR...
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2017-04-19
Timothy Arceri
mesa: add _mesa_is_no_error_enabled() helper
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2017-04-19
Timothy Arceri
mesa: add env var to force enable the KHR_no_error...
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2017-04-19
Timothy Arceri
mesa: expose KHR_no_error
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2017-04-19
Constantine...
r600g: update dirty_level_mask after the 1-st draw...
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2017-04-19
Nicolai Hähnle
vbo: fix gl_DrawID handling in glMultiDrawArrays
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2017-04-19
Nicolai Hähnle
mesa: move glMultiDrawArrays to vbo and fix error handling
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2017-04-19
Nicolai Hähnle
mesa: extract need_xfb_remaining_prims_check
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2017-04-19
Nicolai Hähnle
mesa: fix remaining xfb prims check for GLES with multi...
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2017-04-19
Mike Lothian
radv/meta: Fix nir_builder.h include
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2017-04-19
Mike Lothian
radv/ac: Fix nir.h include
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2017-04-19
Dave Airlie
radv/meta: refactor out some common shaders.
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2017-04-19
Dave Airlie
radv/meta: generate position for blit shaders.
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2017-04-19
Dave Airlie
radv/meta: reduce vertex buffer in blit2d.
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2017-04-19
Dave Airlie
radv/meta: reduce vertex buffer usage in clear shaders
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2017-04-19
Dave Airlie
radv/meta: avoid using vertex buffer for resolve shader.
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2017-04-19
Dave Airlie
radv/meta: move depth decompress to using inline vertex...
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2017-04-19
Dave Airlie
radv/meta: move fast clear to generate vertices in...
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2017-04-19
Dave Airlie
radv/meta: add common shader vertex generation function
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2017-04-19
Dave Airlie
radv/meta: add support for save/restore meta without...
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2017-04-18
Dave Airlie
radv: drop debugging leftovers code in descriptor set...
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2017-04-18
Dave Airlie
radv: add support for 32 descriptor sets.
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2017-04-18
Dave Airlie
radv/ac: add support for indirect access of descriptor...
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2017-04-18
Dave Airlie
radv: start allocating user sgprs
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2017-04-18
Dave Airlie
radv/ac: mark used descriptor sets in shader info.
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2017-04-18
Dave Airlie
radv/ac: frag shader only needs ring offsets if sample...
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2017-04-18
Dave Airlie
radv/ac: move needs_push_constants to shader info.
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2017-04-18
Dave Airlie
radv: optimise compute shader grid size emission.
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2017-04-18
Dave Airlie
radv: start conditionalising vertex inputs. (v2)
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2017-04-18
Dave Airlie
radv/ac: add initial pre-pass for shader info gathering
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2017-04-18
Rob Clark
freedreno: refactor dirty state handling
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2017-04-18
Rob Clark
freedreno: move clear path dirty state hack to a2xx...
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2017-04-18
Rob Clark
freedreno/ir3: split out per-stage emit_consts fxns
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2017-04-18
Rob Clark
freedreno: add helper to mark all state clean
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2017-04-18
Rob Clark
freedreno: add helper to mark all state dirty
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2017-04-18
Rob Clark
freedreno: move a2xx specific hack out of core
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2017-04-18
Rob Clark
freedreno: make texture state an array
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2017-04-18
Rob Clark
freedreno/ir3: refactor out helpers for comparing shade...
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2017-04-18
Rob Clark
util/queue: don't hang at exit
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2017-04-18
Eric Anholt
vc4: Enable V3D 2.6.
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2017-04-18
Samuel Pitoiset
st/mesa: add st_convert_sampler()
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2017-04-18
Bartosz Tomczyk
mesa/glthread: add async support to ARB_viewport_array...
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2017-04-18
Timothy Arceri
mesa: rename _mesa_add_renderbuffer* functions
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2017-04-17
Nanley Chery
anv/cmd_buffer: Disable CCS on BDW input attachments
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2017-04-17
Lionel Landwerlin
anv: blorp: flush memory after copy
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2017-04-17
Grazvydas Ignotas
radv: enable timestampComputeAndGraphics
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2017-04-17
Rob Clark
freedreno: fix crash if ctx torn down with no rendering
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2017-04-17
Rob Clark
freedreno/ir3: add 'high' register class
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2017-04-17
Rob Clark
freedreno: extract helper for stage->sb for a4xx+
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2017-04-17
Rob Clark
freedreno/{a4xx,a5xx}: switch to CP_LOAD_STATE4
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2017-04-17
Rob Clark
freedreno: update generated headers
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2017-04-17
Emil Velikov
configure.ac: print deprecation warning as needed
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2017-04-17
Emil Velikov
docs: add news item and link release notes for 17.0.4
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2017-04-17
Emil Velikov
docs: add sha256 checksums for 17.0.4
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2017-04-17
Emil Velikov
docs: add release notes for 17.0.4
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2017-04-17
Emil Velikov
docs: add 17.2.0-devel release notes template, bump...
