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platform/upstream/efl.git
2015-04-03
Cedric BAIL
ector: start implementing radial gradient in cairo...
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2015-04-03
Cedric BAIL
ector: fix cairo linear gradient implementation.
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2015-04-03
Cedric BAIL
eo_cxx: fix after change in internal function naming...
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2015-04-03
Cedric BAIL
ector: now import header of all cairo renderer.
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2015-04-03
Cedric BAIL
ector: cairo need a specialized fill function.
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2015-04-03
Cedric BAIL
ector: first try at implementing linear gradient renderer.
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2015-04-03
Cedric BAIL
ector: first implementation of a Cairo surface.
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2015-04-03
Cedric BAIL
ector: add a base interface for all cairo renderer.
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2015-04-03
Cedric BAIL
ector: fix building of the generic backend.
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2015-04-03
Cedric BAIL
ector: fix building of cairo backend.
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2015-04-03
Cedric BAIL
ector: move dependency around. Evas now depend on Ector.
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2015-04-03
Cedric BAIL
ector: and here come the beginning of a Cairo backend.
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2015-04-03
Cedric BAIL
ector: add beginning of a cairo implementation.
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2015-04-03
Cedric BAIL
ector: all those function needs to be static.
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2015-04-03
Cedric BAIL
ector: share base type structure to the rest of ecore_p...
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2015-04-03
Cedric BAIL
ector: duplicate PATH could be useful.
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2015-04-03
Cedric BAIL
ector: add stop implementation.
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2015-04-03
Cedric BAIL
efl: move PATH manipulation from Evas into Efl interfaces.
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2015-04-03
Cedric BAIL
ector: start the implementation of a Cairo backend.
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2015-04-03
Cedric BAIL
ector: start the implementation of the Generic surface.
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2015-04-03
Cedric BAIL
ector: make the drawing function virtual as it rely...
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2015-04-03
Cedric BAIL
ector: move all interface to be in the Generic namespace.
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2015-04-03
Cedric BAIL
evas: make the interface part of the Generic name space.
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2015-04-03
Cedric BAIL
ector: add linear and radial gradial renderer to Ector.
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2015-04-03
Cedric BAIL
efl: introduce an Efl Gradient Radial interface.
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2015-04-03
Cedric BAIL
efl: add a linear gradient interface.
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2015-04-03
Cedric BAIL
ector: add top gradient renderer.
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2015-04-03
Cedric BAIL
efl: add a gradient interface.
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2015-04-03
Cedric BAIL
efl: rename geometry to graphics to be more general.
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2015-04-03
Cedric BAIL
ector: add initial interface for a shape object.
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2015-04-03
Cedric BAIL
autotools: add ector in the list of Eolian file provider.
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2015-04-03
Cedric BAIL
ector: add initial interface for Surface and Renderer.
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2015-04-03
Cedric BAIL
ector: initial introduction.
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2015-04-03
Cedric BAIL
efl: use Efl_Geometry_Shape.
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2015-04-03
Cedric BAIL
efl: add an interface for Efl_Geometry_Shape.
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2015-04-03
Cedric BAIL
evas: fix Evas_VG eo files.
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2015-04-03
Cedric BAIL
evas: implement all Evas_VG_Shape property.
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2015-04-03
Cedric BAIL
evas: actually compile Evas_VG_Shape.
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2015-04-03
Cedric BAIL
evas: move Evas_VG_Node structure declaration into...
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2015-04-03
Cedric BAIL
evas: fix prototype and correctly call the function.
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2015-04-03
Cedric BAIL
evas: declare internal evas_vg helper.
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2015-04-03
Cedric BAIL
eo: internal variable should not have that much chance...
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2015-04-03
Cedric BAIL
evas: handle path set on shape object.
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2015-04-03
Cedric BAIL
evas: implement stupid bound get at container level.
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2015-04-03
Cedric BAIL
evas: add Efl.File interface to Evas_Object_VG.
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2015-04-03
Cedric BAIL
evas: add Evas_VG_Image.
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2015-04-03
Cedric BAIL
evas: implement Evas_VG_Node stacking functions.
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2015-04-03
Cedric BAIL
evas: Evas_VG_Root_Node should only be attached to...
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2015-04-03
Cedric BAIL
evas: remove unecessary duplicated code.
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2015-04-03
Cedric BAIL
evas: add evas_vg note.
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2015-04-03
Cedric BAIL
evas: add utility function to build path.
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2015-04-03
Cedric BAIL
evas: add initial Evas_Object_VG.
