platform/upstream/mesa.git
2022-01-27 Emma Anholtci/traces: Drop PIGLIT_REPLAY_UPLOAD_TO_MINIO.
2022-01-27 Emma Anholtci/traces: Drop the baseline file creation for trace...
2022-01-27 Emma Anholtci/traces: Clean up the failure report message.
2022-01-27 Emma Anholtci/traces: Drop the PIGLIT_PROFILES setting for traces...
2022-01-27 Emma Anholtci/traces: Rename the piglit/run.sh script to piglit...
2022-01-27 Emma Anholtci/llvmpipe,softpipe: Switch piglit testing to piglit...
2022-01-27 Emma Anholtci/llvmpipe: Drop the skip of piglit edgeflag test.
2022-01-27 Emma AnholtRevert "ci: freedreno: Update a530 dEQP fail expectatio...
2022-01-27 Rob Clarkfreedreno: Add missing generated header dependency
2022-01-26 Adam Jacksondri_interface: Remove the remaining DRI1 API definitions
2022-01-26 Nanley Cheryanv: Re-enable CCS_E on TGL+
2022-01-26 Nanley Cheryanv: Use ANV_FAST_CLEAR_DEFAULT_VALUE for CCS on TGL+
2022-01-26 Nanley Cheryanv: Disable CCS_E for some 8/16bpp copies on TGL+
2022-01-26 Nanley Cheryanv: Drop assert against modifier with aux on gfx12
2022-01-26 Erik Faye-Lunddocs: use http-redirect when possible
2022-01-26 Emma Anholtsoftpipe: Dispatch 4 CS invocations per tgsi_exec thread.
2022-01-26 Emma Anholtsoftpipe: Initialize the CS dispatch mask at machine...
2022-01-26 Emma Anholtsoftpipe: Improve some local var naming in compute...
2022-01-26 Emma Anholttgsi_exec: Fix shared var stores for >1 real invocation...
2022-01-26 Hyunjun Koturnip: fix leaks of submit requests.
2022-01-26 Mike Blumenkrantzzink: return 256 for PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
2022-01-26 Michel Zouzink: fix unused variable warning
2022-01-26 Eric Engestromdocs/release-calendar: add another 21.3.x since 22...
2022-01-26 Eric Engestromdocs: update calendar and link releases notes for 21.3.5
2022-01-26 Eric Engestromdocs: add release notes for 21.3.5
2022-01-26 Jason Ekstrand.mailmap: Switch Jason Ekstrand to @collabora.com
2022-01-26 Yiwei Zhangtu: VkExternalImageFormatProperties is optional
2022-01-26 Ruijing Dongradeon/vcn: Updating render_pic_list for correction
2022-01-26 Ruijing Dongfrontend/va: Keep surface buf addr before reallocation
2022-01-26 Mike Blumenkrantzzink: reorder fbfetch flag-setting to avoid null deref
2022-01-26 Rhys Perryradv: fix optimized MSAA copies with suballocated images
2022-01-26 Mike Blumenkrantzzink: handle bogus xfb draws
2022-01-26 Iván Brianoanv: Enable VK_KHR_dynamic_rendering
2022-01-26 Iván Brianoanv: implement the meat of VK_KHR_dynamic_rendering
2022-01-26 Iván Brianoanv: split end_subpass into more discrete components
2022-01-26 Iván Brianoanv: Split attachment clearing code into their own...
2022-01-26 Iván Brianoanv: allocate fake render pass for continuation command...
2022-01-26 Iván Brianoanv: Split out state attachments allocation
2022-01-26 Iván Brianoanv: allocate fake render pass on pipeline creation
2022-01-26 Iván Brianoanv: add functions to set up fake render passes
2022-01-26 Iván Brianoanv: Remove unused struct member
2022-01-26 Jason Ekstrandanv/pass: Don't set first_subpass_layout for stencil...
2022-01-26 Alyssa Rosenzweigpanfrost: Remove NO_BLEND_PACKS quirk
2022-01-26 Alyssa Rosenzweigpanfrost: Simplify format class selection
2022-01-26 Alyssa Rosenzweigpanfrost: Don't set NO_BLEND_PACKS on Bifrost
2022-01-26 Alyssa Rosenzweigpanfrost: Remove MIDGARD_{NO_TYPED_BLEND_STORES,MISSING...
2022-01-26 Alyssa Rosenzweigpanfrost: Remove NO_TILE_ENABLE_MAP quirk
2022-01-26 Alyssa Rosenzweigpanfrost: Remove MIDGARD_BROKEN_FP16 quirk
2022-01-26 Alyssa Rosenzweigpanfrost: Remove MIDGARD_SFBD quirk
2022-01-26 Alyssa Rosenzweigpanfrost: Remove HAS_SWIZZLES quirk
2022-01-26 Jesse Natalied3d12: Set caps for tesselation
2022-01-26 Jesse Natalied3d12: Handle input clip array size in the shader key
2022-01-26 Jesse Natalied3d12: Update varying creation logic to handle location...
