platform/upstream/mesa.git
2020-11-28 Tapani Pällimesa/st: choose S/D format depending on gl_format passe...
2020-11-27 Alejandro Piñeirov3dv/pipeline: avoid unused warning on release build
2020-11-27 Theogen Ratkindocs: grammar fixes
2020-11-27 Bas Nieuwenhuizenradv: Deal with unused attachments in mip flush
2020-11-27 Danylo Piliaievfreedreno/a6xx: add support for ARB_shader_stencil_export
2020-11-27 Samuel Pitoisetradv: disable SQTT support for unsupported GPUs
2020-11-27 Rhys Perryaco: use binding chasing helpers
2020-11-27 Rhys Perryac/nir: use binding chasing helpers
2020-11-27 Rhys Perrynir/opt_load_store_vectorize: use resource binding...
2020-11-27 Rhys Perrynir: add helpers for chasing resource bindings
2020-11-27 Daniel StoneCI: Re-enable MSVC build
2020-11-27 Daniel StoneCI: Build d3d12 Gallium driver and CLC framework on...
2020-11-27 Daniel StoneCI: Update Windows build for current Meson options
2020-11-27 Daniel StoneCI: Remove ludicrous Windows container build timeout
2020-11-27 Daniel StoneCI: Windows: Use 32 vCPUs for Mesa build
2020-11-27 Daniel StoneCI: Add Windows libclc and SPIRV-LLVM-Translator builds
2020-11-27 Daniel Stonemicrosoft/clc: Disable broken f32 -> i64/u64 test
2020-11-27 Daniel Stonemicrosoft/clc: Allow building with Clang git
2020-11-27 Rhys Perryd3d12: remove hand-written intrinsic builders
2020-11-27 Rhys Perrynir: fix nir_builder.h on MSVC C++ and GCC7.
2020-11-27 Rhys Perrynir: fix intrinsic builders on MSVC C++
2020-11-27 Gert Wollnyr600/sfn: lower all IO in one pass
2020-11-27 Gert Wollnyr600/sfn: simplify IO lowering and fix TESS IO lowering
2020-11-27 Gert Wollnyr600/sfn: lower GS IO
2020-11-27 Gert Wollnyr600/sfn: drop store_deref handling for VS and TES
2020-11-27 Gert Wollnyr600/sfn: Lower tess-eval IO
2020-11-27 Gert Wollnyr600/sfn: lower VS output IO
2020-11-27 Gert Wollnyr600/sfn: Fix vertex stage export to accomodate IO...
2020-11-27 Gert Wollnyr600/sfn: remove unused FS input deref code
2020-11-27 Gert Wollnyr600/sfn: lower IO for FS inputs and handle interpolati...
2020-11-27 Gert Wollnyr600/sfn: Add simplified constructors for FS shader...
2020-11-27 Gert Wollnyr600/sfn: Add lowering pass to convert load_interpolate...
2020-11-27 Gert Wollnyr600/sfn: fix component loading from fixed buffer ID
2020-11-27 Boris Brezillonpanfrost: Update the resource layout when doing a tile...
2020-11-27 Iago Toral... v3dv: extend the list of formats supported by the TFU...
2020-11-27 Iago Toral... v3dv: batch buffer to image copies with the texel buffe...
2020-11-27 Iago Toral... v3dv: fix leak in the buffer to image copy via texel...
2020-11-27 Marek Olšákradeonsi: implement GS fast launch for indexed triangle...
2020-11-27 Bas Nieuwenhuizenradv: Fix a hang on CB change by adding flushes.
2020-11-26 Erik Faye-Lunddocs: document new zink-flag
2020-11-26 Rhys Perrynir: make intrinsic order in nir_print consistent
2020-11-26 Rhys Perryradv: use intrinsic builders
2020-11-26 Rhys Perrynir: use intrinsic builders
2020-11-26 Rhys Perryglsl_to_nir: use intrinsic builders
2020-11-26 Rhys Perryspirv: use intrinsic builders
2020-11-26 Rhys Perrynir: add generated intrinsic builders
2020-11-26 Rhys Perrynir: move nir_load_system_value() to nir_builder.h
2020-11-26 Rhys Perrynir: remove useless nir_builder_opcodes.h include
2020-11-26 Rhys Perrynir: add destination bit-size information to more intri...
2020-11-26 Rhys Perrynir: add bit_size_src for when the destination bit...