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2015-04-03
Cedric BAIL
eina: add eina_matrix.
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2015-04-03
ChunEon Park
evas/common Fixed incorrect blend pixel color logic...
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2015-04-03
Jean-Philippe...
Evas GL common: Fix shaders for GLX
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2015-04-03
Jean-Philippe...
Evas GL common: Fix GL masking with 12,21,22 sampling
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2015-04-03
Jean-Philippe...
Evas GL common: Fix shader sampling and check nomul
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2015-04-03
Jean-Philippe...
Evas GL common: Factorize GL shader selection code
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2015-04-03
Jean-Philippe...
Evas GL common: Factorize shader generation code
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2015-04-03
Jean-Philippe...
Evas masking: Remove map_mask shaders
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2015-04-02
Mike Blumenkrantz
edje: move Edje_Color_Class->desc to end of struct
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2015-04-02
Mike Blumenkrantz
edje: return immediately when setting color class if...
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2015-04-02
Daniel Kolesa
elua: lualian generator code cleanup
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2015-04-02
Daniel Kolesa
elua: cleanup lualian class generation
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2015-04-02
Stefan Schmidt
edje_cc: Add options -V/--version to show edje_cc version.
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2015-04-02
Stefan Schmidt
eet: Add options -V/--version to show eet version.
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2015-04-02
Stefan Schmidt
eet: List -h option in help message
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2015-04-02
woochan lee
Eeze.h: Delete white space.
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2015-04-02
Carsten Haitzler...
ecore_evas - eetpack utility for packing files (imgs...
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2015-04-01
Daniel Kolesa
elua: only check gettability in __index with no keys
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2015-04-01
Daniel Kolesa
elua: clarify comments in eo.lua (explain how the prope...
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2015-04-01
Carsten Haitzler...
efreetd - cache - fix handling a text index file with...
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2015-04-01
Andrii Kroitor
edje_calc: fix SEGFAULT on new parts
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2015-04-01
Stefan Schmidt
ecore: Move documentation for ecore_timer_add at the...
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2015-04-01
Mike Blumenkrantz
edje calc now more correctly forces recalc for child...
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2015-04-01
Mike Blumenkrantz
edje calc no longer performs calculations for group...
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2015-04-01
Jean-Philippe...
Evas masking: Implement polygon masking (GL)
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2015-04-01
Jean-Philippe...
Evas masking: Ensure texture is up-to-date before drawi...
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2015-04-01
Jean-Philippe...
Evas GL common: whitespace fixes
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2015-04-01
Jean-Philippe...
Evas masking: Implement line masking in GL
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2015-04-01
Jean-Philippe...
Evas GL generic: Simplify "scaled" images (used for...
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2015-04-01
Jean-Philippe...
Evas masking: Refactor GL code
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2015-04-01
Carsten Haitzler...
ecore_file - fix nasty memory issues in ecore_file_app_...
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2015-03-31
Mike Blumenkrantz
edje object swallowing no longer forces a full recalc
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2015-03-31
Mike Blumenkrantz
edje object scale factor changes now trigger deferred...
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2015-03-31
Mike Blumenkrantz
edje group part init no longer forces synchronous hint...
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2015-03-31
Mike Blumenkrantz
edje calc no longer forces proxy part source calcs...
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2015-03-31
Mike Blumenkrantz
edje calc no longer performs calculations for group...
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2015-03-31
Cedric BAIL
edje: add edje_file_iterator_new().
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2015-03-31
Cedric BAIL
edje: fix build break.
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2015-03-31
Cedric BAIL
edje: add edje_mmap_color_class_iterator_new().
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2015-03-31
Dinesh Dwivedi
edje: add option to dump gnu style include dependencies...
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2015-03-31
Minkyoung Kim
evas/software_x11: Environment can influence the flow...
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2015-03-31
Cedric BAIL
edje: get the color class value by iterating over all...
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2015-03-31
Cedric BAIL
edje: add edje_color_class_active_iterator_new()
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2015-03-31
Cedric BAIL
edje: make Edje_Color_Class a public structure.
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2015-03-30
Oleksandr Shcherbina
Evas 3D: Fix shadow map shader
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2015-03-30
Cedric BAIL
edje: force NULL initialization of desc pointer.
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2015-03-30
Cedric BAIL
edje: this desc pointer is actually never set.
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2015-03-30
Marcel Hollerbach
ecore_drm: use get_vt instead of parsing the tty attribute
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