2022-01-26 Jesse Natalied3d12: Add a state variable for patch_vertices_in
2022-01-26 Jesse Natalied3d12: Handle passthrough TCS in the case where eval...
2022-01-26 Jesse Natalied3d12: Handle patch_vertices and patch topology
2022-01-26 Jesse Natalied3d12: Link tesselation control and eval shaders
2022-01-26 Jesse Natalied3d12: Initial plumbing for tesselation
2022-01-26 Jesse Natalied3d12: Enable PIPE_CAP_TGSI_TEXCOORD
2022-01-26 Jesse Nataliemicrosoft/compiler: Handle clip/cull distance as an...
2022-01-26 Jesse Nataliemicrosoft/compiler: Location_frac needs to be included...
2022-01-26 Jesse Nataliemicrosoft/compiler: Primitive ID should only be added...
2022-01-26 Jesse Nataliemicrosoft/compiler: Emit DS PSV validation and entrypoi...
2022-01-26 Jesse Nataliemicrosoft/compiler: Handle domain location intrinsic
2022-01-26 Jesse Nataliemicrosoft/compiler: Handle load_output in the HS stage...
2022-01-26 Jesse Nataliemicrosoft/compiler: Handle load_per_vertex_output as...
2022-01-26 Jesse Nataliemicrosoft/compiler: For load_input from DS, use loadPat...
2022-01-26 Jesse Nataliemicrosoft/compiler: For store_output from HS, use store...
2022-01-26 Jesse Nataliemicrosoft/compiler: Add a pass for hull and domain...
2022-01-26 Jesse Nataliemicrosoft/compiler: Add patch constant signature into...
2022-01-26 Jesse Nataliemicrosoft/compiler: Gather patch const signature and...
2022-01-26 Jesse Nataliemicrosoft/compiler: When sorting patch varyings, adjust...
2022-01-26 Jesse Nataliemicrosoft/compiler: Overlap patch and non-patch varying...
2022-01-26 Jesse Nataliemicrosoft/compiler: Fix I/O signatures for tess shaders
2022-01-26 Jesse Nataliemicrosoft/compiler: Emit HS PSV validation and entrypoi...
2022-01-26 Jesse Nataliemicrosoft/compiler: Delete misleading TODO comments...
2022-01-26 Jesse Nataliemicrosoft/compiler: Split hull (tess ctrl) shaders...
2022-01-26 Jesse Nataliemicrosoft/compiler: Handle store_per_vertex_output...
2022-01-26 Jesse Nataliemicrosoft/compiler: Emit all NIR functions into the...
2022-01-26 Jesse Nataliemicrosoft/compiler: Emit functions with actual function...
2022-01-26 Jesse Nataliemicrosoft/compiler: Support emitting multiple functions...
2022-01-26 Jesse Nataliemicrosoft/compiler: Emit statically-indexed resource...
2022-01-26 Jesse Nataliemicrosoft/compiler: Fix typo in enum entry
2022-01-26 Jesse Nataliemicrosoft/compiler: Add mapping from MESA_SHADER_*...
2022-01-26 Jesse Nataliemicrosoft/compiler: Getting a builtin function with...
2022-01-26 Jesse Nataliemicrosoft/compiler: Multi-row output semantics need...
2022-01-26 Jesse Nataliemicrosoft/compiler: Semantic table should be de-duped...
2022-01-26 Jesse Nataliemicrosoft/compiler: Use driver_location instead of...
2022-01-26 Jesse Nataliemicrosoft/compiler: Force integer I/O vars to use flat...
2022-01-26 Dave Airliemesa/st: refactor program translation into one file.
2022-01-26 Dave Airliemesa/st: move program new/delete into mesa
2022-01-26 Dave Airliemesa/st: move st_vertex_program to gl_vertex_program...
2022-01-26 Dave Airliemesa/st: move new ati fragment shader to mesa
2022-01-26 Dave Airliemesa/st: collapse st_program into gl_program object.
2022-01-26 Jordan Justenintel/genxml: Extend length of 3DSTATE_DEPTH_BUFFER...
2022-01-26 Jordan Justenintel/genxml: Extend length of 3DSTATE_WM_HZ_OP for...
2022-01-26 Mike Blumenkrantzzink: add anv (icl) fails
2022-01-25 Mike Blumenkrantzzink: never use SpvOpImageQuerySizeLod for texel buffers
2022-01-25 Mike Blumenkrantzzink: update radv fails list
2022-01-25 Mike Blumenkrantzzink: update nv fails
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