2020-11-26 Rhys Perrynir: use a single canonical list of intrinsic indices
2020-11-26 Rhys Perrynir: fix sampler_lod_parameters_pan indices
2020-11-26 Danylo Piliaievfreedreno/a6xx: Fix typo in height alignment calculatio...
2020-11-26 Danylo Piliaievfreedreno/a6xx: add support for dual-source blending
2020-11-26 Rhys Perrynir/lower_non_uniform: improve code with the same textu...
2020-11-26 Lionel Landwerlinanv: fix descriptor pool leak in VMA object
2020-11-26 Timur Kristófaco/optimizer: Propagate scc_needed label through p_wqm.
2020-11-26 Timur Kristófaco/optimizer: Only set scc_needed when it is actually...
2020-11-26 Andrii Simiklitglsl: avoid an out-of-bound access while setting up...
2020-11-26 Michel Zouglsl: Drop mingw -O1 workaround for GCC>=7.3
2020-11-26 Vinson Leescons: Fix build with llvm-12.
2020-11-26 Samuel Pitoisetradv/winsys: fix the sysmem submission path for GFX6
2020-11-26 James Parkradv: Const aco_compiler_statistic_info usage
2020-11-26 Samuel Pitoisetradv: fix missing initialization of the predication...
2020-11-26 Alejandro Piñeirov3dv: remove non-conformant warning
2020-11-26 Alejandro Piñeirodocs/features: update list of v3dv supported features
2020-11-26 Pierre-Eric... ac: use bigger storage for ac_arg::arg_index / ac_shade...
2020-11-26 Pierre-Eric... radeonsi/gfx10: flush gfx cs on ngg -> legacy transition
2020-11-26 James Parkutil,radv: Cross-platform monotonic condition variable
2020-11-26 James Parkutil/os_time: Safe os_time_get_nano for Windows
2020-11-26 James Parkc11/threads: Remove Windows XP support
2020-11-26 James Parkc11/threads: Remove Win32 null checks
2020-11-26 James Parkc11/threads: Fix Win32 timed functions
2020-11-25 Thong Thaifrontends/va/postproc: Convert destination when deinter...
2020-11-25 Thong Thaifrontends/va/postproc: Use the actual image height...
2020-11-25 Caio Marcelo... intel/disasm: Don't rely on FALLTHROUGHTs to print...
2020-11-25 Boris Brezillonpanfrost: Fix stride calculation for Z32_S8X24/X32_S8X2...
2020-11-25 Boris Brezillonpanfrost: Calculate the row stride at resource creation...
2020-11-25 Boris Brezillonpanfrost: Fix panfrost_needs_explicit_stride() for...
2020-11-25 Boris Brezillonpanfrost: Expose panfrost_block_dim()
2020-11-25 Boris Brezillonpanfrost: Enable MSAA on bifrost when deqp debug option...
2020-11-25 Boris Brezillonpanfrost: Unconditionally align strides on 64 bytes...
2020-11-25 Boris Brezillonpanfrost: Set the layer stride
2020-11-25 Boris Brezillonpanfrost: Add two helpers to calculate the surface...
2020-11-25 Boris Brezillonpanfrost: Clarify bit 2:28 meaning in the Midgard textu...
2020-11-25 Boris Brezillonpanfrost: Add a minus(1) modifier to the Levels field
2020-11-25 Boris Brezillonpanfrost: Increase blit shader BO size on Bifrost
2020-11-25 Boris Brezillonpan/bi: LOD is a 8.8 fixed point
2020-11-25 Boris Brezillonpan/bi: Always emit a LOD/CUBE word for FETCH instructions
2020-11-25 Boris Brezillonpan/bi: Only update LOD mode on TEX operations
2020-11-25 Boris Brezillonpanfrost: Set sample_count when packing bifrost texture...
2020-11-25 Boris Brezillonpanfrost: Set depth for 3D textures on Bifrost
2020-11-25 Boris Brezillonpanfrost: Fix decoding of texture payloads
2020-11-25 Boris Brezillonpanfrost: Get rid of the Sample Count enum
2020-11-25 Boris Brezillonpanfrost: Stop forcing depth to nr_samples
2020-11-25 Alyssa Rosenzweigpanfrost: Fix RAW8/16/32 component replication
2020-11-25 Alyssa Rosenzweigpanfrost: Account for sample count in tib offsets
2020-11-25 Boris Brezillonnir: Fix LOD source type for txf_ms instructions
2020-11-25 Rhys Perryaco/ngg: fix division-by-zero in assertion
2020-11-25 Rhys Perryaco: fix GS with no outputs
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