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2017-04-17
Emil Velikov
configure.ac: deprecate --with-egl-platforms over ...
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2017-04-17
Emil Velikov
configure: remove egl platforms check
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2017-04-17
Emil Velikov
travis: remove unneeded dri3/present proto requirement
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2017-04-17
Emil Velikov
configure: remove unneeded dri3/present proto requirements
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2017-04-17
Kyle Brenneman
EGL: Implement the libglvnd interface for EGL (v3)
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2017-04-17
Tapani Pälli
android: add marshal_generated c and h files to generat...
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2017-04-17
Emil Velikov
configure.ac: honour --disable-libunwind if the .pc...
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2017-04-17
Emil Velikov
docs: document the C++14 SWR requirement
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2017-04-17
Samuel Pitoiset
winsys/amdgpu: init buffer_indices_hashlist with memset()
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2017-04-17
Samuel Pitoiset
winsys/amdgpu: simplify amdgpu_cs_add_buffer() a bit
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2017-04-17
Kenneth Graunke
i965/drm: Delete NULL check in brw_bo_unmap().
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2017-04-17
Kenneth Graunke
intel/decoder: Fix is_header_field starting condition.
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2017-04-17
Kenneth Graunke
i965/drm: Remove dead return in brw_bo_busy()
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2017-04-17
Mauro Rossi
android: amd/addrlib: trivial fix for gfx9 support
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2017-04-17
Jason Ekstrand
nir: Add GLSL_TYPE_[U]INT64 to some switch statements
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2017-04-16
Marek Olšák
gallium/radeon: always flush asynchronously and wait...
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2017-04-16
Marek Olšák
radeonsi: remove local variable 'mod' from si_compile_t...
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2017-04-16
Marek Olšák
radeonsi: add si_shader_selector::vs_needs_prolog
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2017-04-16
Marek Olšák
radeonsi: don't set VGT_GS_MODE as part of the GS state
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2017-04-16
Marek Olšák
radeonsi: don't allow user indices with indirect draws
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2017-04-16
Marek Olšák
radeonsi: merge two if (indirect) statements
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2017-04-16
Marek Olšák
radeonsi: don't mark non-dirty textures with CMASK...
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2017-04-15
Bas Nieuwenhuizen
docs: Document interaction Fixes tag and stable branches.
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2017-04-15
Timothy Arceri
glsl: don't run the GLSL pre-processor when we are...
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2017-04-15
Timothy Arceri
glsl: delay optimisations on individual shaders when...
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2017-04-15
Jason Ekstrand
anv: Add the pci_id into the shader cache UUID
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2017-04-14
Philipp Zabel
etnaviv: native fence fd support
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2017-04-14
Francisco Jerez
docs: mark GL_ARB_vertex_attrib_64bit and OpenGL 4...
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2017-04-14
Juan A. Suarez...
i965: enable OpenGL 4.2 in Ivybridge
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2017-04-14
Samuel Iglesias...
i965: enable ARB_shader_precision in gen7+
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2017-04-14
Juan A. Suarez...
i965: enable ARB_vertex_attrib_64bit for gen7+
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2017-04-14
George Kyriazis
swr: Fix swr osmesa build
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2017-04-14
Wladimir J...
etnaviv: SINGLE_BUFFER support on GC3000
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2017-04-14
Wladimir J...
etnaviv: Update includes from rnndb
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2017-04-14
Wladimir J...
etnaviv: Add chipMinorFeatures4 and 5
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2017-04-14
Philipp Zabel
etnaviv: resolve tile status when flushing resource
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2017-04-14
Philipp Zabel
etnaviv: stop repeatedly resolving an unchanged resourc...
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2017-04-14
George Kyriazis
swr: Add polygon stipple support
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