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platform/upstream/mesa.git
2023-02-13
Alyssa Rosenzweig
agx: Remove bogus gl_Position assertion
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2023-02-13
Alyssa Rosenzweig
agx: Fix AGX_MAX_CF_BINDINGS
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2023-02-13
Alyssa Rosenzweig
agx: Respect component in frag load_input
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2023-02-13
Alyssa Rosenzweig
agx: Remove unused AGX_MAX_VARYINGS
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2023-02-13
Mike Blumenkrantz
zink: also replace hash_entry::key when replacing separ...
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2023-02-13
Mike Blumenkrantz
zink: calloc separable program zink_gfx_library_key...
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2023-02-13
Mike Blumenkrantz
zink: implement a scaling descriptor buffer size
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2023-02-13
Mike Blumenkrantz
zink: store base descriptor size on the screen
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2023-02-13
Mike Blumenkrantz
zink: ensure db is bound before separate shader update
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2023-02-13
Mike Blumenkrantz
zink: move db_bound to batch descriptor data
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2023-02-13
Mike Blumenkrantz
zink: move zink_batch_state::db_bound reset to zink_bat...
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2023-02-13
Mike Blumenkrantz
zink: rename a struct member for clarity
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2023-02-13
Mike Blumenkrantz
zink: add an io assignment pass for separate shaders
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2023-02-13
Mike Blumenkrantz
zink: use a single descriptor buffer for all non-bindle...
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2023-02-13
Mike Blumenkrantz
zink: rework separate shader descriptor iterating
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2023-02-13
Mike Blumenkrantz
zink: flag gfx programs as removed-from-cache by default
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2023-02-13
Mike Blumenkrantz
zink: assert that the found program matches the expecte...
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2023-02-13
Mike Blumenkrantz
zink: don't fetch/update pipeline cache for separate...
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2023-02-13
Mike Blumenkrantz
zink: fix descriptor pool free iterating
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2023-02-13
Mike Blumenkrantz
zink: sync LTO compiles for GPL pipelines on shader...
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2023-02-13
Mike Blumenkrantz
zink: allocate all batch command buffers in one call
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2023-02-13
Lionel Landwerlin
intel/dev: add a default urb value for intel_stub_gpu...
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2023-02-13
Samuel Pitoiset
radv simplify compiling graphics shaders with a mask...
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2023-02-13
Samuel Pitoiset
radv: only initialize shader arguments for the active...
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2023-02-13
Samuel Pitoiset
radv: use last_vgt_api_stage for determining the last...
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2023-02-13
Mike Blumenkrantz
zink: add a local is_compute var for set_shader_images
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2023-02-13
Mike Blumenkrantz
zink: pull out image descriptor updating in set_shader_...
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2023-02-13
Mike Blumenkrantz
zink: rework set_shader_images() hook
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2023-02-13
Mike Blumenkrantz
zink: unref image buffer descriptors on unbind
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2023-02-13
Mike Blumenkrantz
zink: remove stale comment
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2023-02-13
Mike Blumenkrantz
zink: unset gfx shader read when unbinding shader images
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2023-02-13
Mike Blumenkrantz
zink: rename some variables in zink_set_shader_images()
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2023-02-13
Samuel Pitoiset
radv: fix importing retained NIR shaders when a lib...
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2023-02-13
Alyssa Rosenzweig
radv: Use common Get*OpaqueCaptureDescriptorDataEXT
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2023-02-13
Alyssa Rosenzweig
tu,vulkan: Add common Get*OpaqueCaptureDescriptorDataEXT
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2023-02-13
Tapani Pälli
iris: handle error in iris_resource_from_handle
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2023-02-12
Kai Wasserbäch
fix(FTBFS): clover: fix LLVM #include of Triple.h,...
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2023-02-12
Kai Wasserbäch
fix(FTBFS): gallivm: fix LLVM #include of Triple.h...
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2023-02-12
Eric Engestrom
u_pipe_screen_lookup_or_create: avoid re-querying the...
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2023-02-12
Eric Engestrom
asahi: use u_pipe_screen_lookup_or_create() to keep...
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2023-02-12
Eric Engestrom
panfrost: use u_pipe_screen_lookup_or_create() to keep...
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2023-02-12
Eric Engestrom
vc4: use u_pipe_screen_lookup_or_create() to keep track...
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2023-02-12
Eric Engestrom
v3d: use u_pipe_screen_lookup_or_create() to keep track...
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2023-02-12
Eric Engestrom
lima: replace custom code with u_pipe_screen_lookup_or_...
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2023-02-12
Eric Engestrom
freedreno: replace custom code with u_pipe_screen_looku...
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2023-02-12
Eric Engestrom
gallium: move etnaviv screen_lookup_or_create function...
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2023-02-12
Eric Engestrom
etnaviv: use simple_mtx to avoid breaking windows in...
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2023-02-12
Eric Engestrom
util: avoid calling kcmp on Android
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2023-02-12
Eric Engestrom
gallium/u_screen.h: add missing stdint.h include
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2023-02-12
Hans-Kristian...
radv: Implement VK_ACCESS_2_DESCRIPTOR_BUFFER_READ_BIT_EXT.
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2023-02-12
Hans-Kristian...
radv: Fix missing VK_ACCESS_2_SHADER_SAMPLED_READ_BIT.
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2023-02-12
Hans-Kristian...
radv: Fix invalid 64-bit shift.
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2023-02-12
Michel Dänzer
glsl/standalone: Do not pass memory allocated with...
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2023-02-12
Michel Dänzer
glsl/standalone: Fix up _mesa_reference_shader_program_...
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2023-02-11
Rob Clark
freedreno: Avoid screen lock when no rsc tracking needed
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2023-02-11
Rob Clark
freedreno: Add FD_DIRTY_QUERY
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2023-02-11
Rob Clark
freedreno: Remove impossible NULL check
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2023-02-11
Rob Clark
freedreno: Move num_vertices calc to backend
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2023-02-11
Rob Clark
freedreno/a6xx: Move num_driver_params to program state
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2023-02-11
Bas Nieuwenhuizen
nir: Apply a maximum stack depth to avoid stack overflows.
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2023-02-11
Jesse Natalie
dzn: Enable 16bit types when supported
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2023-02-11
Jesse Natalie
dzn: Get options4
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2023-02-11
Jesse Natalie
dzn: Delete unused extensions table
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2023-02-11
Jesse Natalie
dzn: Enable get_surface_capabilities2
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2023-02-11
Jesse Natalie
spirv2dxil: Support 16bit types
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2023-02-11
Jesse Natalie
spirv2dxil: Move shader model into runtime conf struct
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2023-02-11
Jesse Natalie
spirv2dxil: Lower unaligned loads and stores
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2023-02-11
Jesse Natalie
spirv2dxil: Set min UBO/SSBO alignments
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2023-02-11
Jesse Natalie
microsoft/compiler: Support lowering SSBO accesses...
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2023-02-11
Jesse Natalie
microsoft/compiler: Support raw buffer load/store intri...
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2023-02-11
Jesse Natalie
microsoft/compiler: Handle 48-bit stores to SSBO/shared
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2023-02-11
Jesse Natalie
microsoft/compiler: Pass an alignment to constant buffe...
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2023-02-11
Jesse Natalie
microsoft/compiler: Simplify bitpacking for load/store...
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2023-02-11
Jesse Natalie
microsoft/compiler: Pass deref modes to unaligned pass...
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2023-02-11
Jesse Natalie
microsoft/compiler: Move unaligned load/store pass...
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2023-02-11
Jesse Natalie
microsoft/compiler: Handle undef-rounding f2f16 as rtz
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2023-02-11
Jesse Natalie
microsoft/compiler: Ensure native_low_precision is...
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2023-02-11
Jesse Natalie
microsoft/compiler: Handle frcp for float16/float64
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2023-02-11
Jesse Natalie
microsoft/compiler: Handle struct consts in DXIL module...
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2023-02-11
Jesse Natalie
nir_lower_fp16_casts: Allow opting out of lowering...
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2023-02-11
Jesse Natalie
nir: Add alignment to load_push_constant
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2023-02-11
Jesse Natalie
ci/windows: Update LLVM to 15
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2023-02-11
Jesse Natalie
microsoft/clc: Set features that are used by CL tests
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2023-02-11
Jesse Natalie
clc: Include opencl-c-base.h with LLVM 15 (using builtins)
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2023-02-11
Jonathan Marek
turnip: fix use of align() instead of util_align_npot...
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2023-02-11
Karol Herbst
rusticl/icd: Make it work in case Rustc shuffles struct...
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2023-02-11
Karol Herbst
rusticl/util: extract offset_of macro
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2023-02-10
Faith Ekstrand
nir/deref: Preserve alignments in opt_remove_cast_cast()
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2023-02-10
Sviatoslav...
anv: Handle VkAccelerationStructureBuildRangeInfoKHR...
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2023-02-10
Marcin Ślusarz
intel/compiler/mesh: use U888X packed index format
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2023-02-10
Danylo Piliaiev
turnip: Disable draw states after dyn renderpass in...
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2023-02-10
Danylo Piliaiev
turnip: Ensure that there is no renderpass rotation...
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2023-02-10
Danylo Piliaiev
freedreno: Document A6XX_GRAS_SC_CNTL::rotation field
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2023-02-10
Danylo Piliaiev
tu: Prevent using stale value of GRAS_SC_CNTL in sysmem...
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2023-02-10
Danylo Piliaiev
tu: Prevent using stale value of RB_UNKNOWN_88D0 on...
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2023-02-10
Amber
freedreno: use blendcoherent to set FLUSH_PER_OVERLAP
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2023-02-10
Amber
gallium: make BlendCoherent usable from gallium drivers
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2023-02-10
Amber
freedreno: use A6XX_GRAS_SC_CNTL_SINGLE_PRIM_MODE with...
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2023-02-10
Mike Blumenkrantz
zink: add newlines to some debug printfs
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2023-02-10
Väinö Mäkelä
hasvk: Tell spirv_to_nir float controls are always...
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